- boundaryThe list of boundary IDs from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Controllable:No
Description:The list of boundary IDs from the mesh where this object applies
- functorThe functor for this boundary condition. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:The functor for this boundary condition. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.
- variableThe name of the variable that this boundary condition applies to
C++ Type:LinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this boundary condition applies to
LinearFVDirichletCHTBC
Description
This object is a boundary condition used in the Navier-Stokes module that can be used for conjugate heat transfer (CHT) problems. Its role is to enforce a fixed Dirichlet value at an interface where heat is exchanged between solid and fluid regions. In practice, it is a wrapper around LinearFVAdvectionDiffusionFunctorDirichletBC with additional content allowing error checking in CHT applications. For more information on the design of CHT, see the CHT capability page. The inherited functor Dirichlet implementation automatically determines the appropriate interface side from the supplied functor during evaluation.
[LinearFVBCs<<<{"href": "../../syntax/LinearFVBCs/index.html"}>>>]
[fluid_solid]
type = LinearFVDirichletCHTBC<<<{"description": "Conjugate heat transfer BC for Dirichlet boundary condition-based coupling.", "href": "LinearFVDirichletCHTBC.html"}>>>
variable<<<{"description": "The name of the variable that this boundary condition applies to"}>>> = T_fluid
boundary<<<{"description": "The list of boundary IDs from the mesh where this object applies"}>>> = interface
functor<<<{"description": "The functor for this boundary condition. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number."}>>> = interface_temperature_solid_interface
[]
[solid_fluid]
type = LinearFVRobinCHTBC<<<{"description": "Conjugate heat transfer BC for Robin boundary condition-based coupling.", "href": "LinearFVRobinCHTBC.html"}>>>
variable<<<{"description": "The name of the variable that this boundary condition applies to"}>>> = T_solid
boundary<<<{"description": "The list of boundary IDs from the mesh where this object applies"}>>> = interface
h<<<{"description": "The convective heat transfer coefficient. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number."}>>> = ${h_s}
thermal_conductivity<<<{"description": "The thermal conductivity of the material. Only used to compute the pure normal gradient of the variable on the boundary. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number."}>>> = ${k_s}
incoming_flux<<<{"description": "The incoming diffusive flux on the interface. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number."}>>> = heat_flux_to_solid_interface
surface_temperature<<<{"description": "The prescribed temperature on the interface. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number."}>>> = interface_temperature_fluid_interface
[]
[](modules/navier_stokes/test/tests/finite_volume/ins/cht/conjugate_heat_transfer/cht_neu-dir.i)Input Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_onlyFalseWhether this object is only doing assembly to matrices (no vectors)
Default:False
C++ Type:bool
Controllable:No
Description:Whether this object is only doing assembly to matrices (no vectors)
- matrix_tagssystemThe tag for the matrices this Kernel should fill
Default:system
C++ Type:MultiMooseEnum
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsrhsThe tag for the vectors this Kernel should fill
Default:rhs
C++ Type:MultiMooseEnum
Controllable:No
Description:The tag for the vectors this Kernel should fill
Contribution To Tagged Field Data Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- search_methodnearest_node_connected_sidesChoice of search algorithm. All options begin by finding the nearest node in the primary boundary to a query point in the secondary boundary. In the default nearest_node_connected_sides algorithm, primary boundary elements are searched iff that nearest node is one of their nodes. This is fast to determine via a pregenerated node-to-elem map and is robust on conforming meshes. In the optional all_proximate_sides algorithm, primary boundary elements are searched iff they touch that nearest node, even if they are not topologically connected to it. This is more CPU-intensive but is necessary for robustness on any boundary surfaces which has disconnections (such as Flex IGA meshes) or non-conformity (such as hanging nodes in adaptively h-refined meshes).
Default:nearest_node_connected_sides
C++ Type:MooseEnum
Controllable:No
Description:Choice of search algorithm. All options begin by finding the nearest node in the primary boundary to a query point in the secondary boundary. In the default nearest_node_connected_sides algorithm, primary boundary elements are searched iff that nearest node is one of their nodes. This is fast to determine via a pregenerated node-to-elem map and is robust on conforming meshes. In the optional all_proximate_sides algorithm, primary boundary elements are searched iff they touch that nearest node, even if they are not topologically connected to it. This is more CPU-intensive but is necessary for robustness on any boundary surfaces which has disconnections (such as Flex IGA meshes) or non-conformity (such as hanging nodes in adaptively h-refined meshes).