Line data Source code
1 : // The libMesh Finite Element Library.
2 : // Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 :
4 : // This library is free software; you can redistribute it and/or
5 : // modify it under the terms of the GNU Lesser General Public
6 : // License as published by the Free Software Foundation; either
7 : // version 2.1 of the License, or (at your option) any later version.
8 :
9 : // This library is distributed in the hope that it will be useful,
10 : // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 : // Lesser General Public License for more details.
13 :
14 : // You should have received a copy of the GNU Lesser General Public
15 : // License along with this library; if not, write to the Free Software
16 : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 :
18 :
19 :
20 : #ifndef LIBMESH_ELEM_H
21 : #define LIBMESH_ELEM_H
22 :
23 : // Local includes
24 : #include "libmesh/libmesh_common.h"
25 : #include "libmesh/bounding_box.h"
26 : #include "libmesh/dof_object.h"
27 : #include "libmesh/id_types.h"
28 : #include "libmesh/reference_counted_object.h"
29 : #include "libmesh/node.h"
30 : #include "libmesh/enum_elem_type.h" // INVALID_ELEM
31 : #include "libmesh/multi_predicates.h"
32 : #include "libmesh/pointer_to_pointer_iter.h"
33 : #include "libmesh/int_range.h"
34 : #include "libmesh/simple_range.h"
35 : #include "libmesh/variant_filter_iterator.h"
36 : #include "libmesh/hashword.h" // Used in compute_key() functions
37 :
38 : // C++ includes
39 : #include <algorithm>
40 : #include <cstddef>
41 : #include <iostream>
42 : #include <limits.h> // CHAR_BIT
43 : #include <set>
44 : #include <vector>
45 : #include <memory>
46 : #include <array>
47 :
48 : namespace libMesh
49 : {
50 :
51 : // Forward declarations
52 : class BoundaryInfo;
53 : class Elem;
54 : class MeshBase;
55 : class MeshRefinement;
56 : #ifdef LIBMESH_ENABLE_PERIODIC
57 : class PeriodicBoundaries;
58 : class PointLocatorBase;
59 : #endif
60 : template <class SideType, class ParentType>
61 : class Side;
62 : enum ElemQuality : int;
63 : enum IOPackage : int;
64 : enum Order : int;
65 :
66 :
67 : /**
68 : * This is the base class from which all geometric element types are
69 : * derived. The \p Elem class provides standard information such as
70 : * the number of nodes, edges, faces, vertices, children, and
71 : * neighbors it has, as well as access to (or the ability to
72 : * construct) these entities.
73 : *
74 : * An \p Elem has pointers to its \p Node objects. Some of these
75 : * nodes live at the vertices of the element, while others may live on
76 : * edges (and faces in 3D), or interior to the element. The number of
77 : * nodes in a given element, \p n_nodes(), is encoded into the name of
78 : * the class. For example, a \p Tri3 has three nodes which correspond
79 : * to the vertices, while a \p Tri6 has six nodes, three of which are
80 : * located at vertices, and three which are located at the midpoint of
81 : * each edge. Nodes on edges, faces, and element interiors are called
82 : * second-order nodes.
83 : *
84 : * A 1D Elem is an \p Edge, a 2D Elem is a \p Face, and a 3D Elem is a
85 : * \p Cell. An \p Elem is composed of a number of sides, which can
86 : * be accessed as dim-1 dimensional \p Elem types. For example, a \p
87 : * Hex8 is a 3D hexahedral element. A \p Hex8 has 6 sides, which are
88 : * \p Faces of type Quad4.
89 : *
90 : * \author Benjamin S. Kirk
91 : * \date 2002-2007
92 : * \brief The base class for all geometric element types.
93 : */
94 : class Elem : public ReferenceCountedObject<Elem>,
95 : public DofObject
96 : {
97 : protected:
98 :
99 : /**
100 : * Constructor. Creates an element with \p n_nodes nodes,
101 : * \p n_sides sides, \p n_children possible children, and
102 : * parent \p p. The constructor allocates the memory necessary
103 : * to support this data.
104 : */
105 : Elem (const unsigned int n_nodes,
106 : const unsigned int n_sides,
107 : Elem * parent,
108 : Elem ** elemlinkdata,
109 : Node ** nodelinkdata);
110 :
111 : public:
112 :
113 : /**
114 : * Elems are responsible for allocating and deleting space for
115 : * storing pointers to their children during refinement, so they
116 : * cannot currently be (default) copy-constructed or copy-
117 : * assigned. We therefore explicitly delete these operations. In
118 : * addition, the DofObject base class currently has private copy
119 : * construction and assignment operators, so that prevents us from
120 : * copying Elems as well.
121 : */
122 : Elem (Elem &&) = delete;
123 : Elem (const Elem &) = delete;
124 : Elem & operator= (const Elem &) = delete;
125 : Elem & operator= (Elem &&) = delete;
126 :
127 : /**
128 : * Destructor.
129 : */
130 3451074184 : virtual ~Elem() = default;
131 :
132 : /**
133 : * \returns The \p Point associated with local \p Node \p i.
134 : */
135 : const Point & point (const unsigned int i) const;
136 :
137 : /**
138 : * \returns The \p Point associated with local \p Node \p i
139 : * as a writable reference.
140 : */
141 : Point & point (const unsigned int i);
142 :
143 : /**
144 : * \returns The \p Point associated with local \p Node \p i,
145 : * in master element rather than physical coordinates.
146 : */
147 : virtual Point master_point (const unsigned int i) const = 0;
148 :
149 : /**
150 : * \returns The global id number of local \p Node \p i.
151 : */
152 : dof_id_type node_id (const unsigned int i) const;
153 :
154 : /**
155 : * \returns The local id number of global \p Node id \p i,
156 : * or \p invalid_uint if Node id \p i is not local.
157 : */
158 : unsigned int local_node (const dof_id_type i) const;
159 :
160 : /**
161 : * \returns The local index for the \p Node pointer \p node_ptr,
162 : * or \p invalid_uint if \p node_ptr is not a local node.
163 : */
164 : unsigned int get_node_index (const Node * node_ptr) const;
165 :
166 : /**
167 : * \returns A pointer to an array of local node pointers.
168 : */
169 : const Node * const * get_nodes () const;
170 :
171 : /**
172 : * \returns A const pointer to local \p Node \p i.
173 : */
174 : const Node * node_ptr (const unsigned int i) const;
175 :
176 : /**
177 : * \returns A non-const pointer to local \p Node \p i.
178 : */
179 : Node * node_ptr (const unsigned int i);
180 :
181 : /**
182 : * \returns A const reference to local \p Node \p i.
183 : */
184 : const Node & node_ref (const unsigned int i) const;
185 :
186 : /**
187 : * \returns A writable reference to local \p Node \p i.
188 : */
189 : Node & node_ref (const unsigned int i);
190 :
191 : #ifdef LIBMESH_ENABLE_DEPRECATED
192 : /**
193 : * \returns The pointer to the \p Node with local number \p i as a
194 : * writable reference.
195 : *
196 : * \deprecated This setter cannot update the multiple node pointers
197 : * used in a general polyhedron; use the \p set_node overload that
198 : * takes an argument.
199 : */
200 : virtual Node * & set_node (const unsigned int i);
201 : #endif // LIBMESH_ENABLE_DEPRECATED
202 :
203 : /**
204 : * Sets local \p Node \p i to refer to \p node.
205 : */
206 : virtual void set_node (const unsigned int i,
207 : Node * node);
208 :
209 : /**
210 : * Nested classes for use iterating over all nodes of an element.
211 : */
212 : class NodeRefIter;
213 : class ConstNodeRefIter;
214 :
215 : /**
216 : * Returns a range with all nodes of an element, usable in
217 : * range-based for loops. The exact type of the return value here
218 : * may be subject to change in future libMesh releases, but the
219 : * iterators will always dereference to produce a reference to a
220 : * Node.
221 : */
222 : SimpleRange<NodeRefIter> node_ref_range();
223 :
224 : SimpleRange<ConstNodeRefIter> node_ref_range() const;
225 :
226 : /**
227 : * \returns The subdomain that this element belongs to.
228 : */
229 : subdomain_id_type subdomain_id () const;
230 :
231 : /**
232 : * \returns The subdomain that this element belongs to as a
233 : * writable reference.
234 : */
235 : subdomain_id_type & subdomain_id ();
236 :
237 : /**
238 : * A static integral constant representing an invalid subdomain id.
239 : * See also DofObject::{invalid_id, invalid_unique_id, invalid_processor_id}.
240 : *
241 : * \note We don't use the static_cast(-1) trick here since
242 : * \p subdomain_id_type is sometimes a *signed* integer for
243 : * compatibility reasons (see libmesh/id_types.h).
244 : */
245 : static constexpr subdomain_id_type invalid_subdomain_id
246 : = std::numeric_limits<subdomain_id_type>::max();
247 :
248 : /**
249 : * \returns true iff this element type can vary in topology (e.g.
250 : * have different numbers of sides and/or nodes) at runtime. For
251 : * such general polygons or polyhedra, APIs which assume a fixed
252 : * topology are not safe to use.
253 : */
254 291556478 : virtual bool runtime_topology() const { return false; }
255 :
256 : /**
257 : * \returns A pointer to the "reference element" associated
258 : * with this element. The reference element is the image of this
259 : * element in reference parametric space. Importantly, it is *not*
260 : * an actual element in the mesh, but rather a Singleton-type
261 : * object, so for example all \p Quad4 elements share the same
262 : * \p reference_elem().
263 : *
264 : * If the element is of a type that can admit multiple topologies,
265 : * such as a Polygon subtype, then there is no reference element;
266 : * for such types this method should not be used.
267 : */
268 : const Elem * reference_elem () const;
269 :
270 : /**
271 : * \returns An id associated with the \p s side of this element.
272 : * The id is not necessarily unique, but should be close.
273 : */
274 : virtual dof_id_type key (const unsigned int s) const = 0;
275 :
276 : /**
277 : * \returns An id associated with the \p s side of this element, as
278 : * defined solely by element vertices. The id is not necessarily
279 : * unique, but should be close. This is particularly useful in the
280 : * \p MeshBase::find_neighbors() routine.
281 : */
282 : virtual dof_id_type low_order_key (const unsigned int s) const = 0;
283 :
284 : /**
285 : * \returns An id associated with the global node ids of this
286 : * element. The id is not necessarily unique, but should be
287 : * close. Uses the same hash as the key(s) function, so for example
288 : * if "tri3" is side 0 of "tet4", then tri3->key()==tet4->key(0).
289 : */
290 : virtual dof_id_type key () const;
291 :
292 : /**
293 : * \returns \p true if two elements are equivalent, \p false
294 : * otherwise. This is true if the elements are connected to
295 : * identical global nodes, regardless of how those nodes might be
296 : * numbered local to the elements.
297 : */
298 : bool operator == (const Elem & rhs) const;
299 :
300 : /**
301 : * \returns \p false if two elements are equivalent, \p true
302 : * otherwise.
303 : */
304 : bool operator != (const Elem & rhs) const;
305 :
306 : /**
307 : * \returns \p true if two elements have equal topologies, false
308 : * otherwise.
309 : * This is true if the elements connect to nodes of the same id in
310 : * the same order, and neighbors of the same id on each side, the
311 : * same id on any parent and/or interior_parent link, etc.
312 : */
313 : bool topologically_equal (const Elem & rhs) const;
314 :
315 : /**
316 : * \returns A const pointer to the \f$ i^{th} \f$ neighbor of this
317 : * element, or \p nullptr if \p MeshBase::find_neighbors() has not been
318 : * called.
319 : *
320 : * \note If \p MeshBase::find_neighbors() has been called and this
321 : * function still returns \p nullptr, then the side is on a boundary of
322 : * the domain.
323 : */
324 : const Elem * neighbor_ptr (unsigned int i) const;
325 :
326 : /**
327 : * \returns A non-const pointer to the \f$ i^{th} \f$ neighbor of this element.
328 : */
329 : Elem * neighbor_ptr (unsigned int i);
330 :
331 : /**
332 : * Nested "classes" for use iterating over all neighbors of an element.
333 : */
334 : typedef Elem * const * NeighborPtrIter;
335 : typedef const Elem * const * ConstNeighborPtrIter;
336 :
337 : /**
338 : * Returns a range with all neighbors of an element, usable in
339 : * range-based for loops. The exact type of the return value here
340 : * may be subject to change in future libMesh releases, but the
341 : * iterators will always dereference to produce a pointer to a
342 : * neighbor element (or a null pointer, for sides which have no
343 : * neighbors).
344 : */
345 : SimpleRange<NeighborPtrIter> neighbor_ptr_range();
346 :
347 : SimpleRange<ConstNeighborPtrIter> neighbor_ptr_range() const;
348 :
349 : #ifdef LIBMESH_ENABLE_PERIODIC
350 : /**
351 : * \returns A pointer to the \f$ i^{th} \f$ neighbor of this element
352 : * for interior elements. If an element is on a periodic
353 : * boundary, it will return a corresponding element on the opposite
354 : * side.
355 : */
356 : const Elem * topological_neighbor (const unsigned int i,
357 : const MeshBase & mesh,
358 : const PointLocatorBase & point_locator,
359 : const PeriodicBoundaries * pb) const;
360 :
361 : /**
362 : * \returns A writable pointer to the \f$ i^{th} \f$ neighbor of
363 : * this element for interior elements. If an element is on a
364 : * periodic boundary, it will return a corresponding element on the
365 : * opposite side.
366 : */
367 : Elem * topological_neighbor (const unsigned int i,
368 : MeshBase & mesh,
369 : const PointLocatorBase & point_locator,
370 : const PeriodicBoundaries * pb);
371 :
372 : /**
373 : * \returns \p true if the element \p elem in question is a neighbor or
374 : * topological neighbor of this element, \p false otherwise.
375 : */
376 : bool has_topological_neighbor (const Elem * elem,
377 : const MeshBase & mesh,
378 : const PointLocatorBase & point_locator,
379 : const PeriodicBoundaries * pb) const;
380 : #endif
381 :
382 : /**
383 : * Assigns \p n as the \f$ i^{th} \f$ neighbor.
384 : */
385 : void set_neighbor (const unsigned int i, Elem * n);
386 :
387 : /**
388 : * \returns \p true if the element \p elem in question is a neighbor
389 : * of this element, \p false otherwise.
390 : */
391 : bool has_neighbor (const Elem * elem) const;
392 :
393 : /**
394 : * \returns If \p elem is a neighbor of a child of this element, a
395 : * pointer to that child, otherwise \p nullptr.
396 : */
397 : Elem * child_neighbor (Elem * elem);
398 :
399 : /**
400 : * \returns If \p elem is a neighbor of a child of this element, a
401 : * pointer to that child, otherwise \p nullptr.
402 : */
403 : const Elem * child_neighbor (const Elem * elem) const;
404 :
405 : /**
406 : * \returns \p true if this element has a side coincident
407 : * with a boundary (indicated by a \p nullptr neighbor), \p false
408 : * otherwise.
409 : */
410 : bool on_boundary () const;
411 :
412 : /**
413 : * \returns \p true if this element is "semilocal" to the calling
414 : * processor, which must specify its rank.
415 : *
416 : * This method is discouraged, as it uses the *old* definition of
417 : * semilocal (elements which are not local but which are point
418 : * neighbors of something local) rather than any of the new
419 : * definitions discussed in ghosting_functor.h
420 : */
421 : bool is_semilocal (const processor_id_type my_pid) const;
422 :
423 : /**
424 : * This function tells you which neighbor \p e is.
425 : * I.e. if s = a->which_neighbor_am_i(e); then
426 : * a->neighbor(s) will be an ancestor of e.
427 : */
428 : unsigned int which_neighbor_am_i(const Elem * e) const;
429 :
430 : /**
431 : * This function tells you which side the boundary element \p e is.
432 : * I.e. if e = a->build_side_ptr(s) or e = a->side_ptr(s); then
433 : * a->which_side_am_i(e) will be s.
