LCOV - code coverage report
Current view: top level - src/mesh - distributed_mesh.C (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4343 (6ea38c) with base 8c3130 Lines: 762 814 93.6 %
Date: 2026-10-13 21:47:33 Functions: 91 96 94.8 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : // Local includes
      21             : #include "libmesh/distributed_mesh.h"
      22             : 
      23             : // libMesh includes
      24             : #include "libmesh/boundary_info.h"
      25             : #include "libmesh/elem.h"
      26             : #include "libmesh/libmesh_logging.h"
      27             : #include "libmesh/mesh_communication.h"
      28             : #include "libmesh/mesh_tools.h"
      29             : #include "libmesh/partitioner.h"
      30             : #include "libmesh/string_to_enum.h"
      31             : 
      32             : // TIMPI includes
      33             : #include "timpi/parallel_implementation.h"
      34             : #include "timpi/parallel_sync.h"
      35             : 
      36             : 
      37             : namespace libMesh
      38             : {
      39             : 
      40             : // ------------------------------------------------------------
      41             : // DistributedMesh class member functions
      42      348158 : DistributedMesh::DistributedMesh (const Parallel::Communicator & comm_in,
      43      348158 :                                   unsigned char d) :
      44      347654 :   UnstructuredMesh (comm_in,d), _is_serial(true),
      45      347654 :   _is_serial_on_proc_0(true),
      46      347654 :   _deleted_coarse_elements(false),
      47      347654 :   _n_nodes(0), _n_elem(0), _max_node_id(0), _max_elem_id(0),
      48      348410 :   _next_free_local_node_id(this->processor_id()),
      49      348158 :   _next_free_local_elem_id(this->processor_id()),
      50      348158 :   _next_free_unpartitioned_node_id(this->n_processors()),
      51      348158 :   _next_free_unpartitioned_elem_id(this->n_processors())
      52             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
      53      348158 :   , _next_unpartitioned_unique_id(this->n_processors())
      54             : #endif
      55             : {
      56             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
      57      348158 :   _next_unique_id = this->processor_id();
      58             : #endif
      59             : 
      60      348410 :   const std::string default_partitioner = "parmetis";
      61             :   const std::string my_partitioner =
      62             :     libMesh::command_line_value("--default-partitioner",
      63      696316 :                                 default_partitioner);
      64             :   _partitioner = Partitioner::build
      65      696064 :     (Utility::string_to_enum<PartitionerType>(my_partitioner));
      66      348158 : }
      67             : 
      68         270 : DistributedMesh & DistributedMesh::operator= (DistributedMesh && other_mesh)
      69             : {
      70           8 :   LOG_SCOPE("operator=(&&)", "DistributedMesh");
      71             : 
      72             :   // Move assign as an UnstructuredMesh.
      73           4 :   this->UnstructuredMesh::operator=(std::move(other_mesh));
      74             : 
      75             :   // Nodes and elements belong to DistributedMesh and have to be
      76             :   // moved before we can move arbitrary GhostingFunctor, Partitioner,
      77             :   // etc. subclasses.
      78         270 :   this->move_nodes_and_elements(std::move(other_mesh));
      79             : 
      80             :   // But move_nodes_and_elems misses (or guesses about) some of our
      81             :   // subclass values, and we want more precision than a guess.
      82         270 :   _deleted_coarse_elements = other_mesh._deleted_coarse_elements;
      83           4 :   _extra_ghost_elems = std::move(other_mesh._extra_ghost_elems);
      84             : 
      85             :   // Handle remaining MeshBase moves.
      86         270 :   this->post_dofobject_moves(std::move(other_mesh));
      87             : 
      88         274 :   return *this;
      89             : }
      90             : 
      91         270 : MeshBase & DistributedMesh::assign(MeshBase && other_mesh)
      92             : {
      93         270 :   *this = std::move(cast_ref<DistributedMesh&>(other_mesh));
      94             : 
      95         270 :   return *this;
      96             : }
      97             : 
      98       12346 : bool DistributedMesh::subclass_locally_equals(const MeshBase & other_mesh_base) const
      99             : {
     100          28 :   const DistributedMesh * dist_mesh_ptr =
     101       12346 :     dynamic_cast<const DistributedMesh *>(&other_mesh_base);
     102       12346 :   if (!dist_mesh_ptr)
     103           0 :     return false;
     104          28 :   const DistributedMesh & other_mesh = *dist_mesh_ptr;
     105             : 
     106          84 :   if (_is_serial != other_mesh._is_serial ||
     107       12328 :       _is_serial_on_proc_0 != other_mesh._is_serial_on_proc_0 ||
     108       12346 :       _deleted_coarse_elements != other_mesh._deleted_coarse_elements ||
     109       12328 :       _n_nodes != other_mesh._n_nodes ||
     110       12346 :       _n_elem != other_mesh._n_elem ||
     111       12346 :       _max_node_id != other_mesh._max_node_id ||
     112       37038 :       _max_elem_id != other_mesh._max_elem_id ||
     113             :       // We expect these things to change in a prepare_for_use();
     114             :       // they're conceptually "mutable"...
     115             : /*
     116             :       _next_free_local_node_id != other_mesh._next_free_local_node_id ||
     117             :       _next_free_local_elem_id != other_mesh._next_free_local_elem_id ||
     118             :       _next_free_unpartitioned_node_id != other_mesh._next_free_unpartitioned_node_id ||
     119             :       _next_free_unpartitioned_elem_id != other_mesh._next_free_unpartitioned_elem_id ||
     120             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     121             :       _next_unpartitioned_unique_id != other_mesh._next_unpartitioned_unique_id ||
     122             : #endif
     123             : */
     124       12346 :       !this->nodes_and_elements_equal(other_mesh))
     125          63 :     return false;
     126             : 
     127       12309 :   if (_extra_ghost_elems.size() !=
     128          26 :       other_mesh._extra_ghost_elems.size())
     129           0 :     return false;
     130       12283 :   for (auto & elem : _extra_ghost_elems)
     131             :     {
     132           0 :       libmesh_assert(this->query_elem_ptr(elem->id()) == elem);
     133           0 :       const Elem * other_elem = other_mesh.query_elem_ptr(elem->id());
     134           0 :       if (!other_elem ||
     135           0 :           !other_mesh._extra_ghost_elems.count(const_cast<Elem *>(other_elem)))
     136           0 :         return false;
     137             :     }
     138             : 
     139          26 :   return true;
     140             : }
     141             : 
     142      390623 : DistributedMesh::~DistributedMesh ()
     143             : {
     144      368519 :   this->DistributedMesh::clear();  // Free nodes and elements
     145      390623 : }
     146             : 
     147             : 
     148             : // This might be specialized later, but right now it's just here to
     149             : // make sure the compiler doesn't give us a default (non-deep) copy
     150             : // constructor instead.
     151       17734 : DistributedMesh::DistributedMesh (const DistributedMesh & other_mesh) :
     152             :   DistributedMesh(static_cast<const MeshBase &>(other_mesh),
     153       17734 :                   /*bool other_is_distributed_type=*/true)
     154             : {
     155       17734 :   _deleted_coarse_elements = other_mesh._deleted_coarse_elements;
     156       17734 :   _next_free_local_node_id =
     157       17734 :     other_mesh._next_free_local_node_id;
     158       17734 :   _next_free_local_elem_id =
     159       17734 :     other_mesh._next_free_local_elem_id;
     160       17734 :   _next_free_unpartitioned_node_id =
     161       17734 :     other_mesh._next_free_unpartitioned_node_id;
     162       17734 :   _next_free_unpartitioned_elem_id =
     163       17734 :     other_mesh._next_free_unpartitioned_elem_id;
     164             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     165       17734 :   _next_unique_id =
     166       17734 :     other_mesh._next_unique_id;
     167       17734 :   _next_unpartitioned_unique_id =
     168       17734 :     other_mesh._next_unpartitioned_unique_id;
     169             : #endif
     170             : 
     171             :   // Need to copy extra_ghost_elems
     172       17734 :   for (auto & elem : other_mesh._extra_ghost_elems)
     173           0 :     _extra_ghost_elems.insert(this->elem_ptr(elem->id()));
     174       17734 : }
     175             : 
     176             : 
     177             : 
     178       20361 : DistributedMesh::DistributedMesh (const MeshBase & other_mesh, bool other_is_distributed_type) :
     179       20361 :   UnstructuredMesh (other_mesh), _is_serial(other_mesh.is_serial()),
     180       20455 :   _is_serial_on_proc_0(other_mesh.is_serial_on_zero()),
     181       20173 :   _deleted_coarse_elements(true), // better safe than sorry...
     182       20173 :   _n_nodes(0), _n_elem(0), _max_node_id(0), _max_elem_id(0), // recomputed below
     183       20455 :   _next_free_local_node_id(this->processor_id()),
     184       20361 :   _next_free_local_elem_id(this->processor_id()),
     185       20361 :   _next_free_unpartitioned_node_id(this->n_processors()),
     186       40628 :   _next_free_unpartitioned_elem_id(this->n_processors())
     187             : {
     188             :   // Just copy, skipping preparation
     189       20361 :   this->copy_nodes_and_elements(other_mesh, true, 0, 0, 0, nullptr, true);
     190             : 
     191         188 :   this->allow_find_neighbors(other_mesh.allow_find_neighbors());
     192         188 :   this->allow_detect_interior_parents(other_mesh.allow_detect_interior_parents());
     193         188 :   this->allow_renumbering(other_mesh.allow_renumbering());
     194         188 :   this->allow_remote_element_removal(other_mesh.allow_remote_element_removal());
     195         188 :   this->skip_partitioning(other_mesh.skip_partitioning());
     196             : 
     197       20361 :   this->copy_constraint_rows(other_mesh);
     198             : 
     199          94 :   auto & this_boundary_info = this->get_boundary_info();
     200          94 :   const auto & other_boundary_info = other_mesh.get_boundary_info();
     201             : 
     202       20361 :   this_boundary_info = other_boundary_info;
     203             : 
     204          94 :   this->set_subdomain_name_map() = other_mesh.get_subdomain_name_map();
     205             : 
     206             :   // add_node()/add_elem() only increment _n_nodes/_n_elem for
     207             :   // nodes/elements they consider locally owned (or unpartitioned), so after
     208             :   // copying only the objects visible to this processor, those counts
     209             :   // reflect an incomplete local view rather than other_mesh's totals,
     210             :   // and need to be copied afresh.
     211       20361 :   _n_nodes = other_mesh.n_nodes();
     212       20361 :   _n_elem = other_mesh.n_elem();
     213       20361 :   _max_node_id = other_mesh.max_node_id();
     214       20361 :   _max_elem_id = other_mesh.max_elem_id();
     215             : 
     216             :   // If other_mesh is actually a DistributedMesh, we can just copy its raw
     217             :   // counters directly, mirroring other_mesh's own bookkeeping exactly. This
     218             :   // is done in the DistributedMesh copy constructor.
     219             :   // For any other MeshBase subclass (e.g. ReplicatedMesh) we have no
     220             :   // raw counterpart fields to copy, so derive the free-id-range
     221             :   // counters from _max_elem_id/_max_node_id the same way
     222             :   // update_parallel_id_counts() does via the set_next_ids() method. For
     223             :   // the unique id counters we copy other_mesh's own local next_unique_id()
     224             :   // and derive the next available unique ids
     225             :   // (partitioned and unpartitioned) via set_next_unique_ids().
