LCOV - code coverage report
Current view: top level - include/geom - cell_hex27.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4554 (5a536d) with base 54e0d5 Lines: 9 10 90.0 %
Date: 2026-09-16 12:37:14 Functions: 8 9 88.9 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_CELL_HEX27_H
      21             : #define LIBMESH_CELL_HEX27_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/cell_hex.h"
      25             : #include "libmesh/fe_reference_element_traits.h"
      26             : 
      27             : namespace libMesh
      28             : {
      29             : 
      30             : /**
      31             :  * The \p Hex27 is an element in 3D composed of 27 nodes.  It is
      32             :  * numbered like this:
      33             :  *
      34             :  * \verbatim
      35             :  *   HEX27:     7              18             6
      36             :  *              o--------------o--------------o
      37             :  *             /:             /              /|
      38             :  *            / :            /              / |
      39             :  *           /  :           /              /  |
      40             :  *        19/   :        25/            17/   |
      41             :  *         o--------------o--------------o    |
      42             :  *        /     :        /              /|    |
      43             :  *       /    15o       /    23o       / |  14o
      44             :  *      /       :      /              /  |   /|           zeta
      45             :  *    4/        :   16/             5/   |  / |            ^   eta (into page)
      46             :  *    o--------------o--------------o    | /  |            | /
      47             :  *    |         :    |   26         |    |/   |            |/
      48             :  *    |  24o    :    |    o         |  22o    |            o---> xi
      49             :  *    |         :    |       10     |   /|    |
      50             :  *    |        3o....|.........o....|../.|....o
      51             :  *    |        .     |              | /  |   / 2
      52             :  *    |       .    21|            13|/   |  /
      53             :  * 12 o--------------o--------------o    | /
      54             :  *    |     .        |              |    |/
      55             :  *    |  11o         | 20o          |    o
      56             :  *    |   .          |              |   / 9
      57             :  *    |  .           |              |  /
      58             :  *    | .            |              | /
      59             :  *    |.             |              |/
      60             :  *    o--------------o--------------o
      61             :  *    0              8              1
      62             :  * \endverbatim
      63             :  *
      64             :  * (xi, eta, zeta) in [-1,1]^3 are the reference element coordinates
      65             :  * associated with the given numbering.
      66             :  *
      67             :  * \author Benjamin S. Kirk
      68             :  * \date 2002
      69             :  * \brief A 3D hexahedral element with 27 nodes.
      70             :  */
      71             : class Hex27 final : public Hex
      72             : {
      73             : public:
      74             : 
      75             :   /**
      76             :    * Constructor.  By default this element has no parent.
      77             :    */
      78             :   explicit
      79      103460 :   Hex27 (Elem * p=nullptr) :
      80      103460 :     Hex(num_nodes, p, _nodelinks_data)
      81      103460 :   {}
      82             : 
      83             :   Hex27 (Hex27 &&) = delete;
      84             :   Hex27 (const Hex27 &) = delete;
      85             :   Hex27 & operator= (const Hex27 &) = delete;
      86             :   Hex27 & operator= (Hex27 &&) = delete;
      87      174393 :   virtual ~Hex27() = default;
      88             : 
      89             :   /**
      90             :    * \returns \p HEX27.
      91             :    */
      92  4443764575 :   virtual ElemType type () const override { return HEX27; }
      93             : 
      94             :   /**
      95             :    * \returns 27.
      96             :    */
      97  1145874561 :   virtual unsigned int n_nodes() const override { return num_nodes; }
      98             : 
      99             :   /**
     100             :    * \returns 8.
     101             :    */
     102           0 :   virtual unsigned int n_sub_elem() const override { return 8; }
     103             : 
     104             :   /**
     105             :    * \returns \p true if the specified (local) node number is a vertex.
     106             :    */
     107             :   virtual bool is_vertex(const unsigned int i) const override;
     108             : 
     109             :   /**
     110             :    * \returns \p true if the specified (local) node number is an edge.