434 : *
435 : * \note An \e exact floating point comparison of the nodal
436 : * positions of \p e is made with the nodal positions of \p this in
437 : * order to perform this test. The idea is that the test will return
438 : * a valid side id if \p e either directly shares Node pointers with
439 : * \p this, or was created by exactly copying some of the nodes of
440 : * \p this (e.g. through BoundaryMesh::sync()). In these
441 : * circumstances, non-fuzzy floating point equality is expected.
442 : *
443 : * \returns The side of \p this the element which \p e is, otherwise
444 : * \p invalid_uint.
445 : */
446 : unsigned int which_side_am_i(const Elem * e) const;
447 :
448 : /**
449 : * \returns The local node id for node \p side_node on side \p side of
450 : * this Elem. Simply relies on the \p side_nodes_map for each of the
451 : * derived types. For example,
452 : * Tri3::local_side_node(0, 0) -> 0
453 : * Tri3::local_side_node(0, 1) -> 1
454 : * Tri3::local_side_node(1, 0) -> 1
455 : * Tri3::local_side_node(1, 1) -> 2
456 : * etc...
457 : */
458 : virtual unsigned int local_side_node(unsigned int side,
459 : unsigned int side_node) const = 0;
460 :
461 : /**
462 : * Similar to Elem::local_side_node(), but instead of a side id, takes
463 : * an edge id and a node id on that edge and returns a local node number
464 : * for the Elem. The implementation relies on the "edge_nodes_map" tables
465 : * for 3D elements. For 2D elements, calls local_side_node(). Throws an
466 : * error if called on 1D elements.
467 : */
468 : virtual unsigned int local_edge_node(unsigned int edge,
469 : unsigned int edge_node) const = 0;
470 :
471 : /**
472 : * \returns \p true if a vertex of \p e is contained
473 : * in this element. If \p mesh_connection is true, looks
474 : * specifically for containment possibilities of an element \p e
475 : * that is connected to \p this via membership in the same manifold
476 : * of the same mesh.
477 : */
478 : bool contains_vertex_of(const Elem * e, bool mesh_connection=false) const;
479 :
480 : /**
481 : * \returns \p true if an edge of \p e is contained in
482 : * this element. (Internally, this is done by checking whether at
483 : * least two vertices of \p e are contained in this element).
484 : */
485 : bool contains_edge_of(const Elem * e) const;
486 :
487 : /**
488 : * This function finds all active elements (including this one)
489 : * which are in the same manifold as this element and which touch
490 : * the current active element at the specified point, which should
491 : * be a point in the current element.
492 : *
493 : * Elements which are not "in the same manifold" (e.g. the
494 : * interior_parent of a boundary element) will not be found with
495 : * this method.
496 : *
497 : * Elements which overlap the specified point but which are only
498 : * connected to the current element via elements which do not
499 : * overlap that point (e.g. in a folded or tangled mesh) are not
500 : * considered to "touch" the current element and will not be found
501 : * with this method.
502 : */
503 : void find_point_neighbors(const Point & p,
504 : std::set<const Elem *> & neighbor_set) const;
505 :
506 : /**
507 : * This function finds all active elements (including this one) in
508 : * the same manifold as this element which touch this active element
509 : * at any point.
510 : */
511 : void find_point_neighbors(std::set<const Elem *> & neighbor_set) const;
512 :
513 : /**
514 : * This function finds all active elements (including this one) in
515 : * the same manifold as start_elem (which must be active and must
516 : * touch this element) which touch this element at any point.
517 : */
518 : void find_point_neighbors(std::set<const Elem *> & neighbor_set,
519 : const Elem * start_elem) const;
520 :
521 : /**
522 : * Non-const version of function above. Fills a set of non-const Elem pointers.
523 : */
524 : void find_point_neighbors(std::set<Elem *> & neighbor_set,
525 : Elem * start_elem);
526 :
527 : /**
528 : * This function finds all active elements in the same manifold as
529 : * this element which touch the current active element along the
530 : * whole edge defined by the two points \p p1 and \p p2.
531 : */
532 : void find_edge_neighbors(const Point & p1,
533 : const Point & p2,
534 : std::set<const Elem *> & neighbor_set) const;
535 :
536 : /**
537 : * This function finds all active elements in the same manifold as
538 : * this element which touch the current active element along any
539 : * edge (more precisely, at at least two points).
540 : *
541 : * In this case, elements are included even if they do not touch a
542 : * *whole* edge of this element.
543 : */
544 : void find_edge_neighbors(std::set<const Elem *> & neighbor_set) const;
545 :
546 : /**
547 : * This function finds all active elements (*not* including this
548 : * one) in the parent manifold of this element whose intersection
549 : * with this element has non-zero measure.
550 : */
551 : void find_interior_neighbors(std::set<const Elem *> & neighbor_set) const;
552 :
553 : /**
554 : * Non-const version of function above that fills up a vector of
555 : * non-const Elem pointers instead.
556 : */
557 : void find_interior_neighbors(std::set<Elem *> & neighbor_set);
558 :
559 : /**
560 : * Resets this element's neighbors' appropriate neighbor pointers
561 : * and its parent's and children's appropriate pointers
562 : * to point to null instead of to this.
563 : *
564 : * To be used before an element is deleted from a mesh.
565 : */
566 : void remove_links_to_me ();
567 :
568 : /**
569 : * Resets this element's neighbors' appropriate neighbor pointers
570 : * and its parent's and children's appropriate pointers
571 : * to point to the global remote_elem instead of this.
572 : * Used by the library before an element becomes remote on the
573 : * local processor.
574 : */
575 : void make_links_to_me_remote ();
576 :
577 : /**
578 : * Resets the \p neighbor_side pointers of our nth neighbor (and
579 : * its descendants, if appropriate) to point to this Elem instead of
580 : * to the global remote_elem. Used by the library when a formerly
581 : * remote element is being added to the local processor.
582 : */
583 : void make_links_to_me_local (unsigned int n, unsigned int neighbor_side);
584 :
585 : /**
586 : * \returns \p true if this element is remote, false otherwise.
587 : *
588 : * A remote element (see \p RemoteElem) is a syntactic convenience --
589 : * it is a placeholder for an element which exists on some other
590 : * processor. Local elements are required to have valid neighbors,
591 : * and these ghost elements may have remote neighbors for data
592 : * structure consistency. The use of remote elements helps ensure
593 : * that any element we may access has a \p nullptr neighbor only if it
594 : * lies on the physical boundary of the domain.
595 : */
596 7280126 : virtual bool is_remote () const
597 7280126 : { return false; }
598 :
599 : /**
600 : * \returns The connectivity for this element in a specific
601 : * format, which is specified by the IOPackage tag.
602 : */
603 : virtual void connectivity(const unsigned int sc,
604 : const IOPackage iop,
605 : std::vector<dof_id_type> & conn) const = 0;
606 :
607 : /**
608 : * Writes the element connectivity for various IO packages
609 : * to the passed ostream "out". Not virtual, since it is
610 : * implemented in the base class.
611 : */
612 : void write_connectivity (std::ostream & out,
613 : const IOPackage iop) const;
614 :
615 : /**
616 : * \returns The type of element that has been derived from this
617 : * base class.
618 : */
619 : virtual ElemType type () const = 0;
620 :
621 : /**
622 : * This array maps the integer representation of the \p ElemType enum
623 : * to the geometric dimension of the element.
624 : *
625 : * This is currently usable even for complicated subclasses with
626 : * runtime-varying topology.
627 : */
628 : static const unsigned int type_to_dim_map[INVALID_ELEM];
629 :
630 : /**
631 : * \returns The dimensionality of the object.
632 : */
633 : virtual unsigned short dim () const = 0;
634 :
635 : /**
636 : * This array maps the integer representation of the \p ElemType enum
637 : * to the number of nodes in the element.
638 : *
639 : * This is only usable for simple types for which the node number
640 : * is fixed; for more general types like Polygon subclasses an actual
641 : * instantiated Elem must be queried.
642 : */
643 : static const unsigned int type_to_n_nodes_map[INVALID_ELEM];
644 :
645 : /**
646 : * \returns The number of nodes this element contains.
647 : */
648 : virtual unsigned int n_nodes () const = 0;
649 :
650 : /**
651 : * The maximum number of nodes *any* element can contain.
652 : * This is useful for replacing heap vectors with stack arrays.
653 : */
654 : static const unsigned int max_n_nodes = 27;
655 :
656 : /**
657 : * \returns An integer range from 0 up to (but not including)
658 : * the number of nodes this element contains.
659 : */
660 : IntRange<unsigned short> node_index_range () const;
661 :
662 : /**
663 : * \returns The number of nodes the given child of this element
664 : * contains. Except in odd cases like pyramid refinement this will
665 : * be the same as the number of nodes in the parent element.
666 : */
667 21575143 : virtual unsigned int n_nodes_in_child (unsigned int /*c*/) const
668 21575143 : { return this->n_nodes(); }
669 :
670 : /**
671 : * This array maps the integer representation of the \p ElemType enum
672 : * to the number of sides on the element.
673 : *
674 : * This is only usable for simple types for which the node number
675 : * is fixed; for more general types like Polygon subclasses an actual
676 : * instantiated Elem must be queried.
677 : */
678 : static const unsigned int type_to_n_sides_map[INVALID_ELEM];
679 :
680 : /**
681 : * \returns The number of sides the element that has been derived
682 : * from this class has. In 2D the number of sides is the number
683 : * of edges, in 3D the number of sides is the number of faces.
684 : */
685 : virtual unsigned int n_sides () const = 0;
686 :
687 : /**
688 : * \returns The type of element for side \p s.
689 : */
690 : virtual ElemType side_type (const unsigned int s) const = 0;
691 :
692 : /**
693 : * \returns the normal (outwards-facing) of the side of the element at the vertex-average of the side
694 : * @param s the side of interest
695 : */
696 : virtual Point side_vertex_average_normal(const unsigned int s) const;
697 :
698 : /**
699 : * \returns An integer range from 0 up to (but not including)
700 : * the number of sides this element has.
701 : */
702 : IntRange<unsigned short> side_index_range () const;
703 :
704 : /**
705 : * \returns The number of neighbors the element that has been derived
706 : * from this class has.
707 : *
708 : * Only face (or edge in 2D) neighbors are stored, so this method
709 : * returns n_sides(). At one point we intended to allow derived
710 : * classes to override this, but too much current libMesh code
711 : * assumes n_neighbors==n_sides.
712 : */
713 84694137 : unsigned int n_neighbors () const
714 161549458 : { return this->n_sides(); }
715 :
716 : /**
717 : * \returns The number of vertices the element that has been derived
718 : * from this class has.
719 : */
720 : virtual unsigned int n_vertices () const = 0;
721 :
722 : /**
723 : * \returns The number of edges the element that has been derived
724 : * from this class has.
725 : */
726 : virtual unsigned int n_edges () const = 0;
727 :
728 : /**
729 : * \returns An integer range from 0 up to (but not including)
730 : * the number of edges this element has.
731 : */
732 : IntRange<unsigned short> edge_index_range () const;
733 :
734 : /**
735 : * This array maps the integer representation of the \p ElemType enum
736 : * to the number of edges on the element.
737 : *
738 : * This is only usable for simple types for which the node number
739 : * is fixed; for more general types like Polygon subclasses an actual
740 : * instantiated Elem must be queried.
741 : */
742 : static const unsigned int type_to_n_edges_map[INVALID_ELEM];
743 :
744 : /**
745 : * \returns The number of faces the element that has been derived
746 : * from this class has.
747 : */
748 : virtual unsigned int n_faces () const = 0;
749 :
750 : /**
751 : * \returns An integer range from 0 up to (but not including)
752 : * the number of faces this element has.
753 : */
754 : IntRange<unsigned short> face_index_range () const;
755 :
756 : /**
757 : * \returns The number of children the element that has been derived
758 : * from this class may have.
759 : */
760 : virtual unsigned int n_children () const = 0;
761 :
762 : /**
763 : * \returns \p true if the specified (local) node number is a vertex node.
764 : */
765 : virtual bool is_vertex(const unsigned int i) const = 0;
766 :
767 : /**
768 : * \returns \p true if the specified child has a vertex at the
769 : * specified (child-local) node number.
770 : * Except in odd cases like pyramid refinement the child will have
771 : * the same local structure as the parent element.
772 : */
773 177423 : virtual bool is_vertex_on_child (unsigned int /*c*/,
774 : unsigned int n) const
775 177423 : { return this->is_vertex(n); }
776 :
777 : /**
778 : * \returns \p true if this element has a vertex at the specified
779 : * (child-local) node number \p n of the specified child \p c.
780 : */
781 : virtual bool is_vertex_on_parent(unsigned int c,
782 : unsigned int n) const;
783 :
784 : /**
785 : * \returns \p true if the specified (local) node number is an edge node.
786 : * For 1D elements, is_edge() is equivalent to is_internal().
787 : */
788 : virtual bool is_edge(const unsigned int i) const = 0;
789 :
790 : /**
791 : * \returns \p true if the specified (local) node number is a face node.
792 : * For 2D elements, is_face() is equivalent to is_internal().
793 : * For 1D elements, is_face() == false.
794 : */
795 : virtual bool is_face(const unsigned int i) const = 0;
796 :
797 : /**
798 : * \returns \p true if the specified (local) node number is an internal node.
799 : */
800 : bool is_internal(const unsigned int i) const;
801 :
802 : /**
803 : * \returns \p true if the specified (local) node number is on the
804 : * specified side.
805 : */
806 : virtual bool is_node_on_side(const unsigned int n,
807 : const unsigned int s) const = 0;
808 :
809 : /**
810 : * \returns the (local) node numbers on the specified side
811 : */
812 : virtual std::vector<unsigned int> nodes_on_side(const unsigned int /*s*/) const = 0;
813 :
814 : /**
815 : * \returns the (local) node numbers on the specified edge
816 : */
817 : virtual std::vector<unsigned int> nodes_on_edge(const unsigned int /*e*/) const = 0;
818 :
819 : /**
820 : * \returns the (local) side numbers that touch the specified edge
821 : */
822 : virtual std::vector<unsigned int> sides_on_edge(const unsigned int /*e*/) const = 0;
823 :
824 : /**
825 : * \returns the (local) edge numbers that touch the specified node
826 : */
827 : virtual std::vector<unsigned int> edges_adjacent_to_node(const unsigned int /*n*/) const = 0;
828 :
829 : /**
830 : * \returns \p true if the specified (local) node number is on the
831 : * specified edge.
832 : */
833 : virtual bool is_node_on_edge(const unsigned int n,
834 : const unsigned int e) const = 0;
835 :
836 : /**
837 : * \returns \p true if the specified edge is on the specified side.
838 : */
839 : virtual bool is_edge_on_side(const unsigned int e,
840 : const unsigned int s) const = 0;
841 :
842 : /**
843 : * \returns The side number opposite to \p s (for a tensor product
844 : * element), or throws an error otherwise.
845 : */
846 : virtual unsigned int opposite_side(const unsigned int s) const;
847 :
848 : /**
849 : * \returns The local node number for the node opposite to node n
850 : * on side \p opposite_side(s) (for a tensor product element), or
851 : * throws an error otherwise.
852 : */
853 : virtual unsigned int opposite_node(const unsigned int n,
854 : const unsigned int s) const;
855 :
856 : /**
857 : * \returns The number of sub-elements this element may be broken
858 : * down into for visualization purposes. For example, 1 for a
859 : * linear triangle, 4 for a quadratic (6-noded) triangle, etc...
860 : */
861 : virtual unsigned int n_sub_elem () const = 0;
862 :
863 : /**
864 : * \returns A temporary element coincident with side \p i.
865 : *
866 : * This method returns the _minimum_ element necessary to uniquely
867 : * identify the side. For example, the side of a hexahedron is
868 : * always returned as a 4-noded quadrilateral, regardless of what
869 : * type of hex you are dealing with. Important data like subdomain
870 : * id, p level, or mapping type may be omitted from the temporary
871 : * element. If you want a first-class full-ordered face (i.e. a
872 : * 9-noded quad face for a 27-noded hexahedron), use the
873 : * build_side_ptr method.