     226       20361 :   if (!other_is_distributed_type)
     227             :     {
     228        2627 :       this->set_next_ids();
     229             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     230        2627 :       this->set_next_unique_ids(other_mesh.next_unique_id());
     231             : #endif
     232             :     }
     233             : 
     234             :   // Copy other_mesh's actual preparation state, including whatever it
     235             :   // reports for has_synched_id_counts: the counts above are a faithful copy
     236             :   // of other_mesh's own (possibly not-yet-synced) counts, not a freshly
     237             :   // verified computation, so our synced-ness should match other_mesh's.
     238       20361 :   this->_preparation = other_mesh.preparation();
     239       20361 : }
     240             : 
     241         270 : void DistributedMesh::move_nodes_and_elements(MeshBase && other_meshbase)
     242             : {
     243           4 :   DistributedMesh & other_mesh = cast_ref<DistributedMesh&>(other_meshbase);
     244             : 
     245           4 :   this->_nodes = std::move(other_mesh._nodes);
     246         270 :   this->_n_nodes = other_mesh.n_nodes();
     247             : 
     248           4 :   this->_elements = std::move(other_mesh._elements);
     249         270 :   this->_n_elem = other_mesh.n_elem();
     250             : 
     251         270 :   _is_serial = other_mesh.is_serial();
     252         270 :   _is_serial_on_proc_0 = other_mesh.is_serial_on_zero();
     253         270 :   _deleted_coarse_elements = true; // Better safe than sorry
     254             : 
     255         270 :   _max_node_id = other_mesh.max_node_id();
     256         270 :   _max_elem_id = other_mesh.max_elem_id();
     257             : 
     258         270 :   _next_free_local_node_id = other_mesh._next_free_local_node_id;
     259         270 :   _next_free_local_elem_id = other_mesh._next_free_local_elem_id;
     260         270 :   _next_free_unpartitioned_node_id = other_mesh._next_free_unpartitioned_node_id;
     261         270 :   _next_free_unpartitioned_elem_id = other_mesh._next_free_unpartitioned_elem_id;
     262             : 
     263             :   #ifdef LIBMESH_ENABLE_UNIQUE_ID
     264         270 :   _next_unpartitioned_unique_id = other_mesh._next_unpartitioned_unique_id;
     265             :   #endif
     266         270 : }
     267             : 
     268     2316662 : void DistributedMesh::set_next_ids()
     269             : {
     270     2316662 :   _next_free_unpartitioned_elem_id =
     271     2318444 :     ((_max_elem_id-1) / (this->n_processors() + 1) + 1) *
     272     2316662 :     (this->n_processors() + 1) + this->n_processors();
     273     2316662 :   _next_free_local_elem_id =
     274     2316662 :     ((_max_elem_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     275     2316662 :     (this->n_processors() + 1) + this->processor_id();
     276             : 
     277     2316662 :   _next_free_unpartitioned_node_id =
     278     2318444 :     ((_max_node_id-1) / (this->n_processors() + 1) + 1) *
     279     2316662 :     (this->n_processors() + 1) + this->n_processors();
     280     2316662 :   _next_free_local_node_id =
     281     2316662 :     ((_max_node_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     282     2316662 :     (this->n_processors() + 1) + this->processor_id();
     283     2316662 : }
     284             : 
     285             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     286     2316662 : void DistributedMesh::set_next_unique_ids(unique_id_type parallel_max_unique_id)
     287             : {
     288             :   // Unique ids are laid out in repeating groups of (n_processors()+1)
     289             :   // consecutive integers ("alignment" here means a value's position, i.e.
     290             :   // its residue mod (n_processors()+1), within one of these groups). In
     291             :   // every group, the first n_processors() slots (residues 0..n_processors()-1)
     292             :   // are each permanently earmarked for one processor's locally-owned
     293             :   // objects, and the last slot (residue n_processors()) is permanently
     294             :   // earmarked for unpartitioned objects.
     295             :   //
     296             :   // parallel_max_unique_id carries no guarantee of landing on any
     297             :   // particular residue, so rather than simply offsetting it by
     298             :   // processor_id()/n_processors(), we have to explicitly round up to the
     299             :   // start of the next full, entirely-unused group before adding this
     300             :   // processor's (or the unpartitioned pool's) fixed offset into that group.
     301             :   //
     302             :   // (parallel_max_unique_id - 1) / (n_processors()+1) + 1 is the standard
     303             :   // integer idiom for ceil(parallel_max_unique_id / (n_processors()+1)):
     304             :   // the number of complete groups needed to reach at least past the
     305             :   // current max id. Multiplying back by (n_processors()+1) gives the first
     306             :   // id of the next group that is guaranteed to be entirely unused; adding
     307             :   // n_processors(), the unpartitioned pool's fixed offset within a group,
     308             :   // lands on that pool's reserved slot in that group.
     309     2316662 :   _next_unpartitioned_unique_id =
     310     2318444 :       ((parallel_max_unique_id - 1) / (this->n_processors() + 1) + 1) *
     311     2316662 :           (this->n_processors() + 1) +
     312     2316662 :       this->n_processors();
     313             : 
     314             :   // Same idiom, but shifted by (n_processors()-1) before dividing so that
     315             :   // the rounding accounts for processor_id() possibly being less than the
     316             :   // residue the raw max id already occupies within its group; this can
     317             :   // land this processor's slot in the same group as the unpartitioned
     318             :   // pool's above, or push it into the following group, depending on where
     319             :   // the max id and this processor's offset happen to fall.
     320     2316662 :   _next_unique_id =
     321     2316662 :       ((parallel_max_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     322     2316662 :           (this->n_processors() + 1) +
     323     2316662 :       this->processor_id();
     324     2316662 : }
     325             : #endif
     326             : 
     327             : // We use cached values for these so they can be called
     328             : // from one processor without bothering the rest, but
     329             : // we may need to update those caches before doing a full
     330             : // renumbering
     331     2314035 : void DistributedMesh::update_parallel_id_counts()
     332             : {
     333             :   // This function must be run on all processors at once
     334        1708 :   parallel_object_only();
     335             : 
     336     2314035 :   _n_elem  = this->parallel_n_elem();
     337     2314035 :   _n_nodes = this->parallel_n_nodes();
     338     2314035 :   _max_node_id = this->parallel_max_node_id();
     339     2314035 :   _max_elem_id = this->parallel_max_elem_id();
     340             : 
     341     2314035 :   this->set_next_ids();
     342             : 
     343             :   // set_next_unique_ids() needs the true parallel max unique id (not just
     344             :   // this processor's possibly-stale cached _next_unique_id) since the whole
     345             :   // point of this function is to recompute counters that may have drifted
     346             :   // out of sync.
     347             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     348     2314035 :   this->set_next_unique_ids(this->parallel_max_unique_id());
     349             : #endif
     350             : 
     351     2314035 :   _n_constraint_rows = this->count_constraint_rows();
     352             : 
     353     2314035 :   this->_preparation.has_synched_id_counts = true;
     354     2314035 : }
     355             : 
     356             : 
     357             : // Or in debug mode we may want to test the uncached values without
     358             : // changing the cache
     359     2321772 : dof_id_type DistributedMesh::parallel_n_elem() const
     360             : {
     361             :   // This function must be run on all processors at once
     362        2568 :   parallel_object_only();
     363             : 
     364     2321772 :   dof_id_type n_local = this->n_local_elem();
     365     2321772 :   this->comm().sum(n_local);
     366     2321772 :   n_local += this->n_unpartitioned_elem();
     367     2321772 :   return n_local;
     368             : }
     369             : 
     370             : 
     371             : 
     372     2321131 : dof_id_type DistributedMesh::parallel_max_elem_id() const
     373             : {
     374             :   // This function must be run on all processors at once
     375        8804 :   parallel_object_only();
     376             : 
     377     2321131 :   dof_id_type max_local = 0;
     378             : 
     379             :   dofobject_container<Elem>::const_reverse_veclike_iterator
     380        8804 :     rit = _elements.rbegin();
     381             : 
     382             :   const dofobject_container<Elem>::const_reverse_veclike_iterator
     383        8804 :     rend = _elements.rend();
     384             : 
     385             :   // Look for the maximum element id.  Search backwards through
     386             :   // elements so we can break out early.  Beware of nullptr entries that
     387             :   // haven't yet been cleared from _elements.