     111             :    */
     112             :   virtual bool is_edge(const unsigned int i) const override;
     113             : 
     114             :   /**
     115             :    * \returns \p true if the specified (local) node number is a face.
     116             :    */
     117             :   virtual bool is_face(const unsigned int i) const override;
     118             : 
     119             :   /**
     120             :    * \returns \p true if the specified (local) node number is on the
     121             :    * specified side.
     122             :    */
     123             :   virtual bool is_node_on_side(const unsigned int n,
     124             :                                const unsigned int s) const override;
     125             : 
     126             :   virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
     127             : 
     128             :   virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
     129             : 
     130             :   /**
     131             :    * \returns \p true if the specified (local) node number is on the
     132             :    * specified edge.
     133             :    */
     134             :   virtual bool is_node_on_edge(const unsigned int n,
     135             :                                const unsigned int e) const override;
     136             : 
     137             :   /**
     138             :    * \returns \p true if the element map is definitely affine within
     139             :    * numerical tolerances.
     140             :    */
     141             :   virtual bool has_affine_map () const override;
     142             : 
     143             :   /**
     144             :    * \returns SECOND.
     145             :    */
     146             :   virtual Order default_order() const override;
     147             : 
     148             :   /**
     149             :    * Don't hide Elem::key() defined in the base class.
     150             :    */
     151             :   using Elem::key;
     152             : 
     153             :   /**
     154             :    * \returns An id associated with the \p s side of this element.
     155             :    * The id is not necessarily unique, but should be close.
     156             :    *
     157             :    * We reimplement this method here for the \p Hex27 since we can
     158             :    * use the center node of each face to provide a perfect (unique)
     159             :    * key.
     160             :    */
     161             :   virtual dof_id_type key (const unsigned int s) const override;
     162             : 
     163             :   /**
     164             :    * \returns \p Hex27::side_nodes_map[side][side_node] after doing some range checking.
     165             :    */
     166             :   virtual unsigned int local_side_node(unsigned int side,
     167             :                                        unsigned int side_node) const override;
     168             : 
     169             :   /**
     170             :    * \returns \p Hex27::edge_nodes_map[edge][edge_node] after doing some range checking.
     171             :    */
     172             :   virtual unsigned int local_edge_node(unsigned int edge,
     173             :                                        unsigned int edge_node) const override;
     174             : 
     175             :   /**
     176             :    * Builds a \p QUAD9 built coincident with face i.
     177             :    * The \p std::unique_ptr<Elem> handles the memory aspect.
     178             :    */
     179             :   virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override;
     180             : 
     181             :   /**
     182             :    * Rebuilds a \p QUAD9 built coincident with face i.
     183             :    */
     184             :   virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
     185             :                                const unsigned int i) override;
     186             : 
     187             :   // Avoid hiding deprecated version with different signature
     188             :   using Elem::build_side_ptr;
     189             : 
     190             :   /**
     191             :    * Builds a \p EDGE3 built coincident with edge i.
     192             :    * The \p std::unique_ptr<Elem> handles the memory aspect.
     193             :    */
     194             :   virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override;
     195             : 
     196             :   /**
     197             :    * Rebuilds a \p EDGE3 built coincident with edge i.
     198             :    */
     199             :   virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override;
     200             : 
     201             :   virtual void connectivity(const unsigned int sc,
     202             :                             const IOPackage iop,
     203             :                             std::vector<dof_id_type> & conn) const override;
     204             : 
     205             :   /**
     206             :    * \returns 2 for all edge nodes, 4 for all face nodes, and
     207             :    * 8 for the bubble node.
     208             :    */
     209             :   virtual unsigned int n_second_order_adjacent_vertices (const unsigned int) const override;
     210             : 
     211             :   /**
     212             :    * \returns The element-local number of the \f$ v^{th} \f$ vertex
     213             :    * that defines the \f$ n^{th} \f$ second-order node.