874 : *
875 : * \note The const version of this function is non-virtual; it
876 : * simply calls the virtual non-const version and const_casts the
877 : * return type.
878 : */
879 : virtual std::unique_ptr<Elem> side_ptr (unsigned int i) = 0;
880 : std::unique_ptr<const Elem> side_ptr (unsigned int i) const;
881 :
882 : /**
883 : * Resets the loose element \p side, which may currently point to a
884 : * different side than \p i or even a different element than \p
885 : * this, to point to side \p i on \p this. If \p side is currently
886 : * an element of the wrong type, it will be freed and a new element
887 : * allocated; otherwise no memory allocation will occur.
888 : *
889 : * This will cause \p side to be a minimum-ordered element, even if
890 : * it is handed a higher-ordered element that must be replaced.
891 : *
892 : * The const version of this function is non-virtual; it simply
893 : * calls the virtual non-const version and const_casts the return
894 : * type.
895 : */
896 : virtual void side_ptr (std::unique_ptr<Elem> & side, const unsigned int i) = 0;
897 : void side_ptr (std::unique_ptr<const Elem> & side, const unsigned int i) const;
898 :
899 : /**
900 : * \returns An temporary element coincident with side \p i wrapped
901 : * in a smart pointer.
902 : *
903 : * The element returned is full-ordered and full-featured, in
904 : * contrast to the side method. For example, calling
905 : * build_side_ptr(0) on a 20-noded hex in subdomain 5 will build a
906 : * 8-noded quadrilateral coincident with face 0, assign it subdomain
907 : * id 5, and pass back the pointer.
908 : *
909 : * The side element's id() is undefined; it is a temporary element
910 : * not added to any mesh.
911 : *
912 : * A \p std::unique_ptr<Elem> is returned to prevent a memory leak.
913 : * This way the user need not remember to delete the object.
914 : *
915 : * The const version of this function is non-virtual; it simply
916 : * calls the virtual non-const version and const_casts the return
917 : * type.
918 : */
919 : virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) = 0;
920 : std::unique_ptr<const Elem> build_side_ptr (const unsigned int i) const;
921 :
922 : #ifdef LIBMESH_ENABLE_DEPRECATED
923 : /*
924 : * Older versions of libMesh supported a "proxy" option here.
925 : */
926 0 : virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i, bool proxy)
927 0 : { if (proxy) libmesh_error(); libmesh_deprecated(); return this->build_side_ptr(i); }
928 :
929 : std::unique_ptr<const Elem> build_side_ptr (const unsigned int i, bool proxy) const
930 : { if (proxy) libmesh_error(); libmesh_deprecated(); return this->build_side_ptr(i); }
931 : #endif
932 :
933 : /**
934 : * Resets the loose element \p side, which may currently point to a
935 : * different side than \p i or even a different element than \p
936 : * this, to point to side \p i on \p this. If \p side is currently
937 : * an element of the wrong type, it will be freed and a new element
938 : * allocated; otherwise no memory allocation will occur.
939 : *
940 : * This will cause \p side to be a full-ordered element, even if it
941 : * is handed a lower-ordered element that must be replaced.
942 : *
943 : * The const version of this function is non-virtual; it simply
944 : * calls the virtual non-const version and const_casts the return
945 : * type.
946 : */
947 : virtual void build_side_ptr (std::unique_ptr<Elem> & side, const unsigned int i) = 0;
948 : void build_side_ptr (std::unique_ptr<const Elem> & side, const unsigned int i) const;
949 :
950 : /**
951 : * \returns An element coincident with edge \p i wrapped in a smart pointer.
952 : *
953 : * The element returned is full-ordered. For example, calling
954 : * build_edge_ptr(0) on a 20-noded hex will build a 3-noded edge
955 : * coincident with edge 0 and pass back the pointer. A \p
956 : * std::unique_ptr<Elem> is returned to prevent a memory leak. This way
957 : * the user need not remember to delete the object.
958 : *
959 : * The const version of this function is non-virtual; it simply
960 : * calls the virtual non-const version and const_casts the return
961 : * type.
962 : */
963 : virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) = 0;
964 : std::unique_ptr<const Elem> build_edge_ptr (const unsigned int i) const;
965 :
966 : /**
967 : * Resets the loose element \p edge, which may currently point to a
968 : * different edge than \p i or even a different element than \p
969 : * this, to point to edge \p i on \p this. If \p edge is currently
970 : * an element of the wrong type, it will be freed and a new element
971 : * allocated; otherwise no memory allocation will occur.
972 : *
973 : * This will cause \p edge to be a full-ordered element, even if it
974 : * is handed a lower-ordered element that must be replaced.
975 : *
976 : * The const version of this function is non-virtual; it simply
977 : * calls the virtual non-const version and const_casts the return
978 : * type.
979 : */
980 : virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) = 0;
981 : void build_edge_ptr (std::unique_ptr<const Elem> & edge, const unsigned int i) const;
982 :
983 : /**
984 : * This array maps the integer representation of the \p ElemType enum
985 : * to the default approximation order of elements of that type.
986 : *
987 : * This is currently usable even for complicated subclasses with
988 : * runtime-varying topology.
989 : */
990 : static const Order type_to_default_order_map[INVALID_ELEM];
991 :
992 : /**
993 : * \returns The default approximation order for this element. This
994 : * is the order that will be used to compute the map to the
995 : * reference element.
996 : */
997 : virtual Order default_order () const = 0;
998 :
999 : /**
1000 : * \returns The maximum supported approximation order for nodal
1001 : * (Lagrange or Rational Bezier-Bernstein) variables on this element
1002 : * type. This is usually the same as the default order.
1003 : */
1004 31856884 : virtual Order supported_nodal_order() const { return default_order(); }
1005 :
1006 : /**
1007 : * \returns The default approximation order for side elements of
1008 : * this element type. This may be lower for elements with 'bubble
1009 : * functions' in the Lagrange basis.
1010 : */
1011 513235 : virtual Order default_side_order () const { return default_order(); }
1012 :
1013 : /**
1014 : * \returns The "true" geometric centroid of the element, c=(cx, cy,
1015 : * cz), where:
1016 : *
1017 : * [cx] [\int x dV]
1018 : * [cy] := (1/V) * [\int y dV]
1019 : * [cz] [\int z dV]
1020 : *
1021 : * This method is virtual since some derived elements might want to
1022 : * use shortcuts to compute their centroid. For most element types,
1023 : * this method is more expensive than calling vertex_average(), so
1024 : * if you only need a point which is located "somewhere" in the
1025 : * interior of the element, consider calling vertex_average() instead.
1026 : */
1027 : virtual Point true_centroid () const;
1028 :
1029 : /**
1030 : * \returns A Point at the average of the elment's vertices.
1031 : *
1032 : * \note This used to be the base class centroid() implementation, but
1033 : * the centroid is only equal to the vertex average in some special cases.
1034 : * The centroid() implementation now returns the "true" centroid of the
1035 : * element (up to quadrature error).
1036 : */
1037 : Point vertex_average () const;
1038 :
1039 : /**
1040 : * \returns The "circumcenter of mass" (area-weighted average of
1041 : * triangulation circumcenters) of the element.
1042 : *
1043 : * Not implemented for infinite elements, not currently implemented
1044 : * for 3D elements, currently ignores curvature of element edges.
1045 : */
1046 0 : virtual Point quasicircumcenter () const
1047 0 : { libmesh_not_implemented(); }
1048 :
1049 : /**
1050 : * \returns The minimum vertex separation for the element.
1051 : */
1052 : virtual Real hmin () const;
1053 :
1054 : /**
1055 : * \returns The maximum vertex separation for the element.
1056 : */
1057 : virtual Real hmax () const;
1058 :
1059 : /**
1060 : * \returns The (length/area/volume) of the geometric element.
1061 : *
1062 : * If the element is twisted or inverted such that the mapping
1063 : * Jacobian is singular at any point, implementations of this method
1064 : * may return a "net" volume or may simply return NaN.
1065 : */
1066 : virtual Real volume () const;
1067 :
1068 : /**
1069 : * \returns A bounding box (not necessarily the minimal bounding box)
1070 : * containing the geometric element.
1071 : *
1072 : * The base class implementation determines a bounding box for the
1073 : * element *nodes*, which should be sufficient for first order
1074 : * finite elements. Higher order geometric elements will need to
1075 : * override with an implementation which takes curved elements into
1076 : * account.
1077 : */
1078 : virtual BoundingBox loose_bounding_box () const;
1079 :
1080 : /**
1081 : * \returns A quantitative assessment of element quality based on
1082 : * the quality metric \p q specified by the user. Not all ElemQuality
1083 : * metrics are supported for all Elem types; consult the Elem::quality()
1084 : * overrides for specific Elem types to determine which quality metrics
1085 : * are supported. The ElemQuality metrics with generic support for all
1086 : * Elems with dimension > 1 are:
1087 : * .) EDGE_LENGTH_RATIO - ratio of maximum to minimum edge (in 2D,
1088 : * side) length, where the min/max is taken over all Elem edges.
1089 : * .) MIN,MAX_ANGLE - The minimum (respectively maximum) angle
1090 : * between all pairs of adjacent Elem edges, in degrees. Note
1091 : * that, in 3D, these are *not* the dihedral angles (angle
1092 : * between adjacent planar faces of the element), which we plan to
1093 : * add support for in the future. In 2D, we compute the angle
1094 : * between adjacent sides for this metric.
1095 : */
1096 : virtual Real quality (const ElemQuality q) const;
1097 :
1098 : /**
1099 : * \returns The suggested quality bounds for the Elem based on
1100 : * quality measure \p q.
1101 : *
1102 : * These are the values suggested by the CUBIT User's Manual. Since
1103 : * this function can have no possible meaning for an abstract Elem,
1104 : * it is an error in the base class.
1105 : */
1106 0 : virtual std::pair<Real,Real> qual_bounds (const ElemQuality) const
1107 0 : { libmesh_not_implemented(); return std::make_pair(0.,0.); }
1108 :
1109 : /**
1110 : * \returns \p true if the physical point p is contained in this
1111 : * element, false otherwise.
1112 : *
1113 : * For linear elements, performs an initial tight bounding box check
1114 : * (as an optimization step) and (if that passes) then uses the
1115 : * user-defined tolerance "tol" in a call to inverse_map() to actually
1116 : * test if the point is in the element. For quadratic elements, the
1117 : * bounding box optimization is skipped, and only the inverse_map()
1118 : * steps are performed.
1119 : *
1120 : * \note This routine should not be used to determine if a point
1121 : * is merely "nearby" an element to within some tolerance. For that,
1122 : * use Elem::close_to_point() instead.
1123 : */
1124 : virtual bool contains_point (const Point & p, Real tol=TOLERANCE) const;
1125 :
1126 : /**
1127 : * \returns \p true if the master-space point p is contained in the
1128 : * reference element corresponding to this element, false otherwise.
1129 : *
1130 : * Since we are doing floating point comparisons here the parameter
1131 : * \p eps can be specified to indicate a tolerance. For example,
1132 : * \f$ x \le 1 \f$ becomes \f$ x \le 1 + \epsilon \f$.
1133 : */
1134 : virtual bool on_reference_element(const Point & p,
1135 : const Real eps = TOLERANCE) const = 0;
1136 :
1137 : /**
1138 : * \returns \p true if this element is "close" to the point p, where
1139 : * "close" is determined by the tolerance tol.
1140 : */
1141 : virtual bool close_to_point(const Point & p, Real tol) const;
1142 :
1143 : /**
1144 : * \returns \p true if edge \p i is positively oriented. An edge is
1145 : * positively oriented iff its first vertex (i.e. zeroth node) is
1146 : * lexicographically greater than its second vertex (i.e. first node).
1147 : */
1148 : bool positive_edge_orientation(const unsigned int i) const;
1149 :
1150 : /**
1151 : * \returns \p true if face \p i is positively oriented. A face is
1152 : * positively oriented iff the triangle defined by the lexicographically
1153 : * least vertex and its two adjacent vertices on the same face is
1154 : * positively oriented. Said triangle is positively oriented iff its
1155 : * vertices are an odd permutation of their lexicographic ordering.
1156 : */
1157 : bool positive_face_orientation(const unsigned int i) const;
1158 :
1159 : /**
1160 : * \returns \p true iff, for an edge \p e on side \p s, the node map for
1161 : * side \p s is such that the first vertex (i.e. zeroth node) of \p e is
1162 : * lower positioned than the second vertex (i.e. first node) of \p e.
1163 : */
1164 : bool relative_edge_face_order(const unsigned int e, const unsigned int s) const;
1165 :
1166 : /**
1167 : * A helper function for copying generic element data (mapping,
1168 : * subdomain, processor) from an element to a derived (child, side,
1169 : * edge) element. Useful for forwards compatibility when new data
1170 : * is added.
1171 : */
1172 : void inherit_data_from(const Elem & src);
1173 :
1174 : private:
1175 : /**
1176 : * Shared private implementation used by the contains_point()
1177 : * and close_to_point() routines. The box_tol tolerance is
1178 : * used in the bounding box optimization, the map_tol tolerance is used
1179 : * in the calls to inverse_map() and on_reference_element().
1180 : */
1181 : bool point_test(const Point & p, Real box_tol, Real map_tol) const;
1182 :
1183 : public:
1184 : /**
1185 : * \returns \p true if the element map is definitely affine (i.e. the same at
1186 : * every quadrature point) within numerical tolerances.
1187 : */
1188 0 : virtual bool has_affine_map () const { return false; }
1189 :
1190 : /**
1191 : * \returns \p true if the element map is invertible everywhere on
1192 : * the element, to within a user-specified tolerance. The tolerance
1193 : * is generally used in comparisons against zero, so it should be an
1194 : * absolute rather than a relative tolerance. Throws a
1195 : * libmesh_not_implemented() error unless specialized by derived
1196 : * classes.
1197 : */
1198 : virtual bool has_invertible_map(Real tol = TOLERANCE*TOLERANCE) const;
1199 :
1200 : /**
1201 : * \returns \p true if the Lagrange shape functions on this element
1202 : * are linear.
1203 : */
1204 0 : virtual bool is_linear () const { return false; }
1205 :
1206 : /**
1207 : * Prints relevant information about the element.
1208 : */
1209 : void print_info (std::ostream & os=libMesh::out) const;
1210 :
1211 : /**
1212 : * Prints relevant information about the element to a string.
1213 : */
1214 : std::string get_info () const;
1215 :
1216 : /**
1217 : * \returns \p true if the element is active (i.e. has no active
1218 : * descendants) or AMR is disabled, \p false otherwise.
1219 : *
1220 : * \note It suffices to check the first child only.
1221 : */
1222 : bool active () const;
1223 :
1224 : /**
1225 : * \returns \p true if the element is an ancestor (i.e. has an
1226 : * active child or ancestor child), \p false otherwise or when AMR
1227 : * is disabled.
1228 : */
1229 : bool ancestor () const;
1230 :
1231 : /**
1232 : * \returns \p true if the element is subactive (i.e. has no active
1233 : * descendants), \p false otherwise or if AMR is disabled.
1234 : */
1235 : bool subactive () const;
1236 :
1237 : /**
1238 : * \returns \p true if the element has any children (active or not),
1239 : * \p false otherwise, or if AMR is disabled.
1240 : */
1241 : bool has_children () const;
1242 :
1243 : /**
1244 : * \returns \p true if the element has any descendants other than
1245 : * its immediate children, \p false otherwise, or if AMR is disabled.
1246 : */
1247 : bool has_ancestor_children () const;
1248 :
1249 : /**
1250 : * \returns \p true if \p descendant is a child of \p this, or a
1251 : * child of a child of \p this, etc., \p false otherwise or if AMR
1252 : * is disabled.
1253 : */
1254 : bool is_ancestor_of(const Elem * descendant) const;
1255 :
1256 : /**
1257 : * \returns A const pointer to the element's parent, or \p nullptr if
1258 : * the element was not created via refinement.