     388    10963637 :   for (; rit != rend; ++rit)
     389             :     {
     390    10311237 :       const DofObject *d = *rit;
     391       19115 :       if (d)
     392             :         {
     393        8589 :           libmesh_assert(_elements[d->id()] == d);
     394     1668731 :           max_local = d->id() + 1;
     395     1668731 :           break;
     396             :         }
     397             :     }
     398             : 
     399     2321131 :   this->comm().max(max_local);
     400     2321131 :   return max_local;
     401             : }
     402             : 
     403             : 
     404             : 
     405             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     406     2405143 : unique_id_type DistributedMesh::parallel_max_unique_id() const
     407             : {
     408             :   // This function must be run on all processors at once
     409        1810 :   parallel_object_only();
     410             : 
     411     4810286 :   unique_id_type max_local = std::max(_next_unique_id,
     412     2769093 :                                       _next_unpartitioned_unique_id);
     413     2405143 :   this->comm().max(max_local);
     414     2405143 :   return max_local;
     415             : }
     416             : 
     417             : 
     418             : 
     419       86149 : void DistributedMesh::set_next_unique_id(unique_id_type id)
     420             : {
     421         148 :   _next_unique_id = id;
     422       86149 :   _next_unpartitioned_unique_id =
     423       86297 :     ((_next_unique_id-1) / (this->n_processors() + 1) + 1) *
     424       86149 :     (this->n_processors() + 1) + this->n_processors();
     425       86149 :   _next_unique_id =
     426       86149 :     ((_next_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     427       86149 :     (this->n_processors() + 1) + this->processor_id();
     428       86149 : }
     429             : #endif
     430             : 
     431             : 
     432             : 
     433     2322220 : dof_id_type DistributedMesh::parallel_n_nodes() const
     434             : {
     435             :   // This function must be run on all processors at once
     436        2568 :   parallel_object_only();
     437             : 
     438     2322220 :   dof_id_type n_local = this->n_local_nodes();
     439     2322220 :   this->comm().sum(n_local);
     440     2322220 :   n_local += this->n_unpartitioned_nodes();
     441     2322220 :   return n_local;
     442             : }
     443             : 
     444             : 
     445             : 
     446     2318679 : dof_id_type DistributedMesh::parallel_max_node_id() const
     447             : {
     448             :   // This function must be run on all processors at once
     449        6352 :   parallel_object_only();
     450             : 
     451     2318679 :   dof_id_type max_local = 0;
     452             : 
     453             :   dofobject_container<Node>::const_reverse_veclike_iterator
     454        6352 :     rit = _nodes.rbegin();
     455             : 
     456             :   const dofobject_container<Node>::const_reverse_veclike_iterator
     457        6352 :     rend = _nodes.rend();
     458             : 
     459             :   // Look for the maximum node id.  Search backwards through
     460             :   // nodes so we can break out early.  Beware of nullptr entries that
     461             :   // haven't yet been cleared from _nodes
     462    41512602 :   for (; rit != rend; ++rit)
     463             :     {
     464    40860272 :       const DofObject *d = *rit;
     465       63439 :       if (d)
     466             :         {
     467        6207 :           libmesh_assert(_nodes[d->id()] == d);
     468     1666349 :           max_local = d->id() + 1;
     469     1666349 :           break;
     470             :         }
     471             :     }
     472             : 
     473     2318679 :   this->comm().max(max_local);
     474     2318679 :   return max_local;
     475             : }
     476             : 
     477             : 
     478             : 
     479    45583208 : const Point & DistributedMesh::point (const dof_id_type i) const
     480             : {
     481    45583208 :   return this->node_ref(i);
     482             : }
     483             : 
     484             : 
     485             : 
     486    46700285 : const Node * DistributedMesh::node_ptr (const dof_id_type i) const
     487             : {
     488      137685 :   libmesh_assert(_nodes[i]);
     489      137685 :   libmesh_assert_equal_to (_nodes[i]->id(), i);
     490             : 
     491    46700285 :   return _nodes[i];
     492             : }
     493             : 
     494             : 
     495             : 
     496             : 
     497   666566952 : Node * DistributedMesh::node_ptr (const dof_id_type i)
     498             : {
     499      490956 :   libmesh_assert(_nodes[i]);
     500      490956 :   libmesh_assert_equal_to (_nodes[i]->id(), i);
     501             : 
     502   666566952 :   return _nodes[i];
     503             : }
     504             : 
     505             : 
     506             : 
     507             : 
     508     3110012 : const Node * DistributedMesh::query_node_ptr (const dof_id_type i) const
     509             : {
     510     3110012 :   if (const auto it = _nodes.find(i);
     511      658289 :       it != _nodes.end())
     512             :     {
     513     2821478 :       const Node * n = *it;
     514      369755 :       libmesh_assert (!n || n->id() == i);
     515      369755 :       return n;
     516             :     }
     517             : 
     518      288534 :   return nullptr;
     519             : }
     520             : 
     521             : 
     522             : 
     523             : 
     524   385119713 : Node * DistributedMesh::query_node_ptr (const dof_id_type i)
     525             : {
     526   385119713 :   if (auto it = _nodes.find(i);
     527      159599 :       it != _nodes.end())
     528             :     {
     529   299051185 :       Node * n = *it;
     530      111970 :       libmesh_assert (!n || n->id() == i);
     531      111970 :       return n;
     532             :     }
     533             : 
     534       47629 :   return nullptr;
     535             : }
     536             : 
     537             : 
     538             : 
     539             : 
     540     3074903 : const Elem * DistributedMesh::elem_ptr (const dof_id_type i) const
     541             : {
     542       10107 :   libmesh_assert(_elements[i]);
     543       10107 :   libmesh_assert_equal_to (_elements[i]->id(), i);
     544             : 
     545     3074903 :   return _elements[i];
     546             : }
     547             : 
     548             : 
     549             : 
     550             : 
     551   295398238 : Elem * DistributedMesh::elem_ptr (const dof_id_type i)
     552             : {
     553      167573 :   libmesh_assert(_elements[i]);
     554      167573 :   libmesh_assert_equal_to (_elements[i]->id(), i);
     555             : 
     556   295398238 :   return _elements[i];
     557             : }
     558             : 
     559             : 
     560             : 
     561             : 
     562     1458763 : const Elem * DistributedMesh::query_elem_ptr (const dof_id_type i) const
     563             : {
     564     1458763 :   if (const auto it = _elements.find(i);
     565      619793 :       it != _elements.end())
     566             :     {
     567     1101106 :       const Elem * e = *it;
     568      271051 :       libmesh_assert (!e || e->id() == i);
     569      271051 :       return e;
     570             :     }
     571             : 
     572      348742 :   return nullptr;
     573             : }
     574             : 
     575             : 
     576             : 
     577             : 
     578   625916287 : Elem * DistributedMesh::query_elem_ptr (const dof_id_type i)
     579             : {
     580   625916287 :   if (auto it = _elements.find(i);
     581      194370 :       it != _elements.end())
     582             :     {
     583   539912356 :       Elem * e = *it;
     584      190690 :       libmesh_assert (!e || e->id() == i);
     585      190690 :       return e;
     586             :     }
     587             : 
     588        3680 :   return nullptr;
     589             : }
     590             : 
     591             : 
     592             : 
     593             : 
     594    44832221 : Elem * DistributedMesh::add_elem (Elem * e)
     595             : {
     596             :   // Don't try to add nullptrs!
     597       19137 :   libmesh_assert(e);
     598             : 
     599             :   // Trying to add an existing element is a no-op
     600    44832221 :   if (e->valid_id() && _elements[e->id()] == e)
     601           0 :     return e;
     602             : 
     603    44832221 :   const processor_id_type elem_procid = e->processor_id();
     604             : 
     605    44832221 :   if (!e->valid_id())
     606             :     {
     607             :       // We should only be creating new ids past the end of the range
     608             :       // of existing ids
     609        3568 :       libmesh_assert_greater_equal(_next_free_unpartitioned_elem_id,
     610             :                                    _max_elem_id);
     611        3568 :       libmesh_assert_greater_equal(_next_free_local_elem_id, _max_elem_id);
     612             : 
     613             :       // Use the unpartitioned ids for unpartitioned elems, and
     614             :       // temporarily for ghost elems
     615     3863637 :       dof_id_type * next_id = &_next_free_unpartitioned_elem_id;
     616     3867205 :       if (elem_procid == this->processor_id())
     617     1133684 :         next_id = &_next_free_local_elem_id;
     618     3863637 :       e->set_id (*next_id);
     619             :     }
     620             : 
     621             :   {
     622             :     // Advance next_ids up high enough that each is pointing to an
     623             :     // unused id and any subsequent increments will still point us
     624             :     // to unused ids
     625    89664442 :     _max_elem_id = std::max(_max_elem_id,
     626    44832221 :                             static_cast<dof_id_type>(e->id()+1));
     627             : 
     628    44832221 :     if (_next_free_unpartitioned_elem_id < _max_elem_id)
     629     5232644 :       _next_free_unpartitioned_elem_id =
     630     5232644 :         ((_max_elem_id-1) / (this->n_processors() + 1) + 1) *
     631     5232644 :         (this->n_processors() + 1) + this->n_processors();
     632    44832221 :     if (_next_free_local_elem_id < _max_elem_id)
     633     3520842 :       _next_free_local_elem_id =
     634     3527146 :         ((_max_elem_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     635     3520842 :         (this->n_processors() + 1) + this->processor_id();
     636             : 
     637             : #ifndef NDEBUG
     638             :     // We need a const dofobject_container so we don't inadvertently create
     639             :     // nullptr entries when testing for non-nullptr ones
     640       19137 :     const dofobject_container<Elem> & const_elements = _elements;
     641             : #endif
     642       19137 :     libmesh_assert(!const_elements[_next_free_unpartitioned_elem_id]);
     643       19137 :     libmesh_assert(!const_elements[_next_free_local_elem_id]);
     644             :   }
     645             : 
     646             :   // Don't try to overwrite existing elems
     647       19137 :   libmesh_assert (!_elements[e->id()]);
     648             : 
     649    44832221 :   _elements[e->id()] = e;
     650             : 
     651             :   // We actually added a new element.  Some of our caches might still
     652             :   // be valid, but we should clear the ones which definitely are not.
     653    44832221 :   this->clear_point_locator();
     654    44832221 :   this->clear_stored_ranges();
     655             : 
     656             :   // Try to make the cached elem data more accurate
     657    44851358 :   if (elem_procid == this->processor_id() ||
     658             :       elem_procid == DofObject::invalid_processor_id)
     659    13674119 :     _n_elem++;
     660             : 
     661             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     662    44832221 :   if (!e->valid_unique_id())
     663             :     {
     664    14269443 :       if (processor_id() == e->processor_id())
     665             :         {
     666     1133684 :           e->set_unique_id(_next_unique_id);
     667     1133684 :           _next_unique_id += this->n_processors() + 1;
     668             :         }
     669             :       else
     670             :         {
     671    13135759 :           e->set_unique_id(_next_unpartitioned_unique_id);
     672    13135759 :           _next_unpartitioned_unique_id += this->n_processors() + 1;
     673             :         }
     674             :     }
     675             :   else
     676             :     {
     677    30587155 :       _next_unique_id = std::max(_next_unique_id, e->unique_id()+1);
     678    30562778 :       _next_unique_id =
     679    30562778 :         ((_next_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     680    30562778 :         (this->n_processors() + 1) + this->processor_id();
     681             :     }
     682             : #endif
     683             : 
     684             :   // Unpartitioned elems should be added on every processor
     685             :   // And shouldn't be added in the same batch as ghost elems
     686             :   // But we might be just adding on processor 0 to
     687             :   // broadcast later
     688             :   // #ifdef DEBUG
     689             :   //   if (elem_procid == DofObject::invalid_processor_id)
     690             :   //     {
     691             :   //       dof_id_type elem_id = e->id();
     692             :   //       this->comm().max(elem_id);
     693             :   //       libmesh_assert_equal_to (elem_id, e->id());
     694             :   //     }
     695             :   // #endif
     696             : 
     697             :   // Make sure any new element is given space for any extra integers
     698             :   // we've requested
     699    44832221 :   e->add_extra_integers(_elem_integer_names.size(),
     700    44832221 :                         _elem_integer_default_values);
     701             : 
     702             :   // And set mapping type and data on any new element
     703       38274 :   e->set_mapping_type(this->default_mapping_type());
     704       38274 :   e->set_mapping_data(this->default_mapping_data());
     705             : 
     706    44832221 :   return e;
     707             : }
     708             : 
     709             : 
     710             : 
     711    15509482 : Elem * DistributedMesh::add_elem (std::unique_ptr<Elem> e)
     712             : {
     713             :   // The mesh now takes ownership of the Elem. Eventually the guts of
     714             :   // add_elem() will get moved to a private helper function, and
     715             :   // calling add_elem() directly will be deprecated.
     716    15509482 :   return add_elem(e.release());
     717             : }
     718             : 
     719             : 
     720             : 
     721     3745676 : Elem * DistributedMesh::insert_elem (Elem * e)
     722             : {
     723     3745676 :   if (_elements[e->id()])
     724     3745676 :     this->delete_elem(_elements[e->id()]);
     725             : 
     726             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     727     3745676 :   if (!e->valid_unique_id())
     728             :     {
     729           0 :       if (processor_id() == e->processor_id())
     730             :         {
     731           0 :           e->set_unique_id(_next_unique_id);
     732           0 :           _next_unique_id += this->n_processors() + 1;
     733             :         }
     734             :       else
     735             :         {
     736           0 :           e->set_unique_id(_next_unpartitioned_unique_id);
     737           0 :           _next_unpartitioned_unique_id += this->n_processors() + 1;
     738             :         }
     739             :     }
     740             :   else
     741             :     {
     742     3745676 :       _next_unique_id = std::max(_next_unique_id, e->unique_id()+1);
     743     3745676 :       _next_unique_id =
     744     3749372 :         ((_next_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     745     3745676 :         (this->n_processors() + 1) + this->processor_id();
     746             :     }
     747             : #endif
     748             : 
     749             :   // Try to make the cached elem data more accurate
     750     3745676 :   processor_id_type elem_procid = e->processor_id();
     751     3749372 :   if (elem_procid == this->processor_id() ||
     752             :       elem_procid == DofObject::invalid_processor_id)
     753     3614584 :     _n_elem++;
     754             : 
     755     3745676 :   _elements[e->id()] = e;
     756             : 
     757             :   // We actually added a new element.  Some of our caches might still
     758             :   // be valid, but we should clear the ones which definitely are not.
