LCOV - code coverage report
Current view: top level - src/mesh - distributed_mesh.C (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4546 (ebe2b5) with base a20bc7 Lines: 761 811 93.8 %
Date: 2026-09-11 19:50:22 Functions: 91 96 94.8 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : // Local includes
      21             : #include "libmesh/distributed_mesh.h"
      22             : 
      23             : // libMesh includes
      24             : #include "libmesh/boundary_info.h"
      25             : #include "libmesh/elem.h"
      26             : #include "libmesh/libmesh_logging.h"
      27             : #include "libmesh/mesh_communication.h"
      28             : #include "libmesh/mesh_tools.h"
      29             : #include "libmesh/partitioner.h"
      30             : #include "libmesh/string_to_enum.h"
      31             : 
      32             : // TIMPI includes
      33             : #include "timpi/parallel_implementation.h"
      34             : #include "timpi/parallel_sync.h"
      35             : 
      36             : 
      37             : namespace libMesh
      38             : {
      39             : 
      40             : // ------------------------------------------------------------
      41             : // DistributedMesh class member functions
      42      304176 : DistributedMesh::DistributedMesh (const Parallel::Communicator & comm_in,
      43      304176 :                                   unsigned char d) :
      44      303680 :   UnstructuredMesh (comm_in,d), _is_serial(true),
      45      303680 :   _is_serial_on_proc_0(true),
      46      303680 :   _deleted_coarse_elements(false),
      47      303680 :   _n_nodes(0), _n_elem(0), _max_node_id(0), _max_elem_id(0),
      48      304424 :   _next_free_local_node_id(this->processor_id()),
      49      304176 :   _next_free_local_elem_id(this->processor_id()),
      50      304176 :   _next_free_unpartitioned_node_id(this->n_processors()),
      51      304176 :   _next_free_unpartitioned_elem_id(this->n_processors())
      52             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
      53      304176 :   , _next_unpartitioned_unique_id(this->n_processors())
      54             : #endif
      55             : {
      56             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
      57      304176 :   _next_unique_id = this->processor_id();
      58             : #endif
      59             : 
      60      304424 :   const std::string default_partitioner = "parmetis";
      61             :   const std::string my_partitioner =
      62             :     libMesh::command_line_value("--default-partitioner",
      63      608352 :                                 default_partitioner);
      64             :   _partitioner = Partitioner::build
      65      608104 :     (Utility::string_to_enum<PartitionerType>(my_partitioner));
      66      304176 : }
      67             : 
      68         270 : DistributedMesh & DistributedMesh::operator= (DistributedMesh && other_mesh)
      69             : {
      70           4 :   LOG_SCOPE("operator=(&&)", "DistributedMesh");
      71             : 
      72             :   // Move assign as an UnstructuredMesh.
      73           4 :   this->UnstructuredMesh::operator=(std::move(other_mesh));
      74             : 
      75             :   // Nodes and elements belong to DistributedMesh and have to be
      76             :   // moved before we can move arbitrary GhostingFunctor, Partitioner,
      77             :   // etc. subclasses.
      78         270 :   this->move_nodes_and_elements(std::move(other_mesh));
      79             : 
      80             :   // But move_nodes_and_elems misses (or guesses about) some of our
      81             :   // subclass values, and we want more precision than a guess.
      82         270 :   _deleted_coarse_elements = other_mesh._deleted_coarse_elements;
      83           4 :   _extra_ghost_elems = std::move(other_mesh._extra_ghost_elems);
      84             : 
      85             :   // Handle remaining MeshBase moves.
      86         270 :   this->post_dofobject_moves(std::move(other_mesh));
      87             : 
      88         274 :   return *this;
      89             : }
      90             : 
      91         270 : MeshBase & DistributedMesh::assign(MeshBase && other_mesh)
      92             : {
      93         270 :   *this = std::move(cast_ref<DistributedMesh&>(other_mesh));
      94             : 
      95         270 :   return *this;
      96             : }
      97             : 
      98       12346 : bool DistributedMesh::subclass_locally_equals(const MeshBase & other_mesh_base) const
      99             : {
     100          28 :   const DistributedMesh * dist_mesh_ptr =
     101       12346 :     dynamic_cast<const DistributedMesh *>(&other_mesh_base);
     102       12346 :   if (!dist_mesh_ptr)
     103           0 :     return false;
     104          28 :   const DistributedMesh & other_mesh = *dist_mesh_ptr;
     105             : 
     106          84 :   if (_is_serial != other_mesh._is_serial ||
     107       12328 :       _is_serial_on_proc_0 != other_mesh._is_serial_on_proc_0 ||
     108       12346 :       _deleted_coarse_elements != other_mesh._deleted_coarse_elements ||
     109       12328 :       _n_nodes != other_mesh._n_nodes ||
     110       12346 :       _n_elem != other_mesh._n_elem ||
     111       12346 :       _max_node_id != other_mesh._max_node_id ||
     112       37038 :       _max_elem_id != other_mesh._max_elem_id ||
     113             :       // We expect these things to change in a prepare_for_use();
     114             :       // they're conceptually "mutable"...
     115             : /*
     116             :       _next_free_local_node_id != other_mesh._next_free_local_node_id ||
     117             :       _next_free_local_elem_id != other_mesh._next_free_local_elem_id ||
     118             :       _next_free_unpartitioned_node_id != other_mesh._next_free_unpartitioned_node_id ||
     119             :       _next_free_unpartitioned_elem_id != other_mesh._next_free_unpartitioned_elem_id ||
     120             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     121             :       _next_unpartitioned_unique_id != other_mesh._next_unpartitioned_unique_id ||
     122             : #endif
     123             : */
     124       12346 :       !this->nodes_and_elements_equal(other_mesh))
     125          63 :     return false;
     126             : 
     127       12309 :   if (_extra_ghost_elems.size() !=
     128          26 :       other_mesh._extra_ghost_elems.size())
     129           0 :     return false;
     130       12283 :   for (auto & elem : _extra_ghost_elems)
     131             :     {
     132           0 :       libmesh_assert(this->query_elem_ptr(elem->id()) == elem);
     133           0 :       const Elem * other_elem = other_mesh.query_elem_ptr(elem->id());
     134           0 :       if (!other_elem ||
     135           0 :           !other_mesh._extra_ghost_elems.count(const_cast<Elem *>(other_elem)))
     136           0 :         return false;
     137             :     }
     138             : 
     139          26 :   return true;
     140             : }
     141             : 
     142      346570 : DistributedMesh::~DistributedMesh ()
     143             : {
     144      324537 :   this->DistributedMesh::clear();  // Free nodes and elements
     145      346570 : }
     146             : 
     147             : 
     148             : // This might be specialized later, but right now it's just here to
     149             : // make sure the compiler doesn't give us a default (non-deep) copy
     150             : // constructor instead.
     151       17734 : DistributedMesh::DistributedMesh (const DistributedMesh & other_mesh) :
     152             :   DistributedMesh(static_cast<const MeshBase &>(other_mesh),
     153       17734 :                   /*bool other_is_distributed_type=*/true)
     154             : {
     155       17734 :   _deleted_coarse_elements = other_mesh._deleted_coarse_elements;
     156       17734 :   _next_free_local_node_id =
     157       17734 :     other_mesh._next_free_local_node_id;
     158       17734 :   _next_free_local_elem_id =
     159       17734 :     other_mesh._next_free_local_elem_id;
     160       17734 :   _next_free_unpartitioned_node_id =
     161       17734 :     other_mesh._next_free_unpartitioned_node_id;
     162       17734 :   _next_free_unpartitioned_elem_id =
     163       17734 :     other_mesh._next_free_unpartitioned_elem_id;
     164             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     165       17734 :   _next_unique_id =
     166       17734 :     other_mesh._next_unique_id;
     167       17734 :   _next_unpartitioned_unique_id =
     168       17734 :     other_mesh._next_unpartitioned_unique_id;
     169             : #endif
     170             : 
     171             :   // Need to copy extra_ghost_elems
     172       17734 :   for (auto & elem : other_mesh._extra_ghost_elems)
     173           0 :     _extra_ghost_elems.insert(this->elem_ptr(elem->id()));
     174       17734 : }
     175             : 
     176             : 
     177             : 
     178       20361 : DistributedMesh::DistributedMesh (const MeshBase & other_mesh, bool other_is_distributed_type) :
     179       20361 :   UnstructuredMesh (other_mesh), _is_serial(other_mesh.is_serial()),
     180       20455 :   _is_serial_on_proc_0(other_mesh.is_serial_on_zero()),
     181       20173 :   _deleted_coarse_elements(true), // better safe than sorry...
     182       20173 :   _n_nodes(0), _n_elem(0), _max_node_id(0), _max_elem_id(0), // recomputed below
     183       20455 :   _next_free_local_node_id(this->processor_id()),
     184       20361 :   _next_free_local_elem_id(this->processor_id()),
     185       20361 :   _next_free_unpartitioned_node_id(this->n_processors()),
     186       40628 :   _next_free_unpartitioned_elem_id(this->n_processors())
     187             : {
     188             :   // Just copy, skipping preparation
     189       20361 :   this->copy_nodes_and_elements(other_mesh, true, 0, 0, 0, nullptr, true);
     190             : 
     191         188 :   this->allow_find_neighbors(other_mesh.allow_find_neighbors());
     192         188 :   this->allow_detect_interior_parents(other_mesh.allow_detect_interior_parents());
     193         188 :   this->allow_renumbering(other_mesh.allow_renumbering());
     194         188 :   this->allow_remote_element_removal(other_mesh.allow_remote_element_removal());
     195         188 :   this->skip_partitioning(other_mesh.skip_partitioning());
     196             : 
     197       20361 :   this->copy_constraint_rows(other_mesh);
     198             : 
     199          94 :   auto & this_boundary_info = this->get_boundary_info();
     200          94 :   const auto & other_boundary_info = other_mesh.get_boundary_info();
     201             : 
     202       20361 :   this_boundary_info = other_boundary_info;
     203             : 
     204          94 :   this->set_subdomain_name_map() = other_mesh.get_subdomain_name_map();
     205             : 
     206             :   // add_node()/add_elem() only increment _n_nodes/_n_elem for
     207             :   // nodes/elements they consider locally owned (or unpartitioned), so after
     208             :   // copying only the objects visible to this processor, those counts
     209             :   // reflect an incomplete local view rather than other_mesh's totals,
     210             :   // and need to be copied afresh.
     211       20361 :   _n_nodes = other_mesh.n_nodes();
     212       20361 :   _n_elem = other_mesh.n_elem();
     213       20361 :   _max_node_id = other_mesh.max_node_id();
     214       20361 :   _max_elem_id = other_mesh.max_elem_id();
     215             : 
     216             :   // If other_mesh is actually a DistributedMesh, we can just copy its raw
     217             :   // counters directly, mirroring other_mesh's own bookkeeping exactly. This
     218             :   // is done in the DistributedMesh copy constructor.