1259 : */
1260 : const Elem * parent () const;
1261 :
1262 : /**
1263 : * \returns A pointer to the element's parent, or \p nullptr if
1264 : * the element was not created via refinement.
1265 : */
1266 : Elem * parent ();
1267 :
1268 : /**
1269 : * Sets the pointer to the element's parent.
1270 : * Dangerous! Only use this if you know what you are doing!
1271 : */
1272 : void set_parent (Elem * p);
1273 :
1274 : /**
1275 : * \returns A pointer to the element's top-most (i.e. level-0) parent.
1276 : *
1277 : * That is, \p this if this is a level-0 element, this element's parent
1278 : * if this is a level-1 element, this element's grandparent if this is
1279 : * a level-2 element, etc...
1280 : */
1281 : const Elem * top_parent () const;
1282 :
1283 : /**
1284 : * \returns The higher-dimensional Elem for which this Elem is a face.
1285 : *
1286 : * In some cases it is desirable to extract the boundary (or a subset thereof)
1287 : * of a D-dimensional mesh as a (D-1)-dimensional manifold. In this case
1288 : * we may want to know the 'parent' element from which the manifold elements
1289 : * were extracted. We can easily do that for the level-0 manifold elements
1290 : * by storing the D-dimensional parent. This method provides access to that
1291 : * element.
1292 : *
1293 : * This method returns nullptr if this->dim() == LIBMESH_DIM; in
1294 : * such cases no data storage for an interior parent pointer has
1295 : * been allocated.
1296 : */
1297 : const Elem * interior_parent () const;
1298 :
1299 : Elem * interior_parent ();
1300 :
1301 : /**
1302 : * Sets the pointer to the element's interior_parent.
1303 : * Dangerous! Only use this if you know what you are doing!
1304 : */
1305 : void set_interior_parent (Elem * p);
1306 :
1307 : /**
1308 : * \returns The distance between nodes n1 and n2.
1309 : *
1310 : * Useful for computing the lengths of the sides of elements.
1311 : */
1312 : Real length (const unsigned int n1,
1313 : const unsigned int n2) const;
1314 :
1315 : /**
1316 : * \returns The number of adjacent vertices that uniquely define the
1317 : * location of the \f$ n^{th} \f$ second-order node, or 0 for linear
1318 : * elements.
1319 : *
1320 : * This method is useful when converting linear elements to quadratic
1321 : * elements.
1322 : *
1323 : * \note \p n has to be greater than or equal to \p this->n_vertices().
1324 : */
1325 : virtual unsigned int n_second_order_adjacent_vertices (const unsigned int n) const;
1326 :
1327 : /**
1328 : * \returns The element-local number of the \f$ v^{th} \f$ vertex
1329 : * that defines the \f$ n^{th} \f$ second-order node, or 0 for
1330 : * linear elements.
1331 : *
1332 : * \note The value is always less than \p this->n_vertices(), while
1333 : * \p n has to be greater than or equal to \p this->n_vertices().
1334 : */
1335 : virtual unsigned short int second_order_adjacent_vertex (const unsigned int n,
1336 : const unsigned int v) const;
1337 :
1338 : /**
1339 : * \returns A pair (c,v), where
1340 : * c == child index, and
1341 : * v == element-local index of the \p \f$ n^{th} \f$
1342 : * second-order node on the parent element.
1343 : * For linear elements, (0,0) is returned.
1344 : *
1345 : * \note The return values are always less than \p this->n_children()
1346 : * and \p this->child_ptr(c)->n_vertices().
1347 : *
1348 : * \note \p n has to be greater than or equal to \p this->n_vertices().
1349 : *
1350 : * \note On refined second-order elements, the return value will
1351 : * satisfy \p this->node_ptr(n) == this->child_ptr(c)->node_ptr(v).
1352 : */
1353 : virtual std::pair<unsigned short int, unsigned short int>
1354 : second_order_child_vertex (const unsigned int n) const;
1355 :
1356 : /**
1357 : * \returns The ElemType of the associated second-order element
1358 : * (which will be the same as the input if the input is already a
1359 : * second-order ElemType) or INVALID_ELEM for elements that cannot be
1360 : * converted into higher order equivalents.
1361 : *
1362 : * For example, when \p this is a \p TET4, then \p TET10 is returned.
1363 : *
1364 : * For some elements, there exist two second-order equivalents, e.g.
1365 : * for \p Quad4 there is \p Quad8 and \p Quad9. When the optional
1366 : * \p full_ordered is \p true, then \p QUAD9 is returned. When
1367 : * \p full_ordered is \p false, then \p QUAD8 is returned.
1368 : */
1369 : static ElemType second_order_equivalent_type (const ElemType et,
1370 : const bool full_ordered=true);
1371 :
1372 : /**
1373 : * \returns The element type of the associated first-order element,
1374 : * or \p INVALID_ELEM for first-order or other elements that cannot be
1375 : * converted into lower order equivalents.
1376 : *
1377 : * For example, when \p this is a \p TET10, then \p TET4 is returned.
1378 : */
1379 : static ElemType first_order_equivalent_type (const ElemType et);
1380 :
1381 : /**
1382 : * \returns The ElemType of the associated "complete" order element
1383 : * (which will be the same as the input if the input is already a
1384 : * complete-order ElemType), or INVALID_ELEM for elements that cannot be
1385 : * converted into complete-order equivalents.
1386 : *
1387 : * The "complete" version of an element is an element which can
1388 : * represent the same geometry but which has nodes available to
1389 : * restore degrees of freedom on any vertex, edge, or face.
1390 : *
1391 : * For example, when \p this is a \p TET4, then \p TET14 is returned.
1392 : */
1393 : static ElemType complete_order_equivalent_type (const ElemType et);
1394 :
1395 : /**
1396 : * \returns The refinement level of the current element.
1397 : *
1398 : * If the element's parent is \p nullptr then by convention it is at
1399 : * level 0, otherwise it is simply at one level greater than its
1400 : * parent.
1401 : */
1402 : unsigned int level () const;
1403 :
1404 : /**
1405 : * \returns The value of the p refinement level of an active
1406 : * element, or the minimum value of the p refinement levels
1407 : * of an ancestor element's descendants.
1408 : */
1409 : unsigned int p_level () const;
1410 :
1411 : /**
1412 : * \returns \p true if the specified child is on the specified side.
1413 : */
1414 : virtual bool is_child_on_side(const unsigned int c,
1415 : const unsigned int s) const = 0;
1416 :
1417 : /**
1418 : * \returns The value of the mapping type for the element.
1419 : */
1420 : ElemMappingType mapping_type () const;
1421 :
1422 : /**
1423 : * Sets the value of the mapping type for the element.
1424 : */
1425 : void set_mapping_type (const ElemMappingType type);
1426 :
1427 : /**
1428 : * \returns The value of the mapping data for the element.
1429 : */
1430 : unsigned char mapping_data () const;
1431 :
1432 : /**
1433 : * Sets the value of the mapping data for the element.
1434 : */
1435 : void set_mapping_data (const unsigned char data);
1436 :
1437 :
1438 : #ifdef LIBMESH_ENABLE_AMR
1439 :
1440 : /**
1441 : * Enumeration of possible element refinement states.
1442 : */
1443 : enum RefinementState { COARSEN = 0,
1444 : DO_NOTHING,
1445 : REFINE,
1446 : JUST_REFINED,
1447 : JUST_COARSENED,
1448 : INACTIVE,
1449 : COARSEN_INACTIVE,
1450 : INVALID_REFINEMENTSTATE };
1451 :
1452 : /**
1453 : * \returns A constant pointer to the \f$ i^{th} \f$ child for this element.
1454 : * For internal use only - skips assertions about null pointers.
1455 : */
1456 : const Elem * raw_child_ptr (unsigned int i) const;
1457 :
1458 : /**
1459 : * \returns A constant pointer to the \f$ i^{th} \f$ child for this element.
1460 : * Do not call if this element has no children, i.e. is active.
1461 : */
1462 : const Elem * child_ptr (unsigned int i) const;
1463 :
1464 : /**
1465 : * \returns A non-constant pointer to the \f$ i^{th} \f$ child for this element.
1466 : * Do not call if this element has no children, i.e. is active.
1467 : */
1468 : Elem * child_ptr (unsigned int i);
1469 :
1470 : /**
1471 : * Nested classes for use iterating over all children of a parent
1472 : * element.
1473 : */
1474 : class ChildRefIter;
1475 : class ConstChildRefIter;
1476 :
1477 : /**
1478 : * Returns a range with all children of a parent element, usable in
1479 : * range-based for loops. The exact type of the return value here
1480 : * may be subject to change in future libMesh releases, but the
1481 : * iterators will always dereference to produce a reference to a
1482 : * child element.
1483 : */
1484 : SimpleRange<ChildRefIter> child_ref_range();
1485 :
1486 : SimpleRange<ConstChildRefIter> child_ref_range() const;
1487 :
1488 : private:
1489 : /**
1490 : * Sets the pointer to the \f$ i^{th} \f$ child for this element.
1491 : * Do not call if this element has no children, i.e. is active.
1492 : */
1493 : void set_child (unsigned int c, Elem * elem);
1494 :
1495 : public:
1496 : /**
1497 : * \returns The child index which \p e corresponds to.
1498 : *
1499 : * I.e. if c = a->which_child_am_i(e); then a->child_ptr(c) will be
1500 : * e.
1501 : */
1502 : unsigned int which_child_am_i(const Elem * e) const;
1503 :
1504 : /**
1505 : * \returns \p true if the specified child is on the specified edge.
1506 : */
1507 : virtual bool is_child_on_edge(const unsigned int c,
1508 : const unsigned int e) const;
1509 :
1510 : /**
1511 : * Adds a child pointer to the array of children of this element.
1512 : * If this is the first child to be added, this method allocates
1513 : * memory in the parent's _children array, otherwise, it just sets
1514 : * the pointer.
1515 : */
1516 : void add_child (Elem * elem);
1517 :
1518 : /**
1519 : * Adds a new child pointer to the specified index in the array of
1520 : * children of this element. If this is the first child to be added,
1521 : * this method allocates memory in the parent's _children array,
1522 : * otherwise, it just sets the pointer.
1523 : */
1524 : void add_child (Elem * elem, unsigned int c);
1525 :
1526 : /**
1527 : * Replaces the child pointer at the specified index in the child array.
1528 : */
1529 : void replace_child (Elem * elem, unsigned int c);
1530 :
1531 : /**
1532 : * Fills the vector \p family with the children of this element,
1533 : * recursively. Calling this method on a twice-refined element
1534 : * will give you the element itself, its direct children, and their
1535 : * children, etc... When the optional parameter \p reset is
1536 : * true, the vector will be cleared before the element and its
1537 : * descendants are added.
1538 : *
1539 : * The family tree only includes ancestor and active elements. To
1540 : * include subactive elements as well, use total_family_tree().
1541 : */
1542 : void family_tree (std::vector<const Elem *> & family,
1543 : bool reset = true) const;
1544 :
1545 : /**
1546 : * Non-const version of function above; fills a vector of non-const pointers.
1547 : */
1548 : void family_tree (std::vector<Elem *> & family,
1549 : bool reset = true);
1550 :
1551 : /**
1552 : * Same as the \p family_tree() member, but also adds any subactive
1553 : * descendants.
1554 : */
1555 : void total_family_tree (std::vector<const Elem *> & family,
1556 : bool reset = true) const;
1557 :
1558 : /**
1559 : * Non-const version of function above; fills a vector of non-const pointers.
1560 : */
1561 : void total_family_tree (std::vector<Elem *> & family,
1562 : bool reset = true);
1563 :
1564 : /**
1565 : * Same as the \p family_tree() member, but only adds the active
1566 : * children. Can be thought of as removing all the inactive
1567 : * elements from the vector created by \p family_tree, but is
1568 : * implemented more efficiently.
1569 : */
1570 : void active_family_tree (std::vector<const Elem *> & active_family,
1571 : bool reset = true) const;
1572 :
1573 : /**
1574 : * Non-const version of function above; fills a vector of non-const pointers.
1575 : */
1576 : void active_family_tree (std::vector<Elem *> & active_family,
1577 : bool reset = true);
1578 :
1579 : /**
1580 : * Same as the \p family_tree() member, but only adds elements
1581 : * which are next to \p side.
1582 : */
1583 : void family_tree_by_side (std::vector<const Elem *> & family,
1584 : unsigned int side,
1585 : bool reset = true) const;
1586 :
1587 : /**
1588 : * Non-const version of function above; fills a vector of non-const pointers.
1589 : */
1590 : void family_tree_by_side (std::vector<Elem *> & family,
1591 : unsigned int side,
1592 : bool reset = true);
1593 :
1594 : /**
1595 : * Same as the \p total_family_tree() member, but only adds elements
1596 : * which are next to \p side.
1597 : */
1598 : void total_family_tree_by_side (std::vector<const Elem *> & family,
1599 : unsigned int side,
1600 : bool reset = true) const;
1601 :
1602 : /**
1603 : * Non-const version of function above; fills a vector of non-const pointers.
1604 : */
1605 : void total_family_tree_by_side (std::vector<Elem *> & family,
1606 : unsigned int side,
1607 : bool reset = true);
1608 :
1609 : /**
1610 : * Same as the \p active_family_tree() member, but only adds elements
1611 : * which are next to \p side.
1612 : */
1613 : void active_family_tree_by_side (std::vector<const Elem *> & family,
1614 : unsigned int side,
1615 : bool reset = true) const;
1616 :
1617 : /**
1618 : * Non-const version of function above; fills a vector of non-const pointers.
1619 : */
1620 : void active_family_tree_by_side (std::vector<Elem *> & family,
1621 : unsigned int side,
1622 : bool reset = true);
1623 :
1624 : /**
1625 : * Same as the \p family_tree() member, but only adds elements
1626 : * which are next to \p neighbor.
1627 : */
1628 : void family_tree_by_neighbor (std::vector<const Elem *> & family,
1629 : const Elem * neighbor,
1630 : bool reset = true) const;
1631 :
1632 : /**
1633 : * Non-const version of function above; fills a vector of non-const pointers.
1634 : */
1635 : void family_tree_by_neighbor (std::vector<Elem *> & family,
1636 : Elem * neighbor,
1637 : bool reset = true);
1638 :
1639 : /**
1640 : * Same as the \p family_tree_by_neighbor() member, but also adds
1641 : * any subactive descendants.
1642 : */
1643 : void total_family_tree_by_neighbor (std::vector<const Elem *> & family,
1644 : const Elem * neighbor,
1645 : bool reset = true) const;
1646 :
1647 : /**
1648 : * Non-const version of function above; fills a vector of non-const pointers.
1649 : */
1650 : void total_family_tree_by_neighbor (std::vector<Elem *> & family,
1651 : Elem * neighbor,
1652 : bool reset = true);
1653 :
1654 : /**
1655 : * Same as the \p family_tree() member, but only adds elements
1656 : * which are next to \p subneighbor. Only applicable when
1657 : * \p this->has_neighbor(neighbor) and
1658 : * \p neighbor->is_ancestor(subneighbor)
1659 : */
1660 : void family_tree_by_subneighbor (std::vector<const Elem *> & family,
1661 : const Elem * neighbor,
1662 : const Elem * subneighbor,
1663 : bool reset = true) const;
1664 :
1665 : /**
1666 : * Non-const version of function above; fills a vector of non-const pointers.
1667 : */
1668 : void family_tree_by_subneighbor (std::vector<Elem *> & family,
1669 : Elem * neighbor,
1670 : Elem * subneighbor,
1671 : bool reset = true);
1672 :
1673 : /**
1674 : * Same as the \p family_tree_by_subneighbor() member, but also adds
1675 : * any subactive descendants.
1676 : */
1677 : void total_family_tree_by_subneighbor (std::vector<const Elem *> & family,
1678 : const Elem * neighbor,
1679 : const Elem * subneighbor,
1680 : bool reset = true) const;
1681 :
1682 : /**
1683 : * Non-const version of function above; fills a vector of non-const pointers.
