LCOV - code coverage report
Current view: top level - include/geom - cell_c0polyhedron.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4475 (55045b) with base a68cc6 Lines: 6 8 75.0 %
Date: 2026-06-03 14:29:06 Functions: 6 7 85.7 %
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          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_FACE_C0POLYHEDRON_H
      21             : #define LIBMESH_FACE_C0POLYHEDRON_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/libmesh_common.h"
      25             : #include "libmesh/cell_polyhedron.h"
      26             : #include "libmesh/enum_order.h"
      27             : 
      28             : namespace libMesh
      29             : {
      30             : 
      31             : class Node;
      32             : 
      33             : /**
      34             :  * The \p C0Polyhedron is an element in 3D with an arbitrary (but fixed)
      35             :  * number of polygonal first-order (C0Polygon) sides.
      36             :  *
      37             :  * In master space ... I give up.  We've practically got to have a
      38             :  * definition distinct for every physical element anyway, and we've
      39             :  * got to give FE and QBase objects access to the physical element, so
      40             :  * we'll just do all our FE and Quadrature calculations there.
      41             :  *
      42             :  * \author Roy H. Stogner
      43             :  * \date 2025
      44             :  * \brief A 3D element with an arbitrary number of polygonal
      45             :  * first-order sides.
      46             :  */
      47         696 : class C0Polyhedron : public Polyhedron
      48             : {
      49             : public:
      50             : 
      51             :   /**
      52             :    * Constructor.  Takes the sides as an input, and allocates nodes
      53             :    * accordingly.
      54             :    *
      55             :    * By default this element has no parent.
      56             :    *
      57             :    * We'll set up a simple default tetrahedralization here, but if users
      58             :    * want to adjust node positions later they'll want to retriangulate()
      59             :    * after.
      60             :    * @param mid_elem_node a reference to the unique pointer set to the mid-element node,
      61             :    *        only if the default (optimal) tetrahedralization algorithm fails, and the backup
      62             :    *        trivial algorithm is used to tetrahedralize the element.
      63             :    *        It's the caller's job to add this node to the mesh after!
      64             :    * @param p pointer to the parent element of this one (useful for h-refinement)
      65             :    */
      66             :   explicit
      67             :   C0Polyhedron (const std::vector<std::shared_ptr<Polygon>> & sides,
      68             :                 std::unique_ptr<Node> & mid_elem_node,
      69             :                 Elem * p=nullptr);
      70             : 
      71             :   C0Polyhedron (C0Polyhedron &&) = delete;
      72             :   C0Polyhedron (const C0Polyhedron &) = delete;
      73             :   C0Polyhedron & operator= (const C0Polyhedron &) = delete;
      74             :   C0Polyhedron & operator= (C0Polyhedron &&) = delete;
      75             :   virtual ~C0Polyhedron();
      76             : 
      77             :   /**
      78             :    * \returns An Elem of the specified type, which should be the same
      79             :    * type as \p this, wrapped in a smart pointer.
      80             :    *
      81             :    * This is not a complete clone() method (since e.g. it does not set
      82             :    * node pointers; the standard use case reassigns node pointers from
      83             :    * a different mesh), but it allows us to more easily copy polyhedra
      84             :    * objects that depend on side objects and require existing nodes
      85             :    * and so cannot be constructed with Elem::build().
      86             :    */
      87             :   std::unique_ptr<Elem> disconnected_clone() const override;
      88             : 
      89             :   /**
      90             :    * \returns \p C0POLYHEDRON.
      91             :    */
      92    94847727 :   virtual ElemType type () const override final { return C0POLYHEDRON; }
      93             : 
      94             :   /**
      95             :    * \returns the number of vertices.  For the simple C0Polyhedron
      96             :    * every node is a vertex.
      97             :    */
      98             :   virtual unsigned int n_vertices() const override final;
      99             : 
     100             :   /**
     101             :    * \returns the number of tetrahedra to break this into for
     102             :    * visualization.
     103             :    */
     104        2059 :   virtual unsigned int n_sub_elem() const override
     105        2059 :   { return this->n_subelements(); }
     106             : 
     107             :   /**
     108             :    * \returns \p true if the specified (local) node number is a vertex.
     109             :    */
     110             :   virtual bool is_vertex(const unsigned int i) const override;
     111             : 
     112             :   /**
     113             :    * \returns \p true if the specified (local) node number is an edge.
