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1 : // The libMesh Finite Element Library. 2 : // Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 3 : 4 : // This library is free software; you can redistribute it and/or 5 : // modify it under the terms of the GNU Lesser General Public 6 : // License as published by the Free Software Foundation; either 7 : // version 2.1 of the License, or (at your option) any later version. 8 : 9 : // This library is distributed in the hope that it will be useful, 10 : // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 : // Lesser General Public License for more details. 13 : 14 : // You should have received a copy of the GNU Lesser General Public 15 : // License along with this library; if not, write to the Free Software 16 : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 17 : 18 : #include "libmesh/libmesh_config.h" 19 : #if defined(LIBMESH_ENABLE_VSMOOTHER) 20 : 21 : // Local includes 22 : #include "libmesh/mesh_smoother_vsmoother.h" 23 : #include "libmesh/mesh_tools.h" 24 : #include "libmesh/elem.h" 25 : #include "libmesh/unstructured_mesh.h" 26 : #include "libmesh/utility.h" 27 : #include "libmesh/boundary_info.h" 28 : #include "libmesh/equation_systems.h" 29 : #include "libmesh/distributed_mesh.h" 30 : #include "libmesh/steady_solver.h" 31 : #include "libmesh/diff_solver.h" 32 : #include "libmesh/parallel_ghost_sync.h" 33 : 34 : // C++ includes 35 : #include <time.h> // for clock_t, clock() 36 : #include <cstdlib> // *must* precede <cmath> for proper std:abs() on PGI, Sun Studio CC 37 : #include <cmath> 38 : #include <iomanip> 39 : #include <limits> 40 : 41 : namespace libMesh 42 : { 43 : 44 : // Optimization at -O2 or greater seem to break Intel's icc. So if we are 45 : // being compiled with icc let's dumb-down the optimizations for this file 46 : #ifdef __INTEL_COMPILER 47 : # pragma optimize ( "", off ) 48 : #endif 49 : 50 : // Member functions for the Variational Smoother 51 2414 : VariationalMeshSmoother::VariationalMeshSmoother( 52 : UnstructuredMesh &mesh, Real dilation_weight, 53 : const bool preserve_subdomain_boundaries, 54 : const Real relative_residual_tolerance, 55 2414 : const Real absolute_residual_tolerance, const unsigned int verbosity) 56 2278 : : MeshSmoother(mesh), _verbosity(verbosity), 57 2278 : _dilation_weight(dilation_weight), 58 2278 : _preserve_subdomain_boundaries(preserve_subdomain_boundaries), 59 2278 : _setup_called(false), 60 2278 : _relative_residual_tolerance(relative_residual_tolerance), 61 2482 : _absolute_residual_tolerance(absolute_residual_tolerance) {} 62 : 63 2414 : void VariationalMeshSmoother::setup() 64 : { 65 : // Check for multiple dimensions 66 2482 : if (_mesh.elem_dimensions().size() > 1) 67 0 : libmesh_not_implemented_msg("Meshes containing elements of differing dimension are not yet supported."); 68 : 69 : /* 70 : Ideally we'd want to update _mesh directly even if it already has an 71 : EquationSystems attached and doing work on it ... and that's thwarted by the 72 : problems: 73 : 74 : 1. We can't easily tell if there's already an EquationSystems attached. 75 : 2. We can't attach a second EquationSystems safely (if it already has a system 0) 76 : because the DoF indexing will need to be overwritten by our system. 77 : 3. The destructor of es won't even clean up after itself (we generally expect 78 : a mesh to go unused after its EquationSystems is destroyed), much less know 79 : how to restore anything from a previous EquationSystems. 80 : 81 : To avoid these issues, we'll just construct a new DistributedMesh _mesh_copy 82 : from _mesh, then do the solve on _mesh_copy, then copy its node locations back 83 : to _mesh after the solve is done. That'll be slightly less memory-efficient 84 : and somewhat more CPU-efficient in the case where _mesh is serial, though 85 : it'll be significantly less memory-efficient when _mesh is already distributed, 86 : but either way the robustness is probably worth it. 87 : */ 88 : 89 : // Create a new mesh, EquationSystems, and System 90 4760 : _mesh_copy = std::make_unique<DistributedMesh>(_mesh); 91 : 92 : // If the _mesh wasn't prepared, that's fine (we'll just be moving 93 : // its nodes), but we do need the copy to be prepared before our 94 : // solve does things like looking at neighbors. We'll disable 95 : // repartitioning and renumbering first to make sure that we can 96 : // transfer our geometry changes back to the original mesh. 97 68 : _mesh_copy->allow_renumbering(false); 98 68 : _mesh_copy->skip_partitioning(true); 99 2414 : _mesh_copy->complete_preparation(); 100 : 101 4760 : _equation_systems = std::make_unique<EquationSystems>(*_mesh_copy); 102 2414 : _system = 103 2414 : &(_equation_systems->add_system<VariationalSmootherSystem>("variational_smoother_system")); 104 : 105 : // Set this to something > 0 to add more quadrature points than the default 106 : // rule that integrates order 2 * fe_order + 1 polynomials exactly. 107 : // Using higher quadrature orders has not had a significant effect on observed solutions. 108 : //system()->extra_quadrature_order = 0; 109 : 110 : // Uncomment these to debug 111 : //system()->print_element_solutions=true; 112 : //system()->print_element_residuals=true; 113 : //system()->print_element_jacobians=true; 114 : 115 : // Add boundary node and hanging node constraints 116 2482 : _constraint = std::make_unique<VariationalSmootherConstraint>( 117 2414 : *_system, _preserve_subdomain_boundaries, _verbosity); 118 2482 : system()->attach_constraint_object(*_constraint); 119 : 120 : // Set system parameters 121 2414 : system()->set_verbosity(_verbosity); 122 2414 : system()->get_dilation_weight() = _dilation_weight; 123 : 124 : // Set up solver 125 2482 : system()->time_solver = std::make_unique<SteadySolver>(*_system); 126 : 127 : // Uncomment this line and use -snes_test_jacobian and -snes_test_jacobian_view 128 : // flags to compare the hand-coded jacobian in VariationalSmootherSystem 129 : // to finite difference jacobians. 130 : //system()->time_solver->diff_solver() = std::make_unique<PetscDiffSolver>(*_system); 131 : 132 2414 : _equation_systems->init(); 133 : 134 : // Solver verbosity 135 2414 : if (_verbosity > 15) { 136 146 : DiffSolver &solver = *(system()->time_solver->diff_solver().get()); 137 142 : solver.quiet = false; 138 142 : solver.verbose = true; 139 : } 140 : 141 : // Solver convergence tolerances 142 2482 : system()->time_solver->diff_solver()->relative_residual_tolerance = _relative_residual_tolerance; 143 2482 : system()->time_solver->diff_solver()->absolute_residual_tolerance = _absolute_residual_tolerance; 144 : 145 2414 : _setup_called = true; 146 2414 : } 147 : 148 2414 : void VariationalMeshSmoother::smooth() 149 : { 150 2414 : if (!_setup_called) 151 2272 : setup(); 152 : 153 : libmesh_try 154 : { 155 2414 : system()->solve(); 156 : } 157 : 158 0 : libmesh_catch (ConvergenceFailure& e) 159 : { 160 : #ifdef LIBMESH_ENABLE_EXCEPTIONS 161 0 : throw ConvergenceFailure("The VariationalMeshSmoother solve failed to converge."); 162 : #endif 163 0 : } 164 : 165 : // Update _mesh from _mesh_copy 166 75952 : for (auto * node_copy : _mesh_copy->local_node_ptr_range()) 167 : { 168 38832 : auto & node = _mesh.node_ref(node_copy->id()); 169 151812 : for (const auto d : make_range(_mesh_copy->mesh_dimension())) 170 112980 : node(d) = (*node_copy)(d); 171 2278 : } 172 : 173 2414 : SyncNodalPositions sync_object(_mesh); 174 4760 : Parallel::sync_dofobject_data_by_id (_mesh.comm(), _mesh.nodes_begin(), _mesh.nodes_end(), sync_object); 175 : 176 : // Release memory occupied by _mesh_copy 177 : // Destruct this before _mesh_copy because it references _mesh_copy 178 68 : _equation_systems.reset(); 179 68 : _mesh_copy.reset(); 180 : // We'll need to call setup again since we'll have to reconstruct _mesh_copy 181 2414 : _setup_called = false; 182 2414 : } 183 : 184 142 : const MeshQualityInfo & VariationalMeshSmoother::get_mesh_info() const 185 : { 186 142 : libmesh_error_msg_if(!_setup_called, "Need to first call the setup() method of " 187 : << "this VariationalMeshSmoother object, then call get_mesh_info() prior " 188 : << "to calling smooth()."); 189 142 : return _system->get_mesh_info(); 190 : } 191 : 192 : } // namespace libMesh 193 : 194 : #endif // defined(LIBMESH_ENABLE_VSMOOTHER)