1684 : */
1685 : void total_family_tree_by_subneighbor (std::vector<Elem *> & family,
1686 : Elem * neighbor,
1687 : Elem * subneighbor,
1688 : bool reset = true);
1689 :
1690 : /**
1691 : * Same as the \p active_family_tree() member, but only adds elements
1692 : * which are next to \p neighbor.
1693 : */
1694 : void active_family_tree_by_neighbor (std::vector<const Elem *> & family,
1695 : const Elem * neighbor,
1696 : bool reset = true) const;
1697 :
1698 : /**
1699 : * Non-const version of function above; fills a vector of non-const pointers.
1700 : */
1701 : void active_family_tree_by_neighbor (std::vector<Elem *> & family,
1702 : Elem * neighbor,
1703 : bool reset = true);
1704 :
1705 : /**
1706 : * Same as the \p active_family_tree_by_neighbor() member, but the
1707 : * \p neighbor here may be a topological (e.g. periodic boundary
1708 : * condition) neighbor, not just a local neighbor.
1709 : */
1710 : void active_family_tree_by_topological_neighbor (std::vector<const Elem *> & family,
1711 : const Elem * neighbor,
1712 : const MeshBase & mesh,
1713 : const PointLocatorBase & point_locator,
1714 : const PeriodicBoundaries * pb,
1715 : bool reset = true) const;
1716 :
1717 : /**
1718 : * Non-const version of function above; fills a vector of non-const pointers.
1719 : */
1720 : void active_family_tree_by_topological_neighbor (std::vector<Elem *> & family,
1721 : Elem * neighbor,
1722 : const MeshBase & mesh,
1723 : const PointLocatorBase & point_locator,
1724 : const PeriodicBoundaries * pb,
1725 : bool reset = true);
1726 :
1727 : /**
1728 : * \returns The value of the refinement flag for the element.
1729 : */
1730 : RefinementState refinement_flag () const;
1731 :
1732 : /**
1733 : * Sets the value of the refinement flag for the element.
1734 : */
1735 : void set_refinement_flag (const RefinementState rflag);
1736 :
1737 : /**
1738 : * \returns The value of the p-refinement flag for the element.
1739 : */
1740 : RefinementState p_refinement_flag () const;
1741 :
1742 : /**
1743 : * Sets the value of the p-refinement flag for the element.
1744 : */
1745 : void set_p_refinement_flag (const RefinementState pflag);
1746 :
1747 : /**
1748 : * \returns The maximum value of the p-refinement levels of
1749 : * an ancestor element's descendants.
1750 : */
1751 : unsigned int max_descendant_p_level () const;
1752 :
1753 : /**
1754 : * \returns The minimum p-refinement level of elements which are
1755 : * descended from this element, and which share a side with the
1756 : * active \p neighbor.
1757 : */
1758 : unsigned int min_p_level_by_neighbor (const Elem * neighbor,
1759 : unsigned int current_min) const;
1760 :
1761 : /**
1762 : * \returns The minimum new p-refinement level (i.e. after refinement
1763 : * and coarsening is done) of elements which are descended from this
1764 : * element and which share a side with the active \p neighbor.
1765 : */
1766 : unsigned int min_new_p_level_by_neighbor (const Elem * neighbor,
1767 : unsigned int current_min) const;
1768 :
1769 : /**
1770 : * Sets the value of the p-refinement level for the element.
1771 : *
1772 : * \note The maximum p-refinement level is currently 255.
1773 : */
1774 : void set_p_level (const unsigned int p);
1775 :
1776 : /**
1777 : * Sets the value of the p-refinement level for the element
1778 : * without altering the p-level of its ancestors
1779 : */
1780 : void hack_p_level (const unsigned int p);
1781 :
1782 : /**
1783 : * Sets the value of the p-refinement level for the element
1784 : * without altering the p-level of its ancestors; also sets the
1785 : * p_refinement_flag, simultaneously so that they can be safely
1786 : * checked for mutual consistency
1787 : */
1788 : void hack_p_level_and_refinement_flag (const unsigned int p,
1789 : RefinementState pflag);
1790 :
1791 : /**
1792 : * Refine the element.
1793 : */
1794 : virtual void refine (MeshRefinement & mesh_refinement);
1795 :
1796 : /**
1797 : * Coarsen the element. This function is non-virtual since it is the same
1798 : * for all element types.
1799 : */
1800 : void coarsen ();
1801 :
1802 : /**
1803 : * Contract an active element, i.e. remove pointers to any
1804 : * subactive children. This should only be called via
1805 : * MeshRefinement::contract, which will also remove subactive
1806 : * children from the mesh.
1807 : */
1808 : void contract ();
1809 :
1810 : #endif
1811 :
1812 : #ifndef NDEBUG
1813 : /**
1814 : * Checks for consistent neighbor links on this element.
1815 : */
1816 : void libmesh_assert_valid_neighbors() const;
1817 :
1818 : /**
1819 : * Checks for a valid id and pointers to nodes with valid ids on
1820 : * this element.
1821 : */
1822 : void libmesh_assert_valid_node_pointers() const;
1823 : #endif // !NDEBUG
1824 :
1825 : /**
1826 : * \returns The local node index of the given point IF said node
1827 : * has a singular Jacobian for this element. If the given point
1828 : * is not a node or is a node and does not have a singular Jacobian,
1829 : * this will return invalid_uint.
1830 : *
1831 : * The intention is for this to be overridden in derived element
1832 : * classes that do have nodes that have singular Jacobians. When
1833 : * mapping failures are caught, we can check this to see if the
1834 : * failed physical point is actually a singular point and
1835 : * return the correct master point.
1836 : */
1837 0 : virtual unsigned int local_singular_node(const Point & /* p */, const Real /* tol */ = TOLERANCE*TOLERANCE) const
1838 0 : { return invalid_uint; }
1839 :
1840 : /**
1841 : * \returns true iff the node at the given index has a singular
1842 : * mapping; i.e. is the degree-4 node on a Pyramid.
1843 : */
1844 0 : virtual bool is_singular_node(unsigned int /* node_i */) const { return false; }
1845 :
1846 : /**
1847 : * \returns The local index of the center node on the side \p side.
1848 : *
1849 : * A center node is a node that is located at the centroid of the given side.
1850 : * If the given side does not have a center node, this will return invalid_uint.
1851 : */
1852 : virtual unsigned int center_node_on_side(const unsigned short side) const;
1853 :
1854 : protected:
1855 :
1856 : /**
1857 : * The protected nested SideIter class is used to iterate over the
1858 : * sides of this Elem. It is a specially-designed class since
1859 : * no sides are actually stored by the element. This iterator-like
1860 : * class has to provide the following three operations
1861 : * 1) operator*
1862 : * 2) operator++
1863 : * 3) operator==
1864 : * The definition can be found at the end of this header file.
1865 : */
1866 : class SideIter;
1867 :
1868 : public:
1869 : /**
1870 : * Useful iterator typedefs
1871 : */
1872 : typedef Predicates::multi_predicate Predicate;
1873 :
1874 : /**
1875 : * Data structure for iterating over sides. Defined at the end of
1876 : * this header file.
1877 : */
1878 : struct side_iterator;
1879 :
1880 : /**
1881 : * Iterator accessor functions
1882 : */
1883 : side_iterator boundary_sides_begin();
1884 : side_iterator boundary_sides_end();
1885 :
1886 : private:
1887 : /**
1888 : * Side iterator helper functions. Used to replace the begin()
1889 : * and end() functions of the STL containers.
1890 : */
1891 : SideIter _first_side();
1892 : SideIter _last_side();
1893 :
1894 : public:
1895 :
1896 : #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
1897 :
1898 : /**
1899 : * \returns \p true if the element is an infinite element,
1900 : * \p false otherwise.
1901 : */
1902 : virtual bool infinite () const = 0;
1903 :
1904 : /**
1905 : * \returns \p true if the specified (local) node number is a
1906 : * "mid-edge" node on an infinite element edge.
1907 : *
1908 : * This is false for all nodes on non-infinite elements, so we won't
1909 : * make it pure virtual, to simplify their code.
1910 : */
1911 0 : virtual bool is_mid_infinite_edge_node(const unsigned int /* n */) const
1912 0 : { libmesh_assert (!this->infinite()); return false; }
1913 :
1914 : /**
1915 : * \returns The origin for an infinite element.
1916 : *
1917 : * Currently, all infinite elements used in a mesh share the same
1918 : * origin. Override this in infinite element classes.
1919 : */
1920 0 : virtual Point origin () const { libmesh_not_implemented(); return Point(); }
1921 :
1922 : #else
1923 :
1924 : static constexpr bool infinite () { return false; }
1925 :
1926 : #endif
1927 :
1928 : /**
1929 : * \returns An Elem of type \p type wrapped in a smart pointer.
1930 : */
1931 : static std::unique_ptr<Elem> build (const ElemType type,
1932 : Elem * p=nullptr);
1933 :
1934 : /**
1935 : * Calls the build() method above with a nullptr parent, and
1936 : * additionally sets the newly-created Elem's id. This can be useful
1937 : * when adding pre-numbered Elems to a Mesh via add_elem() calls.
1938 : */
1939 : static std::unique_ptr<Elem> build_with_id (const ElemType type,
1940 : dof_id_type id);
1941 :
1942 : /**
1943 : * \returns An Elem of the same type as \p this, wrapped in a smart
1944 : * pointer.
1945 : *
1946 : * This is not a complete clone() method (since e.g. it does not set
1947 : * node pointers; the standard use case reassigns node pointers from
1948 : * a different mesh), but it is necessary to use this instead of
1949 : * build() for runtime-polymorphic elements like Polygon subtypes
1950 : * whose "type" depends on more than their type(), and it is useful
1951 : * to use this for elements whose id, unique_id, extra integers,
1952 : * etc. should be preserved in the near-clone.
1953 : */
1954 : virtual std::unique_ptr<Elem> disconnected_clone () const;
1955 :
1956 : /**
1957 : * Returns the number of independent permutations of element nodes -
1958 : * e.g. a cube can be reoriented to put side 0 where side N is (for
1959 : * 0 <= N < 6) and then rotated in one of four ways, giving 24
1960 : * possible permutations.
1961 : *
1962 : * Permutations which change the mapping Jacobian of an element
1963 : * (i.e. flipping the element) are not allowed in this definition.
1964 : */
1965 : virtual unsigned int n_permutations() const = 0;
1966 :
1967 : /**
1968 : * Permutes the element (by swapping node and neighbor pointers)
1969 : * according to the specified index.
1970 : *
1971 : * This is useful for regression testing, by making it easy to make
1972 : * a structured mesh behave more like an arbitrarily unstructured
1973 : * mesh.
1974 : *
1975 : * This is so far *only* used for regression testing, so we do
1976 : * not currently provide a way to permute any boundary side/edge ids
1977 : * along with the element permutation.
1978 : */
1979 : virtual void permute(unsigned int perm_num) = 0;
1980 :
1981 : /**
1982 : * Flips the element (by swapping node and neighbor pointers) to
1983 : * have a mapping Jacobian of opposite sign.
1984 : *
1985 : * This is useful for automatically fixing up elements that have
1986 : * been newly created (e.g. from extrusions) with a negative
1987 : * Jacobian.
1988 : *
1989 : * If \p boundary_info is not null, swap boundary side/edge ids
1990 : * consistently.
1991 : */
1992 : virtual void flip(BoundaryInfo * boundary_info) = 0;
1993 :
1994 : /**
1995 : * \returns Whether the element is flipped compared to standard
1996 : * libMesh (e.g. clockwise for 2D elements) node orientations.
1997 : *
1998 : * Always returns \p false if a 2D element is not in the XY plane or
1999 : * a 1D element is not on the X axis; user code designed to work for
2000 : * embedded manifolds should handle any consistent orientation, and
2001 : * determining whether an orientation is consistent is not a local
2002 : * operation.
2003 : */
2004 : virtual bool is_flipped() const = 0;
2005 :
2006 : /**
2007 : * Flips the element (by swapping node and neighbor pointers) to
2008 : * have a mapping Jacobian of opposite sign, iff we find a negative
2009 : * orientation. This only fixes flipped elements; for tangled
2010 : * elements the only fixes possible are non-local.
2011 : */
2012 : void orient(BoundaryInfo * boundary_info);
2013 :
2014 : #ifdef LIBMESH_ENABLE_AMR
2015 :
2016 : /**
2017 : * \returns The local node id on the parent which corresponds to node
2018 : * \p n of child \p c, or \p invalid_uint if no such parent
2019 : * node exists.
2020 : */
2021 : virtual unsigned int as_parent_node (unsigned int c,
2022 : unsigned int n) const;
2023 :
2024 : /**
2025 : * \returns All the pairs of nodes (indexed by local node id) which
2026 : * should bracket node \p n of child \p c.
2027 : */
2028 : virtual
2029 : const std::vector<std::pair<unsigned char, unsigned char>> &
2030 : parent_bracketing_nodes(unsigned int c,
2031 : unsigned int n) const;
2032 :
2033 : /**
2034 : * \returns All the pairs of nodes (indexed by global node id) which
2035 : * should bracket node \p n of child \p c.
2036 : */
2037 : virtual
2038 : const std::vector<std::pair<dof_id_type, dof_id_type>>
2039 : bracketing_nodes(unsigned int c,
2040 : unsigned int n) const;
2041 :
2042 :
2043 : /**
2044 : * \returns The embedding matrix entry for the requested child.
2045 : */
2046 : virtual Real embedding_matrix (const unsigned int child_num,
2047 : const unsigned int child_node_num,
2048 : const unsigned int parent_node_num) const = 0;
2049 :
2050 : /**
2051 : * \returns A "version number" that identifies which embedding
2052 : * matrix is in use.
2053 : *
2054 : * Some element types may use a different embedding matrix depending
2055 : * on their geometric characteristics.
2056 : */
2057 0 : virtual unsigned int embedding_matrix_version () const { return 0; }
2058 :
2059 : #endif // LIBMESH_ENABLE_AMR
2060 :
2061 :
2062 : protected:
2063 :
2064 : /**
2065 : * Default tolerance to use in has_affine_map().
2066 : */
2067 : static constexpr Real affine_tol = TOLERANCE*TOLERANCE;
2068 :
2069 : /**
2070 : * \returns A hash key computed from a single node id.
2071 : */
2072 : static dof_id_type compute_key (dof_id_type n0);
2073 :
2074 : /**
2075 : * \returns A hash key computed from two node ids.
2076 : */
2077 : static dof_id_type compute_key (dof_id_type n0,
2078 : dof_id_type n1);
2079 :
2080 : /**
2081 : * \returns A hash key computed from three node ids.
2082 : */
2083 : static dof_id_type compute_key (dof_id_type n0,
2084 : dof_id_type n1,
2085 : dof_id_type n2);
2086 :
2087 : /**
2088 : * \returns A hash key computed from four node ids.
2089 : */
2090 : static dof_id_type compute_key (dof_id_type n0,
2091 : dof_id_type n1,
2092 : dof_id_type n2,
2093 : dof_id_type n3);
2094 :
2095 : /**
2096 : * Swaps two node_ptrs
2097 : */
2098 27628562 : void swap2nodes(unsigned int n1, unsigned int n2)
2099 : {
2100 3399728 : Node * temp = this->node_ptr(n1);
2101 29328426 : this->set_node(n1, this->node_ptr(n2));
2102 27628562 : this->set_node(n2, temp);
2103 27628562 : }
2104 :
2105 : /**
2106 : * Swaps two neighbor_ptrs
2107 : */
2108 6631539 : void swap2neighbors(unsigned int n1, unsigned int n2)
2109 : {
2110 646486 : Elem * temp = this->neighbor_ptr(n1);
2111 444246 : this->set_neighbor(n1, this->neighbor_ptr(n2));
2112 444246 : this->set_neighbor(n2, temp);
2113 6705663 : }
2114 :
2115 : /**
2116 : * Swaps two sides in \p boundary_info, if it is non-null.