     219             :   // For any other MeshBase subclass (e.g. ReplicatedMesh) we have no
     220             :   // raw counterpart fields to copy, so derive the free-id-range
     221             :   // counters from _max_elem_id/_max_node_id the same way
     222             :   // update_parallel_id_counts() does via the set_next_ids() method. For
     223             :   // the unique id counters we copy other_mesh's own local next_unique_id()
     224             :   // and derive the next available unique ids
     225             :   // (partitioned and unpartitioned) via set_next_unique_ids().
     226       20361 :   if (!other_is_distributed_type)
     227             :     {
     228        2627 :       this->set_next_ids();
     229             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     230        2627 :       this->set_next_unique_ids(other_mesh.next_unique_id());
     231             : #endif
     232             :     }
     233             : 
     234             :   // Copy other_mesh's actual preparation state, including whatever it
     235             :   // reports for has_synched_id_counts: the counts above are a faithful copy
     236             :   // of other_mesh's own (possibly not-yet-synced) counts, not a freshly
     237             :   // verified computation, so our synced-ness should match other_mesh's.
     238       20361 :   this->_preparation = other_mesh.preparation();
     239       20361 : }
     240             : 
     241         270 : void DistributedMesh::move_nodes_and_elements(MeshBase && other_meshbase)
     242             : {
     243           4 :   DistributedMesh & other_mesh = cast_ref<DistributedMesh&>(other_meshbase);
     244             : 
     245           4 :   this->_nodes = std::move(other_mesh._nodes);
     246         270 :   this->_n_nodes = other_mesh.n_nodes();
     247             : 
     248           4 :   this->_elements = std::move(other_mesh._elements);
     249         270 :   this->_n_elem = other_mesh.n_elem();
     250             : 
     251         270 :   _is_serial = other_mesh.is_serial();
     252         270 :   _is_serial_on_proc_0 = other_mesh.is_serial_on_zero();
     253         270 :   _deleted_coarse_elements = true; // Better safe than sorry
     254             : 
     255         270 :   _max_node_id = other_mesh.max_node_id();
     256         270 :   _max_elem_id = other_mesh.max_elem_id();
     257             : 
     258         270 :   _next_free_local_node_id = other_mesh._next_free_local_node_id;
     259         270 :   _next_free_local_elem_id = other_mesh._next_free_local_elem_id;
     260         270 :   _next_free_unpartitioned_node_id = other_mesh._next_free_unpartitioned_node_id;
     261         270 :   _next_free_unpartitioned_elem_id = other_mesh._next_free_unpartitioned_elem_id;
     262             : 
     263             :   #ifdef LIBMESH_ENABLE_UNIQUE_ID
     264         270 :   _next_unpartitioned_unique_id = other_mesh._next_unpartitioned_unique_id;
     265             :   #endif
     266         270 : }
     267             : 
     268     2072104 : void DistributedMesh::set_next_ids()
     269             : {
     270     2072104 :   _next_free_unpartitioned_elem_id =
     271     2073872 :     ((_max_elem_id-1) / (this->n_processors() + 1) + 1) *
     272     2072104 :     (this->n_processors() + 1) + this->n_processors();
     273     2072104 :   _next_free_local_elem_id =
     274     2072104 :     ((_max_elem_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     275     2072104 :     (this->n_processors() + 1) + this->processor_id();
     276             : 
     277     2072104 :   _next_free_unpartitioned_node_id =
     278     2073872 :     ((_max_node_id-1) / (this->n_processors() + 1) + 1) *
     279     2072104 :     (this->n_processors() + 1) + this->n_processors();
     280     2072104 :   _next_free_local_node_id =
     281     2072104 :     ((_max_node_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     282     2072104 :     (this->n_processors() + 1) + this->processor_id();
     283     2072104 : }
     284             : 
     285             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     286     2072104 : void DistributedMesh::set_next_unique_ids(unique_id_type parallel_max_unique_id)
     287             : {
     288             :   // Unique ids are laid out in repeating groups of (n_processors()+1)
     289             :   // consecutive integers ("alignment" here means a value's position, i.e.
     290             :   // its residue mod (n_processors()+1), within one of these groups). In
     291             :   // every group, the first n_processors() slots (residues 0..n_processors()-1)
     292             :   // are each permanently earmarked for one processor's locally-owned
     293             :   // objects, and the last slot (residue n_processors()) is permanently
     294             :   // earmarked for unpartitioned objects.
     295             :   //
     296             :   // parallel_max_unique_id carries no guarantee of landing on any
     297             :   // particular residue, so rather than simply offsetting it by
     298             :   // processor_id()/n_processors(), we have to explicitly round up to the
     299             :   // start of the next full, entirely-unused group before adding this
     300             :   // processor's (or the unpartitioned pool's) fixed offset into that group.
     301             :   //
     302             :   // (parallel_max_unique_id - 1) / (n_processors()+1) + 1 is the standard
     303             :   // integer idiom for ceil(parallel_max_unique_id / (n_processors()+1)):
     304             :   // the number of complete groups needed to reach at least past the
     305             :   // current max id. Multiplying back by (n_processors()+1) gives the first
     306             :   // id of the next group that is guaranteed to be entirely unused; adding
     307             :   // n_processors(), the unpartitioned pool's fixed offset within a group,
     308             :   // lands on that pool's reserved slot in that group.
     309     2072104 :   _next_unpartitioned_unique_id =
     310     2073872 :       ((parallel_max_unique_id - 1) / (this->n_processors() + 1) + 1) *
     311     2072104 :           (this->n_processors() + 1) +
     312     2072104 :       this->n_processors();
     313             : 
     314             :   // Same idiom, but shifted by (n_processors()-1) before dividing so that
     315             :   // the rounding accounts for processor_id() possibly being less than the
     316             :   // residue the raw max id already occupies within its group; this can
     317             :   // land this processor's slot in the same group as the unpartitioned
     318             :   // pool's above, or push it into the following group, depending on where
     319             :   // the max id and this processor's offset happen to fall.
     320     2072104 :   _next_unique_id =
     321     2072104 :       ((parallel_max_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     322     2072104 :           (this->n_processors() + 1) +
     323     2072104 :       this->processor_id();
     324     2072104 : }
     325             : #endif
     326             : 
     327             : // We use cached values for these so they can be called
     328             : // from one processor without bothering the rest, but
     329             : // we may need to update those caches before doing a full
     330             : // renumbering
     331     2069477 : void DistributedMesh::update_parallel_id_counts()
     332             : {
     333             :   // This function must be run on all processors at once
     334        1694 :   parallel_object_only();
     335             : 
     336     2069477 :   _n_elem  = this->parallel_n_elem();
     337     2069477 :   _n_nodes = this->parallel_n_nodes();
     338     2069477 :   _max_node_id = this->parallel_max_node_id();
     339     2069477 :   _max_elem_id = this->parallel_max_elem_id();
     340             : 
     341     2069477 :   this->set_next_ids();
     342             : 
     343             :   // set_next_unique_ids() needs the true parallel max unique id (not just
     344             :   // this processor's possibly-stale cached _next_unique_id) since the whole
     345             :   // point of this function is to recompute counters that may have drifted
     346             :   // out of sync.
     347             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     348     2069477 :   this->set_next_unique_ids(this->parallel_max_unique_id());
     349             : #endif
     350             : 
     351     2069477 :   this->_preparation.has_synched_id_counts = true;
     352     2069477 : }
     353             : 
     354             : 
     355             : // Or in debug mode we may want to test the uncached values without
     356             : // changing the cache
     357     2077202 : dof_id_type DistributedMesh::parallel_n_elem() const
     358             : {
     359             :   // This function must be run on all processors at once
     360        2542 :   parallel_object_only();
     361             : 
     362     2077202 :   dof_id_type n_local = this->n_local_elem();
     363     2077202 :   this->comm().sum(n_local);
     364     2077202 :   n_local += this->n_unpartitioned_elem();
     365     2077202 :   return n_local;
     366             : }
     367             : 
     368             : 
     369             : 
     370     2076473 : dof_id_type DistributedMesh::parallel_max_elem_id() const
     371             : {
     372             :   // This function must be run on all processors at once
     373        8690 :   parallel_object_only();
     374             : 
     375     2076473 :   dof_id_type max_local = 0;
     376             : 
     377             :   dofobject_container<Elem>::const_reverse_veclike_iterator
     378        8690 :     rit = _elements.rbegin();
     379             : 
     380             :   const dofobject_container<Elem>::const_reverse_veclike_iterator
     381        8690 :     rend = _elements.rend();
     382             : 
     383             :   // Look for the maximum element id.  Search backwards through
     384             :   // elements so we can break out early.  Beware of nullptr entries that
     385             :   // haven't yet been cleared from _elements.
