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1 : // The libMesh Finite Element Library. 2 : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 3 : 4 : // This library is free software; you can redistribute it and/or 5 : // modify it under the terms of the GNU Lesser General Public 6 : // License as published by the Free Software Foundation; either 7 : // version 2.1 of the License, or (at your option) any later version. 8 : 9 : // This library is distributed in the hope that it will be useful, 10 : // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 : // Lesser General Public License for more details. 13 : 14 : // You should have received a copy of the GNU Lesser General Public 15 : // License along with this library; if not, write to the Free Software 16 : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 17 : 18 : #include "libmesh/libmesh_config.h" 19 : #if defined(LIBMESH_ENABLE_VSMOOTHER) 20 : 21 : // Local includes 22 : #include "libmesh/mesh_smoother_vsmoother.h" 23 : #include "libmesh/mesh_tools.h" 24 : #include "libmesh/elem.h" 25 : #include "libmesh/unstructured_mesh.h" 26 : #include "libmesh/utility.h" 27 : #include "libmesh/boundary_info.h" 28 : #include "libmesh/equation_systems.h" 29 : #include "libmesh/distributed_mesh.h" 30 : #include "libmesh/steady_solver.h" 31 : #include "libmesh/diff_solver.h" 32 : #include "libmesh/parallel_ghost_sync.h" 33 : 34 : // C++ includes 35 : #include <time.h> // for clock_t, clock() 36 : #include <cstdlib> // *must* precede <cmath> for proper std:abs() on PGI, Sun Studio CC 37 : #include <cmath> 38 : #include <iomanip> 39 : #include <limits> 40 : 41 : namespace libMesh 42 : { 43 : 44 : // Optimization at -O2 or greater seem to break Intel's icc. So if we are 45 : // being compiled with icc let's dumb-down the optimizations for this file 46 : #ifdef __INTEL_COMPILER 47 : # pragma optimize ( "", off ) 48 : #endif 49 : 50 : // Member functions for the Variational Smoother 51 1775 : VariationalMeshSmoother::VariationalMeshSmoother(UnstructuredMesh & mesh, 52 : Real dilation_weight, 53 : const bool preserve_subdomain_boundaries, 54 : const double relative_residual_tolerance, 55 : const double absolute_residual_tolerance, 56 : const bool solver_quiet, 57 1775 : const bool solver_verbose) 58 : : MeshSmoother(mesh), 59 1675 : _dilation_weight(dilation_weight), 60 1675 : _preserve_subdomain_boundaries(preserve_subdomain_boundaries), 61 1675 : _setup_called(false), 62 1675 : _relative_residual_tolerance(relative_residual_tolerance), 63 1675 : _absolute_residual_tolerance(absolute_residual_tolerance), 64 1675 : _solver_quiet(solver_quiet), 65 1825 : _solver_verbose(solver_verbose) 66 1775 : {} 67 : 68 1775 : void VariationalMeshSmoother::setup() 69 : { 70 : // Check for multiple dimensions 71 1825 : if (_mesh.elem_dimensions().size() > 1) 72 0 : libmesh_not_implemented_msg("Meshes containing elements of differing dimension are not yet supported."); 73 : 74 : /* 75 : Ideally we'd want to update _mesh directly even if it already has an 76 : EquationSystems attached and doing work on it ... and that's thwarted by the 77 : problems: 78 : 79 : 1. We can't easily tell if there's already an EquationSystems attached. 80 : 2. We can't attach a second EquationSystems safely (if it already has a system 0) 81 : because the DoF indexing will need to be overwritten by our system. 82 : 3. The destructor of es won't even clean up after itself (we generally expect 83 : a mesh to go unused after its EquationSystems is destroyed), much less know 84 : how to restore anything from a previous EquationSystems. 