2117 : */
2118 : void swap2boundarysides(unsigned short s1, unsigned short s2,
2119 : BoundaryInfo * boundary_info) const;
2120 :
2121 : /**
2122 : * Swaps two edges in \p boundary_info, if it is non-null.
2123 : */
2124 : void swap2boundaryedges(unsigned short e1, unsigned short e2,
2125 : BoundaryInfo * boundary_info) const;
2126 :
2127 : /**
2128 : * Swaps three node_ptrs, "rotating" them.
2129 : */
2130 11044046 : void swap3nodes(unsigned int n1, unsigned int n2, unsigned int n3)
2131 : {
2132 11741906 : swap2nodes(n1, n2);
2133 11741906 : swap2nodes(n2, n3);
2134 11044046 : }
2135 :
2136 : /**
2137 : * Swaps three neighbor_ptrs, "rotating" them.
2138 : */
2139 3009388 : void swap3neighbors(unsigned int n1, unsigned int n2,
2140 : unsigned int n3)
2141 : {
2142 3009388 : swap2neighbors(n1, n2);
2143 3009388 : swap2neighbors(n2, n3);
2144 3009388 : }
2145 :
2146 : /**
2147 : * Swaps four node_ptrs, "rotating" them.
2148 : */
2149 3036988 : void swap4nodes(unsigned int n1, unsigned int n2, unsigned int n3,
2150 : unsigned int n4)
2151 : {
2152 2806960 : swap3nodes(n1, n2, n3);
2153 3036988 : swap2nodes(n3, n4);
2154 3036988 : }
2155 :
2156 : /**
2157 : * Swaps four neighbor_ptrs, "rotating" them.
2158 : */
2159 590067 : void swap4neighbors(unsigned int n1, unsigned int n2,
2160 : unsigned int n3, unsigned int n4)
2161 : {
2162 590067 : swap3neighbors(n1, n2, n3);
2163 590067 : swap2neighbors(n3, n4);
2164 590067 : }
2165 :
2166 :
2167 : /**
2168 : * An implementation for simple (all sides equal) elements
2169 : */
2170 : template <typename Sideclass, typename Subclass>
2171 : std::unique_ptr<Elem>
2172 : simple_build_side_ptr(const unsigned int i);
2173 :
2174 : /**
2175 : * An implementation for simple (all sides equal) elements
2176 : */
2177 : template <typename Subclass>
2178 : void simple_build_side_ptr(std::unique_ptr<Elem> & side,
2179 : const unsigned int i,
2180 : ElemType sidetype);
2181 :
2182 : /**
2183 : * An implementation for simple (all sides equal) elements
2184 : */
2185 : template <typename Subclass, typename Mapclass>
2186 : void simple_side_ptr(std::unique_ptr<Elem> & side,
2187 : const unsigned int i,
2188 : ElemType sidetype);
2189 :
2190 : /**
2191 : * An implementation for simple (all edges equal) elements
2192 : */
2193 : template <typename Edgeclass, typename Subclass>
2194 : std::unique_ptr<Elem>
2195 : simple_build_edge_ptr(const unsigned int i);
2196 :
2197 : /**
2198 : * An implementation for simple (all edges equal) elements
2199 : */
2200 : template <typename Subclass>
2201 : void simple_build_edge_ptr(std::unique_ptr<Elem> & edge,
2202 : const unsigned int i,
2203 : ElemType edgetype);
2204 :
2205 :
2206 : #ifdef LIBMESH_ENABLE_AMR
2207 :
2208 : /**
2209 : * Elem subclasses which don't do their own bracketing node
2210 : * calculations will need to supply a static cache, since the
2211 : * default calculation is slow.
2212 : */
2213 : virtual
2214 : std::vector<std::vector<std::vector<std::vector<std::pair<unsigned char, unsigned char>>>>> &
2215 0 : _get_bracketing_node_cache() const
2216 : {
2217 0 : static std::vector<std::vector<std::vector<std::vector<std::pair<unsigned char, unsigned char>>>>> c;
2218 0 : libmesh_error();
2219 : return c;
2220 : }
2221 :
2222 : /**
2223 : * Elem subclasses which don't do their own child-to-parent node
2224 : * calculations will need to supply a static cache, since the
2225 : * default calculation is slow.
2226 : */
2227 : virtual
2228 : std::vector<std::vector<std::vector<signed char>>> &
2229 0 : _get_parent_indices_cache() const
2230 : {
2231 0 : static std::vector<std::vector<std::vector<signed char>>> c;
2232 0 : libmesh_error();
2233 : return c;
2234 : }
2235 :
2236 : #endif // LIBMESH_ENABLE_AMR
2237 :
2238 : public:
2239 :
2240 : /**
2241 : * Replaces this element with \p nullptr for all of its neighbors.
2242 : * This is useful when deleting an element.
2243 : */
2244 : void nullify_neighbors ();
2245 :
2246 : protected:
2247 :
2248 : /**
2249 : * Pointers to the nodes we are connected to.
2250 : */
2251 : Node ** _nodes;
2252 :
2253 : /**
2254 : * Pointers to this element's parent and neighbors, and for
2255 : * lower-dimensional elements' interior_parent.
2256 : */
2257 : Elem ** _elemlinks;
2258 :
2259 : #ifdef LIBMESH_ENABLE_AMR
2260 : /**
2261 : * unique_ptr to array of this element's children.
2262 : *
2263 : * A Mesh ultimately owns the child Elems so we are not responsible
2264 : * for deleting them, but we are responsible for cleaning up the
2265 : * array allocated to hold those Elems, hence the unique_ptr.
2266 : */
2267 : std::unique_ptr<Elem *[]> _children;
2268 : #endif
2269 :
2270 : /**
2271 : * The subdomain to which this element belongs.
2272 : */
2273 : subdomain_id_type _sbd_id;
2274 :
2275 : #ifdef LIBMESH_ENABLE_AMR
2276 : /**
2277 : * h refinement flag. This is stored as an unsigned char
2278 : * to save space.
2279 : */
2280 : unsigned char _rflag;
2281 :
2282 : /**
2283 : * p refinement flag. This is stored as an unsigned char
2284 : * to save space.
2285 : */
2286 : unsigned char _pflag;
2287 :
2288 : /**
2289 : * p refinement level - the difference between the
2290 : * polynomial degree on this element and the minimum
2291 : * polynomial degree on the mesh.
2292 : * This is stored as an unsigned char to save space.
2293 : * In theory, these last four bytes might have
2294 : * been padding anyway.
2295 : */
2296 : unsigned char _p_level;
2297 : #endif
2298 :
2299 : /**
2300 : * Mapping function type; currently either 0 (LAGRANGE) or 1
2301 : * (RATIONAL_BERNSTEIN).
2302 : */
2303 : unsigned char _map_type;
2304 :
2305 : /**
2306 : * Mapping function data; currently used when needed to store the
2307 : * RATIONAL_BERNSTEIN nodal weight data index.
2308 : */
2309 : unsigned char _map_data;
2310 : };
2311 :
2312 :
2313 :
2314 : // ------------------------------------------------------------
2315 : // Elem helper classes
2316 : //
2317 : class
2318 : Elem::NodeRefIter : public PointerToPointerIter<Node>
2319 : {
2320 : public:
2321 22703510 : NodeRefIter (Node * const * nodepp) : PointerToPointerIter<Node>(nodepp) {}
2322 : };
2323 :
2324 :
2325 : class
2326 : Elem::ConstNodeRefIter : public PointerToPointerIter<const Node>
2327 : {
2328 : public:
2329 17734716 : ConstNodeRefIter (const Node * const * nodepp) : PointerToPointerIter<const Node>(nodepp) {}
2330 : };
2331 :
2332 :
2333 : #ifdef LIBMESH_ENABLE_AMR
2334 : class
2335 : Elem::ChildRefIter : public PointerToPointerIter<Elem>
2336 : {
2337 : public:
2338 6905820 : ChildRefIter (Elem * const * childpp) : PointerToPointerIter<Elem>(childpp) {}
2339 : };
2340 :
2341 :
2342 : class
2343 : Elem::ConstChildRefIter : public PointerToPointerIter<const Elem>
2344 : {
2345 : public:
2346 2756128 : ConstChildRefIter (const Elem * const * childpp) : PointerToPointerIter<const Elem>(childpp) {}
2347 : };
2348 :
2349 :
2350 :
2351 : inline
2352 64749691 : SimpleRange<Elem::ChildRefIter> Elem::child_ref_range()
2353 : {
2354 3452910 : libmesh_assert(_children);
2355 67606791 : return {_children.get(), _children.get() + this->n_children()};
2356 : }
2357 :
2358 :
2359 : inline
2360 7501563 : SimpleRange<Elem::ConstChildRefIter> Elem::child_ref_range() const
2361 : {
2362 1378064 : libmesh_assert(_children);
2363 7787215 : return {_children.get(), _children.get() + this->n_children()};
2364 : }
2365 : #endif // LIBMESH_ENABLE_AMR
2366 :
2367 :
2368 :
2369 :
2370 : // ------------------------------------------------------------
2371 : // global Elem functions
2372 :
2373 : inline
2374 0 : std::ostream & operator << (std::ostream & os, const Elem & e)
2375 : {
2376 0 : e.print_info(os);
2377 0 : return os;
2378 : }
2379 :
2380 :
2381 : // ------------------------------------------------------------
2382 : // Elem class member functions
2383 : inline
2384 502425391 : Elem::Elem(const unsigned int nn,
2385 : const unsigned int ns,
2386 : Elem * p,
2387 : Elem ** elemlinkdata,
2388 502425391 : Node ** nodelinkdata) :
2389 125787380 : _nodes(nodelinkdata),
2390 125787380 : _elemlinks(elemlinkdata),
2391 125787380 : _sbd_id(0),
2392 : #ifdef LIBMESH_ENABLE_AMR
2393 125787380 : _rflag(Elem::DO_NOTHING),
2394 125787380 : _pflag(Elem::DO_NOTHING),
2395 125787380 : _p_level(0),
2396 : #endif
2397 126384892 : _map_type(p ? p->mapping_type() : 0),
2398 531512503 : _map_data(p ? p->mapping_data() : 0)
2399 : {
2400 502425391 : this->processor_id() = DofObject::invalid_processor_id;
2401 :
2402 : // If this ever legitimately fails we need to increase max_n_nodes
2403 36724171 : libmesh_assert_less_equal(nn, max_n_nodes);
2404 :
2405 : // We currently only support refinement of elements into child
2406 : // elements of the same type. We can't test elem->type() here,
2407 : // because that's virtual and we're still in the base class
2408 : // constructor, but we can at least usually verify constency with
2409 : // the arguments we were handed.
2410 : #ifndef NDEBUG
2411 36724171 : if (p && !p->runtime_topology())
2412 : {
2413 294636 : libmesh_assert_equal_to(nn, p->n_nodes());
2414 294636 : libmesh_assert_equal_to(ns, p->n_sides());
2415 : }
2416 : #endif
2417 :
2418 : // Initialize the nodes data structure if we're given a pointer to
2419 : // memory for it.
2420 502425391 : if (_nodes)
2421 : {
2422 2312052971 : for (unsigned int n=0; n<nn; n++)
2423 1809720506 : _nodes[n] = nullptr;
2424 : }
2425 :
2426 : // Initialize the neighbors/parent data structure
2427 : // _elemlinks = new Elem *[ns+1];
2428 :
2429 : // Initialize the elements data structure if we're given a pointer
2430 : // to memory for it. If we *weren't* given memory for it, e.g.
2431 : // because a subclass like an arbitrary Polygon needs to
2432 : // heap-allocate this memory, then that subclass will have to handle
2433 : // this initialization too.