     386    10712292 :   for (; rit != rend; ++rit)
     387             :     {
     388    10144384 :       const DofObject *d = *rit;
     389       19001 :       if (d)
     390             :         {
     391        8475 :           libmesh_assert(_elements[d->id()] == d);
     392     1508565 :           max_local = d->id() + 1;
     393     1508565 :           break;
     394             :         }
     395             :     }
     396             : 
     397     2076473 :   this->comm().max(max_local);
     398     2076473 :   return max_local;
     399             : }
     400             : 
     401             : 
     402             : 
     403             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     404     2156873 : unique_id_type DistributedMesh::parallel_max_unique_id() const
     405             : {
     406             :   // This function must be run on all processors at once
     407        1796 :   parallel_object_only();
     408             : 
     409     4313746 :   unique_id_type max_local = std::max(_next_unique_id,
     410     2474782 :                                       _next_unpartitioned_unique_id);
     411     2156873 :   this->comm().max(max_local);
     412     2156873 :   return max_local;
     413             : }
     414             : 
     415             : 
     416             : 
     417       82437 : void DistributedMesh::set_next_unique_id(unique_id_type id)
     418             : {
     419         148 :   _next_unique_id = id;
     420       82437 :   _next_unpartitioned_unique_id =
     421       82585 :     ((_next_unique_id-1) / (this->n_processors() + 1) + 1) *
     422       82437 :     (this->n_processors() + 1) + this->n_processors();
     423       82437 :   _next_unique_id =
     424       82437 :     ((_next_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     425       82437 :     (this->n_processors() + 1) + this->processor_id();
     426       82437 : }
     427             : #endif
     428             : 
     429             : 
     430             : 
     431     2077650 : dof_id_type DistributedMesh::parallel_n_nodes() const
     432             : {
     433             :   // This function must be run on all processors at once
     434        2542 :   parallel_object_only();
     435             : 
     436     2077650 :   dof_id_type n_local = this->n_local_nodes();
     437     2077650 :   this->comm().sum(n_local);
     438     2077650 :   n_local += this->n_unpartitioned_nodes();
     439     2077650 :   return n_local;
     440             : }
     441             : 
     442             : 
     443             : 
     444     2074057 : dof_id_type DistributedMesh::parallel_max_node_id() const
     445             : {
     446             :   // This function must be run on all processors at once
     447        6274 :   parallel_object_only();
     448             : 
     449     2074057 :   dof_id_type max_local = 0;
     450             : 
     451             :   dofobject_container<Node>::const_reverse_veclike_iterator
     452        6274 :     rit = _nodes.rbegin();
     453             : 
     454             :   const dofobject_container<Node>::const_reverse_veclike_iterator
     455        6274 :     rend = _nodes.rend();
     456             : 
     457             :   // Look for the maximum node id.  Search backwards through
     458             :   // nodes so we can break out early.  Beware of nullptr entries that
     459             :   // haven't yet been cleared from _nodes
     460    39798444 :   for (; rit != rend; ++rit)
     461             :     {
     462    39230606 :       const DofObject *d = *rit;
     463       63385 :       if (d)
     464             :         {
     465        6129 :           libmesh_assert(_nodes[d->id()] == d);
     466     1506219 :           max_local = d->id() + 1;
     467     1506219 :           break;
     468             :         }
     469             :     }
     470             : 
     471     2074057 :   this->comm().max(max_local);
     472     2074057 :   return max_local;
     473             : }
     474             : 
     475             : 
     476             : 
     477    44043212 : const Point & DistributedMesh::point (const dof_id_type i) const
     478             : {
     479    44043212 :   return this->node_ref(i);
     480             : }
     481             : 
     482             : 
     483             : 
     484    45160245 : const Node * DistributedMesh::node_ptr (const dof_id_type i) const
     485             : {
     486      137681 :   libmesh_assert(_nodes[i]);
     487      137681 :   libmesh_assert_equal_to (_nodes[i]->id(), i);
     488             : 
     489    45160245 :   return _nodes[i];
     490             : }
     491             : 
     492             : 
     493             : 
     494             : 
     495   657163919 : Node * DistributedMesh::node_ptr (const dof_id_type i)
     496             : {
     497      490764 :   libmesh_assert(_nodes[i]);
     498      490764 :   libmesh_assert_equal_to (_nodes[i]->id(), i);
     499             : 
     500   657163919 :   return _nodes[i];
     501             : }
     502             : 
     503             : 
     504             : 
     505             : 
     506     3109834 : const Node * DistributedMesh::query_node_ptr (const dof_id_type i) const
     507             : {
     508     3109834 :   if (const auto it = _nodes.find(i);
     509      658111 :       it != _nodes.end())
     510             :     {
     511     2821322 :       const Node * n = *it;
     512      369599 :       libmesh_assert (!n || n->id() == i);
     513      369599 :       return n;
     514             :     }
     515             : 
     516      288512 :   return nullptr;
     517             : }
     518             : 
     519             : 
     520             : 
     521             : 
     522   378349430 : Node * DistributedMesh::query_node_ptr (const dof_id_type i)
     523             : {
     524   378349430 :   if (auto it = _nodes.find(i);
     525      159506 :       it != _nodes.end())
     526             :     {
     527   294011538 :       Node * n = *it;
     528      111969 :       libmesh_assert (!n || n->id() == i);
     529      111969 :       return n;
     530             :     }
     531             : 
     532       47537 :   return nullptr;
     533             : }
     534             : 
     535             : 
     536             : 
     537             : 
     538     3058368 : const Elem * DistributedMesh::elem_ptr (const dof_id_type i) const
     539             : {
     540       10087 :   libmesh_assert(_elements[i]);
     541       10087 :   libmesh_assert_equal_to (_elements[i]->id(), i);
     542             : 
     543     3058368 :   return _elements[i];
     544             : }
     545             : 
     546             : 
     547             : 
     548             : 
     549   293017056 : Elem * DistributedMesh::elem_ptr (const dof_id_type i)
     550             : {
     551      167573 :   libmesh_assert(_elements[i]);
     552      167573 :   libmesh_assert_equal_to (_elements[i]->id(), i);
     553             : 
     554   293017056 :   return _elements[i];
     555             : }
     556             : 
     557             : 
     558             : 
     559             : 
     560     1458021 : const Elem * DistributedMesh::query_elem_ptr (const dof_id_type i) const
     561             : {
     562     1458021 :   if (const auto it = _elements.find(i);
     563      619051 :       it != _elements.end())
     564             :     {
     565     1100442 :       const Elem * e = *it;
     566      270387 :       libmesh_assert (!e || e->id() == i);
     567      270387 :       return e;
     568             :     }
     569             : 
     570      348664 :   return nullptr;
     571             : }
     572             : 
     573             : 
     574             : 
     575             : 
     576   615913676 : Elem * DistributedMesh::query_elem_ptr (const dof_id_type i)
     577             : {
     578   615913676 :   if (auto it = _elements.find(i);
     579      194370 :       it != _elements.end())
     580             :     {
     581   530167257 :       Elem * e = *it;
     582      190690 :       libmesh_assert (!e || e->id() == i);
     583      190690 :       return e;
     584             :     }
     585             : 
     586        3680 :   return nullptr;
     587             : }
     588             : 
     589             : 
     590             : 
     591             : 
     592    44397175 : Elem * DistributedMesh::add_elem (Elem * e)
     593             : {
     594             :   // Don't try to add nullptrs!
     595       19053 :   libmesh_assert(e);
     596             : 
     597             :   // Trying to add an existing element is a no-op
     598    44397175 :   if (e->valid_id() && _elements[e->id()] == e)
     599           0 :     return e;
     600             : 
     601    44397175 :   const processor_id_type elem_procid = e->processor_id();
     602             : 
     603    44397175 :   if (!e->valid_id())
     604             :     {
     605             :       // We should only be creating new ids past the end of the range
     606             :       // of existing ids
     607        3568 :       libmesh_assert_greater_equal(_next_free_unpartitioned_elem_id,
     608             :                                    _max_elem_id);
     609        3568 :       libmesh_assert_greater_equal(_next_free_local_elem_id, _max_elem_id);
     610             : 
     611             :       // Use the unpartitioned ids for unpartitioned elems, and
     612             :       // temporarily for ghost elems
     613     3861201 :       dof_id_type * next_id = &_next_free_unpartitioned_elem_id;
     614     3864769 :       if (elem_procid == this->processor_id())
     615     1133684 :         next_id = &_next_free_local_elem_id;
     616     3861201 :       e->set_id (*next_id);
     617             :     }
     618             : 
     619             :   {
     620             :     // Advance next_ids up high enough that each is pointing to an
     621             :     // unused id and any subsequent increments will still point us
     622             :     // to unused ids
     623    88794350 :     _max_elem_id = std::max(_max_elem_id,
     624    44397175 :                             static_cast<dof_id_type>(e->id()+1));
     625             : 
     626    44397175 :     if (_next_free_unpartitioned_elem_id < _max_elem_id)
     627     5196206 :       _next_free_unpartitioned_elem_id =
     628     5196206 :         ((_max_elem_id-1) / (this->n_processors() + 1) + 1) *
     629     5196206 :         (this->n_processors() + 1) + this->n_processors();
     630    44397175 :     if (_next_free_local_elem_id < _max_elem_id)
     631     3488248 :       _next_free_local_elem_id =
     632     3494529 :         ((_max_elem_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     633     3488248 :         (this->n_processors() + 1) + this->processor_id();
     634             : 
     635             : #ifndef NDEBUG
     636             :     // We need a const dofobject_container so we don't inadvertently create
     637             :     // nullptr entries when testing for non-nullptr ones
     638       19053 :     const dofobject_container<Elem> & const_elements = _elements;
     639             : #endif
     640       19053 :     libmesh_assert(!const_elements[_next_free_unpartitioned_elem_id]);
     641       19053 :     libmesh_assert(!const_elements[_next_free_local_elem_id]);
     642             :   }
     643             : 
     644             :   // Don't try to overwrite existing elems
     645       19053 :   libmesh_assert (!_elements[e->id()]);
     646             : 
     647    44397175 :   _elements[e->id()] = e;
     648             : 
     649             :   // We actually added a new element.  Some of our caches might still
     650             :   // be valid, but we should clear the ones which definitely are not.
     651    44397175 :   this->clear_point_locator();
     652    44397175 :   this->clear_stored_ranges();
     653             : 
     654             :   // Try to make the cached elem data more accurate
     655    44416228 :   if (elem_procid == this->processor_id() ||
     656             :       elem_procid == DofObject::invalid_processor_id)
     657    13246479 :     _n_elem++;
     658             : 
     659             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     660    44397175 :   if (!e->valid_unique_id())
     661             :     {
     662    13841881 :       if (processor_id() == e->processor_id())
     663             :         {
     664     1133684 :           e->set_unique_id(_next_unique_id);
     665     1133684 :           _next_unique_id += this->n_processors() + 1;
     666             :         }
     667             :       else
     668             :         {
     669    12708197 :           e->set_unique_id(_next_unpartitioned_unique_id);
     670    12708197 :           _next_unpartitioned_unique_id += this->n_processors() + 1;
     671             :         }
     672             :     }
     673             :   else
     674             :     {
     675    30579671 :       _next_unique_id = std::max(_next_unique_id, e->unique_id()+1);
     676    30555294 :       _next_unique_id =
     677    30555294 :         ((_next_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     678    30555294 :         (this->n_processors() + 1) + this->processor_id();
     679             :     }
     680             : #endif
     681             : 
     682             :   // Unpartitioned elems should be added on every processor
     683             :   // And shouldn't be added in the same batch as ghost elems
     684             :   // But we might be just adding on processor 0 to
     685             :   // broadcast later
     686             :   // #ifdef DEBUG
     687             :   //   if (elem_procid == DofObject::invalid_processor_id)
     688             :   //     {
     689             :   //       dof_id_type elem_id = e->id();
     690             :   //       this->comm().max(elem_id);
     691             :   //       libmesh_assert_equal_to (elem_id, e->id());
     692             :   //     }
     693             :   // #endif
     694             : 
     695             :   // Make sure any new element is given space for any extra integers
     696             :   // we've requested
     697    44397175 :   e->add_extra_integers(_elem_integer_names.size(),
     698    44397175 :                         _elem_integer_default_values);
     699             : 
     700             :   // And set mapping type and data on any new element
     701       38106 :   e->set_mapping_type(this->default_mapping_type());
     702       38106 :   e->set_mapping_data(this->default_mapping_data());
     703             : 
     704    44397175 :   return e;
     705             : }
     706             : 
     707             : 
     708             : 
     709    15081920 : Elem * DistributedMesh::add_elem (std::unique_ptr<Elem> e)
     710             : {
     711             :   // The mesh now takes ownership of the Elem. Eventually the guts of
     712             :   // add_elem() will get moved to a private helper function, and
     713             :   // calling add_elem() directly will be deprecated.