85 : 86 : To avoid these issues, we'll just construct a new DistributedMesh _mesh_copy 87 : from _mesh, then do the solve on _mesh_copy, then copy its node locations back 88 : to _mesh after the solve is done. That'll be slightly less memory-efficient 89 : and somewhat more CPU-efficient in the case where _mesh is serial, though 90 : it'll be significantly less memory-efficient when _mesh is already distributed, 91 : but either way the robustness is probably worth it. 92 : */ 93 : 94 : // Create a new mesh, EquationSystems, and System 95 3500 : _mesh_copy = std::make_unique<DistributedMesh>(_mesh); 96 3500 : _equation_systems = std::make_unique<EquationSystems>(*_mesh_copy); 97 1775 : _system = 98 1775 : &(_equation_systems->add_system<VariationalSmootherSystem>("variational_smoother_system")); 99 : 100 : // Set this to something > 0 to add more quadrature points than the default 101 : // rule that integrates order 2 * fe_order + 1 polynomials exactly. 102 : // Using higher quadrature orders has not had a significant effect on observed solutions. 103 : //system()->extra_quadrature_order = 0; 104 : 105 : // Uncomment these to debug 106 : //system()->print_element_solutions=true; 107 : //system()->print_element_residuals=true; 108 : //system()->print_element_jacobians=true; 109 : 110 : // Add boundary node and hanging node constraints 111 : _constraint = 112 3450 : std::make_unique<VariationalSmootherConstraint>(*_system, _preserve_subdomain_boundaries); 113 1825 : system()->attach_constraint_object(*_constraint); 114 : 115 : // Set system parameters 116 1775 : system()->get_dilation_weight() = _dilation_weight; 117 : 118 : // Set up solver 119 1825 : system()->time_solver = std::make_unique<SteadySolver>(*_system); 120 : 121 : // Uncomment this line and use -snes_test_jacobian and -snes_test_jacobian_view 122 : // flags to compare the hand-coded jacobian in VariationalSmootherSystem 123 : // to finite difference jacobians. 124 : //system()->time_solver->diff_solver() = std::make_unique<PetscDiffSolver>(*_system); 125 : 126 1775 : _equation_systems->init(); 127 : 128 : // Solver verbosity 129 1825 : DiffSolver & solver = *(system()->time_solver->diff_solver().get()); 130 1775 : solver.quiet = _solver_quiet; 131 1775 : solver.verbose = _solver_verbose; 132 : 133 : // Solver convergence tolerances 134 1825 : system()->time_solver->diff_solver()->relative_residual_tolerance = _relative_residual_tolerance; 135 1825 : system()->time_solver->diff_solver()->absolute_residual_tolerance = _absolute_residual_tolerance; 136 : 137 1775 : _setup_called = true; 138 1775 : } 139 : 140 1775 : void VariationalMeshSmoother::smooth(unsigned int) 141 : { 142 1775 : if (!_setup_called) 143 1633 : setup(); 144 : 145 1775 : system()->solve(); 146 : 147 : // Update _mesh from _mesh_copy 148 43342 : for (auto * node_copy : _mesh_copy->local_node_ptr_range()) 149 : { 150 21732 : auto & node = _mesh.node_ref(node_copy->id()); 151 104689 : for (const auto d : make_range(_mesh_copy->mesh_dimension())) 152 63036 : node(d) = (*node_copy)(d); 153 1675 : } 154 : 155 1775 : SyncNodalPositions sync_object(_mesh); 156 3500 : Parallel::sync_dofobject_data_by_id (_mesh.comm(), _mesh.nodes_begin(), _mesh.nodes_end(), sync_object); 157 : 158 : // Release memory occupied by _mesh_copy 159 : // Destruct this before _mesh_copy because it references _mesh_copy 160 50 : _equation_systems.reset(); 161 50 : _mesh_copy.reset(); 162 : // We'll need to call setup again since we'll have to reconstruct _mesh_copy 163 1775 : _setup_called = false; 164 1775 : } 165 : 166 142 : const MeshQualityInfo & VariationalMeshSmoother::get_mesh_info() const 167 : { 168 142 : libmesh_error_msg_if(!_setup_called, "Need to first call the setup() method of " 169 : << "this VariationalMeshSmoother object, then call get_mesh_info() prior " 170 : << "to calling smooth()."); 171 142 : return _system->get_mesh_info(); 172 : } 173 : 174 : } // namespace libMesh 175 : 176 : #endif // defined(LIBMESH_ENABLE_VSMOOTHER)