     759     3745676 :   this->clear_point_locator();
     760     3745676 :   this->clear_stored_ranges();
     761             : 
     762             :   // Make sure any new element is given space for any extra integers
     763             :   // we've requested
     764     3745676 :   e->add_extra_integers(_elem_integer_names.size(),
     765     3745676 :                         _elem_integer_default_values);
     766             : 
     767             :   // And set mapping type and data on any new element
     768        7392 :   e->set_mapping_type(this->default_mapping_type());
     769        7392 :   e->set_mapping_data(this->default_mapping_data());
     770             : 
     771     3745676 :   return e;
     772             : }
     773             : 
     774     3745676 : Elem * DistributedMesh::insert_elem (std::unique_ptr<Elem> e)
     775             : {
     776             :   // The mesh now takes ownership of the Elem. Eventually the guts of
     777             :   // insert_elem(Elem*) will get moved to a private helper function, and
     778             :   // calling insert_elem(Elem*) directly will be deprecated.
     779     3745676 :   return insert_elem(e.release());
     780             : }
     781             : 
     782             : 
     783    40798955 : void DistributedMesh::delete_elem(Elem * e)
     784             : {
     785        7632 :   libmesh_assert (e);
     786             : 
     787             :   // Try to make the cached elem data more accurate
     788    40798955 :   _n_elem--;
     789             : 
     790             :   // Was this a coarse element, not just a coarsening where we still
     791             :   // have some ancestor structure?  Was it a *local* element, that we
     792             :   // might have been depending on as an owner of local nodes?  We'll
     793             :   // have to be more careful with our nodes in contract() later; no
     794             :   // telling if we just locally orphaned a node that should be
     795             :   // globally retained.
     796    40808407 :   if (e->processor_id() == this->processor_id() &&
     797        3640 :       !e->parent())
     798       80921 :     _deleted_coarse_elements = true;
     799             : 
     800             :   // Delete the element from the BoundaryInfo object
     801    40798955 :   this->get_boundary_info().remove(e);
     802             : 
     803             :   // But not yet from the container; we might invalidate
     804             :   // an iterator that way!
     805             : 
     806             :   //_elements.erase(e->id());
     807             : 
     808             :   // Instead, we set it to nullptr for now
     809             : 
     810    40798955 :   _elements[e->id()] = nullptr;
     811             : 
     812             :   // delete the element
     813    40798955 :   delete e;
     814             : 
     815             :   // Some of our caches might still be valid, but we should clear the
     816             :   // ones which definitely are not.
     817    40798955 :   this->clear_point_locator();
     818    40798955 :   this->clear_stored_ranges();
     819    40798955 : }
     820             : 
     821             : 
     822             : 
     823     3208096 : void DistributedMesh::renumber_elem(const dof_id_type old_id,
     824             :                                     const dof_id_type new_id)
     825             : {
     826             :   // This could be a no-op
     827     3208096 :   if (old_id == new_id)
     828           0 :     return;
     829             : 
     830     3208096 :   Elem * el = _elements[old_id];
     831        1160 :   libmesh_assert (el);
     832        1160 :   libmesh_assert_equal_to (el->id(), old_id);
     833             : 
     834     3208096 :   el->set_id(new_id);
     835        1160 :   libmesh_assert (!_elements[new_id]);
     836     3208096 :   _elements[new_id] = el;
     837     3208096 :   _elements.erase(old_id);
     838             : 
     839             :   // Should we delete any caches here?  Our point locator indexes by
     840             :   // element pointer and should be fine with an id change.  Our stored
     841             :   // ranges are no longer sorted, which is *probably* fine, but let's
     842             :   // just be safe.
     843     3208096 :   this->clear_stored_ranges();
     844             : }
     845             : 
     846             : 
     847             : 
     848    44170526 : Node * DistributedMesh::add_point (const Point & p,
     849             :                                    const dof_id_type id,
     850             :                                    const processor_id_type proc_id)
     851             : {
     852    44170526 :   Node * old_n = this->query_node_ptr(id);
     853             : 
     854    44170526 :   if (old_n)
     855             :     {
     856           0 :       *old_n = p;
     857           0 :       old_n->processor_id() = proc_id;
     858             : 
     859           0 :       return old_n;
     860             :     }
     861             : 
     862    44130395 :   Node * n = Node::build(p, id).release();
     863    44170526 :   n->processor_id() = proc_id;
     864             : 
     865    44170526 :   return DistributedMesh::add_node(n);
     866             : }
     867             : 
     868             : 
     869        4130 : void DistributedMesh::own_node (Node & n)
     870             : {
     871             :   // This had better be a node in our mesh
     872           0 :   libmesh_assert(_nodes[n.id()] == &n);
     873             : 
     874        4130 :   _nodes[n.id()] = nullptr;
     875        4130 :   _n_nodes--;
     876             : 
     877           0 :   n.set_id(DofObject::invalid_id);
     878        4130 :   n.processor_id() = this->processor_id();
     879             : 
     880        4130 :   this->add_node(&n);
     881        4130 : }
     882             : 
     883             : 
     884    75012962 : Node * DistributedMesh::add_node (Node * n)
     885             : {
     886             :   // Don't try to add nullptrs!
     887       41843 :   libmesh_assert(n);
     888             : 
     889             :   // Trying to add an existing node is a no-op
     890    75012962 :   if (n->valid_id() && _nodes[n->id()] == n)
     891           0 :     return n;
     892             : 
     893    75012962 :   const processor_id_type node_procid = n->processor_id();
     894             : 
     895    75012962 :   if (!n->valid_id())
     896             :     {
     897             :       // We should only be creating new ids past the end of the range
     898             :       // of existing ids
     899       17829 :       libmesh_assert_greater_equal(_next_free_unpartitioned_node_id,
     900             :                                    _max_node_id);
     901       17829 :       libmesh_assert_greater_equal(_next_free_local_node_id, _max_node_id);
     902             : 
     903             :       // Use the unpartitioned ids for unpartitioned nodes,
     904             :       // and temporarily for ghost nodes
     905    18470524 :       dof_id_type * next_id = &_next_free_unpartitioned_node_id;
     906    18488353 :       if (node_procid == this->processor_id())
     907     2130168 :         next_id = &_next_free_local_node_id;
     908    18470524 :       n->set_id (*next_id);
     909             :     }
     910             : 
     911             :   {
     912             :     // Advance next_ids up high enough that each is pointing to an
     913             :     // unused id and any subsequent increments will still point us
     914             :     // to unused ids
     915   150025924 :     _max_node_id = std::max(_max_node_id,
     916    75012962 :                             static_cast<dof_id_type>(n->id()+1));
     917             : 
     918    75012962 :     if (_next_free_unpartitioned_node_id < _max_node_id)
     919    21559690 :       _next_free_unpartitioned_node_id =
     920    21559690 :         ((_max_node_id-1) / (this->n_processors() + 1) + 1) *
     921    21559690 :         (this->n_processors() + 1) + this->n_processors();
     922    75012962 :     if (_next_free_local_node_id < _max_node_id)
     923    12507741 :       _next_free_local_node_id =
     924    12525971 :         ((_max_node_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     925    12507741 :         (this->n_processors() + 1) + this->processor_id();
     926             : 
     927             : #ifndef NDEBUG
     928             :     // We need a const dofobject_container so we don't inadvertently create
     929             :     // nullptr entries when testing for non-nullptr ones
     930       41843 :     const dofobject_container<Node> & const_nodes = _nodes;
     931             : #endif
     932       41843 :     libmesh_assert(!const_nodes[_next_free_unpartitioned_node_id]);
     933       41843 :     libmesh_assert(!const_nodes[_next_free_local_node_id]);
     934             :   }
     935             : 
     936             :   // Don't try to overwrite existing nodes
     937       41843 :   libmesh_assert (!_nodes[n->id()]);
     938             : 
     939    75012962 :   _nodes[n->id()] = n;
     940             : 
     941             :   // Try to make the cached node data more accurate
     942    75054805 :   if (node_procid == this->processor_id() ||
     943             :       node_procid == DofObject::invalid_processor_id)
     944    41750115 :     _n_nodes++;
     945             : 
     946             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
     947    75012962 :   if (!n->valid_unique_id())
     948             :     {
     949    44172982 :       if (processor_id() == n->processor_id())
     950             :         {
     951     2547690 :           n->set_unique_id(_next_unique_id);
     952     2547690 :           _next_unique_id += this->n_processors() + 1;
     953             :         }
     954             :       else
     955             :         {
     956    41625292 :           n->set_unique_id(_next_unpartitioned_unique_id);
     957    41625292 :           _next_unpartitioned_unique_id += this->n_processors() + 1;
     958             :         }
     959             :     }
     960             :   else
     961             :     {
     962    30970484 :       _next_unique_id = std::max(_next_unique_id, n->unique_id()+1);
     963    30839980 :       _next_unique_id =
     964    30839980 :         ((_next_unique_id + this->n_processors() - 1) / (this->n_processors() + 1) + 1) *
     965    30839980 :         (this->n_processors() + 1) + this->processor_id();
     966             :     }
     967             : #endif
     968             : 
     969    75012962 :   n->add_extra_integers(_node_integer_names.size(),
     970    75012962 :                         _node_integer_default_values);
     971             : 
     972             :   // Unpartitioned nodes should be added on every processor
     973             :   // And shouldn't be added in the same batch as ghost nodes
     974             :   // But we might be just adding on processor 0 to
     975             :   // broadcast later
     976             :   // #ifdef DEBUG
     977             :   //   if (node_procid == DofObject::invalid_processor_id)
     978             :   //     {
     979             :   //       dof_id_type node_id = n->id();
     980             :   //       this->comm().max(node_id);
     981             :   //       libmesh_assert_equal_to (node_id, n->id());
     982             :   //     }
     983             :   // #endif
     984             : 
     985    75012962 :   return n;
     986             : }
     987             : 
     988    30838306 : Node * DistributedMesh::add_node (std::unique_ptr<Node> n)
     989             : {
     990             :   // The mesh now takes ownership of the Node. Eventually the guts of
     991             :   // add_node() will get moved to a private helper function, and
     992             :   // calling add_node() directly will be deprecated.