     714    15081920 :   return add_elem(e.release());
     715             : }
     716             : 
     717             : 
     718             : 
     719     3527180 : Elem * DistributedMesh::insert_elem (Elem * e)
     720             : {
     721     3527180 :   if (_elements[e->id()])
     722     3527180 :     this->delete_elem(_elements[e->id()]);
     723             : 
     724             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     725     3527180 :   if (!e->valid_unique_id())
     726             :     {
     727           0 :       if (processor_id() == e->processor_id())
     728             :         {
     729           0 :           e->set_unique_id(_next_unique_id);
     730           0 :           _next_unique_id += this->n_processors() + 1;
     731             :         }
     732             :       else
     733             :         {
     734           0 :           e->set_unique_id(_next_unpartitioned_unique_id);
     735           0 :           _next_unpartitioned_unique_id += this->n_processors() + 1;
     736             :         }
     737             :     }
     738             :   else
     739             :     {
     740     3527180 :       _next_unique_id = std::max(_next_unique_id, e->unique_id()+1);
     741     3527180 :       _next_unique_id =
     742     3530876 :         ((_next_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     743     3527180 :         (this->n_processors() + 1) + this->processor_id();
     744             :     }
     745             : #endif
     746             : 
     747             :   // Try to make the cached elem data more accurate
     748     3527180 :   processor_id_type elem_procid = e->processor_id();
     749     3530876 :   if (elem_procid == this->processor_id() ||
     750             :       elem_procid == DofObject::invalid_processor_id)
     751     3367608 :     _n_elem++;
     752             : 
     753     3527180 :   _elements[e->id()] = e;
     754             : 
     755             :   // We actually added a new element.  Some of our caches might still
     756             :   // be valid, but we should clear the ones which definitely are not.
     757     3527180 :   this->clear_point_locator();
     758     3527180 :   this->clear_stored_ranges();
     759             : 
     760             :   // Make sure any new element is given space for any extra integers
     761             :   // we've requested
     762     3527180 :   e->add_extra_integers(_elem_integer_names.size(),
     763     3527180 :                         _elem_integer_default_values);
     764             : 
     765             :   // And set mapping type and data on any new element
     766        7392 :   e->set_mapping_type(this->default_mapping_type());
     767        7392 :   e->set_mapping_data(this->default_mapping_data());
     768             : 
     769     3527180 :   return e;
     770             : }
     771             : 
     772     3527180 : Elem * DistributedMesh::insert_elem (std::unique_ptr<Elem> e)
     773             : {
     774             :   // The mesh now takes ownership of the Elem. Eventually the guts of
     775             :   // insert_elem(Elem*) will get moved to a private helper function, and
     776             :   // calling insert_elem(Elem*) directly will be deprecated.
     777     3527180 :   return insert_elem(e.release());
     778             : }
     779             : 
     780             : 
     781    40408853 : void DistributedMesh::delete_elem(Elem * e)
     782             : {
     783        7610 :   libmesh_assert (e);
     784             : 
     785             :   // Try to make the cached elem data more accurate
     786    40408853 :   _n_elem--;
     787             : 
     788             :   // Was this a coarse element, not just a coarsening where we still
     789             :   // have some ancestor structure?  Was it a *local* element, that we
     790             :   // might have been depending on as an owner of local nodes?  We'll
     791             :   // have to be more careful with our nodes in contract() later; no
     792             :   // telling if we just locally orphaned a node that should be
     793             :   // globally retained.
     794    40418283 :   if (e->processor_id() == this->processor_id() &&
     795        3640 :       !e->parent())
     796       88153 :     _deleted_coarse_elements = true;
     797             : 
     798             :   // Delete the element from the BoundaryInfo object
     799    40408853 :   this->get_boundary_info().remove(e);
     800             : 
     801             :   // But not yet from the container; we might invalidate
     802             :   // an iterator that way!
     803             : 
     804             :   //_elements.erase(e->id());
     805             : 
     806             :   // Instead, we set it to nullptr for now
     807             : 
     808    40408853 :   _elements[e->id()] = nullptr;
     809             : 
     810             :   // delete the element
     811    40408853 :   delete e;
     812             : 
     813             :   // Some of our caches might still be valid, but we should clear the
     814             :   // ones which definitely are not.
     815    40408853 :   this->clear_point_locator();
     816    40408853 :   this->clear_stored_ranges();
     817    40408853 : }
     818             : 
     819             : 
     820             : 
     821     3208092 : void DistributedMesh::renumber_elem(const dof_id_type old_id,
     822             :                                     const dof_id_type new_id)
     823             : {
     824             :   // This could be a no-op
     825     3208092 :   if (old_id == new_id)
     826           0 :     return;
     827             : 
     828     3208092 :   Elem * el = _elements[old_id];
     829        1160 :   libmesh_assert (el);
     830        1160 :   libmesh_assert_equal_to (el->id(), old_id);
     831             : 
     832     3208092 :   el->set_id(new_id);
     833        1160 :   libmesh_assert (!_elements[new_id]);
     834     3208092 :   _elements[new_id] = el;
     835     3208092 :   _elements.erase(old_id);
     836             : 
     837             :   // Should we delete any caches here?  Our point locator indexes by
     838             :   // element pointer and should be fine with an id change.  Our stored
     839             :   // ranges are no longer sorted, which is *probably* fine, but let's
     840             :   // just be safe.
     841     3208092 :   this->clear_stored_ranges();
     842             : }
     843             : 
     844             : 
     845             : 
     846    42301929 : Node * DistributedMesh::add_point (const Point & p,
     847             :                                    const dof_id_type id,
     848             :                                    const processor_id_type proc_id)
     849             : {
     850    42301929 :   Node * old_n = this->query_node_ptr(id);
     851             : 
     852    42301929 :   if (old_n)
     853             :     {
     854           0 :       *old_n = p;
     855           0 :       old_n->processor_id() = proc_id;
     856             : 
     857           0 :       return old_n;
     858             :     }
     859             : 
     860    42261890 :   Node * n = Node::build(p, id).release();
     861    42301929 :   n->processor_id() = proc_id;
     862             : 
     863    42301929 :   return DistributedMesh::add_node(n);
     864             : }
     865             : 
     866             : 
     867        4130 : void DistributedMesh::own_node (Node & n)
     868             : {
     869             :   // This had better be a node in our mesh
     870           0 :   libmesh_assert(_nodes[n.id()] == &n);
     871             : 
     872        4130 :   _nodes[n.id()] = nullptr;
     873        4130 :   _n_nodes--;
     874             : 
     875           0 :   n.set_id(DofObject::invalid_id);
     876        4130 :   n.processor_id() = this->processor_id();
     877             : 
     878        4130 :   this->add_node(&n);
     879        4130 : }
     880             : 
     881             : 
     882    73134912 : Node * DistributedMesh::add_node (Node * n)
     883             : {
     884             :   // Don't try to add nullptrs!
     885       41751 :   libmesh_assert(n);
     886             : 
     887             :   // Trying to add an existing node is a no-op
     888    73134912 :   if (n->valid_id() && _nodes[n->id()] == n)
     889           0 :     return n;
     890             : 
     891    73134912 :   const processor_id_type node_procid = n->processor_id();
     892             : 
     893    73134912 :   if (!n->valid_id())
     894             :     {
     895             :       // We should only be creating new ids past the end of the range
     896             :       // of existing ids
     897       17829 :       libmesh_assert_greater_equal(_next_free_unpartitioned_node_id,
     898             :                                    _max_node_id);
     899       17829 :       libmesh_assert_greater_equal(_next_free_local_node_id, _max_node_id);
     900             : 
     901             :       // Use the unpartitioned ids for unpartitioned nodes,
     902             :       // and temporarily for ghost nodes
     903    17819017 :       dof_id_type * next_id = &_next_free_unpartitioned_node_id;
     904    17836846 :       if (node_procid == this->processor_id())
     905     2163672 :         next_id = &_next_free_local_node_id;
     906    17819017 :       n->set_id (*next_id);
     907             :     }
     908             : 
     909             :   {
     910             :     // Advance next_ids up high enough that each is pointing to an
     911             :     // unused id and any subsequent increments will still point us
     912             :     // to unused ids
     913   146269824 :     _max_node_id = std::max(_max_node_id,
     914    73134912 :                             static_cast<dof_id_type>(n->id()+1));
     915             : 
     916    73134912 :     if (_next_free_unpartitioned_node_id < _max_node_id)
     917    20799006 :       _next_free_unpartitioned_node_id =
     918    20799006 :         ((_max_node_id-1) / (this->n_processors() + 1) + 1) *
     919    20799006 :         (this->n_processors() + 1) + this->n_processors();
     920    73134912 :     if (_next_free_local_node_id < _max_node_id)
     921    12110268 :       _next_free_local_node_id =
     922    12128470 :         ((_max_node_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     923    12110268 :         (this->n_processors() + 1) + this->processor_id();
     924             : 
     925             : #ifndef NDEBUG
     926             :     // We need a const dofobject_container so we don't inadvertently create
     927             :     // nullptr entries when testing for non-nullptr ones
     928       41751 :     const dofobject_container<Node> & const_nodes = _nodes;
     929             : #endif
     930       41751 :     libmesh_assert(!const_nodes[_next_free_unpartitioned_node_id]);
     931       41751 :     libmesh_assert(!const_nodes[_next_free_local_node_id]);
     932             :   }
     933             : 
     934             :   // Don't try to overwrite existing nodes
     935       41751 :   libmesh_assert (!_nodes[n->id()]);
     936             : 
     937    73134912 :   _nodes[n->id()] = n;
     938             : 
     939             :   // Try to make the cached node data more accurate
     940    73176663 :   if (node_procid == this->processor_id() ||
     941             :       node_procid == DofObject::invalid_processor_id)
     942    39729153 :     _n_nodes++;
     943             : 
     944             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     945    73134912 :   if (!n->valid_unique_id())
     946             :     {
     947    42304001 :       if (processor_id() == n->processor_id())
     948             :         {
     949     2581194 :           n->set_unique_id(_next_unique_id);
     950     2581194 :           _next_unique_id += this->n_processors() + 1;
     951             :         }
     952             :       else
     953             :         {
     954    39722807 :           n->set_unique_id(_next_unpartitioned_unique_id);
     955    39722807 :           _next_unpartitioned_unique_id += this->n_processors() + 1;
     956             :         }
     957             :     }
     958             :   else
     959             :     {
     960    30961496 :       _next_unique_id = std::max(_next_unique_id, n->unique_id()+1);
     961    30830911 :       _next_unique_id =
     962    30830911 :         ((_next_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     963    30830911 :         (this->n_processors() + 1) + this->processor_id();
     964             :     }
     965             : #endif
     966             : 
     967    73134912 :   n->add_extra_integers(_node_integer_names.size(),
     968    73134912 :                         _node_integer_default_values);
     969             : 
     970             :   // Unpartitioned nodes should be added on every processor
     971             :   // And shouldn't be added in the same batch as ghost nodes
     972             :   // But we might be just adding on processor 0 to
     973             :   // broadcast later
     974             :   // #ifdef DEBUG
     975             :   //   if (node_procid == DofObject::invalid_processor_id)
     976             :   //     {
     977             :   //       dof_id_type node_id = n->id();
     978             :   //       this->comm().max(node_id);
     979             :   //       libmesh_assert_equal_to (node_id, n->id());
     980             :   //     }
     981             :   // #endif
     982             : 
     983    73134912 :   return n;
     984             : }
     985             : 
     986    30828853 : Node * DistributedMesh::add_node (std::unique_ptr<Node> n)
     987             : {
     988             :   // The mesh now takes ownership of the Node. Eventually the guts of
     989             :   // add_node() will get moved to a private helper function, and
     990             :   // calling add_node() directly will be deprecated.
