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1 : // The libMesh Finite Element Library. 2 : // Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 3 : 4 : // This library is free software; you can redistribute it and/or 5 : // modify it under the terms of the GNU Lesser General Public 6 : // License as published by the Free Software Foundation; either 7 : // version 2.1 of the License, or (at your option) any later version. 8 : 9 : // This library is distributed in the hope that it will be useful, 10 : // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 : // Lesser General Public License for more details. 13 : 14 : // You should have received a copy of the GNU Lesser General Public 15 : // License along with this library; if not, write to the Free Software 16 : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 17 : 18 : 19 : 20 : #ifndef LIBMESH_CELL_PRISM18_H 21 : #define LIBMESH_CELL_PRISM18_H 22 : 23 : // Local includes 24 : #include "libmesh/cell_prism.h" 25 : #include "libmesh/fe_reference_element_traits.h" 26 : 27 : namespace libMesh 28 : { 29 : 30 : /** 31 : * The \p Prism18 is an element in 3D composed of 18 nodes. 32 : * It is numbered like this: 33 : * 34 : * \verbatim 35 : * PRISM18: 36 : * 5 37 : * o 38 : * /:\ 39 : * / : \ 40 : * / : \ 41 : * / : \ 42 : * 14 o : o 13 43 : * / : \ 44 : * / : \ 45 : * / o 11 \ 46 : * 3 / : \4 47 : * o---------o---------o 48 : * | :12 | 49 : * | : | 50 : * | o : o | zeta 51 : * | 17 o 16 | ^ eta (into page) 52 : * | .2. | | / 53 : * | . . | |/ 54 : * 9 o . o . o 10 o---> xi 55 : * | . 15 . | 56 : * | 8 o o 7 | 57 : * | . . | 58 : * | . . | 59 : * | . . | 60 : * |. .| 61 : * o---------o---------o 62 : * 0 6 1 63 : * \endverbatim 64 : * 65 : * (xi, eta, zeta): { 0 <= xi <= 1 66 : * { 0 <= eta <= 1 67 : * { -1 <= zeta <= 1 68 : * { xi + eta <= 1 69 : * are the reference element coordinates associated with the given 70 : * numbering. 71 : * 72 : * \author Benjamin S. Kirk 73 : * \date 2003 74 : * \brief A 3D prismatic element with 18 nodes. 75 : */ 76 : class Prism18 final : public Prism 77 : { 78 : public: 79 : 80 : /** 81 : * Constructor. By default this element has no parent. 82 : */ 83 : explicit 84 33985 : Prism18 (Elem * p=nullptr) : 85 33985 : Prism(num_nodes, p, _nodelinks_data) 86 33985 : {} 87 : 88 : Prism18 (Prism18 &&) = delete; 89 : Prism18 (const Prism18 &) = delete; 90 : Prism18 & operator= (const Prism18 &) = delete; 91 : Prism18 & operator= (Prism18 &&) = delete; 92 57988 : virtual ~Prism18() = default; 93 : 94 : /** 95 : * \returns \p PRISM18. 96 : */ 97 199188803 : virtual ElemType type () const override { return PRISM18; } 98 : 99 : /** 100 : * \returns 18. 101 : */ 102 129421286 : virtual unsigned int n_nodes() const override { return num_nodes; } 103 : 104 : /** 105 : * \returns 8. 106 : */ 107 0 : virtual unsigned int n_sub_elem() const override { return 8; } 108 : 109 : /** 110 : * \returns \p true if the specified (local) node number is a vertex. 111 : */ 112 : virtual bool is_vertex(const unsigned int i) const override; 113 : 114 : /** 115 : * \returns \p true if the specified (local) node number is an edge. 116 : */ 117 : virtual bool is_edge(const unsigned int i) const override; 118 : 119 : /** 120 : * \returns \p true if the specified (local) node number is a face. 121 : */ 122 : virtual bool is_face(const unsigned int i) const override; 123 : 124 : /** 125 : * \returns \p true if the specified (local) node number is on the 126 : * specified side. 127 : */ 128 : virtual bool is_node_on_side(const unsigned int n, 129 : const unsigned int s) const override; 130 : 131 : virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override; 132 : 133 : virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override; 134 : 135 : /** 136 : * \returns \p true if the specified (local) node number is on the 137 : * specified edge. 138 : */ 139 : virtual bool is_node_on_edge(const unsigned int n, 140 : const unsigned int e) const override; 141 : 142 : /** 143 : * \returns \p true if the element map is definitely affine within 144 : * numerical tolerances. 145 : */ 146 : virtual bool has_affine_map () const override; 147 : 148 : /** 149 : * \returns SECOND. 150 : */ 151 : virtual Order default_order() const override; 152 : 153 : /** 154 : * Don't hide Elem::key() defined in the base class. 155 : */ 156 : using Elem::key; 157 : 158 : /** 159 : * \returns An id associated with the \p s side of this element. 160 : * The id is not necessarily unique, but should be close. 161 : * 162 : * We reimplement this method here for the \p Prism18 since we can 163 : * use the center node of each quad face to provide a perfect (unique) 164 : * key. 165 : */ 166 : virtual dof_id_type key (const unsigned int s) const override; 167 : 168 : /** 169 : * \returns \p Prism18::side_nodes_map[side][side_node] after doing some range checking. 