     993    30838306 :   return add_node(n.release());
     994             : }
     995             : 
     996    51575869 : void DistributedMesh::delete_node(Node * n)
     997             : {
     998        4507 :   libmesh_assert(n);
     999        4507 :   libmesh_assert(_nodes[n->id()]);
    1000             : 
    1001             :   // Try to make the cached elem data more accurate
    1002    51575869 :   _n_nodes--;
    1003             : 
    1004             :   // Delete the node from the BoundaryInfo object
    1005    51575869 :   this->get_boundary_info().remove(n);
    1006        9014 :   _constraint_rows.erase(n);
    1007             : 
    1008             :   // But not yet from the container; we might invalidate
    1009             :   // an iterator that way!
    1010             : 
    1011             :   //_nodes.erase(n->id());
    1012             : 
    1013             :   // Instead, we set it to nullptr for now
    1014             : 
    1015    51575869 :   _nodes[n->id()] = nullptr;
    1016             : 
    1017             :   // delete the node
    1018    51575869 :   delete n;
    1019    51575869 : }
    1020             : 
    1021             : 
    1022             : 
    1023     6901524 : void DistributedMesh::renumber_node(const dof_id_type old_id,
    1024             :                                     const dof_id_type new_id)
    1025             : {
    1026             :   // This could be a no-op
    1027     6901524 :   if (old_id == new_id)
    1028           0 :     return;
    1029             : 
    1030     6900985 :   Node * nd = _nodes[old_id];
    1031        3234 :   libmesh_assert (nd);
    1032        3234 :   libmesh_assert_equal_to (nd->id(), old_id);
    1033             : 
    1034             :   // If we have nodes shipped to this processor for NodeConstraints
    1035             :   // use, then those nodes will exist in _nodes, but may not be
    1036             :   // locatable via a TopologyMap due to the insufficiency of elements
    1037             :   // connecting to them.  If local refinement then wants to create a
    1038             :   // *new* node in the same location, it will initially get a temporary
    1039             :   // id, and then make_node_ids_parallel_consistent() will try to move
    1040             :   // it to the canonical id.  We need to account for this case to
    1041             :   // avoid false positives and memory leaks.
    1042             : #ifdef LIBMESH_ENABLE_NODE_CONSTRAINTS
    1043        6468 :   if (_nodes[new_id])
    1044             :     {
    1045           0 :       libmesh_assert_equal_to (*(Point *)_nodes[new_id],
    1046             :                                *(Point *)_nodes[old_id]);
    1047           0 :       _nodes.erase(new_id);
    1048             :     }
    1049             : #else
    1050             :   // If we aren't shipping nodes for NodeConstraints, there should be
    1051             :   // no reason for renumbering one node onto another.
    1052             :   libmesh_assert (!_nodes[new_id]);
    1053             : #endif
    1054     6900985 :   _nodes[new_id] = nd;
    1055     6900985 :   nd->set_id(new_id);
    1056             : 
    1057     6900985 :   _nodes.erase(old_id);
    1058             : }
    1059             : 
    1060             : 
    1061             : 
    1062      693563 : void DistributedMesh::clear ()
    1063             : {
    1064             :   // Call parent clear function
    1065      693563 :   MeshBase::clear();
    1066             : 
    1067             :   // Clear our elements and nodes
    1068             :   // There is no need to remove them from
    1069             :   // the BoundaryInfo data structure since we
    1070             :   // already cleared it.
    1071      693563 :   this->DistributedMesh::clear_elems();
    1072             : 
    1073    24629354 :   for (auto & node : _nodes)
    1074    44608161 :     delete node;
    1075             : 
    1076         588 :   _nodes.clear();
    1077             : 
    1078             :   // We're no longer distributed if we were before
    1079      693563 :   _is_serial = true;
    1080      693563 :   _is_serial_on_proc_0 = true;
    1081             : 
    1082             :   // We deleted a ton of coarse elements, but their nodes got deleted too so
    1083             :   // all is copacetic.
    1084      693563 :   _deleted_coarse_elements = false;
    1085             : 
    1086             :   // Correct our caches
    1087      693563 :   _n_nodes = 0;
    1088      693563 :   _max_node_id = 0;
    1089      694151 :   _next_free_local_node_id = this->processor_id();
    1090      693563 :   _next_free_unpartitioned_node_id = this->n_processors();
    1091      693563 : }
    1092             : 
    1093             : 
    1094             : 
    1095      699963 : void DistributedMesh::clear_elems ()
    1096             : {
    1097     9872153 :   for (auto & elem : _elements)
    1098     9172190 :     delete elem;
    1099             : 
    1100         588 :   _elements.clear();
    1101             : 
    1102             :   // Correct our caches
    1103      699963 :   _n_elem = 0;
    1104      699963 :   _max_elem_id = 0;
    1105      700551 :   _next_free_local_elem_id = this->processor_id();
    1106      699963 :   _next_free_unpartitioned_elem_id = this->n_processors();
    1107      699963 : }
    1108             : 
    1109             : 
    1110             : 
    1111      681909 : void DistributedMesh::redistribute ()
    1112             : {
    1113             :   // If this is a truly parallel mesh, go through the redistribution/gather/delete remote steps
    1114      681909 :   if (!this->is_serial())
    1115             :     {
    1116             :       // Construct a MeshCommunication object to actually redistribute the nodes
    1117             :       // and elements according to the partitioner, and then to re-gather the neighbors.
    1118             :       MeshCommunication mc;
    1119       75882 :       mc.redistribute(*this);
    1120             : 
    1121       75882 :       this->update_parallel_id_counts();
    1122             : 
    1123             :       // We communicate valid neighbor links for newly-redistributed
    1124             :       // elements, but we may still have remote_elem links that should
    1125             :       // be corrected but whose correction wasn't communicated.
    1126       76154 :       this->find_neighbors(/*reset_remote_elements*/ false,
    1127             :                            /*reset_current_list*/ false /*non-default*/,
    1128             :                            /*assert_valid*/ false,
    1129         272 :                            /*check_non_remote*/ false /*non-default!*/);
    1130             : 
    1131             :       // Is this necessary?  If we are called from prepare_for_use(), this will be called
    1132             :       // anyway... but users can always call partition directly, in which case we do need
    1133             :       // to call delete_remote_elements()...
    1134             :       //
    1135             :       // Regardless of whether it's necessary, it isn't safe.  We
    1136             :       // haven't communicated new node processor_ids yet, and we can't
    1137             :       // delete nodes until we do.
    1138             :       // this->delete_remote_elements();
    1139             :     }
    1140             :   else
    1141             :     // The base class can handle non-distributed things, like
    1142             :     // notifying any GhostingFunctors of changes
    1143      606027 :     MeshBase::redistribute();
    1144      681909 : }
    1145             : 
    1146             : 
    1147             : 
    1148      576412 : void DistributedMesh::update_post_partitioning ()
    1149             : {
    1150             :   // this->recalculate_n_partitions();
    1151             : 
    1152             :   // Let's do the base class cache clearing first, just in case our
    1153             :   // later computations are ever changed to make use of a local
    1154             :   // elements range cache
    1155      576412 :   this->MeshBase::update_post_partitioning();
    1156             : 
    1157             :   // Partitioning changes our numbers of unpartitioned objects
    1158      576412 :   this->update_parallel_id_counts();
    1159      576412 : }
    1160             : 
    1161             : 
    1162             : 
    1163             : template <typename T>
    1164        3404 : void DistributedMesh::libmesh_assert_valid_parallel_object_ids(const dofobject_container<T> & objects) const
    1165             : {
    1166             :   // This function must be run on all processors at once
    1167        3404 :   parallel_object_only();
    1168             : 
    1169        3404 :   const dof_id_type pmax_node_id = this->parallel_max_node_id();
    1170        3404 :   const dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1171        3404 :   const dof_id_type pmax_id = std::max(pmax_node_id, pmax_elem_id);
    1172             : 
    1173      895420 :   for (dof_id_type i=0; i != pmax_id; ++i)
    1174             :     {
    1175      892016 :       T * obj = objects[i]; // Returns nullptr if there's no map entry
    1176             : 
    1177             :       // Local lookups by id should return the requested object
    1178      892016 :       libmesh_assert(!obj || obj->id() == i);
    1179             : 
    1180             :       // All processors with an object should agree on id
    1181             : #ifndef NDEBUG
    1182      892016 :       const dof_id_type dofid = obj && obj->valid_id() ?
    1183             :         obj->id() : DofObject::invalid_id;
    1184      892016 :       libmesh_assert(this->comm().semiverify(obj ? &dofid : nullptr));
    1185             : #endif
    1186             : 
    1187             :       // All processors with an object should agree on processor id
    1188      892016 :       const dof_id_type procid = obj && obj->valid_processor_id() ?
    1189             :         obj->processor_id() : DofObject::invalid_processor_id;
    1190      892016 :       libmesh_assert(this->comm().semiverify(obj ? &procid : nullptr));
    1191             : 
    1192      892016 :       dof_id_type min_procid = procid;
    1193      892016 :       this->comm().min(min_procid);
    1194             : 
    1195             :       // Either:
    1196             :       // 1.) I own this elem (min_procid == this->processor_id()) *and* I have a valid pointer to it (obj != nullptr)
    1197             :       // or
    1198             :       // 2.) I don't own this elem (min_procid != this->processor_id()).  (In this case I may or may not have a valid pointer to it.)
    1199             : 
    1200             :       // Original assert logic
    1201             :       // libmesh_assert (min_procid != this->processor_id() || obj);
    1202             : 
    1203             :       // More human-understandable logic...
    1204      892016 :       libmesh_assert (
    1205             :                       ((min_procid == this->processor_id()) && obj)
    1206             :                       ||
    1207             :                       (min_procid != this->processor_id())
    1208             :                       );
    1209             : 
    1210             : #if defined(LIBMESH_ENABLE_UNIQUE_ID) && !defined(NDEBUG)
    1211             :       // All processors with an object should agree on unique id
    1212      892016 :       const unique_id_type uniqueid = obj ? obj->unique_id() : 0;
    1213      892016 :       libmesh_assert(this->comm().semiverify(obj ? &uniqueid : nullptr));
    1214             : #endif
    1215             :     }
    1216        3404 : }
    1217             : 
    1218             : 
    1219             : 
    1220        1702 : void DistributedMesh::libmesh_assert_valid_parallel_ids () const
    1221             : {
    1222        1702 :   this->libmesh_assert_valid_parallel_object_ids (this->_elements);
    1223        1702 :   this->libmesh_assert_valid_parallel_object_ids (this->_nodes);
    1224        1702 : }
    1225             : 
    1226             : 
    1227             : 
    1228         410 : void DistributedMesh::libmesh_assert_valid_parallel_p_levels () const
    1229             : {
    1230             : #ifndef NDEBUG
    1231             :   // This function must be run on all processors at once
    1232         410 :   parallel_object_only();
    1233             : 
    1234         410 :   dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1235             : 
    1236       22134 :   for (dof_id_type i=0; i != pmax_elem_id; ++i)
    1237             :     {
    1238       21724 :       Elem * el = _elements[i]; // Returns nullptr if there's no map entry
    1239             : 
    1240       21724 :       unsigned int p_level = el ?  (el->p_level()) : libMesh::invalid_uint;
    1241             : 
    1242             :       // All processors with an active element should agree on p level
    1243       21724 :       libmesh_assert(this->comm().semiverify((el && el->active()) ? &p_level : nullptr));
    1244             :     }
    1245             : #endif
    1246         410 : }
    1247             : 
    1248             : 
    1249             : 
    1250             : 
    1251        1650 : void DistributedMesh::libmesh_assert_valid_parallel_flags () const
    1252             : {
    1253             : #if defined(LIBMESH_ENABLE_AMR) && !defined(NDEBUG)
    1254             :   // This function must be run on all processors at once
    1255        1650 :   parallel_object_only();
    1256             : 
    1257        1650 :   dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1258             : 
    1259      145196 :   for (dof_id_type i=0; i != pmax_elem_id; ++i)
    1260             :     {
    1261      143546 :       Elem * el = _elements[i]; // Returns nullptr if there's no map entry
    1262             : 
    1263      143546 :       unsigned int refinement_flag   = el ?