     991    30828853 :   return add_node(n.release());
     992             : }
     993             : 
     994    50880056 : void DistributedMesh::delete_node(Node * n)
     995             : {
     996        4497 :   libmesh_assert(n);
     997        4497 :   libmesh_assert(_nodes[n->id()]);
     998             : 
     999             :   // Try to make the cached elem data more accurate
    1000    50880056 :   _n_nodes--;
    1001             : 
    1002             :   // Delete the node from the BoundaryInfo object
    1003    50880056 :   this->get_boundary_info().remove(n);
    1004        8994 :   _constraint_rows.erase(n);
    1005             : 
    1006             :   // But not yet from the container; we might invalidate
    1007             :   // an iterator that way!
    1008             : 
    1009             :   //_nodes.erase(n->id());
    1010             : 
    1011             :   // Instead, we set it to nullptr for now
    1012             : 
    1013    50880056 :   _nodes[n->id()] = nullptr;
    1014             : 
    1015             :   // delete the node
    1016    50880056 :   delete n;
    1017    50880056 : }
    1018             : 
    1019             : 
    1020             : 
    1021     7053540 : void DistributedMesh::renumber_node(const dof_id_type old_id,
    1022             :                                     const dof_id_type new_id)
    1023             : {
    1024             :   // This could be a no-op
    1025     7053540 :   if (old_id == new_id)
    1026           0 :     return;
    1027             : 
    1028     7052957 :   Node * nd = _nodes[old_id];
    1029        3234 :   libmesh_assert (nd);
    1030        3234 :   libmesh_assert_equal_to (nd->id(), old_id);
    1031             : 
    1032             :   // If we have nodes shipped to this processor for NodeConstraints
    1033             :   // use, then those nodes will exist in _nodes, but may not be
    1034             :   // locatable via a TopologyMap due to the insufficiency of elements
    1035             :   // connecting to them.  If local refinement then wants to create a
    1036             :   // *new* node in the same location, it will initially get a temporary
    1037             :   // id, and then make_node_ids_parallel_consistent() will try to move
    1038             :   // it to the canonical id.  We need to account for this case to
    1039             :   // avoid false positives and memory leaks.
    1040             : #ifdef LIBMESH_ENABLE_NODE_CONSTRAINTS
    1041        6468 :   if (_nodes[new_id])
    1042             :     {
    1043           0 :       libmesh_assert_equal_to (*(Point *)_nodes[new_id],
    1044             :                                *(Point *)_nodes[old_id]);
    1045           0 :       _nodes.erase(new_id);
    1046             :     }
    1047             : #else
    1048             :   // If we aren't shipping nodes for NodeConstraints, there should be
    1049             :   // no reason for renumbering one node onto another.
    1050             :   libmesh_assert (!_nodes[new_id]);
    1051             : #endif
    1052     7052957 :   _nodes[new_id] = nd;
    1053     7052957 :   nd->set_id(new_id);
    1054             : 
    1055     7052957 :   _nodes.erase(old_id);
    1056             : }
    1057             : 
    1058             : 
    1059             : 
    1060      607846 : void DistributedMesh::clear ()
    1061             : {
    1062             :   // Call parent clear function
    1063      607846 :   MeshBase::clear();
    1064             : 
    1065             :   // Clear our elements and nodes
    1066             :   // There is no need to remove them from
    1067             :   // the BoundaryInfo data structure since we
    1068             :   // already cleared it.
    1069      607846 :   this->DistributedMesh::clear_elems();
    1070             : 
    1071    23555141 :   for (auto & node : _nodes)
    1072    42665606 :     delete node;
    1073             : 
    1074         582 :   _nodes.clear();
    1075             : 
    1076             :   // We're no longer distributed if we were before
    1077      607846 :   _is_serial = true;
    1078      607846 :   _is_serial_on_proc_0 = true;
    1079             : 
    1080             :   // We deleted a ton of coarse elements, but their nodes got deleted too so
    1081             :   // all is copacetic.
    1082      607846 :   _deleted_coarse_elements = false;
    1083             : 
    1084             :   // Correct our caches
    1085      607846 :   _n_nodes = 0;
    1086      607846 :   _max_node_id = 0;
    1087      608428 :   _next_free_local_node_id = this->processor_id();
    1088      607846 :   _next_free_unpartitioned_node_id = this->n_processors();
    1089      607846 : }
    1090             : 
    1091             : 
    1092             : 
    1093      614246 : void DistributedMesh::clear_elems ()
    1094             : {
    1095     9501111 :   for (auto & elem : _elements)
    1096     8886865 :     delete elem;
    1097             : 
    1098         582 :   _elements.clear();
    1099             : 
    1100             :   // Correct our caches
    1101      614246 :   _n_elem = 0;
    1102      614246 :   _max_elem_id = 0;
    1103      614828 :   _next_free_local_elem_id = this->processor_id();
    1104      614246 :   _next_free_unpartitioned_elem_id = this->n_processors();
    1105      614246 : }
    1106             : 
    1107             : 
    1108             : 
    1109      607344 : void DistributedMesh::redistribute ()
    1110             : {
    1111             :   // If this is a truly parallel mesh, go through the redistribution/gather/delete remote steps
    1112      607344 :   if (!this->is_serial())
    1113             :     {
    1114             :       // Construct a MeshCommunication object to actually redistribute the nodes
    1115             :       // and elements according to the partitioner, and then to re-gather the neighbors.
    1116             :       MeshCommunication mc;
    1117       72228 :       mc.redistribute(*this);
    1118             : 
    1119       72228 :       this->update_parallel_id_counts();
    1120             : 
    1121             :       // We ought to still have valid neighbor links; we communicate
    1122             :       // them for newly-redistributed elements
    1123             :       // this->find_neighbors();
    1124             : 
    1125             :       // Is this necessary?  If we are called from prepare_for_use(), this will be called
    1126             :       // anyway... but users can always call partition directly, in which case we do need
    1127             :       // to call delete_remote_elements()...
    1128             :       //
    1129             :       // Regardless of whether it's necessary, it isn't safe.  We
    1130             :       // haven't communicated new node processor_ids yet, and we can't
    1131             :       // delete nodes until we do.
    1132             :       // this->delete_remote_elements();
    1133             :     }
    1134             :   else
    1135             :     // The base class can handle non-distributed things, like
    1136             :     // notifying any GhostingFunctors of changes
    1137      535116 :     MeshBase::redistribute();
    1138      607344 : }
    1139             : 
    1140             : 
    1141             : 
    1142      519294 : void DistributedMesh::update_post_partitioning ()
    1143             : {
    1144             :   // this->recalculate_n_partitions();
    1145             : 
    1146             :   // Let's do the base class cache clearing first, just in case our
    1147             :   // later computations are ever changed to make use of a local
    1148             :   // elements range cache
    1149      519294 :   this->MeshBase::update_post_partitioning();
    1150             : 
    1151             :   // Partitioning changes our numbers of unpartitioned objects
    1152      519294 :   this->update_parallel_id_counts();
    1153      519294 : }
    1154             : 
    1155             : 
    1156             : 
    1157             : template <typename T>
    1158        3356 : void DistributedMesh::libmesh_assert_valid_parallel_object_ids(const dofobject_container<T> & objects) const
    1159             : {
    1160             :   // This function must be run on all processors at once
    1161        3356 :   parallel_object_only();
    1162             : 
    1163        3356 :   const dof_id_type pmax_node_id = this->parallel_max_node_id();
    1164        3356 :   const dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1165        3356 :   const dof_id_type pmax_id = std::max(pmax_node_id, pmax_elem_id);
    1166             : 
    1167      894268 :   for (dof_id_type i=0; i != pmax_id; ++i)
    1168             :     {
    1169      890912 :       T * obj = objects[i]; // Returns nullptr if there's no map entry
    1170             : 
    1171             :       // Local lookups by id should return the requested object
    1172      890912 :       libmesh_assert(!obj || obj->id() == i);
    1173             : 
    1174             :       // All processors with an object should agree on id
    1175             : #ifndef NDEBUG
    1176      890912 :       const dof_id_type dofid = obj && obj->valid_id() ?
    1177             :         obj->id() : DofObject::invalid_id;
    1178      890912 :       libmesh_assert(this->comm().semiverify(obj ? &dofid : nullptr));
    1179             : #endif
    1180             : 
    1181             :       // All processors with an object should agree on processor id
    1182      890912 :       const dof_id_type procid = obj && obj->valid_processor_id() ?
    1183             :         obj->processor_id() : DofObject::invalid_processor_id;
    1184      890912 :       libmesh_assert(this->comm().semiverify(obj ? &procid : nullptr));
    1185             : 
    1186      890912 :       dof_id_type min_procid = procid;
    1187      890912 :       this->comm().min(min_procid);
    1188             : 
    1189             :       // Either:
    1190             :       // 1.) I own this elem (min_procid == this->processor_id()) *and* I have a valid pointer to it (obj != nullptr)
    1191             :       // or
    1192             :       // 2.) I don't own this elem (min_procid != this->processor_id()).  (In this case I may or may not have a valid pointer to it.)
    1193             : 
    1194             :       // Original assert logic
    1195             :       // libmesh_assert (min_procid != this->processor_id() || obj);
    1196             : 
    1197             :       // More human-understandable logic...
    1198      890912 :       libmesh_assert (
    1199             :                       ((min_procid == this->processor_id()) && obj)
    1200             :                       ||
    1201             :                       (min_procid != this->processor_id())
    1202             :                       );
    1203             : 
    1204             : #if defined(LIBMESH_ENABLE_UNIQUE_ID) && !defined(NDEBUG)
    1205             :       // All processors with an object should agree on unique id
    1206      890912 :       const unique_id_type uniqueid = obj ? obj->unique_id() : 0;
    1207      890912 :       libmesh_assert(this->comm().semiverify(obj ? &uniqueid : nullptr));
    1208             : #endif
    1209             :     }
    1210        3356 : }
    1211             : 
    1212             : 
    1213             : 
    1214        1678 : void DistributedMesh::libmesh_assert_valid_parallel_ids () const
    1215             : {
    1216        1678 :   this->libmesh_assert_valid_parallel_object_ids (this->_elements);
    1217        1678 :   this->libmesh_assert_valid_parallel_object_ids (this->_nodes);
    1218        1678 : }
    1219             : 
    1220             : 
    1221             : 
    1222         402 : void DistributedMesh::libmesh_assert_valid_parallel_p_levels () const
    1223             : {
    1224             : #ifndef NDEBUG
    1225             :   // This function must be run on all processors at once
    1226         402 :   parallel_object_only();
    1227             : 
    1228         402 :   dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1229             : 
    1230       21958 :   for (dof_id_type i=0; i != pmax_elem_id; ++i)
    1231             :     {
    1232       21556 :       Elem * el = _elements[i]; // Returns nullptr if there's no map entry
    1233             : 
    1234       21556 :       unsigned int p_level = el ?  (el->p_level()) : libMesh::invalid_uint;
    1235             : 
    1236             :       // All processors with an active element should agree on p level
    1237       21556 :       libmesh_assert(this->comm().semiverify((el && el->active()) ? &p_level : nullptr));
    1238             :     }
    1239             : #endif
    1240         402 : }
    1241             : 
    1242             : 
    1243             : 
    1244             : 
    1245        1626 : void DistributedMesh::libmesh_assert_valid_parallel_flags () const
    1246             : {
    1247             : #if defined(LIBMESH_ENABLE_AMR) && !defined(NDEBUG)
    1248             :   // This function must be run on all processors at once
    1249        1626 :   parallel_object_only();
    1250             : 
    1251        1626 :   dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1252             : 
    1253      144668 :   for (dof_id_type i=0; i != pmax_elem_id; ++i)
    1254             :     {
    1255      143042 :       Elem * el = _elements[i]; // Returns nullptr if there's no map entry
    1256             : 
    1257      143042 :       unsigned int refinement_flag   = el ?