     114             :    */
     115             :   virtual bool is_edge(const unsigned int i) const override;
     116             : 
     117             :   /**
     118             :    * \returns \p true if the specified (local) node number is a face.
     119             :    */
     120             :   virtual bool is_face(const unsigned int i) const override;
     121             : 
     122             :   /**
     123             :    * \returns \p true if the specified (local) node number is on the
     124             :    * specified side.
     125             :    */
     126             :   virtual bool is_node_on_side(const unsigned int n,
     127             :                                const unsigned int s) const override;
     128             : 
     129             :   virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
     130             : 
     131             :   virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
     132             : 
     133             :   /**
     134             :    * \returns \p true if the specified (local) node number is on the
     135             :    * specified edge.
     136             :    */
     137             :   virtual bool is_node_on_edge(const unsigned int n,
     138             :                                const unsigned int e) const override;
     139             : 
     140             :   virtual std::vector<unsigned int> edges_adjacent_to_node(const unsigned int n) const override;
     141             : 
     142             :   /**
     143             :    * \returns \p true if the element map is definitely affine within
     144             :    * numerical tolerances.  We don't even share a master element from
     145             :    * element to element, so we're going to return false here.
     146             :    */
     147      275902 :   virtual bool has_affine_map () const override { return false; }
     148             : 
     149             :   /**
     150             :    * \returns FIRST
     151             :    */
     152      544254 :   virtual Order default_order() const override { return FIRST; }
     153             : 
     154             :   /**
     155             :    * Don't hide Elem::key() defined in the base class.
     156             :    */
     157             :   using Elem::key;
     158             : 
     159             :   virtual void connectivity(const unsigned int sf,
     160             :                             const IOPackage iop,
     161             :                             std::vector<dof_id_type> & conn) const override;
     162             : 
     163             :   /**
     164             :    * Element refinement is not implemented for polyhedra.
     165             :    */
     166             :   virtual std::pair<unsigned short int, unsigned short int>
     167             :   second_order_child_vertex (const unsigned int n) const override;
     168             : 
     169             :   /**
     170             :    * An optimized method for calculating the area of a C0Polyhedron.
     171             :    */
     172             :   virtual Real volume () const override;
     173             : 
     174             :   /**
     175             :    * An optimized method for calculating the centroid of a C0Polyhedron.
     176             :    */
     177             :   virtual Point true_centroid () const override;
     178             : 
     179             :   ElemType side_type (const unsigned int s) const override final;
     180             : 
     181             :   Point side_vertex_average_normal(const unsigned int s) const override final;
     182             : 
     183             :   /**
     184             :    * \returns the local side-indices of subelement sides of the
     185             :    * polyhedron
     186             :    * Each subelement here is a tetrahedron
     187             :    * @param i the index of the sub-element
     188             :    * The return array is indexed by sides of the subelement, and contains the
     189             :    * index of the side of the polyhedron if the sub-element side is on that side,
     190             :    * or libMesh::invalid_uint if the subelement side is internal to the polyhedron
     191             :    * NOTE: this routine involves a loop over the sides of the polyhedron
     192             :    */
     193             :   virtual std::array<int, 4> subelement_sides_to_poly_sides(unsigned int i) const;
     194             : 
     195             :   /**
     196             :    * Create a triangulation (tetrahedralization) based on the current
     197             :    * sides' triangulations.
     198             :    */
     199             :   virtual void retriangulate() override final;
     200             : 
     201             : protected:
     202             : 
     203             :   /**
     204             :    * Add to our triangulation (tetrahedralization).
     205             :    */
     206             :   void add_tet(int n1, int n2, int n3, int n4);
     207             : 
     208             : #ifdef LIBMESH_ENABLE_AMR
     209             : 
     210             :   /**
     211             :    * Matrix used to create the elements children.
     212             :    */
     213           0 :   virtual Real embedding_matrix (const unsigned int /*i*/,
     214             :                                  const unsigned int /*j*/,
     215             :                                  const unsigned int /*k*/) const override
     216           0 :   { libmesh_not_implemented(); return 0; }
     217             : 
     218             : #endif // LIBMESH_ENABLE_AMR
     219             : 
     220             :   /**
     221             :    * Whether we have a mid element node
     222             :    */
     223             :   bool _has_mid_elem_node;
     224             : };
     225             : 
     226             : 
     227             : } // namespace libMesh
     228             : 
     229             : #endif // LIBMESH_FACE_C0POLYHEDRON_H

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