LCOV - code coverage report
Current view: top level - src/geom - face_quad9.C (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 127 188 67.6 %
Date: 2025-08-19 19:27:09 Functions: 21 24 87.5 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : // Local includes
      19             : #include "libmesh/edge_edge3.h"
      20             : #include "libmesh/face_quad9.h"
      21             : #include "libmesh/enum_io_package.h"
      22             : #include "libmesh/enum_order.h"
      23             : 
      24             : namespace libMesh
      25             : {
      26             : 
      27             : 
      28             : 
      29             : 
      30             : // ------------------------------------------------------------
      31             : // Quad9 class static member initializations
      32             : const int Quad9::num_nodes;
      33             : const int Quad9::nodes_per_side;
      34             : 
      35             : const unsigned int Quad9::side_nodes_map[Quad9::num_sides][Quad9::nodes_per_side] =
      36             :   {
      37             :     {0, 1, 4}, // Side 0
      38             :     {1, 2, 5}, // Side 1
      39             :     {2, 3, 6}, // Side 2
      40             :     {3, 0, 7}  // Side 3
      41             :   };
      42             : 
      43             : 
      44             : #ifdef LIBMESH_ENABLE_AMR
      45             : 
      46             : const Real Quad9::_embedding_matrix[Quad9::num_children][Quad9::num_nodes][Quad9::num_nodes] =
      47             :   {
      48             :     // embedding matrix for child 0
      49             :     {
      50             :       //         0           1           2           3           4           5           6           7           8
      51             :       {    1.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000 }, // 0
      52             :       {    0.00000,    0.00000,    0.00000,    0.00000,    1.00000,    0.00000,    0.00000,    0.00000,    0.00000 }, // 1
      53             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000 }, // 2
      54             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000,    0.00000 }, // 3
      55             :       {   0.375000,  -0.125000,    0.00000,    0.00000,   0.750000,    0.00000,    0.00000,    0.00000,    0.00000 }, // 4
      56             :       {    0.00000,    0.00000,    0.00000,    0.00000,   0.375000,    0.00000,  -0.125000,    0.00000,   0.750000 }, // 5
      57             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,  -0.125000,    0.00000,   0.375000,   0.750000 }, // 6
      58             :       {   0.375000,    0.00000,    0.00000,  -0.125000,    0.00000,    0.00000,    0.00000,   0.750000,    0.00000 }, // 7
      59             :       {   0.140625, -0.0468750,  0.0156250, -0.0468750,   0.281250, -0.0937500, -0.0937500,   0.281250,   0.562500 }  // 8
      60             :     },
      61             : 
      62             :     // embedding matrix for child 1
      63             :     {
      64             :       //         0           1           2           3           4           5           6           7           8
      65             :       {    0.00000,    0.00000,    0.00000,    0.00000,    1.00000,    0.00000,    0.00000,    0.00000,    0.00000 }, // 0
      66             :       {    0.00000,    1.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000 }, // 1
      67             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000,    0.00000,    0.00000,    0.00000 }, // 2
      68             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000 }, // 3
      69             :       {  -0.125000,   0.375000,    0.00000,    0.00000,   0.750000,    0.00000,    0.00000,    0.00000,    0.00000 }, // 4
      70             :       {    0.00000,   0.375000,  -0.125000,    0.00000,    0.00000,   0.750000,    0.00000,    0.00000,    0.00000 }, // 5
      71             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,   0.375000,    0.00000,  -0.125000,   0.750000 }, // 6
      72             :       {    0.00000,    0.00000,    0.00000,    0.00000,   0.375000,    0.00000,  -0.125000,    0.00000,   0.750000 }, // 7
      73             :       { -0.0468750,   0.140625, -0.0468750,  0.0156250,   0.281250,   0.281250, -0.0937500, -0.0937500,   0.562500 }  // 8
      74             :     },
      75             : 
      76             :     // embedding matrix for child 2
      77             :     {
      78             :       //         0           1           2           3           4           5           6           7           8