    1258       65709 :         static_cast<unsigned int> (el->refinement_flag()) : libMesh::invalid_uint;
    1259      143042 :       unsigned int p_refinement_flag = el ?
    1260       65709 :         static_cast<unsigned int> (el->p_refinement_flag()) : libMesh::invalid_uint;
    1261             : 
    1262      143042 :       libmesh_assert(this->comm().semiverify(el ? &refinement_flag : nullptr));
    1263             : 
    1264             :       // p refinement flags aren't always kept correct on inactive
    1265             :       // ghost elements
    1266      143042 :       libmesh_assert(this->comm().semiverify((el && el->active()) ? &p_refinement_flag : nullptr));
    1267             :     }
    1268             : #endif // LIBMESH_ENABLE_AMR
    1269        1626 : }
    1270             : 
    1271             : 
    1272             : 
    1273             : template <typename T>
    1274             : dof_id_type
    1275     1872574 : DistributedMesh::renumber_dof_objects(dofobject_container<T> & objects)
    1276             : {
    1277             :   // This function must be run on all processors at once
    1278         800 :   parallel_object_only();
    1279             : 
    1280             :   typedef typename dofobject_container<T>::veclike_iterator object_iterator;
    1281             : 
    1282             :   // In parallel we may not know what objects other processors have.
    1283             :   // Start by figuring out how many
    1284         800 :   dof_id_type unpartitioned_objects = 0;
    1285             : 
    1286             :   std::unordered_map<processor_id_type, dof_id_type>
    1287        1600 :     ghost_objects_from_proc;
    1288             : 
    1289     1872574 :   object_iterator it  = objects.begin();
    1290         800 :   object_iterator end = objects.end();
    1291             : 
    1292   113903200 :   while (it != end)
    1293             :     {
    1294   112030626 :       T * obj = *it;
    1295             : 
    1296             :       // Remove any nullptr container entries while we're here.
    1297   112030626 :       if (!obj)
    1298     1450384 :         it = objects.erase(it);
    1299             :       else
    1300             :         {
    1301   110580242 :           processor_id_type obj_procid = obj->processor_id();
    1302   110580242 :           if (obj_procid == DofObject::invalid_processor_id)
    1303    43715475 :             unpartitioned_objects++;
    1304             :           else
    1305    66864767 :             ghost_objects_from_proc[obj_procid]++;
    1306             : 
    1307             :           // Finally, increment the iterator
    1308       56414 :           ++it;
    1309             :         }
    1310             :     }
    1311             : 
    1312     1874174 :   std::vector<dof_id_type> objects_on_proc(this->n_processors(), 0);
    1313     1873374 :   auto this_it = ghost_objects_from_proc.find(this->processor_id());
    1314         800 :   this->comm().allgather
    1315     1873065 :     ((this_it == ghost_objects_from_proc.end()) ?
    1316         491 :      dof_id_type(0) : this_it->second, objects_on_proc);
    1317             : 
    1318             : #ifndef NDEBUG
    1319         800 :   libmesh_assert(this->comm().verify(unpartitioned_objects));
    1320        2400 :   for (processor_id_type p=0, np=this->n_processors(); p != np; ++p)
    1321        1600 :     if (ghost_objects_from_proc.count(p))
    1322         951 :       libmesh_assert_less_equal (ghost_objects_from_proc[p], objects_on_proc[p]);
    1323             :     else
    1324         649 :       libmesh_assert_less_equal (0, objects_on_proc[p]);
    1325             : #endif
    1326             : 
    1327             :   // We'll renumber objects in blocks by processor id
    1328     1874174 :   std::vector<dof_id_type> first_object_on_proc(this->n_processors());
    1329    19872302 :   for (processor_id_type i=1, np=this->n_processors(); i != np; ++i)
    1330    18002928 :     first_object_on_proc[i] = first_object_on_proc[i-1] +
    1331         800 :       objects_on_proc[i-1];
    1332     1873374 :   dof_id_type next_id = first_object_on_proc[this->processor_id()];
    1333     1872574 :   dof_id_type first_free_id =
    1334     1874174 :     first_object_on_proc[this->n_processors()-1] +
    1335         800 :     objects_on_proc[this->n_processors()-1] +
    1336             :     unpartitioned_objects;
    1337             : 
    1338             :   // First set new local object ids and build request sets
    1339             :   // for non-local object ids
    1340             : 
    1341             :   // Request sets to send to each processor
    1342             :   std::map<processor_id_type, std::vector<dof_id_type>>
    1343         800 :     requested_ids;
    1344             : 
    1345             :   // We know how many objects live on each processor, so reserve() space for
    1346             :   // each.
    1347         800 :   auto ghost_end = ghost_objects_from_proc.end();
    1348    21744876 :   for (auto p : make_range(this->n_processors()))
    1349    19873902 :     if (p != this->processor_id())
    1350             :       {
    1351    18000528 :         if (const auto p_it = ghost_objects_from_proc.find(p);
    1352         800 :             p_it != ghost_end)
    1353     3582454 :           requested_ids[p].reserve(p_it->second);
    1354             :       }
    1355             : 
    1356         800 :   end = objects.end();
    1357   112452816 :   for (it = objects.begin(); it != end; ++it)
    1358             :     {
    1359   110580242 :       T * obj = *it;
    1360   110580242 :       if (!obj)
    1361           0 :         continue;
    1362   110636656 :       if (obj->processor_id() == this->processor_id())
    1363    20247142 :         obj->set_id(next_id++);
    1364    90333100 :       else if (obj->processor_id() != DofObject::invalid_processor_id)
    1365    46617625 :         requested_ids[obj->processor_id()].push_back(obj->id());
    1366             :     }
    1367             : 
    1368             :   // Next set ghost object ids from other processors
    1369             : 
    1370     1889745 :   auto gather_functor =
    1371    50166657 :     [
    1372             : #ifndef NDEBUG
    1373             :      this,
    1374             :      &first_object_on_proc,
    1375             :      &objects_on_proc,
    1376             : #endif
    1377             :      &objects]
    1378             :     (processor_id_type, const std::vector<dof_id_type> & ids,
    1379         920 :      std::vector<dof_id_type> & new_ids)
    1380             :     {
    1381         920 :       std::size_t ids_size = ids.size();
    1382     3582454 :       new_ids.resize(ids_size);
    1383             : 
    1384    50200079 :       for (std::size_t i=0; i != ids_size; ++i)
    1385             :         {
    1386    46617625 :           T * obj = objects[ids[i]];
    1387       16251 :           libmesh_assert(obj);
    1388       16251 :           libmesh_assert_equal_to (obj->processor_id(), this->processor_id());
    1389    46633876 :           new_ids[i] = obj->id();
    1390             : 
    1391       16251 :           libmesh_assert_greater_equal (new_ids[i],
    1392             :                                         first_object_on_proc[this->processor_id()]);
    1393       16251 :           libmesh_assert_less (new_ids[i],
    1394             :                                first_object_on_proc[this->processor_id()] +
    1395             :                                objects_on_proc[this->processor_id()]);
    1396             :         }
    1397             :     };
    1398             : 
    1399     1889745 :   auto action_functor =
    1400    50166657 :     [
    1401             : #ifndef NDEBUG
    1402             :      &first_object_on_proc,
    1403             :      &objects_on_proc,
    1404             : #endif
    1405             :      &objects]
    1406             :     (processor_id_type libmesh_dbg_var(pid),
    1407             :      const std::vector<dof_id_type> & ids,
    1408         920 :      const std::vector<dof_id_type> & data)
    1409             :     {
    1410             :       // Copy the id changes we've now been informed of
    1411    50200079 :       for (auto i : index_range(ids))
    1412             :         {
    1413    46617625 :           T * obj = objects[ids[i]];
    1414       16251 :           libmesh_assert (obj);
    1415       16251 :           libmesh_assert_equal_to (obj->processor_id(), pid);
    1416       16251 :           libmesh_assert_greater_equal (data[i],
    1417             :                                         first_object_on_proc[pid]);
    1418       16251 :           libmesh_assert_less (data[i],
    1419             :                                first_object_on_proc[pid] +
    1420             :                                objects_on_proc[pid]);
    1421    46633876 :           obj->set_id(data[i]);
    1422             :         }
    1423             :     };
    1424             : 
    1425         800 :   const dof_id_type * ex = nullptr;
    1426             :   Parallel::pull_parallel_vector_data
    1427     1872574 :     (this->comm(), requested_ids, gather_functor, action_functor, ex);
    1428             : 
    1429             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
    1430     1889745 :   auto unique_gather_functor =
    1431    50166657 :     [
    1432             : #ifndef NDEBUG
    1433             :      this,
    1434             : #endif
    1435             :      &objects]
    1436             :     (processor_id_type, const std::vector<dof_id_type> & ids,
    1437         920 :      std::vector<unique_id_type> & data)
    1438             :     {
    1439         920 :       std::size_t ids_size = ids.size();
    1440     3582454 :       data.resize(ids_size);
    1441             : 
    1442    50200079 :       for (std::size_t i=0; i != ids_size; ++i)
    1443             :         {
    1444    46617625 :           T * obj = objects[ids[i]];
    1445       16251 :           libmesh_assert(obj);
    1446       16251 :           libmesh_assert_equal_to (obj->processor_id(), this->processor_id());
    1447    93235250 :           data[i] = obj->valid_unique_id() ? obj->unique_id() : DofObject::invalid_unique_id;
    1448             :         }
    1449             :     };
    1450             : 
    1451     1889745 :   auto unique_action_functor =
    1452    50166657 :     [&objects]
    1453             :     (processor_id_type libmesh_dbg_var(pid),
    1454             :      const std::vector<dof_id_type> & ids,
    1455         920 :      const std::vector<unique_id_type> & data)
    1456             :     {
    1457    50200079 :       for (auto i : index_range(ids))
    1458             :         {
    1459    46617625 :           T * obj = objects[ids[i]];
    1460       16251 :           libmesh_assert (obj);
    1461       16251 :           libmesh_assert_equal_to (obj->processor_id(), pid);
    1462    46617625 :           if (!obj->valid_unique_id() && data[i] != DofObject::invalid_unique_id)
    1463           0 :             obj->set_unique_id(data[i]);
    1464             :         }
    1465             :     };
    1466             : 
    1467         800 :   const unique_id_type * unique_ex = nullptr;
    1468             :   Parallel::pull_parallel_vector_data
    1469     1872574 :     (this->comm(), requested_ids, unique_gather_functor,
    1470             :      unique_action_functor, unique_ex);
    1471             : #endif
    1472             : 
    1473             :   // Next set unpartitioned object ids
    1474         800 :   next_id = 0;
    1475    21744876 :   for (auto i : make_range(this->n_processors()))
    1476    19873902 :     next_id += objects_on_proc[i];
    1477   112452816 :   for (it = objects.begin(); it != end; ++it)
    1478             :     {
    1479   110580242 :       T * obj = *it;
    1480   110580242 :       if (!obj)
    1481           0 :         continue;
    1482   110580242 :       if (obj->processor_id() == DofObject::invalid_processor_id)
    1483    43715475 :         obj->set_id(next_id++);
    1484             :     }
    1485             : 
    1486             :   // Finally shuffle around objects so that container indices
    1487             :   // match ids
    1488     1872574 :   it = objects.begin();
    1489         800 :   end = objects.end();
    1490   119049574 :   while (it != end)
    1491             :     {
    1492   117177000 :       T * obj = *it;
    1493   117177000 :       if (obj) // don't try shuffling already-nullptr entries
    1494             :         {
    1495   117177000 :           T * next = objects[obj->id()];
    1496             :           // If we have to move this object
    1497   117177000 :           if (next != obj)
    1498             :             {
    1499             :               // nullptr out its original position for now
    1500             :               // (our shuffling may put another object there shortly)
    1501    40782501 :               *it = nullptr;
    1502             : 
    1503             :               // There may already be another object with this id that
    1504             :               // needs to be moved itself
    1505    52935281 :               while (next)
    1506             :                 {
    1507             :                   // We shouldn't be trying to give two objects the
    1508             :                   // same id
    1509        9329 :                   libmesh_assert_not_equal_to (next->id(), obj->id());
    1510    12152780 :                   objects[obj->id()] = obj;
    1511        9329 :                   obj = next;
    1512    12152780 :                   next = objects[obj->id()];
    1513             :                 }
    1514    40782501 :               objects[obj->id()] = obj;
    1515             :             }
    1516             :         }
    1517             : 
    1518             :       // Remove any container entries that were left as nullptr.