    1264       66131 :         static_cast<unsigned int> (el->refinement_flag()) : libMesh::invalid_uint;
    1265      143546 :       unsigned int p_refinement_flag = el ?
    1266       66131 :         static_cast<unsigned int> (el->p_refinement_flag()) : libMesh::invalid_uint;
    1267             : 
    1268      143546 :       libmesh_assert(this->comm().semiverify(el ? &refinement_flag : nullptr));
    1269             : 
    1270             :       // p refinement flags aren't always kept correct on inactive
    1271             :       // ghost elements
    1272      143546 :       libmesh_assert(this->comm().semiverify((el && el->active()) ? &p_refinement_flag : nullptr));
    1273             :     }
    1274             : #endif // LIBMESH_ENABLE_AMR
    1275        1650 : }
    1276             : 
    1277             : 
    1278             : 
    1279             : template <typename T>
    1280             : dof_id_type
    1281     2137334 : DistributedMesh::renumber_dof_objects(dofobject_container<T> & objects)
    1282             : {
    1283             :   // This function must be run on all processors at once
    1284         816 :   parallel_object_only();
    1285             : 
    1286             :   typedef typename dofobject_container<T>::veclike_iterator object_iterator;
    1287             : 
    1288             :   // In parallel we may not know what objects other processors have.
    1289             :   // Start by figuring out how many
    1290         816 :   dof_id_type unpartitioned_objects = 0;
    1291             : 
    1292             :   std::unordered_map<processor_id_type, dof_id_type>
    1293        1632 :     ghost_objects_from_proc;
    1294             : 
    1295     2137334 :   object_iterator it  = objects.begin();
    1296         816 :   object_iterator end = objects.end();
    1297             : 
    1298   119949682 :   while (it != end)
    1299             :     {
    1300   117812348 :       T * obj = *it;
    1301             : 
    1302             :       // Remove any nullptr container entries while we're here.
    1303   117812348 :       if (!obj)
    1304     1482108 :         it = objects.erase(it);
    1305             :       else
    1306             :         {
    1307   116330240 :           processor_id_type obj_procid = obj->processor_id();
    1308   116330240 :           if (obj_procid == DofObject::invalid_processor_id)
    1309    45950459 :             unpartitioned_objects++;
    1310             :           else
    1311    70379781 :             ghost_objects_from_proc[obj_procid]++;
    1312             : 
    1313             :           // Finally, increment the iterator
    1314       56712 :           ++it;
    1315             :         }
    1316             :     }
    1317             : 
    1318     2138966 :   std::vector<dof_id_type> objects_on_proc(this->n_processors(), 0);
    1319     2138150 :   auto this_it = ghost_objects_from_proc.find(this->processor_id());
    1320         816 :   this->comm().allgather
    1321     2137833 :     ((this_it == ghost_objects_from_proc.end()) ?
    1322         499 :      dof_id_type(0) : this_it->second, objects_on_proc);
    1323             : 
    1324             : #ifndef NDEBUG
    1325         816 :   libmesh_assert(this->comm().verify(unpartitioned_objects));
    1326        2448 :   for (processor_id_type p=0, np=this->n_processors(); p != np; ++p)
    1327        1632 :     if (ghost_objects_from_proc.count(p))
    1328         970 :       libmesh_assert_less_equal (ghost_objects_from_proc[p], objects_on_proc[p]);
    1329             :     else
    1330         662 :       libmesh_assert_less_equal (0, objects_on_proc[p]);
    1331             : #endif
    1332             : 
    1333             :   // We'll renumber objects in blocks by processor id
    1334     2138966 :   std::vector<dof_id_type> first_object_on_proc(this->n_processors());
    1335    22684886 :   for (processor_id_type i=1, np=this->n_processors(); i != np; ++i)
    1336    20550816 :     first_object_on_proc[i] = first_object_on_proc[i-1] +
    1337         816 :       objects_on_proc[i-1];
    1338     2138150 :   dof_id_type next_id = first_object_on_proc[this->processor_id()];
    1339     2137334 :   dof_id_type first_free_id =
    1340     2138966 :     first_object_on_proc[this->n_processors()-1] +
    1341         816 :     objects_on_proc[this->n_processors()-1] +
    1342             :     unpartitioned_objects;
    1343             : 
    1344             :   // First set new local object ids and build request sets
    1345             :   // for non-local object ids
    1346             : 
    1347             :   // Request sets to send to each processor
    1348             :   std::map<processor_id_type, std::vector<dof_id_type>>
    1349         816 :     requested_ids;
    1350             : 
    1351             :   // We know how many objects live on each processor, so reserve() space for
    1352             :   // each.
    1353         816 :   auto ghost_end = ghost_objects_from_proc.end();
    1354    24822220 :   for (auto p : make_range(this->n_processors()))
    1355    22686518 :     if (p != this->processor_id())
    1356             :       {
    1357    20548368 :         if (const auto p_it = ghost_objects_from_proc.find(p);
    1358         816 :             p_it != ghost_end)
    1359     3945074 :           requested_ids[p].reserve(p_it->second);
    1360             :       }
    1361             : 
    1362         816 :   end = objects.end();
    1363   118467574 :   for (it = objects.begin(); it != end; ++it)
    1364             :     {
    1365   116330240 :       T * obj = *it;
    1366   116330240 :       if (!obj)
    1367           0 :         continue;
    1368   116386952 :       if (obj->processor_id() == this->processor_id())
    1369    20897248 :         obj->set_id(next_id++);
    1370    95432992 :       else if (obj->processor_id() != DofObject::invalid_processor_id)
    1371    49482533 :         requested_ids[obj->processor_id()].push_back(obj->id());
    1372             :     }
    1373             : 
    1374             :   // Next set ghost object ids from other processors
    1375             : 
    1376     2154561 :   auto gather_functor =
    1377    53394095 :     [
    1378             : #ifndef NDEBUG
    1379             :      this,
    1380             :      &first_object_on_proc,
    1381             :      &objects_on_proc,
    1382             : #endif
    1383             :      &objects]
    1384             :     (processor_id_type, const std::vector<dof_id_type> & ids,
    1385         942 :      std::vector<dof_id_type> & new_ids)
    1386             :     {
    1387         942 :       std::size_t ids_size = ids.size();
    1388     3945074 :       new_ids.resize(ids_size);
    1389             : 
    1390    53427607 :       for (std::size_t i=0; i != ids_size; ++i)
    1391             :         {
    1392    49482533 :           T * obj = objects[ids[i]];
    1393       16285 :           libmesh_assert(obj);
    1394       16285 :           libmesh_assert_equal_to (obj->processor_id(), this->processor_id());
    1395    49498818 :           new_ids[i] = obj->id();
    1396             : 
    1397       16285 :           libmesh_assert_greater_equal (new_ids[i],
    1398             :                                         first_object_on_proc[this->processor_id()]);
    1399       16285 :           libmesh_assert_less (new_ids[i],
    1400             :                                first_object_on_proc[this->processor_id()] +
    1401             :                                objects_on_proc[this->processor_id()]);
    1402             :         }
    1403             :     };
    1404             : 
    1405     2154561 :   auto action_functor =
    1406    53394095 :     [
    1407             : #ifndef NDEBUG
    1408             :      &first_object_on_proc,
    1409             :      &objects_on_proc,
    1410             : #endif
    1411             :      &objects]
    1412             :     (processor_id_type libmesh_dbg_var(pid),
    1413             :      const std::vector<dof_id_type> & ids,
    1414         942 :      const std::vector<dof_id_type> & data)
    1415             :     {
    1416             :       // Copy the id changes we've now been informed of
    1417    53427607 :       for (auto i : index_range(ids))
    1418             :         {
    1419    49482533 :           T * obj = objects[ids[i]];
    1420       16285 :           libmesh_assert (obj);
    1421       16285 :           libmesh_assert_equal_to (obj->processor_id(), pid);
    1422       16285 :           libmesh_assert_greater_equal (data[i],
    1423             :                                         first_object_on_proc[pid]);
    1424       16285 :           libmesh_assert_less (data[i],
    1425             :                                first_object_on_proc[pid] +
    1426             :                                objects_on_proc[pid]);
    1427    49498818 :           obj->set_id(data[i]);
    1428             :         }
    1429             :     };
    1430             : 
    1431         816 :   const dof_id_type * ex = nullptr;
    1432             :   Parallel::pull_parallel_vector_data
    1433     2137334 :     (this->comm(), requested_ids, gather_functor, action_functor, ex);
    1434             : 
    1435             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
    1436     2154561 :   auto unique_gather_functor =
    1437    53394095 :     [
    1438             : #ifndef NDEBUG
    1439             :      this,
    1440             : #endif
    1441             :      &objects]
    1442             :     (processor_id_type, const std::vector<dof_id_type> & ids,
    1443         942 :      std::vector<unique_id_type> & data)
    1444             :     {
    1445         942 :       std::size_t ids_size = ids.size();
    1446     3945074 :       data.resize(ids_size);
    1447             : 
    1448    53427607 :       for (std::size_t i=0; i != ids_size; ++i)
    1449             :         {
    1450    49482533 :           T * obj = objects[ids[i]];
    1451       16285 :           libmesh_assert(obj);
    1452       16285 :           libmesh_assert_equal_to (obj->processor_id(), this->processor_id());
    1453    98965066 :           data[i] = obj->valid_unique_id() ? obj->unique_id() : DofObject::invalid_unique_id;
    1454             :         }
    1455             :     };
    1456             : 
    1457     2154561 :   auto unique_action_functor =
    1458    53394095 :     [&objects]
    1459             :     (processor_id_type libmesh_dbg_var(pid),
    1460             :      const std::vector<dof_id_type> & ids,
    1461         942 :      const std::vector<unique_id_type> & data)
    1462             :     {
    1463    53427607 :       for (auto i : index_range(ids))
    1464             :         {
    1465    49482533 :           T * obj = objects[ids[i]];
    1466       16285 :           libmesh_assert (obj);
    1467       16285 :           libmesh_assert_equal_to (obj->processor_id(), pid);
    1468    49482533 :           if (!obj->valid_unique_id() && data[i] != DofObject::invalid_unique_id)
    1469           0 :             obj->set_unique_id(data[i]);
    1470             :         }
    1471             :     };
    1472             : 
    1473         816 :   const unique_id_type * unique_ex = nullptr;
    1474             :   Parallel::pull_parallel_vector_data
    1475     2137334 :     (this->comm(), requested_ids, unique_gather_functor,
    1476             :      unique_action_functor, unique_ex);
    1477             : #endif
    1478             : 
    1479             :   // Next set unpartitioned object ids
    1480         816 :   next_id = 0;
    1481    24822220 :   for (auto i : make_range(this->n_processors()))
    1482    22686518 :     next_id += objects_on_proc[i];
    1483   118467574 :   for (it = objects.begin(); it != end; ++it)
    1484             :     {
    1485   116330240 :       T * obj = *it;
    1486   116330240 :       if (!obj)
    1487           0 :         continue;
    1488   116330240 :       if (obj->processor_id() == DofObject::invalid_processor_id)
    1489    45950459 :         obj->set_id(next_id++);
    1490             :     }
    1491             : 
    1492             :   // Finally shuffle around objects so that container indices
    1493             :   // match ids
    1494     2137334 :   it = objects.begin();
    1495         816 :   end = objects.end();
    1496   125180048 :   while (it != end)
    1497             :     {
    1498   123042714 :       T * obj = *it;
    1499   123042714 :       if (obj) // don't try shuffling already-nullptr entries
    1500             :         {
    1501   123042714 :           T * next = objects[obj->id()];
    1502             :           // If we have to move this object
    1503   123042714 :           if (next != obj)
    1504             :             {
    1505             :               // nullptr out its original position for now
    1506             :               // (our shuffling may put another object there shortly)
    1507    42139564 :               *it = nullptr;
    1508             : 
    1509             :               // There may already be another object with this id that
    1510             :               // needs to be moved itself
    1511    55231344 :               while (next)
    1512             :                 {
    1513             :                   // We shouldn't be trying to give two objects the
    1514             :                   // same id
    1515        9385 :                   libmesh_assert_not_equal_to (next->id(), obj->id());
    1516    13091780 :                   objects[obj->id()] = obj;
    1517        9385 :                   obj = next;
    1518    13091780 :                   next = objects[obj->id()];
    1519             :                 }
    1520    42139564 :               objects[obj->id()] = obj;
    1521             :             }
    1522             :         }
    1523             : 
    1524             :       // Remove any container entries that were left as nullptr.