     214             :    *
     215             :    * \note \p n is counted as depicted above, \f$ 8 \le n < 27 \f$.
     216             :    */
     217             :   virtual unsigned short int second_order_adjacent_vertex (const unsigned int n,
     218             :                                                            const unsigned int v) const override;
     219             : 
     220             :   /**
     221             :    * \returns The child number \p c and element-local index \p v of the
     222             :    * \f$ n^{th} \f$ second-order node on the parent element.  See
     223             :    * elem.h for further details.
     224             :    */
     225             :   virtual std::pair<unsigned short int, unsigned short int>
     226             :   second_order_child_vertex (const unsigned int n) const override;
     227             : 
     228             :   /**
     229             :    * Geometric constants for Hex27.
     230             :    */
     231             :   static const int num_nodes = 27;
     232             :   static const int nodes_per_side = 9;
     233             :   static const int nodes_per_edge = 3;
     234             : 
     235             :   /**
     236             :    * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to
     237             :    * element node numbers.
     238             :    */
     239             :   static const ReferenceElementTable<num_sides, nodes_per_side> side_nodes_map;
     240             : 
     241             :   /**
     242             :    * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to
     243             :    * element node numbers.
     244             :    */
     245             :   static const ReferenceElementTable<num_edges, nodes_per_edge> edge_nodes_map;
     246             : 
     247             :   /**
     248             :    * A specialization for computing the volume of a Hex27.
     249             :    */
     250             :   virtual Real volume () const override;
     251             : 
     252             :   virtual void permute(unsigned int perm_num) override final;
     253             : 
     254             :   virtual void flip(BoundaryInfo *) override final;
     255             : 
     256             :   unsigned int center_node_on_side(const unsigned short side) const override final;
     257             : 
     258             :   ElemType side_type (const unsigned int s) const override final;
     259             : 
     260             : protected:
     261             : 
     262             : 
     263             :   /**
     264             :    * Data for links to nodes.
     265             :    */
     266             :   Node * _nodelinks_data[num_nodes];
     267             : 
     268             : 
     269             : #ifdef LIBMESH_ENABLE_AMR
     270             : 
     271             :   /**
     272             :    * Matrix used to create the elements children.
     273             :    */
     274     1291894 :   virtual Real embedding_matrix (const unsigned int i,
     275             :                                  const unsigned int j,
     276             :                                  const unsigned int k) const override
     277     1291894 :   { return _embedding_matrix[i][j][k]; }
     278             : 
     279             :   /**
     280             :    * Matrix that computes new nodal locations/solution values
     281             :    * from current nodes/solution.
     282             :    */
     283             :   static const Real _embedding_matrix[num_children][num_nodes][num_nodes];
     284             : 
     285    10232358 :   LIBMESH_ENABLE_TOPOLOGY_CACHES;
     286             : 
     287             : #endif // LIBMESH_ENABLE_AMR
     288             : 
     289             : 
     290             : private:
     291             : 
     292             :   /**
     293             :    * Matrix that tells which vertices define the location
     294             :    * of mid-side (or second-order) nodes.  This matrix only
     295             :    * covers the nodes that are unique to \p Hex27, while the
     296             :    * second-order-nodes that are identical with \p Hex20 are covered
     297             :    * through the \p _second_order_adjacent_vertices matrix in
     298             :    * \p cell_hex.C.
     299             :    *
     300             :    * \note This matrix also does not cover the bubble node.  The
     301             :    * interpolation is trivial and would only blow up the size of this
     302             :    * matrix.
     303             :    */
     304             :   static const unsigned short int _remaining_second_order_adjacent_vertices[6][4];
     305             : 
     306             : };
     307             : 
     308             : } // namespace libMesh
     309             : 
     310             : #endif // LIBMESH_CELL_HEX27_H

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