170 : */ 171 : virtual unsigned int local_side_node(unsigned int side, 172 : unsigned int side_node) const override; 173 : 174 : /** 175 : * \returns \p Prism18::edge_nodes_map[edge][edge_node] after doing some range checking. 176 : */ 177 : virtual unsigned int local_edge_node(unsigned int edge, 178 : unsigned int edge_node) const override; 179 : 180 : /** 181 : * Builds a \p QUAD9 or \p TRI6 built coincident with face i. 182 : * The \p std::unique_ptr<Elem> handles the memory aspect. 183 : */ 184 : virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override; 185 : 186 : /** 187 : * Rebuilds a \p QUAD9 or \p TRI6 built coincident with face i. 188 : */ 189 : virtual void build_side_ptr (std::unique_ptr<Elem> & elem, 190 : const unsigned int i) override; 191 : 192 : // Avoid hiding deprecated version with different signature 193 : using Elem::build_side_ptr; 194 : 195 : /** 196 : * Builds a \p EDGE3 or \p INFEDGE2 built coincident with edge i. 197 : * The \p std::unique_ptr<Elem> handles the memory aspect. 198 : */ 199 : virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override; 200 : 201 : /** 202 : * Rebuilds a \p EDGE3 built coincident with edges 0 to 2, or \p 203 : * INFEDGE2 built coincident with edges 3 to 5. 204 : */ 205 : virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override; 206 : 207 : virtual void connectivity(const unsigned int sc, 208 : const IOPackage iop, 209 : std::vector<dof_id_type> & conn) const override; 210 : 211 : /** 212 : * \returns 2 for all edge nodes and 4 for face nodes. 213 : */ 214 : virtual unsigned int n_second_order_adjacent_vertices (const unsigned int) const override; 215 : 216 : /** 217 : * \returns The element-local number of the \f$ v^{th} \f$ vertex 218 : * that defines the \f$ n^{th} \f$ second-order node. 219 : * 220 : * \note \p n is counted as depicted above, \f$ 6 \le n < 18 \f$. 221 : */ 222 : virtual unsigned short int second_order_adjacent_vertex (const unsigned int n, 223 : const unsigned int v) const override; 224 : 225 : /** 226 : * \returns The child number \p c and element-local index \p v of the 227 : * \f$ n^{th} \f$ second-order node on the parent element. See 228 : * elem.h for further details. 229 : */ 230 : virtual std::pair<unsigned short int, unsigned short int> 231 : second_order_child_vertex (const unsigned int n) const override; 232 : 233 : /** 234 : * Geometric constants for Prism18. 235 : */ 236 : static const int num_nodes = 18; 237 : static const int nodes_per_side = 9; 238 : static const int nodes_per_edge = 3; 239 : 240 : /** 241 : * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to 242 : * element node numbers. 243 : */ 244 : static const ReferenceElementTable<num_sides, nodes_per_side> side_nodes_map; 245 : 246 : /** 247 : * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to 248 : * element node numbers. 249 : */ 250 : static const ReferenceElementTable<num_edges, nodes_per_edge> edge_nodes_map; 251 : 252 : /** 253 : * A specialization for computing the volume of a Prism18. 254 : */ 255 : virtual Real volume () const override; 256 : 257 : virtual void permute(unsigned int perm_num) override final; 258 : 259 : virtual void flip(BoundaryInfo *) override final; 260 : 261 : unsigned int center_node_on_side(const unsigned short side) const override final; 262 : 263 : ElemType side_type (const unsigned int s) const override final; 264 : 265 : protected: 266 : 267 : /** 268 : * Data for links to nodes. 269 : */ 270 : Node * _nodelinks_data[num_nodes]; 271 : 272 : 273 : 274 : #ifdef LIBMESH_ENABLE_AMR 275 : 276 : /** 277 : * Matrix used to create the elements children. 278 : */ 279 1009833 : virtual Real embedding_matrix (const unsigned int i, 280 : const unsigned int j, 281 : const unsigned int k) const override 282 1009833 : { return _embedding_matrix[i][j][k]; } 283 : 284 : /** 285 : * Matrix that computes new nodal locations/solution values 286 : * from current nodes/solution. 287 : */ 288 : static const Real _embedding_matrix[num_children][num_nodes][num_nodes]; 289 : 290 7342438 : LIBMESH_ENABLE_TOPOLOGY_CACHES; 291 : 292 : #endif // LIBMESH_ENABLE_AMR 293 : 294 : /** 295 : * Matrix that tells which vertices define the location 296 : * of mid-side (or second-order) nodes. This matrix 297 : * handles only the second-order nodes that are unique 298 : * to \p Prism18. All other second-order nodes are identical 299 : * with \p Prism15, and are therefore handled through a 300 : * matrix contained in \p cell_prism.C 301 : */ 302 : static const unsigned short int _remaining_second_order_adjacent_vertices[3][4]; 303 : }; 304 : 305 : } // namespace libMesh 306 : 307 : #endif // LIBMESH_CELL_PRISM18_H