2434 502425391 : if (_elemlinks)
2435 : {
2436 502349063 : _elemlinks[0] = p;
2437 :
2438 2114024161 : for (unsigned int n=1; n<ns+1; n++)
2439 1611675098 : _elemlinks[n] = nullptr;
2440 :
2441 : // Optionally initialize data from the parent
2442 502349063 : if (this->parent())
2443 : {
2444 29087112 : this->subdomain_id() = this->parent()->subdomain_id();
2445 29087112 : this->processor_id() = this->parent()->processor_id();
2446 29087112 : _map_type = this->parent()->_map_type;
2447 29087112 : _map_data = this->parent()->_map_data;
2448 :
2449 : #ifdef LIBMESH_ENABLE_AMR
2450 29389988 : this->set_p_level(this->parent()->p_level());
2451 : #endif
2452 : }
2453 : }
2454 502425391 : }
2455 :
2456 :
2457 :
2458 : inline
2459 3468286049 : const Point & Elem::point (const unsigned int i) const
2460 : {
2461 3468286049 : libmesh_assert_less (i, this->n_nodes());
2462 3468286049 : libmesh_assert(_nodes[i]);
2463 3468286049 : libmesh_assert_not_equal_to (_nodes[i]->id(), Node::invalid_id);
2464 :
2465 51279299647 : return *_nodes[i];
2466 : }
2467 :
2468 :
2469 :
2470 : inline
2471 2871960 : Point & Elem::point (const unsigned int i)
2472 : {
2473 2871960 : libmesh_assert_less (i, this->n_nodes());
2474 :
2475 175028778 : return *_nodes[i];
2476 : }
2477 :
2478 :
2479 :
2480 : inline
2481 91367604 : dof_id_type Elem::node_id (const unsigned int i) const
2482 : {
2483 91367604 : libmesh_assert_less (i, this->n_nodes());
2484 91367604 : libmesh_assert(_nodes[i]);
2485 91367604 : libmesh_assert_not_equal_to (_nodes[i]->id(), Node::invalid_id);
2486 :
2487 997171422 : return _nodes[i]->id();
2488 : }
2489 :
2490 :
2491 :
2492 : inline
2493 1218369 : unsigned int Elem::local_node (const dof_id_type i) const
2494 : {
2495 5583811 : for (auto n : make_range(this->n_nodes()))
2496 5583811 : if (this->node_id(n) == i)
2497 2328 : return n;
2498 :
2499 0 : return libMesh::invalid_uint;
2500 : }
2501 :
2502 :
2503 :
2504 : inline
2505 25103292 : const Node * const * Elem::get_nodes () const
2506 : {
2507 137523291 : return _nodes;
2508 : }
2509 :
2510 :
2511 :
2512 : inline
2513 115236295 : const Node * Elem::node_ptr (const unsigned int i) const
2514 : {
2515 115236295 : libmesh_assert_less (i, this->n_nodes());
2516 115236295 : libmesh_assert(_nodes[i]);
2517 :
2518 25104298082 : return _nodes[i];
2519 : }
2520 :
2521 :
2522 :
2523 : inline
2524 129308113 : Node * Elem::node_ptr (const unsigned int i)
2525 : {
2526 129308113 : libmesh_assert_less (i, this->n_nodes());
2527 129308113 : libmesh_assert(_nodes[i]);
2528 :
2529 1481409545 : return _nodes[i];
2530 : }
2531 :
2532 :
2533 :
2534 : inline
2535 19913078 : const Node & Elem::node_ref (const unsigned int i) const
2536 : {
2537 185178413 : return *this->node_ptr(i);
2538 : }
2539 :
2540 :
2541 :
2542 : inline
2543 25689948 : Node & Elem::node_ref (const unsigned int i)
2544 : {
2545 53902032 : return *this->node_ptr(i);
2546 : }
2547 :
2548 :
2549 :
2550 : inline
2551 859366 : unsigned int Elem::get_node_index (const Node * node_ptr) const
2552 : {
2553 3041023 : for (auto n : make_range(this->n_nodes()))
2554 3026857 : if (this->_nodes[n] == node_ptr)
2555 161381 : return n;
2556 :
2557 0 : return libMesh::invalid_uint;
2558 : }
2559 :
2560 :
2561 :
2562 : #ifdef LIBMESH_ENABLE_DEPRECATED
2563 : inline
2564 0 : Node * & Elem::set_node (const unsigned int i)
2565 : {
2566 0 : libmesh_assert_less (i, this->n_nodes());
2567 :
2568 : libmesh_deprecated();
2569 :
2570 0 : return _nodes[i];
2571 : }
2572 : #endif // LIBMESH_ENABLE_DEPRECATED
2573 :
2574 :
2575 :
2576 : inline
2577 3098720587 : void Elem::set_node (const unsigned int i,
2578 : Node * node)
2579 : {
2580 177702 : libmesh_assert_less (i, this->n_nodes());
2581 :
2582 3386910102 : _nodes[i] = node;
2583 2734802887 : }
2584 :
2585 :
2586 :
2587 : inline
2588 59997810 : subdomain_id_type Elem::subdomain_id () const
2589 : {
2590 553814503 : return _sbd_id;
2591 : }
2592 :
2593 :
2594 :
2595 : inline
2596 44433912 : subdomain_id_type & Elem::subdomain_id ()
2597 : {
2598 120265696 : return _sbd_id;
2599 : }
2600 :
2601 :
2602 :
2603 : inline
2604 0 : bool Elem::operator != (const Elem & rhs) const
2605 : {
2606 25041 : return !(*this == rhs);
2607 : }
2608 :
2609 :
2610 :
2611 : inline
2612 103750892 : const Elem * Elem::neighbor_ptr (unsigned int i) const
2613 : {
2614 103750892 : libmesh_assert_less (i, this->n_neighbors());
2615 :
2616 494641804 : return _elemlinks[i+1];
2617 : }
2618 :
2619 :
2620 :
2621 : inline
2622 18270223 : Elem * Elem::neighbor_ptr (unsigned int i)
2623 : {
2624 18270223 : libmesh_assert_less (i, this->n_neighbors());
2625 :
2626 1451915777 : return _elemlinks[i+1];
2627 : }
2628 :
2629 :
2630 :
2631 : inline
2632 9560978 : void Elem::set_neighbor (const unsigned int i, Elem * n)
2633 : {
2634 9560978 : libmesh_assert_less (i, this->n_neighbors());
2635 :
2636 577605354 : _elemlinks[i+1] = n;
2637 692835316 : }
2638 :
2639 :
2640 :
2641 : inline
2642 94496967 : bool Elem::has_neighbor (const Elem * elem) const
2643 : {
2644 283125840 : for (auto n : this->neighbor_ptr_range())
2645 271512466 : if (n == elem)
2646 83240130 : return true;
2647 :
2648 11256837 : return false;
2649 : }
2650 :
2651 :
2652 :
2653 : inline
2654 : Elem * Elem::child_neighbor (Elem * elem)
2655 : {
2656 : for (auto n : elem->neighbor_ptr_range())
2657 : if (n && n->parent() == this)
2658 : return n;
2659 :
2660 : return nullptr;
2661 : }
2662 :
2663 :
2664 :
2665 : inline
2666 : const Elem * Elem::child_neighbor (const Elem * elem) const
2667 : {
2668 : for (auto n : elem->neighbor_ptr_range())
2669 : if (n && n->parent() == this)
2670 : return n;
2671 :
2672 : return nullptr;
2673 : }
2674 :
2675 :
2676 :
2677 : inline
2678 : SimpleRange<Elem::NodeRefIter>
2679 207753482 : Elem::node_ref_range()
2680 : {
2681 217426196 : return {_nodes, _nodes+this->n_nodes()};
2682 : }
2683 :
2684 :
2685 :
2686 : inline
2687 : SimpleRange<Elem::ConstNodeRefIter>
2688 268171784 : Elem::node_ref_range() const
2689 : {
2690 285758276 : return {_nodes, _nodes+this->n_nodes()};
2691 : }
2692 :
2693 :
2694 :
2695 : inline
2696 : IntRange<unsigned short>
2697 40562575 : Elem::node_index_range() const
2698 : {
2699 584535811 : return {0, cast_int<unsigned short>(this->n_nodes())};
2700 : }
2701 :
2702 :
2703 :
2704 : inline
2705 : IntRange<unsigned short>
2706 384081 : Elem::edge_index_range() const
2707 : {
2708 48282185 : return {0, cast_int<unsigned short>(this->n_edges())};
2709 : }
2710 :
2711 :
2712 :
2713 : inline
2714 : IntRange<unsigned short>
2715 293042 : Elem::face_index_range() const
2716 : {
2717 3888420 : return {0, cast_int<unsigned short>(this->n_faces())};
2718 : }
2719 :
2720 :
2721 :
2722 : inline
2723 : IntRange<unsigned short>
2724 8727035 : Elem::side_index_range() const
2725 : {
2726 379597019 : return {0, cast_int<unsigned short>(this->n_sides())};
2727 : }
2728 :
2729 :
2730 :
2731 :
2732 : inline
2733 : std::unique_ptr<const Elem> Elem::side_ptr (unsigned int i) const
2734 : {
2735 : // Call the non-const version of this function, return the result as
2736 : // a std::unique_ptr<const Elem>.
2737 : Elem * me = const_cast<Elem *>(this);
2738 : return me->side_ptr(i);
2739 : }
2740 :
2741 :
2742 :
2743 : inline
2744 : void
2745 15904 : Elem::side_ptr (std::unique_ptr<const Elem> & elem,
2746 : const unsigned int i) const
2747 : {
2748 : // Hand off to the non-const version of this function
2749 448 : Elem * me = const_cast<Elem *>(this);
2750 896 : std::unique_ptr<Elem> e {const_cast<Elem *>(elem.release())};
2751 15904 : me->side_ptr(e, i);
2752 15456 : elem = std::move(e);
2753 15904 : }
2754 :
2755 :
2756 :
2757 : inline
2758 : std::unique_ptr<const Elem>
2759 108202401 : Elem::build_side_ptr (const unsigned int i) const
2760 : {
2761 : // Call the non-const version of this function, return the result as
2762 : // a std::unique_ptr<const Elem>.
2763 2909904 : Elem * me = const_cast<Elem *>(this);
2764 118463204 : return me->build_side_ptr(i);
2765 : }
2766 :
2767 :
2768 :
2769 : inline
2770 : void
2771 42114295 : Elem::build_side_ptr (std::unique_ptr<const Elem> & elem,
2772 : const unsigned int i) const
2773 : {
2774 : // Hand off to the non-const version of this function
2775 755780 : Elem * me = const_cast<Elem *>(this);
2776 1511560 : std::unique_ptr<Elem> e {const_cast<Elem *>(elem.release())};
2777 42114295 : me->build_side_ptr(e, i);
2778 40416439 : elem = std::move(e);
2779 42114295 : }
2780 :
2781 :
2782 :
2783 : template <typename Sideclass, typename Subclass>
2784 : inline
2785 : std::unique_ptr<Elem>
2786 159791227 : Elem::simple_build_side_ptr (const unsigned int i)
2787 : {
2788 34925368 : libmesh_assert_less (i, this->n_sides());
2789 :
2790 159791227 : std::unique_ptr<Elem> face = std::make_unique<Sideclass>();
2791 1218689719 : for (auto n : face->node_index_range())
2792 1058898492 : face->set_node(n, this->node_ptr(Subclass::side_nodes_map[i][n]));
2793 :
2794 159791227 : face->set_interior_parent(this);
2795 148675967 : face->inherit_data_from(*this);
2796 :
2797 159791227 : return face;
2798 0 : }
2799 :
2800 :
2801 :
2802 : template <typename Subclass>
2803 : inline
2804 : void
2805 41325596 : Elem::simple_build_side_ptr (std::unique_ptr<Elem> & side,
2806 : const unsigned int i,
2807 : ElemType sidetype)
2808 : {
2809 1677553 : libmesh_assert_less (i, this->n_sides());
2810 :
2811 41325596 : if (!side.get() || side->type() != sidetype)
2812 : {
2813 172221 : Subclass & real_me = cast_ref<Subclass&>(*this);
2814 1540155 : side = real_me.Subclass::build_side_ptr(i);
2815 : }
2816 : else
2817 : {
2818 40469408 : side->set_interior_parent(this);
2819 38964080 : side->inherit_data_from(*this);
2820 284734697 : for (auto n : side->node_index_range())
2821 244265289 : side->set_node(n, this->node_ptr(Subclass::side_nodes_map[i][n]));
2822 : }
2823 41325596 : }
2824 :
2825 :
2826 :
2827 : template <typename Subclass, typename Mapclass>
2828 : inline
2829 : void
2830 247066302 : Elem::simple_side_ptr (std::unique_ptr<Elem> & side,
2831 : const unsigned int i,
2832 : ElemType sidetype)
2833 : {
2834 4831760 : libmesh_assert_less (i, this->n_sides());
2835 :
2836 247066302 : if (!side.get() || side->type() != sidetype)
2837 : {
2838 17462 : Subclass & real_me = cast_ref<Subclass&>(*this);
2839 1340692 : side = real_me.Subclass::side_ptr(i);
2840 : }
2841 : else
2842 : {
2843 251159115 : side->subdomain_id() = this->subdomain_id();
2844 :
2845 839007119 : for (auto n : side->node_index_range())
2846 592619894 : side->set_node(n, this->node_ptr(Mapclass::side_nodes_map[i][n]));
2847 : }
2848 247066302 : }
2849 :
2850 :
2851 :
2852 : inline
2853 : std::unique_ptr<const Elem>
2854 48352376 : Elem::build_edge_ptr (const unsigned int i) const
2855 : {
2856 : // Call the non-const version of this function, return the result as
2857 : // a std::unique_ptr<const Elem>.
2858 28866390 : Elem * me = const_cast<Elem *>(this);
2859 50461417 : return me->build_edge_ptr(i);
2860 : }
2861 :
2862 :
2863 :
2864 : inline
2865 : void
2866 151988 : Elem::build_edge_ptr (std::unique_ptr<const Elem> & elem,
2867 : const unsigned int i) const
2868 : {
2869 : // Hand off to the non-const version of this function
2870 4508 : Elem * me = const_cast<Elem *>(this);
2871 9016 : std::unique_ptr<Elem> e {const_cast<Elem *>(elem.release())};
2872 151988 : me->build_edge_ptr(e, i);
2873 147480 : elem = std::move(e);
2874 151988 : }
2875 :
2876 :
2877 : template <typename Edgeclass, typename Subclass>
2878 : inline
2879 : std::unique_ptr<Elem>
2880 27678359 : Elem::simple_build_edge_ptr (const unsigned int i)
2881 : {
2882 9611726 : libmesh_assert_less (i, this->n_edges());
2883 :
2884 27678359 : std::unique_ptr<Elem> edge = std::make_unique<Edgeclass>();
2885 :
2886 97081094 : for (auto n : edge->node_index_range())
2887 69402735 : edge->set_node(n, this->node_ptr(Subclass::edge_nodes_map[i][n]));
2888 :
2889 27678359 : edge->set_interior_parent(this);
2890 25892105 : edge->inherit_data_from(*this);
2891 :
2892 27678359 : return edge;
2893 0 : }
2894 :
2895 :
2896 :
2897 :
2898 : template <typename Subclass>
2899 : inline
2900 : void
2901 182246 : Elem::simple_build_edge_ptr (std::unique_ptr<Elem> & edge,
2902 : const unsigned int i,
2903 : ElemType edgetype)
2904 : {
2905 6068 : libmesh_assert_less (i, this->n_edges());
2906 :
2907 182246 : if (!edge.get() || edge->type() != edgetype)
2908 : {
2909 35 : Subclass & real_me = cast_ref<Subclass&>(*this);
2910 1141 : edge = real_me.Subclass::build_edge_ptr(i);
2911 : }
2912 : else
2913 : {
2914 175625 : edge->inherit_data_from(*this);
2915 591520 : for (auto n : edge->node_index_range())
2916 409862 : edge->set_node(n, this->node_ptr(Subclass::edge_nodes_map[i][n]));
2917 : }
2918 182246 : }
2919 :
2920 :
2921 :
2922 : inline
2923 39 : bool Elem::on_boundary () const
2924 : {
2925 : // By convention, the element is on the boundary
2926 : // if it has a nullptr neighbor.
2927 351 : return this->has_neighbor(nullptr);
2928 : }
2929 :
2930 :
2931 :
2932 : inline
2933 155383942 : unsigned int Elem::which_neighbor_am_i (const Elem * e) const
2934 : {
2935 8647523 : libmesh_assert(e);
2936 :
2937 8647523 : const Elem * eparent = e;
2938 :
2939 156329120 : while (eparent->level() > this->level())
2940 : {
2941 339112 : eparent = eparent->parent();
2942 328992 : libmesh_assert(eparent);
2943 : }
2944 :
2945 408216876 : for (auto s : make_range(this->n_sides()))
2946 408209429 : if (this->neighbor_ptr(s) == eparent)
2947 8647523 : return s;
2948 :
2949 0 : return libMesh::invalid_uint;
2950 : }
2951 :
2952 :
2953 :
2954 : inline
2955 179824884 : bool Elem::active() const
2956 : {
2957 : #ifdef LIBMESH_ENABLE_AMR
2958 4183419220 : if ((this->refinement_flag() == INACTIVE) ||
2959 123776941 : (this->refinement_flag() == COARSEN_INACTIVE))
2960 56174081 : return false;
2961 : else
2962 123650803 : return true;
2963 : #else
2964 : return true;
2965 : #endif
2966 : }
2967 :
2968 :
2969 :
2970 :
2971 :
2972 : inline
2973 963393160 : bool Elem::subactive() const
2974 : {
2975 : #ifdef LIBMESH_ENABLE_AMR
2976 48595101 : if (this->active())
2977 35467202 : return false;
2978 13127899 : if (!this->has_children())
2979 3944800 : return true;
2980 285538348 : for (const Elem * my_ancestor = this->parent();
2981 820179410 : my_ancestor != nullptr;
2982 30752999 : my_ancestor = my_ancestor->parent())
2983 26663489 : if (my_ancestor->active())
2984 10516 : return true;
2985 : #endif
2986 :
2987 9172583 : return false;
2988 : }
2989 :
2990 :
2991 :
2992 : inline
2993 49504673 : bool Elem::has_children() const
2994 : {
2995 : #ifdef LIBMESH_ENABLE_AMR
2996 853661593 : if (!_children)
2997 9829108 : return false;
2998 : else
2999 39675565 : return true;
3000 : #else
3001 : return false;
3002 : #endif
3003 : }
3004 :
3005 :
3006 : inline
3007 : bool Elem::has_ancestor_children() const
3008 : {
3009 : #ifdef LIBMESH_ENABLE_AMR
3010 : if (!_children)
3011 : return false;
3012 : else
3013 : for (auto & c : child_ref_range())
3014 : if (c.has_children())
3015 : return true;
3016 : #endif
3017 : return false;
3018 : }
3019 :
3020 :
3021 :
3022 : inline
3023 1630 : bool Elem::is_ancestor_of(const Elem *
3024 : #ifdef LIBMESH_ENABLE_AMR
3025 : descendant
3026 : #endif
3027 : ) const
3028 : {
3029 : #ifdef LIBMESH_ENABLE_AMR
3030 1630 : const Elem * e = descendant;
3031 12722 : while (e)
3032 : {
3033 10734 : if (this == e)
3034 1630 : return true;
3035 466 : e = e->parent();
3036 : }
3037 : #endif
3038 0 : return false;
3039 : }
3040 :
3041 :
3042 :
3043 : inline
3044 1248289238 : const Elem * Elem::parent () const
3045 : {
3046 2626986650 : return _elemlinks[0];
3047 : }
3048 :
3049 :
3050 :
3051 : inline
3052 80082075 : Elem * Elem::parent ()
3053 : {
3054 974851154 : return _elemlinks[0];
3055 : }
3056 :
3057 :
3058 :
3059 : inline
3060 347654 : void Elem::set_parent (Elem * p)
3061 : {
3062 : // We no longer support using parent() as interior_parent()
3063 347654 : libmesh_assert_equal_to(this->dim(), p ? p->dim() : this->dim());
3064 10130201 : _elemlinks[0] = p;
3065 530509 : }
3066 :
3067 :
3068 :
3069 : inline
3070 801247 : const Elem * Elem::top_parent () const
3071 : {
3072 801247 : const Elem * tp = this;
3073 :
3074 : // Keep getting the element's parent
3075 : // until that parent is at level-0
3076 4304822 : while (tp->parent() != nullptr)
3077 1998084 : tp = tp->parent();
3078 :
3079 801247 : libmesh_assert(tp);
3080 801247 : libmesh_assert_equal_to (tp->level(), 0);
3081 :
3082 801247 : return tp;
3083 : }
3084 :
3085 :
3086 :
3087 : inline
3088 8048334485 : unsigned int Elem::level() const
3089 : {
3090 : #ifdef LIBMESH_ENABLE_AMR
3091 :
3092 : // if I don't have a parent I was
3093 : // created directly from file
3094 : // or by the user, so I am a
3095 : // level-0 element
3096 22145099359 : if (this->parent() == nullptr)
3097 111258352 : return 0;
3098 :
3099 : // if the parent and this element are of different
3100 : // dimensionality we are at the same level as
3101 : // the parent (e.g. we are the 2D side of a
3102 : // 3D element)
3103 14419692893 : if (this->dim() != this->parent()->dim())
3104 0 : return this->parent()->level();
3105 :
3106 : // otherwise we are at a level one
3107 : // higher than our parent
3108 14552508216 : return (this->parent()->level() + 1);
3109 :
3110 : #else
3111 :
3112 : // Without AMR all elements are
3113 : // at level 0.