    1519      115296 :       if (!obj)
    1520           0 :         it = objects.erase(it);
    1521             :       else
    1522       57648 :         ++it;
    1523             :     }
    1524             : 
    1525     1873374 :   return first_free_id;
    1526             : }
    1527             : 
    1528             : 
    1529      937957 : void DistributedMesh::renumber_nodes_and_elements ()
    1530             : {
    1531         402 :   parallel_object_only();
    1532             : 
    1533             : #ifdef DEBUG
    1534             :   // Make sure our ids and flags are consistent
    1535         402 :   this->libmesh_assert_valid_parallel_ids();
    1536         402 :   this->libmesh_assert_valid_parallel_flags();
    1537         402 :   this->libmesh_assert_valid_parallel_p_levels();
    1538             : #endif
    1539             : 
    1540         402 :   LOG_SCOPE("renumber_nodes_and_elements()", "DistributedMesh");
    1541             : 
    1542             :   // Nodes not connected to any elements, and nullptr node entries
    1543             :   // in our container, should be deleted.  But wait!  If we've deleted coarse
    1544             :   // local elements on some processor, other processors might have ghosted
    1545             :   // nodes from it that are now no longer connected to any elements on it, but
    1546             :   // that are connected to their own semilocal elements.  We'll have to
    1547             :   // communicate to ascertain if that's the case.
    1548      937957 :   this->comm().max(_deleted_coarse_elements);
    1549             : 
    1550             :   // What used nodes do we see on our proc?
    1551         402 :   std::set<dof_id_type> used_nodes;
    1552             : 
    1553             :   // What used node info should we send from our proc?  Could we take ownership
    1554             :   // of each node if we needed to?
    1555             :   std::map<processor_id_type, std::map<dof_id_type, bool>>
    1556         402 :     used_nodes_on_proc;
    1557             : 
    1558             :   // flag the nodes we need
    1559    58751092 :   for (auto & elem : this->element_ptr_range())
    1560   306407997 :     for (const Node & node : elem->node_ref_range())
    1561             :       {
    1562   277940793 :         const dof_id_type n = node.id();
    1563   277796423 :         used_nodes.insert(n);
    1564   277940793 :         if (_deleted_coarse_elements)
    1565             :           {
    1566     3706021 :             const processor_id_type p = node.processor_id();
    1567     3706305 :             if (p != this->processor_id())
    1568             :               {
    1569     2706008 :                 auto & used_nodes_on_p = used_nodes_on_proc[p];
    1570     2706150 :                 if (elem->processor_id() == this->processor_id())
    1571      245676 :                   used_nodes_on_p[n] = true;
    1572             :                 else
    1573         105 :                   if (!used_nodes_on_p.count(n))
    1574      705390 :                     used_nodes_on_p[n] = false;
    1575             :               }
    1576             :           }
    1577      937153 :       }
    1578             : 
    1579      937957 :   if (_deleted_coarse_elements)
    1580             :     {
    1581             :       // "unsigned char" == "bool, but MPI::BOOL is iffy to use"
    1582             :       typedef unsigned char boolish;
    1583             :       std::map<processor_id_type, std::vector<std::pair<dof_id_type, boolish>>>
    1584          28 :         used_nodes_on_proc_vecs;
    1585       81661 :       for (auto & [pid, nodemap] : used_nodes_on_proc)
    1586       63999 :         used_nodes_on_proc_vecs[pid].assign(nodemap.begin(), nodemap.end());
    1587             : 
    1588          28 :       std::map<dof_id_type,processor_id_type> repartitioned_node_pids;
    1589             :       std::map<processor_id_type, std::set<dof_id_type>>
    1590          28 :         repartitioned_node_sets_to_push;
    1591             : 
    1592             :       auto ids_action_functor =
    1593       63973 :         [&used_nodes, &repartitioned_node_pids,
    1594             :          &repartitioned_node_sets_to_push]
    1595             :         (processor_id_type pid,
    1596         112 :          const std::vector<std::pair<dof_id_type, boolish>> & ids_and_bools)
    1597             :         {
    1598      779532 :           for (auto [n, sender_could_become_owner] : ids_and_bools)
    1599             :             {
    1600             :               // If we don't see a use for our own node, but someone
    1601             :               // else does, better figure out who should own it next.
    1602          97 :               if (!used_nodes.count(n))
    1603             :                 {
    1604           2 :                   if (auto it = repartitioned_node_pids.find(n);
    1605           2 :                       sender_could_become_owner)
    1606             :                     {
    1607           1 :                       if (it != repartitioned_node_pids.end() &&
    1608           1 :                           pid < it->second)
    1609           1 :                         it->second = pid;
    1610             :                       else
    1611           0 :                         repartitioned_node_pids[n] = pid;
    1612             :                     }
    1613             :                   else
    1614           1 :                     if (it == repartitioned_node_pids.end())
    1615           1 :                       repartitioned_node_pids[n] =
    1616             :                         DofObject::invalid_processor_id;
    1617             : 
    1618           2 :                   repartitioned_node_sets_to_push[pid].insert(n);
    1619             :                 }
    1620             :             }
    1621       17674 :         };
    1622             : 
    1623             :       // We need two pushes instead of a pull here because we need to
    1624             :       // know *all* the queries for a particular node before we can
    1625             :       // respond to *any* of them.
    1626             :       Parallel::push_parallel_vector_data
    1627       17662 :       (this->comm(), used_nodes_on_proc_vecs, ids_action_functor);
    1628             : 
    1629             :       // Repartition (what used to be) our own nodes first
    1630       17663 :       for (auto & [n, p] : repartitioned_node_pids)
    1631             :         {
    1632           1 :           Node & node = this->node_ref(n);
    1633           0 :           libmesh_assert_equal_to(node.processor_id(), this->processor_id());
    1634           0 :           libmesh_assert_not_equal_to_msg(p, DofObject::invalid_processor_id, "Node " << n << " is lost?");
    1635           1 :           node.processor_id() = p;
    1636             :         }
    1637             : 
    1638             :       // Then push to repartition others' ghosted copies.
    1639             : 
    1640             :       std::map<processor_id_type, std::vector<std::pair<dof_id_type,processor_id_type>>>
    1641          28 :         repartitioned_node_vecs;
    1642             : 
    1643       17664 :       for (auto & [p, nodeset] : repartitioned_node_sets_to_push)
    1644             :         {
    1645           2 :           auto & rn_vec = repartitioned_node_vecs[p];
    1646           4 :           for (auto n : nodeset)
    1647           2 :             rn_vec.emplace_back(n, repartitioned_node_pids[n]);
    1648             :         }
    1649             : 
    1650             :       auto repartition_node_functor =
    1651           2 :         [this]
    1652             :         (processor_id_type libmesh_dbg_var(pid),
    1653           2 :          const std::vector<std::pair<dof_id_type, processor_id_type>> & ids_and_pids)
    1654             :         {
    1655           4 :           for (auto [n, p] : ids_and_pids)
    1656             :             {
    1657           0 :               libmesh_assert_not_equal_to(p, DofObject::invalid_processor_id);
    1658           2 :               Node & node = this->node_ref(n);
    1659           0 :               libmesh_assert_equal_to(node.processor_id(), pid);
    1660           2 :               node.processor_id() = p;
    1661             :             }
    1662       17634 :         };
    1663             : 
    1664             :       Parallel::push_parallel_vector_data
    1665       17662 :       (this->comm(), repartitioned_node_vecs, repartition_node_functor);
    1666             :     }
    1667             : 
    1668      937957 :   _deleted_coarse_elements = false;
    1669             : 
    1670             :   // Nodes not connected to any local elements, and nullptr node entries
    1671             :   // in our container, are deleted
    1672             :   {
    1673      937957 :     node_iterator_imp  it = _nodes.begin();
    1674         402 :     node_iterator_imp end = _nodes.end();
    1675             : 
    1676    90116862 :     while (it != end)
    1677             :       {
    1678    89178905 :         Node * nd = *it;
    1679    89178905 :         if (!nd)
    1680     3535641 :           it = _nodes.erase(it);
    1681    85643264 :         else if (!used_nodes.count(nd->id()))
    1682             :           {
    1683             :             // remove any boundary information associated with
    1684             :             // this node
    1685     2496575 :             this->get_boundary_info().remove (nd);
    1686        2828 :             _constraint_rows.erase(nd);
    1687             : 
    1688             :             // delete the node
    1689     2496575 :             delete nd;
    1690             : 
    1691     2496575 :             it = _nodes.erase(it);
    1692             :           }
    1693             :         else
    1694       45269 :           ++it;
    1695             :       }
    1696             :   }
    1697             : 
    1698      937957 :   this->_preparation.has_removed_orphaned_nodes = true;
    1699             : 
    1700      937957 :   if (_skip_renumber_nodes_and_elements)
    1701             :     {
    1702        1670 :       this->update_parallel_id_counts();
    1703           2 :       return;
    1704             :     }
    1705             : 
    1706             :   // Finally renumber all the elements
    1707      936287 :   _n_elem = this->renumber_dof_objects (this->_elements);
    1708             : 
    1709             :   // and all the remaining nodes
    1710      936287 :   _n_nodes = this->renumber_dof_objects (this->_nodes);
    1711             : 
    1712             :   // And figure out what IDs we should use when adding new nodes and
    1713             :   // new elements
    1714      936287 :   this->update_parallel_id_counts();
    1715             : 
    1716             :   // Make sure our caches are up to date and our
    1717             :   // DofObjects are well packed
    1718             : #ifdef DEBUG
    1719         400 :   libmesh_assert_equal_to (this->n_nodes(), this->parallel_n_nodes());
    1720         400 :   libmesh_assert_equal_to (this->n_elem(), this->parallel_n_elem());
    1721         400 :   const dof_id_type pmax_node_id = this->parallel_max_node_id();
    1722         400 :   const dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1723         400 :   libmesh_assert_equal_to (this->max_node_id(), pmax_node_id);
    1724         400 :   libmesh_assert_equal_to (this->max_elem_id(), pmax_elem_id);
    1725         400 :   libmesh_assert_equal_to (this->n_nodes(), this->max_node_id());
    1726         400 :   libmesh_assert_equal_to (this->n_elem(), this->max_elem_id());
    1727             : 
    1728             :   // Make sure our ids and flags are consistent
    1729         400 :   this->libmesh_assert_valid_parallel_ids();
    1730         400 :   this->libmesh_assert_valid_parallel_flags();
    1731             : 
    1732             :   // And make sure we've made our numbering monotonic
    1733         400 :   MeshTools::libmesh_assert_valid_elem_ids(*this);
    1734             : #endif
    1735             : }
    1736             : 
    1737             : 
    1738             : 
    1739       17410 : void DistributedMesh::fix_broken_node_and_element_numbering ()
    1740             : {
    1741             :   // We can't use range-for here because we need access to the special
    1742             :   // iterators' methods, not just to their dereferenced values.
