- etaOrder parameter that defines the interface
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:Order parameter that defines the interface
InterfaceNormalCurvatures
Computes the two normal curvatures kappa_1 and kappa_2 of a diffuse interface from an order parameter eta.
Overview
InterfaceNormalCurvatures is a Material object that computes two normal curvatures of a diffuse interface defined by an order parameter .
The two normal curvatures characterize how the interface bends in two orthogonal directions tangent to the surface defined by the level set of .
| Property | Symbol | Direction |
|---|---|---|
kappa1 | In-plane tangent ( is chosen to lie in the -plane) | |
kappa2 | Out-of-plane tangent |
As a consistency check, their mean equals the mean curvature: .
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Theory
Interface Normal
The unit normal to the diffuse interface is defined from the order parameter gradient:
(1)
This is well-defined in the interfacial region where . To prevent unreliable calculations when , curvatures are set to zero when is less than the user-settable input parameter gradient_threshold.
Local Tangent Frame
A right-handed orthonormal frame is constructed at every quadrature point.
The first tangent vector is chosen to lie in the -plane by taking the cross product with :
(2)
When the cross product degenerates; in this case falls back to so that the frame remains well-defined everywhere.
The second tangent vector (the binormal) is then:
(3)
which is automatically unit length and orthogonal to both and .
Shape Operator
The curvature of the interface is encoded in the shape operator (Weingarten map), defined as the negative surface gradient of the unit normal:
Differentiating Eq. (1) with the quotient rule gives the full Jacobian of :
(4)
where is the Hessian of .
In compact tensor notation:
Normal Curvature
The normal curvature in a direction tangent to the interface is:
Substituting Eq. (4) and using (since is tangent), the cross-term vanishes identically and the expression simplifies to:
(5)
This is the key formula implemented at each quadrature point. The two scalar outputs are:
Mean Curvature (Diagnostic)
The mean curvature is also declared as a material property for verification. It equals the trace of the shape operator:
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Material Properties Declared
| Name | Type | Description |
|---|---|---|
kappa1 | Real | Normal curvature along the tangent (lies in -plane) |
kappa2 | Real | Normal curvature along the out-of-plane tangent |
kappa_mean | Real | Mean curvature |
All property names can be prefixed by setting base_name.
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Requirements
This object requires the second spatial derivatives of to be available at quadrature points. This is only possible when:
uses second-order (or higher) Lagrange shape functions (family
LAGRANGE, orderSECOND), oruses a -continuous basis (e.g. Hermite).
First-order elements will yield zero Hessian values and should not be used with this material.
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Example Input Syntax
[Materials<<<{"href": "../../syntax/Materials/index.html"}>>>]
[curvatures]
type = InterfaceNormalCurvatures<<<{"description": "Computes the two normal curvatures kappa_1 and kappa_2 of a diffuse interface from an order parameter eta.", "href": "InterfaceNormalCurvatures.html"}>>>
eta<<<{"description": "Order parameter that defines the interface"}>>> = c
outputs<<<{"description": "Vector of output names where you would like to restrict the output of variables(s) associated with this object"}>>> = 'exodus'
[]
[](modules/phase_field/test/tests/misc/interface_normal_curvatures.i)A minimal [Materials] block:
[Materials]
[curvature]
type = InterfaceNormalCurvatures
eta = eta
regularization = 1e-8
base_name = ''
[]
[]
The curvature properties can be visualised by coupling them to MaterialRealAux kernels:
[AuxVariables]
[kappa1] [../]
[kappa2] [../]
[]
[AuxKernels]
[kappa1_aux]
type = MaterialRealAux
variable = kappa1
property = kappa1
execute_on = TIMESTEP_END
[]
[kappa2_aux]
type = MaterialRealAux
variable = kappa2
property = kappa2
execute_on = TIMESTEP_END
[]
[]
—
Parameters
Input Parameters
- base_nameOptional prefix for all material property names
C++ Type:std::string
Controllable:No
Description:Optional prefix for all material property names
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- boundaryThe list of boundaries (ids or names) from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Controllable:No
Description:The list of boundaries (ids or names) from the mesh where this object applies
- computeTrueWhen false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the MaterialBase via MaterialBasePropertyInterface::getMaterialBase(). Non-computed MaterialBases are not sorted for dependencies.
Default:True
C++ Type:bool
Controllable:No
Description:When false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the MaterialBase via MaterialBasePropertyInterface::getMaterialBase(). Non-computed MaterialBases are not sorted for dependencies.
- constant_onNONEWhen ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped
Default:NONE
C++ Type:MooseEnum
Controllable:No
Description:When ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped
- declare_suffixAn optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
- gradient_threshold1e-06If |grad(eta)| is less than this threshold at a point, curvatures are set to zero there.
Default:1e-06
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:If |grad(eta)| is less than this threshold at a point, curvatures are set to zero there.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- search_methodnearest_node_connected_sidesChoice of search algorithm. All options begin by finding the nearest node in the primary boundary to a query point in the secondary boundary. In the default nearest_node_connected_sides algorithm, primary boundary elements are searched iff that nearest node is one of their nodes. This is fast to determine via a pregenerated node-to-elem map and is robust on conforming meshes. In the optional all_proximate_sides algorithm, primary boundary elements are searched iff they touch that nearest node, even if they are not topologically connected to it. This is more CPU-intensive but is necessary for robustness on any boundary surfaces which has disconnections (such as Flex IGA meshes) or non-conformity (such as hanging nodes in adaptively h-refined meshes).
Default:nearest_node_connected_sides
C++ Type:MooseEnum
Controllable:No
Description:Choice of search algorithm. All options begin by finding the nearest node in the primary boundary to a query point in the secondary boundary. In the default nearest_node_connected_sides algorithm, primary boundary elements are searched iff that nearest node is one of their nodes. This is fast to determine via a pregenerated node-to-elem map and is robust on conforming meshes. In the optional all_proximate_sides algorithm, primary boundary elements are searched iff they touch that nearest node, even if they are not topologically connected to it. This is more CPU-intensive but is necessary for robustness on any boundary surfaces which has disconnections (such as Flex IGA meshes) or non-conformity (such as hanging nodes in adaptively h-refined meshes).
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Advanced Parameters
- output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)
C++ Type:std::vector<std::string>
Controllable:No
Description:List of material properties, from this material, to output (outputs must also be defined to an output type)
- outputsnone Vector of output names where you would like to restrict the output of variables(s) associated with this object
Default:none
C++ Type:std::vector<OutputName>
Controllable:No
Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object
Outputs Parameters
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Material Property Retrieval Parameters
Input Files
Input Files
Children Objects
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