3114 : return 0;
3115 :
3116 : #endif
3117 : }
3118 :
3119 :
3120 :
3121 : inline
3122 2268217944 : unsigned int Elem::p_level() const
3123 : {
3124 : #ifdef LIBMESH_ENABLE_AMR
3125 57822336316 : return _p_level;
3126 : #else
3127 : return 0;
3128 : #endif
3129 : }
3130 :
3131 :
3132 :
3133 : inline
3134 112433528 : ElemMappingType Elem::mapping_type () const
3135 : {
3136 1571554780 : return static_cast<ElemMappingType>(_map_type);
3137 : }
3138 :
3139 :
3140 :
3141 : inline
3142 48414308 : void Elem::set_mapping_type(const ElemMappingType type)
3143 : {
3144 311573510 : _map_type = cast_int<unsigned char>(type);
3145 48414308 : }
3146 :
3147 :
3148 :
3149 : inline
3150 34986160 : unsigned char Elem::mapping_data () const
3151 : {
3152 140811047 : return _map_data;
3153 : }
3154 :
3155 :
3156 :
3157 : inline
3158 48414301 : void Elem::set_mapping_data(const unsigned char data)
3159 : {
3160 311303195 : _map_data = data;
3161 48685977 : }
3162 :
3163 :
3164 :
3165 : #ifdef LIBMESH_ENABLE_AMR
3166 :
3167 : inline
3168 0 : const Elem * Elem::raw_child_ptr (unsigned int i) const
3169 : {
3170 4240 : if (!_children)
3171 0 : return nullptr;
3172 :
3173 2880 : return _children[i];
3174 : }
3175 :
3176 : inline
3177 95094703 : const Elem * Elem::child_ptr (unsigned int i) const
3178 : {
3179 95094703 : libmesh_assert(_children);
3180 95094703 : libmesh_assert(_children[i]);
3181 :
3182 350458517 : return _children[i];
3183 : }
3184 :
3185 : inline
3186 2239934 : Elem * Elem::child_ptr (unsigned int i)
3187 : {
3188 2239934 : libmesh_assert(_children);
3189 2239934 : libmesh_assert(_children[i]);
3190 :
3191 329301889 : return _children[i];
3192 : }
3193 :
3194 :
3195 : inline
3196 134936 : void Elem::set_child (unsigned int c, Elem * elem)
3197 : {
3198 134936 : libmesh_assert (this->has_children());
3199 :
3200 52339099 : _children[c] = elem;
3201 27104089 : }
3202 :
3203 :
3204 :
3205 : inline
3206 112901817 : unsigned int Elem::which_child_am_i (const Elem * e) const
3207 : {
3208 29008140 : libmesh_assert(e);
3209 29008140 : libmesh_assert (this->has_children());
3210 :
3211 112901817 : unsigned int nc = this->n_children();
3212 300420790 : for (unsigned int c=0; c != nc; c++)
3213 300420790 : if (this->child_ptr(c) == e)
3214 29008140 : return c;
3215 :
3216 0 : libmesh_error_msg("ERROR: which_child_am_i() was called with a non-child!");
3217 :
3218 : return libMesh::invalid_uint;
3219 : }
3220 :
3221 :
3222 :
3223 : inline
3224 355878374 : Elem::RefinementState Elem::refinement_flag () const
3225 : {
3226 5668517355 : return static_cast<RefinementState>(_rflag);
3227 : }
3228 :
3229 :
3230 :
3231 : inline
3232 3751870 : void Elem::set_refinement_flag(RefinementState rflag)
3233 : {
3234 62771328 : _rflag = cast_int<unsigned char>(rflag);
3235 13638499 : }
3236 :
3237 :
3238 :
3239 : inline
3240 96229096 : Elem::RefinementState Elem::p_refinement_flag () const
3241 : {
3242 270499932 : return static_cast<RefinementState>(_pflag);
3243 : }
3244 :
3245 :
3246 :
3247 : inline
3248 2591748 : void Elem::set_p_refinement_flag(RefinementState pflag)
3249 : {
3250 2591399 : if (this->p_level() == 0)
3251 2586135 : libmesh_assert_not_equal_to
3252 : (pflag, Elem::JUST_REFINED);
3253 :
3254 41344973 : _pflag = cast_int<unsigned char>(pflag);
3255 28190669 : }
3256 :
3257 :
3258 :
3259 : inline
3260 0 : unsigned int Elem::max_descendant_p_level () const
3261 : {
3262 : // This is undefined for subactive elements,
3263 : // which have no active descendants
3264 0 : libmesh_assert (!this->subactive());
3265 0 : if (this->active())
3266 0 : return this->p_level();
3267 :
3268 0 : unsigned int max_p_level = _p_level;
3269 0 : for (auto & c : child_ref_range())
3270 0 : max_p_level = std::max(max_p_level,
3271 0 : c.max_descendant_p_level());
3272 0 : return max_p_level;
3273 : }
3274 :
3275 :
3276 :
3277 : inline
3278 48395890 : void Elem::hack_p_level(unsigned int p)
3279 : {
3280 48395890 : if (p == 0)
3281 48312479 : libmesh_assert_not_equal_to
3282 : (this->p_refinement_flag(), Elem::JUST_REFINED);
3283 :
3284 370111901 : _p_level = cast_int<unsigned char>(p);
3285 304848707 : }
3286 :
3287 :
3288 : inline
3289 4106 : void Elem::hack_p_level_and_refinement_flag (unsigned int p,
3290 : RefinementState pflag)
3291 : {
3292 38528085 : _pflag = cast_int<unsigned char>(pflag);
3293 4106 : this->hack_p_level(p);
3294 38508754 : }
3295 :
3296 : #endif // ifdef LIBMESH_ENABLE_AMR
3297 :
3298 :
3299 : inline
3300 290819 : void Elem::orient(BoundaryInfo * boundary_info)
3301 : {
3302 304083 : if (this->is_flipped())
3303 138941 : this->flip(boundary_info);
3304 290819 : }
3305 :
3306 :
3307 : inline
3308 43994 : dof_id_type Elem::compute_key (dof_id_type n0)
3309 : {
3310 43994 : return n0;
3311 : }
3312 :
3313 :
3314 :
3315 : inline
3316 6788047 : dof_id_type Elem::compute_key (dof_id_type n0,
3317 : dof_id_type n1)
3318 : {
3319 : // Order the two so that n0 < n1
3320 184618301 : if (n0 > n1) std::swap (n0, n1);
3321 :
3322 184618301 : return Utility::hashword2(n0, n1);
3323 : }
3324 :
3325 :
3326 :
3327 : inline
3328 55015624 : dof_id_type Elem::compute_key (dof_id_type n0,
3329 : dof_id_type n1,
3330 : dof_id_type n2)
3331 : {
3332 55015624 : std::array<dof_id_type, 3> array = {{n0, n1, n2}};
3333 1795464 : std::sort(array.begin(), array.end());
3334 56811088 : return Utility::hashword(array);
3335 : }
3336 :
3337 :
3338 :
3339 : inline
3340 36497379 : dof_id_type Elem::compute_key (dof_id_type n0,
3341 : dof_id_type n1,
3342 : dof_id_type n2,
3343 : dof_id_type n3)
3344 : {
3345 36497379 : std::array<dof_id_type, 4> array = {{n0, n1, n2, n3}};
3346 1025658 : std::sort(array.begin(), array.end());
3347 37523037 : return Utility::hashword(array);
3348 : }
3349 :
3350 :
3351 :
3352 : inline
3353 235707797 : void Elem::inherit_data_from (const Elem & src)
3354 : {
3355 62599688 : this->set_mapping_type(src.mapping_type());
3356 62599688 : this->set_mapping_data(src.mapping_data());
3357 251182045 : this->subdomain_id() = src.subdomain_id();
3358 62599688 : this->processor_id(src.processor_id());
3359 : #ifdef LIBMESH_ENABLE_AMR
3360 251182045 : this->set_p_level(src.p_level());
3361 : #endif
3362 235707797 : }
3363 :
3364 :
3365 :
3366 : /**
3367 : * The definition of the protected nested SideIter class.
3368 : */
3369 0 : class Elem::SideIter
3370 : {
3371 : public:
3372 : // Constructor with arguments.
3373 0 : SideIter(const unsigned int side_number,
3374 : Elem * parent)
3375 0 : : _side(),
3376 0 : _side_ptr(nullptr),
3377 0 : _parent(parent),
3378 0 : _side_number(side_number)
3379 0 : {}
3380 :
3381 :
3382 : // Empty constructor.
3383 : SideIter()
3384 : : _side(),
3385 : _side_ptr(nullptr),
3386 : _parent(nullptr),
3387 : _side_number(libMesh::invalid_uint)
3388 : {}
3389 :
3390 :
3391 : // Copy constructor
3392 0 : SideIter(const SideIter & other)
3393 0 : : _side(),
3394 0 : _side_ptr(nullptr),
3395 0 : _parent(other._parent),
3396 0 : _side_number(other._side_number)
3397 0 : {}
3398 :
3399 :
3400 : // op=
3401 : SideIter & operator=(const SideIter & other)
3402 : {
3403 : this->_parent = other._parent;
3404 : this->_side_number = other._side_number;
3405 : return *this;
3406 : }
3407 :
3408 : // unary op*
3409 0 : Elem *& operator*() const
3410 : {
3411 : // Set the std::unique_ptr
3412 0 : this->_update_side_ptr();
3413 :
3414 : // Return a reference to _side_ptr
3415 0 : return this->_side_ptr;
3416 : }
3417 :
3418 : // op++
3419 0 : SideIter & operator++()
3420 : {
3421 0 : ++_side_number;
3422 0 : return *this;
3423 : }
3424 :
3425 : // op== Two side iterators are equal if they have
3426 : // the same side number and the same parent element.
3427 0 : bool operator == (const SideIter & other) const
3428 : {
3429 0 : return (this->_side_number == other._side_number &&
3430 0 : this->_parent == other._parent);
3431 : }
3432 :
3433 :
3434 : // Consults the parent Elem to determine if the side
3435 : // is a boundary side. Note: currently side N is a
3436 : // boundary side if neighbor N is nullptr. Be careful,
3437 : // this could possibly change in the future?
3438 0 : bool side_on_boundary() const
3439 : {
3440 0 : return this->_parent->neighbor_ptr(_side_number) == nullptr;
3441 : }
3442 :
3443 : private:
3444 : // Update the _side pointer by building the correct side.
3445 : // This has to be called before dereferencing.
3446 0 : void _update_side_ptr() const
3447 : {
3448 : // Construct new side, store in std::unique_ptr
3449 0 : this->_side = this->_parent->build_side_ptr(this->_side_number);
3450 :
3451 : // Also set our internal naked pointer. Memory is still owned
3452 : // by the std::unique_ptr.
3453 0 : this->_side_ptr = _side.get();
3454 0 : }
3455 :
3456 : // std::unique_ptr to the actual side, handles memory management for
3457 : // the sides which are created during the course of iteration.
3458 : mutable std::unique_ptr<Elem> _side;
3459 :
3460 : // Raw pointer needed to facilitate passing back to the user a
3461 : // reference to a non-temporary raw pointer in order to conform to
3462 : // the variant_filter_iterator interface. It points to the same
3463 : // thing the std::unique_ptr "_side" above holds. What happens if the user
3464 : // calls delete on the pointer passed back? Well, this is an issue
3465 : // which is not addressed by the iterators in libMesh. Basically it
3466 : // is a bad idea to ever call delete on an iterator from the library.
3467 : mutable Elem * _side_ptr;
3468 :
3469 : // Pointer to the parent Elem class which generated this iterator
3470 : Elem * _parent;
3471 :
3472 : // A counter variable which keeps track of the side number
3473 : unsigned int _side_number;
3474 : };
3475 :
3476 :
3477 :
3478 :
3479 :
3480 :
3481 : // Private implementation functions in the Elem class for the side iterators.
3482 : // They have to come after the definition of the SideIter class.
3483 : inline
3484 0 : Elem::SideIter Elem::_first_side()
3485 : {
3486 0 : return SideIter(0, this);
3487 : }
3488 :
3489 :
3490 :
3491 : inline
3492 0 : Elem::SideIter Elem::_last_side()
3493 : {
3494 0 : return SideIter(this->n_neighbors(), this);
3495 : }
3496 :
3497 :
3498 :
3499 :
3500 : /**
3501 : * The definition of the struct used for iterating over sides.
3502 : */
3503 : struct
3504 : Elem::side_iterator : variant_filter_iterator<Elem::Predicate, Elem *>
3505 : {
3506 : // Templated forwarding ctor -- forwards to appropriate variant_filter_iterator ctor
3507 : template <typename PredType, typename IterType>
3508 0 : side_iterator (const IterType & d,
3509 : const IterType & e,
3510 : const PredType & p ) :
3511 0 : variant_filter_iterator<Elem::Predicate, Elem *>(d,e,p) {}
3512 : };
3513 :
3514 :
3515 :
3516 : inline
3517 86944614 : SimpleRange<Elem::NeighborPtrIter> Elem::neighbor_ptr_range()
3518 : {
3519 90236036 : return {_elemlinks+1, _elemlinks + 1 + this->n_neighbors()};
3520 : }
3521 :
3522 :
3523 : inline
3524 403258739 : SimpleRange<Elem::ConstNeighborPtrIter> Elem::neighbor_ptr_range() const
3525 : {
3526 404811762 : return {_elemlinks+1, _elemlinks + 1 + this->n_neighbors()};
3527 : }
3528 :
3529 : } // namespace libMesh
3530 :
3531 :
3532 : // Helper function for default caches in Elem subclasses
3533 :
3534 : #define LIBMESH_ENABLE_TOPOLOGY_CACHES \
3535 : virtual \
3536 : std::vector<std::vector<std::vector<std::vector<std::pair<unsigned char, unsigned char>>>>> & \
3537 : _get_bracketing_node_cache() const override \
3538 : { \
3539 : static std::vector<std::vector<std::vector<std::vector<std::pair<unsigned char, unsigned char>>>>> c; \
3540 : return c; \
3541 : } \
3542 : \
3543 : virtual \
3544 : std::vector<std::vector<std::vector<signed char>>> & \
3545 : _get_parent_indices_cache() const override \
3546 : { \
3547 : static std::vector<std::vector<std::vector<signed char>>> c; \
3548 : return c; \
3549 : }
3550 :
3551 :
3552 :
3553 :
3554 :
3555 :
3556 : #endif // LIBMESH_ELEM_H
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