      79             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000,    0.00000 }, // 0
      80             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000 }, // 1
      81             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000,    0.00000,    0.00000 }, // 2
      82             :       {    0.00000,    0.00000,    0.00000,    1.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000 }, // 3
      83             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,  -0.125000,    0.00000,   0.375000,   0.750000 }, // 4
      84             :       {    0.00000,    0.00000,    0.00000,    0.00000,  -0.125000,    0.00000,   0.375000,    0.00000,   0.750000 }, // 5
      85             :       {    0.00000,    0.00000,  -0.125000,   0.375000,    0.00000,    0.00000,   0.750000,    0.00000,    0.00000 }, // 6
      86             :       {  -0.125000,    0.00000,    0.00000,   0.375000,    0.00000,    0.00000,    0.00000,   0.750000,    0.00000 }, // 7
      87             :       { -0.0468750,  0.0156250, -0.0468750,   0.140625, -0.0937500, -0.0937500,   0.281250,   0.281250,   0.562500 }  // 8
      88             :     },
      89             : 
      90             :     // embedding matrix for child 3
      91             :     {
      92             :       //         0           1           2           3           4           5           6           7           8
      93             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000 }, // 0
      94             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000,    0.00000,    0.00000,    0.00000 }, // 1
      95             :       {    0.00000,    0.00000,    1.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000 }, // 2
      96             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,    1.00000,    0.00000,    0.00000 }, // 3
      97             :       {    0.00000,    0.00000,    0.00000,    0.00000,    0.00000,   0.375000,    0.00000,  -0.125000,   0.750000 }, // 4
      98             :       {    0.00000,  -0.125000,   0.375000,    0.00000,    0.00000,   0.750000,    0.00000,    0.00000,    0.00000 }, // 5
      99             :       {    0.00000,    0.00000,   0.375000,  -0.125000,    0.00000,    0.00000,   0.750000,    0.00000,    0.00000 }, // 6
     100             :       {    0.00000,    0.00000,    0.00000,    0.00000,  -0.125000,    0.00000,   0.375000,    0.00000,   0.750000 }, // 7
     101             :       {  0.0156250, -0.0468750,   0.140625, -0.0468750, -0.0937500,   0.281250,   0.281250, -0.0937500,   0.562500 }  // 8
     102             :     }
     103             :   };
     104             : 
     105             : #endif
     106             : 
     107             : 
     108             : 
     109             : // ------------------------------------------------------------
     110             : // Quad9 class member functions
     111             : 
     112    39328849 : bool Quad9::is_vertex(const unsigned int i) const
     113             : {
     114    39328849 :   if (i < 4)
     115    17491220 :     return true;
     116     1963628 :   return false;
     117             : }
     118             : 
     119       23340 : bool Quad9::is_edge(const unsigned int i) const
     120             : {
     121       23340 :   if (i < 4)
     122           0 :     return false;
     123       23340 :   if (i > 7)
     124        4668 :     return false;
     125        1680 :   return true;
     126             : }
     127             : 
     128          40 : bool Quad9::is_face(const unsigned int i) const
     129             : {
     130          40 :   if (i > 7)
     131          40 :     return true;
     132           0 :   return false;
     133             : }
     134             : 
     135     1168480 : bool Quad9::is_node_on_side(const unsigned int n,
     136             :                             const unsigned int s) const
     137             : {
     138       94170 :   libmesh_assert_less (s, n_sides());
     139       94170 :   return std::find(std::begin(side_nodes_map[s]),
     140     1168480 :                    std::end(side_nodes_map[s]),
     141     1168480 :                    n) != std::end(side_nodes_map[s]);
     142             : }
     143             : 
     144             : std::vector<unsigned>
     145       19715 : Quad9::nodes_on_side(const unsigned int s) const
     146             : {
     147        1434 :   libmesh_assert_less(s, n_sides());
     148       21077 :   return {std::begin(side_nodes_map[s]), std::end(side_nodes_map[s])};
     149             : }
     150             : 
     151             : std::vector<unsigned>
     152        2204 : Quad9::nodes_on_edge(const unsigned int e) const