    1525      115876 :       if (!obj)
    1526           0 :         it = objects.erase(it);
    1527             :       else
    1528       57938 :         ++it;
    1529             :     }
    1530             : 
    1531     2138150 :   return first_free_id;
    1532             : }
    1533             : 
    1534             : 
    1535     1070337 : void DistributedMesh::renumber_nodes_and_elements ()
    1536             : {
    1537         410 :   parallel_object_only();
    1538             : 
    1539             : #ifdef DEBUG
    1540             :   // Make sure our ids and flags are consistent
    1541         410 :   this->libmesh_assert_valid_parallel_ids();
    1542         410 :   this->libmesh_assert_valid_parallel_flags();
    1543         410 :   this->libmesh_assert_valid_parallel_p_levels();
    1544             : #endif
    1545             : 
    1546         818 :   LOG_SCOPE("renumber_nodes_and_elements()", "DistributedMesh");
    1547             : 
    1548             :   // Nodes not connected to any elements, and nullptr node entries
    1549             :   // in our container, should be deleted.  But wait!  If we've deleted coarse
    1550             :   // local elements on some processor, other processors might have ghosted
    1551             :   // nodes from it that are now no longer connected to any elements on it, but
    1552             :   // that are connected to their own semilocal elements.  We'll have to
    1553             :   // communicate to ascertain if that's the case.
    1554     1070337 :   this->comm().max(_deleted_coarse_elements);
    1555             : 
    1556             :   // What used nodes do we see on our proc?
    1557         410 :   std::set<dof_id_type> used_nodes;
    1558             : 
    1559             :   // What used node info should we send from our proc?  Could we take ownership
    1560             :   // of each node if we needed to?
    1561             :   std::map<processor_id_type, std::map<dof_id_type, bool>>
    1562         410 :     used_nodes_on_proc;
    1563             : 
    1564             :   // flag the nodes we need
    1565    61224080 :   for (auto & elem : this->element_ptr_range())
    1566   320608219 :     for (const Node & node : elem->node_ref_range())
    1567             :       {
    1568   291036621 :         const dof_id_type n = node.id();
    1569   290891911 :         used_nodes.insert(n);
    1570   291036621 :         if (_deleted_coarse_elements)
    1571             :           {
    1572     3153005 :             const processor_id_type p = node.processor_id();
    1573     3153289 :             if (p != this->processor_id())
    1574             :               {
    1575     2262272 :                 auto & used_nodes_on_p = used_nodes_on_proc[p];
    1576     2262414 :                 if (elem->processor_id() == this->processor_id())
    1577      216806 :                   used_nodes_on_p[n] = true;
    1578             :                 else
    1579         105 :                   if (!used_nodes_on_p.count(n))
    1580      528874 :                     used_nodes_on_p[n] = false;
    1581             :               }
    1582             :           }
    1583     1069517 :       }
    1584             : 
    1585     1070337 :   if (_deleted_coarse_elements)
    1586             :     {
    1587             :       // "unsigned char" == "bool, but MPI::BOOL is iffy to use"
    1588             :       typedef unsigned char boolish;
    1589             :       std::map<processor_id_type, std::vector<std::pair<dof_id_type, boolish>>>
    1590          28 :         used_nodes_on_proc_vecs;
    1591       73633 :       for (auto & [pid, nodemap] : used_nodes_on_proc)
    1592       56995 :         used_nodes_on_proc_vecs[pid].assign(nodemap.begin(), nodemap.end());
    1593             : 
    1594          28 :       std::map<dof_id_type,processor_id_type> repartitioned_node_pids;
    1595             :       std::map<processor_id_type, std::set<dof_id_type>>
    1596          28 :         repartitioned_node_sets_to_push;
    1597             : 
    1598             :       auto ids_action_functor =
    1599       56969 :         [&used_nodes, &repartitioned_node_pids,
    1600             :          &repartitioned_node_sets_to_push]
    1601             :         (processor_id_type pid,
    1602         112 :          const std::vector<std::pair<dof_id_type, boolish>> & ids_and_bools)
    1603             :         {
    1604      596012 :           for (auto [n, sender_could_become_owner] : ids_and_bools)
    1605             :             {
    1606             :               // If we don't see a use for our own node, but someone
    1607             :               // else does, better figure out who should own it next.
    1608          97 :               if (!used_nodes.count(n))
    1609             :                 {
    1610           2 :                   if (auto it = repartitioned_node_pids.find(n);
    1611           2 :                       sender_could_become_owner)
    1612             :                     {
    1613           1 :                       if (it != repartitioned_node_pids.end() &&
    1614           0 :                           pid < it->second)
    1615           0 :                         it->second = pid;
    1616             :                       else
    1617           1 :                         repartitioned_node_pids[n] = pid;
    1618             :                     }
    1619             :                   else
    1620           1 :                     if (it == repartitioned_node_pids.end())
    1621           0 :                       repartitioned_node_pids[n] =
    1622             :                         DofObject::invalid_processor_id;
    1623             : 
    1624           2 :                   repartitioned_node_sets_to_push[pid].insert(n);
    1625             :                 }
    1626             :             }
    1627       16650 :         };
    1628             : 
    1629             :       // We need two pushes instead of a pull here because we need to
    1630             :       // know *all* the queries for a particular node before we can
    1631             :       // respond to *any* of them.
    1632             :       Parallel::push_parallel_vector_data
    1633       16638 :       (this->comm(), used_nodes_on_proc_vecs, ids_action_functor);
    1634             : 
    1635             :       // Repartition (what used to be) our own nodes first
    1636       16639 :       for (auto & [n, p] : repartitioned_node_pids)
    1637             :         {
    1638           1 :           Node & node = this->node_ref(n);
    1639           0 :           libmesh_assert_equal_to(node.processor_id(), this->processor_id());
    1640           0 :           libmesh_assert_not_equal_to_msg(p, DofObject::invalid_processor_id, "Node " << n << " is lost?");
    1641           1 :           node.processor_id() = p;
    1642             :         }
    1643             : 
    1644             :       // Then push to repartition others' ghosted copies.
    1645             : 
    1646             :       std::map<processor_id_type, std::vector<std::pair<dof_id_type,processor_id_type>>>
    1647          28 :         repartitioned_node_vecs;
    1648             : 
    1649       16640 :       for (auto & [p, nodeset] : repartitioned_node_sets_to_push)
    1650             :         {
    1651           2 :           auto & rn_vec = repartitioned_node_vecs[p];
    1652           4 :           for (auto n : nodeset)
    1653           2 :             rn_vec.emplace_back(n, repartitioned_node_pids[n]);
    1654             :         }
    1655             : 
    1656             :       auto repartition_node_functor =
    1657           2 :         [this]
    1658             :         (processor_id_type libmesh_dbg_var(pid),
    1659           2 :          const std::vector<std::pair<dof_id_type, processor_id_type>> & ids_and_pids)
    1660             :         {
    1661           4 :           for (auto [n, p] : ids_and_pids)
    1662             :             {
    1663           0 :               libmesh_assert_not_equal_to(p, DofObject::invalid_processor_id);
    1664           2 :               Node & node = this->node_ref(n);
    1665           0 :               libmesh_assert_equal_to(node.processor_id(), pid);
    1666           2 :               node.processor_id() = p;
    1667             :             }
    1668       16610 :         };
    1669             : 
    1670             :       Parallel::push_parallel_vector_data
    1671       16638 :       (this->comm(), repartitioned_node_vecs, repartition_node_functor);
    1672             :     }
    1673             : 
    1674     1070337 :   _deleted_coarse_elements = false;
    1675             : 
    1676             :   // Nodes not connected to any local elements, and nullptr node entries
    1677             :   // in our container, are deleted
    1678             :   {
    1679     1070337 :     node_iterator_imp  it = _nodes.begin();
    1680         410 :     node_iterator_imp end = _nodes.end();
    1681             : 
    1682    95266360 :     while (it != end)
    1683             :       {
    1684    94196023 :         Node * nd = *it;
    1685    94196023 :         if (!nd)
    1686     3678921 :           it = _nodes.erase(it);
    1687    90517102 :         else if (!used_nodes.count(nd->id()))
    1688             :           {
    1689             :             // remove any boundary information associated with
    1690             :             // this node
    1691     2724671 :             this->get_boundary_info().remove (nd);
    1692        2828 :             _constraint_rows.erase(nd);
    1693             : 
    1694             :             // delete the node
    1695     2724671 :             delete nd;
    1696             : 
    1697     2724671 :             it = _nodes.erase(it);
    1698             :           }
    1699             :         else
    1700       45429 :           ++it;
    1701             :       }
    1702             :   }
    1703             : 
    1704     1070337 :   this->_preparation.has_removed_orphaned_nodes = true;
    1705             : 
    1706     1070337 :   if (_skip_renumber_nodes_and_elements)
    1707             :     {
    1708        1670 :       this->update_parallel_id_counts();
    1709           2 :       return;
    1710             :     }
    1711             : 
    1712             :   // Finally renumber all the elements
    1713     1068667 :   _n_elem = this->renumber_dof_objects (this->_elements);
    1714             : 
    1715             :   // and all the remaining nodes
    1716     1068667 :   _n_nodes = this->renumber_dof_objects (this->_nodes);
    1717             : 
    1718             :   // And figure out what IDs we should use when adding new nodes and
    1719             :   // new elements
    1720     1068667 :   this->update_parallel_id_counts();
    1721             : 
    1722             :   // Make sure our caches are up to date and our
    1723             :   // DofObjects are well packed
    1724             : #ifdef DEBUG
    1725         408 :   libmesh_assert_equal_to (this->n_nodes(), this->parallel_n_nodes());
    1726         408 :   libmesh_assert_equal_to (this->n_elem(), this->parallel_n_elem());
    1727         408 :   const dof_id_type pmax_node_id = this->parallel_max_node_id();
    1728         408 :   const dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1729         408 :   libmesh_assert_equal_to (this->max_node_id(), pmax_node_id);
    1730         408 :   libmesh_assert_equal_to (this->max_elem_id(), pmax_elem_id);
    1731         408 :   libmesh_assert_equal_to (this->n_nodes(), this->max_node_id());
    1732         408 :   libmesh_assert_equal_to (this->n_elem(), this->max_elem_id());
    1733             : 
    1734             :   // Make sure our ids and flags are consistent
    1735         408 :   this->libmesh_assert_valid_parallel_ids();
    1736         408 :   this->libmesh_assert_valid_parallel_flags();
    1737             : 
    1738             :   // And make sure we've made our numbering monotonic
    1739         408 :   MeshTools::libmesh_assert_valid_elem_ids(*this);
    1740             : #endif
    1741             : }
    1742             : 
    1743             : 
    1744             : 
    1745       17410 : void DistributedMesh::fix_broken_node_and_element_numbering ()
    1746             : {
    1747             :   // We can't use range-for here because we need access to the special
    1748             :   // iterators' methods, not just to their dereferenced values.