    1743             : 
    1744             :   // Nodes first
    1745           0 :   for (auto pr = this->_nodes.begin(),
    1746     5444770 :            end = this->_nodes.end(); pr != end; ++pr)
    1747             :     {
    1748     5427360 :       Node * n = *pr;
    1749     5427360 :       if (n != nullptr)
    1750             :         {
    1751           0 :           const dof_id_type id = pr.index();
    1752     5204550 :           n->set_id() = id;
    1753           0 :           libmesh_assert_equal_to(this->node_ptr(id), n);
    1754             :         }
    1755             :     }
    1756             : 
    1757             :   // Elements next
    1758           0 :   for (auto pr = this->_elements.begin(),
    1759     5671231 :            end = this->_elements.end(); pr != end; ++pr)
    1760             :     {
    1761     5653821 :       Elem * e = *pr;
    1762     5653821 :       if (e != nullptr)
    1763             :         {
    1764           0 :           const dof_id_type id = pr.index();
    1765     5590229 :           e->set_id() = id;
    1766           0 :           libmesh_assert_equal_to(this->elem_ptr(id), e);
    1767             :         }
    1768             :     }
    1769       17410 : }
    1770             : 
    1771             : 
    1772             : 
    1773      686227 : dof_id_type DistributedMesh::n_active_elem () const
    1774             : {
    1775         554 :   parallel_object_only();
    1776             : 
    1777             :   // Get local active elements first
    1778             :   dof_id_type active_elements =
    1779     1371900 :     static_cast<dof_id_type>(std::distance (this->active_local_elements_begin(),
    1780     2057573 :                                             this->active_local_elements_end()));
    1781      686227 :   this->comm().sum(active_elements);
    1782             : 
    1783             :   // Then add unpartitioned active elements, which should exist on
    1784             :   // every processor
    1785      686227 :   active_elements +=
    1786      686227 :     static_cast<dof_id_type>(std::distance
    1787     1371900 :                              (this->active_pid_elements_begin(DofObject::invalid_processor_id),
    1788      686781 :                               this->active_pid_elements_end(DofObject::invalid_processor_id)));
    1789      686227 :   return active_elements;
    1790             : }
    1791             : 
    1792             : 
    1793             : 
    1794      434529 : void DistributedMesh::delete_remote_elements()
    1795             : {
    1796             : #ifdef DEBUG
    1797             :   // Make sure our neighbor links are all fine
    1798         388 :   MeshTools::libmesh_assert_valid_neighbors(*this);
    1799             : 
    1800             :   // And our child/parent links, and our flags
    1801         388 :   MeshTools::libmesh_assert_valid_refinement_tree(*this);
    1802             : 
    1803             :   // Make sure our ids and flags are consistent
    1804         388 :   this->libmesh_assert_valid_parallel_ids();
    1805         388 :   this->libmesh_assert_valid_parallel_flags();
    1806             : 
    1807         388 :   libmesh_assert_equal_to (this->n_nodes(), this->parallel_n_nodes());
    1808         388 :   libmesh_assert_equal_to (this->n_elem(), this->parallel_n_elem());
    1809         388 :   const dof_id_type pmax_node_id = this->parallel_max_node_id();
    1810         388 :   const dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1811         388 :   libmesh_assert_equal_to (this->max_node_id(), pmax_node_id);
    1812         388 :   libmesh_assert_equal_to (this->max_elem_id(), pmax_elem_id);
    1813             : #endif
    1814             : 
    1815      434529 :   _is_serial = false;
    1816      434529 :   _is_serial_on_proc_0 = false;
    1817             : 
    1818      434529 :   MeshCommunication().delete_remote_elements(*this, _extra_ghost_elems);
    1819             : 
    1820         388 :   libmesh_assert_equal_to (this->max_elem_id(), this->parallel_max_elem_id());
    1821             : 
    1822             :   // Now make sure the containers actually shrink - strip
    1823             :   // any newly-created nullptr voids out of the element array
    1824      434529 :   dofobject_container<Elem>::veclike_iterator e_it        = _elements.begin();
    1825         388 :   const dofobject_container<Elem>::veclike_iterator e_end = _elements.end();
    1826    53925946 :   while (e_it != e_end)
    1827    53491417 :     if (!*e_it)
    1828    39614758 :       e_it = _elements.erase(e_it);
    1829             :     else
    1830       17389 :       ++e_it;
    1831             : 
    1832      434529 :   dofobject_container<Node>::veclike_iterator n_it        = _nodes.begin();
    1833         388 :   const dofobject_container<Node>::veclike_iterator n_end = _nodes.end();
    1834   102268482 :   while (n_it != n_end)
    1835   101833953 :     if (!*n_it)
    1836    67389264 :       n_it = _nodes.erase(n_it);
    1837             :     else
    1838       48597 :       ++n_it;
    1839             : 
    1840             :   // We may have deleted no-longer-connected nodes or coarsened-away
    1841             :   // elements; let's update our caches.
    1842      434529 :   this->update_parallel_id_counts();
    1843             : 
    1844             :   // We may have deleted nodes or elements that were the only local
    1845             :   // representatives of some particular boundary id(s); let's update
    1846             :   // those caches.
    1847      434529 :   this->get_boundary_info().regenerate_id_sets();
    1848             : 
    1849             : #ifdef DEBUG
    1850             :   // We might not have well-packed objects if the user didn't allow us
    1851             :   // to renumber
    1852             :   // libmesh_assert_equal_to (this->n_nodes(), this->max_node_id());
    1853             :   // libmesh_assert_equal_to (this->n_elem(), this->max_elem_id());
    1854             : 
    1855             :   // Make sure our neighbor links are all fine
    1856         388 :   MeshTools::libmesh_assert_valid_neighbors(*this);
    1857             : 
    1858             :   // And our child/parent links, and our flags
    1859         388 :   MeshTools::libmesh_assert_valid_refinement_tree(*this);
    1860             : 
    1861             :   // Make sure our ids and flags are consistent
    1862         388 :   this->libmesh_assert_valid_parallel_ids();
    1863         388 :   this->libmesh_assert_valid_parallel_flags();
    1864             : #endif
    1865             : 
    1866      434529 :   this->_preparation.has_removed_remote_elements = true;
    1867      434529 : }
    1868             : 
    1869             : 
    1870           0 : void DistributedMesh::add_extra_ghost_elem(Elem * e)
    1871             : {
    1872             :   // First add the elem like normal
    1873           0 :   add_elem(e);
    1874             : 
    1875             :   // Now add it to the set that won't be deleted when we call
    1876             :   // delete_remote_elements()
    1877           0 :   _extra_ghost_elems.insert(e);
    1878           0 : }
    1879             : 
    1880             : void
    1881           0 : DistributedMesh::clear_extra_ghost_elems(const std::set<Elem *> & extra_ghost_elems)
    1882             : {
    1883           0 :   std::set<Elem *> tmp;
    1884           0 :   std::set_difference(_extra_ghost_elems.begin(), _extra_ghost_elems.end(),
    1885             :                       extra_ghost_elems.begin(), extra_ghost_elems.end(),
    1886           0 :                       std::inserter(tmp, tmp.begin()));
    1887           0 :   _extra_ghost_elems = tmp;
    1888           0 : }
    1889             : 
    1890       99896 : void DistributedMesh::allgather()
    1891             : {
    1892       99896 :   if (_is_serial)
    1893           0 :     return;
    1894       99894 :   MeshCommunication().allgather(*this);
    1895       99894 :   _is_serial = true;
    1896       99894 :   _is_serial_on_proc_0 = true;
    1897             : 
    1898             :   // Make sure our caches are up to date and our
    1899             :   // DofObjects are well packed
    1900             : #ifdef DEBUG
    1901          48 :   libmesh_assert_equal_to (this->n_nodes(), this->parallel_n_nodes());
    1902          48 :   libmesh_assert_equal_to (this->n_elem(), this->parallel_n_elem());
    1903          48 :   const dof_id_type pmax_node_id = this->parallel_max_node_id();
    1904          48 :   const dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1905          48 :   libmesh_assert_equal_to (this->max_node_id(), pmax_node_id);
    1906          48 :   libmesh_assert_equal_to (this->max_elem_id(), pmax_elem_id);
    1907             : 
    1908             :   // If we've disabled renumbering we can't be sure we're contiguous
    1909             :   // libmesh_assert_equal_to (this->n_nodes(), this->max_node_id());
    1910             :   // libmesh_assert_equal_to (this->n_elem(), this->max_elem_id());
    1911             : 
    1912             :   // Make sure our neighbor links are all fine
    1913          48 :   MeshTools::libmesh_assert_valid_neighbors(*this);
    1914             : 
    1915             :   // Make sure our ids and flags are consistent
    1916          48 :   this->libmesh_assert_valid_parallel_ids();
    1917          48 :   this->libmesh_assert_valid_parallel_flags();
    1918             : #endif
    1919             : }
    1920             : 
    1921       18352 : void DistributedMesh::gather_to_zero()
    1922             : {
    1923       18352 :   if (_is_serial_on_proc_0)
    1924           4 :     return;
    1925             : 
    1926       14114 :   _is_serial_on_proc_0 = true;
    1927       14114 :   MeshCommunication().gather(0, *this);
    1928             : }
    1929             : 
    1930             : 
    1931             : } // namespace libMesh

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