LCOV - code coverage report
Current view: top level - src/utils - tree.C (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 22 38 57.9 %
Date: 2025-08-19 19:27:09 Functions: 6 18 33.3 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : // C++ includes
      21             : 
      22             : // Local includes
      23             : #include "libmesh/tree.h"
      24             : #include "libmesh/mesh_base.h"
      25             : #include "libmesh/mesh_tools.h"
      26             : 
      27             : namespace libMesh
      28             : {
      29             : 
      30             : 
      31             : 
      32             : // ------------------------------------------------------------
      33             : // Tree class method
      34             : 
      35             : // constructor
      36             : template <unsigned int N>
      37       12547 : Tree<N>::Tree (const MeshBase & m,
      38             :                unsigned int target_bin_size,
      39             :                const Trees::BuildType bt) :
      40             :   TreeBase(m),
      41       11535 :   root(m,target_bin_size),
      42       12547 :   build_type(bt)
      43             : {
      44             :   // Set the root node bounding box equal to the bounding
      45             :   // box for the entire domain.
      46       12547 :   root.set_bounding_box (MeshTools::create_bounding_box(mesh));
      47             : 
      48       12547 :   if (build_type == Trees::NODES)
      49             :     {
      50             :       // Add all the nodes to the root node.  It will
      51             :       // automagically build the tree for us.
      52        8196 :       for (const auto & node : mesh.node_ptr_range())
      53             :         {
      54             : #ifndef NDEBUG
      55        2578 :           bool node_was_inserted =
      56             : #endif
      57        4092 :             root.insert (node);
      58        2578 :           libmesh_assert(node_was_inserted);
      59             :         }
      60             : 
      61             :       // Now the tree contains the nodes.
      62             :       // However, we want element pointers, so here we
      63             :       // convert between the two.
      64           4 :       std::unordered_map<dof_id_type, std::vector<const Elem *>> nodes_to_elem;
      65             : 
      66           6 :       MeshTools::build_nodes_to_elem_map (mesh, nodes_to_elem);
      67           6 :       root.transform_nodes_to_elements (nodes_to_elem);
      68             :     }
      69             : 
      70       12541 :   else if (build_type == Trees::ELEMENTS)
      71             :     {
      72             :       // Add all active elements to the root node.  It will
      73             :       // automatically build the tree for us.
      74     2507863 :       for (const auto & elem : mesh.active_element_ptr_range())
      75             :         {
      76             : #ifndef NDEBUG
      77      182595 :           bool elem_was_inserted =
      78             : #endif
      79     1235876 :             root.insert (elem);
      80      182595 :           libmesh_assert(elem_was_inserted);
      81             :         }
      82             :     }
      83             : 
      84           0 :   else if (build_type == Trees::LOCAL_ELEMENTS)
      85             :     {
      86             :       // Add all active, local elements to the root node.  It will
      87             :       // automatically build the tree for us.
      88           0 :       for (const auto & elem : mesh.active_local_element_ptr_range())
      89             :         {
      90             : #ifndef NDEBUG
      91           0 :           bool elem_was_inserted =
      92             : #endif
      93           0 :             root.insert (elem);
      94           0 :           libmesh_assert(elem_was_inserted);
      95             :         }
      96             :     }
      97             : 
      98             :   else
      99           0 :     libmesh_error_msg("Unknown build_type = " << build_type);
     100       12547 : }
     101             : 
     102             : 
     103             : 
     104             : template <unsigned int N>
     105           0 : void Tree<N>::print_nodes(std::ostream & my_out) const
     106             : {
     107           0 :   my_out << "Printing nodes...\n";
     108           0 :   root.print_nodes(my_out);
     109           0 : }
     110             : 
     111             : 
     112             : 
     113             : template <unsigned int N>
     114           0 : void Tree<N>::print_elements(std::ostream & my_out) const
     115             : {
     116           0 :   my_out << "Printing elements...\n";
     117           0 :   root.print_elements(my_out);
     118           0 : }
     119             : 
     120             : 
     121             : 
     122             : template <unsigned int N>
     123             : const Elem *
     124      718491 : Tree<N>::find_element (const Point & p,
     125             :                        const std::set<subdomain_id_type> * allowed_subdomains,
     126             :                        Real relative_tol) const
     127             : {
     128      718491 :   return root.find_element(p, allowed_subdomains, relative_tol);
     129             : }
     130             : 
     131             : 
     132             : 
     133             : template <unsigned int N>
     134             : void
     135      256693 : Tree<N>::find_elements (const Point & p,
     136             :                         std::set<const Elem *> & candidate_elements,
     137             :                         const std::set<subdomain_id_type> * allowed_subdomains,
     138             :                         Real relative_tol) const
     139             : {
     140      256693 :   return root.find_elements(p, candidate_elements, allowed_subdomains, relative_tol);
     141             : }
     142             : 
     143             : 
     144             : 
     145             : template <unsigned int N>
     146             : const Elem *
     147           0 : Tree<N>::operator() (const Point & p,
     148             :                      const std::set<subdomain_id_type> * allowed_subdomains,
     149             :                      Real relative_tol) const
     150             : {
     151           0 :   return this->find_element(p, allowed_subdomains, relative_tol);
     152             : }
     153             : 
     154             : 
     155             : // ------------------------------------------------------------
     156             : // Explicit Instantiations
     157             : template class LIBMESH_EXPORT Tree<2>;
     158             : template class LIBMESH_EXPORT Tree<4>;
     159             : template class LIBMESH_EXPORT Tree<8>;
     160             : 
     161             : } // namespace libMesh

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