    1749             : 
    1750             :   // Nodes first
    1751           0 :   for (auto pr = this->_nodes.begin(),
    1752     5444770 :            end = this->_nodes.end(); pr != end; ++pr)
    1753             :     {
    1754     5427360 :       Node * n = *pr;
    1755     5427360 :       if (n != nullptr)
    1756             :         {
    1757           0 :           const dof_id_type id = pr.index();
    1758     5204550 :           n->set_id() = id;
    1759           0 :           libmesh_assert_equal_to(this->node_ptr(id), n);
    1760             :         }
    1761             :     }
    1762             : 
    1763             :   // Elements next
    1764           0 :   for (auto pr = this->_elements.begin(),
    1765     5671231 :            end = this->_elements.end(); pr != end; ++pr)
    1766             :     {
    1767     5653821 :       Elem * e = *pr;
    1768     5653821 :       if (e != nullptr)
    1769             :         {
    1770           0 :           const dof_id_type id = pr.index();
    1771     5590229 :           e->set_id() = id;
    1772           0 :           libmesh_assert_equal_to(this->elem_ptr(id), e);
    1773             :         }
    1774             :     }
    1775       17410 : }
    1776             : 
    1777             : 
    1778             : 
    1779      760978 : dof_id_type DistributedMesh::n_active_elem () const
    1780             : {
    1781         556 :   parallel_object_only();
    1782             : 
    1783             :   // Get local active elements first
    1784             :   dof_id_type active_elements =
    1785     1521400 :     static_cast<dof_id_type>(std::distance (this->active_local_elements_begin(),
    1786     2281822 :                                             this->active_local_elements_end()));
    1787      760978 :   this->comm().sum(active_elements);
    1788             : 
    1789             :   // Then add unpartitioned active elements, which should exist on
    1790             :   // every processor
    1791      760978 :   active_elements +=
    1792      760978 :     static_cast<dof_id_type>(std::distance
    1793     1521400 :                              (this->active_pid_elements_begin(DofObject::invalid_processor_id),
    1794      761534 :                               this->active_pid_elements_end(DofObject::invalid_processor_id)));
    1795      760978 :   return active_elements;
    1796             : }
    1797             : 
    1798             : 
    1799             : 
    1800      482223 : void DistributedMesh::delete_remote_elements()
    1801             : {
    1802             : #ifdef DEBUG
    1803             :   // Make sure our neighbor links are all fine
    1804         392 :   MeshTools::libmesh_assert_valid_neighbors(*this);
    1805             : 
    1806             :   // And our child/parent links, and our flags
    1807         392 :   MeshTools::libmesh_assert_valid_refinement_tree(*this);
    1808             : 
    1809             :   // Make sure our ids and flags are consistent
    1810         392 :   this->libmesh_assert_valid_parallel_ids();
    1811         392 :   this->libmesh_assert_valid_parallel_flags();
    1812             : 
    1813         392 :   libmesh_assert_equal_to (this->n_nodes(), this->parallel_n_nodes());
    1814         392 :   libmesh_assert_equal_to (this->n_elem(), this->parallel_n_elem());
    1815         392 :   const dof_id_type pmax_node_id = this->parallel_max_node_id();
    1816         392 :   const dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1817         392 :   libmesh_assert_equal_to (this->max_node_id(), pmax_node_id);
    1818         392 :   libmesh_assert_equal_to (this->max_elem_id(), pmax_elem_id);
    1819             : #endif
    1820             : 
    1821      482223 :   _is_serial = false;
    1822      482223 :   _is_serial_on_proc_0 = false;
    1823             : 
    1824      482223 :   MeshCommunication().delete_remote_elements(*this, _extra_ghost_elems);
    1825             : 
    1826         392 :   libmesh_assert_equal_to (this->max_elem_id(), this->parallel_max_elem_id());
    1827             : 
    1828             :   // Now make sure the containers actually shrink - strip
    1829             :   // any newly-created nullptr voids out of the element array
    1830      482223 :   dofobject_container<Elem>::veclike_iterator e_it        = _elements.begin();
    1831         392 :   const dofobject_container<Elem>::veclike_iterator e_end = _elements.end();
    1832    54538282 :   while (e_it != e_end)
    1833    54056059 :     if (!*e_it)
    1834    39769838 :       e_it = _elements.erase(e_it);
    1835             :     else
    1836       17451 :       ++e_it;
    1837             : 
    1838      482223 :   dofobject_container<Node>::veclike_iterator n_it        = _nodes.begin();
    1839         392 :   const dofobject_container<Node>::veclike_iterator n_end = _nodes.end();
    1840   105336293 :   while (n_it != n_end)
    1841   104854070 :     if (!*n_it)
    1842    68726047 :       n_it = _nodes.erase(n_it);
    1843             :     else
    1844       48679 :       ++n_it;
    1845             : 
    1846             :   // We may have deleted no-longer-connected nodes or coarsened-away
    1847             :   // elements; let's update our caches.
    1848      482223 :   this->update_parallel_id_counts();
    1849             : 
    1850             :   // We may have deleted nodes or elements that were the only local
    1851             :   // representatives of some particular boundary id(s); let's update
    1852             :   // those caches.
    1853      482223 :   this->get_boundary_info().regenerate_id_sets();
    1854             : 
    1855             : #ifdef DEBUG
    1856             :   // We might not have well-packed objects if the user didn't allow us
    1857             :   // to renumber
    1858             :   // libmesh_assert_equal_to (this->n_nodes(), this->max_node_id());
    1859             :   // libmesh_assert_equal_to (this->n_elem(), this->max_elem_id());
    1860             : 
    1861             :   // Make sure our neighbor links are all fine
    1862         392 :   MeshTools::libmesh_assert_valid_neighbors(*this);
    1863             : 
    1864             :   // And our child/parent links, and our flags
    1865         392 :   MeshTools::libmesh_assert_valid_refinement_tree(*this);
    1866             : 
    1867             :   // Make sure our ids and flags are consistent
    1868         392 :   this->libmesh_assert_valid_parallel_ids();
    1869         392 :   this->libmesh_assert_valid_parallel_flags();
    1870             : #endif
    1871             : 
    1872      482223 :   this->_preparation.has_removed_remote_elements = true;
    1873      482223 : }
    1874             : 
    1875             : 
    1876           0 : void DistributedMesh::add_extra_ghost_elem(Elem * e)
    1877             : {
    1878             :   // First add the elem like normal
    1879           0 :   add_elem(e);
    1880             : 
    1881             :   // Now add it to the set that won't be deleted when we call
    1882             :   // delete_remote_elements()
    1883           0 :   _extra_ghost_elems.insert(e);
    1884           0 : }
    1885             : 
    1886             : void
    1887           0 : DistributedMesh::clear_extra_ghost_elems(const std::set<Elem *> & extra_ghost_elems)
    1888             : {
    1889           0 :   std::set<Elem *> tmp;
    1890           0 :   std::set_difference(_extra_ghost_elems.begin(), _extra_ghost_elems.end(),
    1891             :                       extra_ghost_elems.begin(), extra_ghost_elems.end(),
    1892           0 :                       std::inserter(tmp, tmp.begin()));
    1893           0 :   _extra_ghost_elems = tmp;
    1894           0 : }
    1895             : 
    1896      102286 : void DistributedMesh::allgather()
    1897             : {
    1898      102286 :   if (_is_serial)
    1899           0 :     return;
    1900      102284 :   MeshCommunication().allgather(*this);
    1901      102284 :   _is_serial = true;
    1902      102284 :   _is_serial_on_proc_0 = true;
    1903             : 
    1904             :   // Make sure our caches are up to date and our
    1905             :   // DofObjects are well packed
    1906             : #ifdef DEBUG
    1907          48 :   libmesh_assert_equal_to (this->n_nodes(), this->parallel_n_nodes());
    1908          48 :   libmesh_assert_equal_to (this->n_elem(), this->parallel_n_elem());
    1909          48 :   const dof_id_type pmax_node_id = this->parallel_max_node_id();
    1910          48 :   const dof_id_type pmax_elem_id = this->parallel_max_elem_id();
    1911          48 :   libmesh_assert_equal_to (this->max_node_id(), pmax_node_id);
    1912          48 :   libmesh_assert_equal_to (this->max_elem_id(), pmax_elem_id);
    1913             : 
    1914             :   // If we've disabled renumbering we can't be sure we're contiguous
    1915             :   // libmesh_assert_equal_to (this->n_nodes(), this->max_node_id());
    1916             :   // libmesh_assert_equal_to (this->n_elem(), this->max_elem_id());
    1917             : 
    1918             :   // Make sure our neighbor links are all fine
    1919          48 :   MeshTools::libmesh_assert_valid_neighbors(*this);
    1920             : 
    1921             :   // Make sure our ids and flags are consistent
    1922          48 :   this->libmesh_assert_valid_parallel_ids();
    1923          48 :   this->libmesh_assert_valid_parallel_flags();
    1924             : #endif
    1925             : }
    1926             : 
    1927       18352 : void DistributedMesh::gather_to_zero()
    1928             : {
    1929       18352 :   if (_is_serial_on_proc_0)
    1930           4 :     return;
    1931             : 
    1932       14114 :   _is_serial_on_proc_0 = true;
    1933       14114 :   MeshCommunication().gather(0, *this);
    1934             : }
    1935             : 
    1936             : 
    1937             : } // namespace libMesh

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