     153             : {
     154        2204 :   return nodes_on_side(e);
     155             : }
     156             : 
     157    12790473 : bool Quad9::has_affine_map() const
     158             : {
     159             :   // make sure corners form a parallelogram
     160     2349842 :   Point v = this->point(1) - this->point(0);
     161    12790473 :   if (!v.relative_fuzzy_equals(this->point(2) - this->point(3), affine_tol))
     162       20772 :     return false;
     163             :   // make sure "horizontal" sides are straight
     164     1154227 :   v /= 2;
     165    14878055 :   if (!v.relative_fuzzy_equals(this->point(4) - this->point(0), affine_tol) ||
     166    13723984 :       !v.relative_fuzzy_equals(this->point(6) - this->point(3), affine_tol))
     167           0 :     return false;
     168             :   // make sure "vertical" sides are straight
     169             :   // and the center node is centered
     170    13723828 :   v = (this->point(3) - this->point(0))/2;
     171    12569757 :   if (!v.relative_fuzzy_equals(this->point(7) - this->point(0), affine_tol) ||
     172    25139514 :       !v.relative_fuzzy_equals(this->point(5) - this->point(1), affine_tol) ||
     173    14878055 :       !v.relative_fuzzy_equals(this->point(8) - this->point(4), affine_tol))
     174           0 :     return false;
     175     1154227 :   return true;
     176             : }
     177             : 
     178             : 
     179             : 
     180   161814571 : Order Quad9::default_order() const
     181             : {
     182   161814571 :   return SECOND;
     183             : }
     184             : 
     185             : 
     186             : 
     187           0 : dof_id_type Quad9::key (const unsigned int s) const
     188             : {
     189           0 :   libmesh_assert_less (s, this->n_sides());
     190             : 
     191           0 :   switch (s)
     192             :     {
     193           0 :     case 0:
     194             : 
     195             :       return
     196           0 :         this->compute_key (this->node_id(4));
     197             : 
     198           0 :     case 1:
     199             : 
     200             :       return
     201           0 :         this->compute_key (this->node_id(5));
     202             : 
     203           0 :     case 2:
     204             : 
     205             :       return
     206           0 :         this->compute_key (this->node_id(6));
     207             : 
     208           0 :     case 3:
     209             : 
     210             :       return
     211           0 :         this->compute_key (this->node_id(7));
     212             : 
     213           0 :     default:
     214           0 :       libmesh_error_msg("Invalid side s = " << s);
     215             :     }
     216             : }
     217             : 
     218             : 
     219             : 
     220           0 : dof_id_type Quad9::key () const
     221             : {
     222           0 :   return this->compute_key(this->node_id(8));
     223             : }
     224             : 
     225             : 
     226             : 
     227    70023607 : unsigned int Quad9::local_side_node(unsigned int side,
     228             :                                     unsigned int side_node) const
     229             : {
     230     5780960 :   libmesh_assert_less (side, this->n_sides());
     231     5780960 :   libmesh_assert_less (side_node, Quad9::nodes_per_side);
     232             : 
     233    70023607 :   return Quad9::side_nodes_map[side][side_node];
     234             : }
     235             : 
     236             : 
     237             : 
     238     9422308 : std::unique_ptr<Elem> Quad9::build_side_ptr (const unsigned int i)
     239             : {
     240     9422308 :   return this->simple_build_side_ptr<Edge3, Quad9>(i);
     241             : }
     242             : 
     243             : 
     244             : 
     245      254181 : void Quad9::build_side_ptr (std::unique_ptr<Elem> & side,
     246             :                             const unsigned int i)
     247             : {
     248      254181 :   this->simple_build_side_ptr<Quad9>(side, i, EDGE3);
     249      254181 : }
     250             : 
     251             : 
     252             : 
     253     1064668 : void Quad9::connectivity(const unsigned int sf,
     254             :                          const IOPackage iop,
     255             :                          std::vector<dof_id_type> & conn) const
     256             : {
     257      104504 :   libmesh_assert_less (sf, this->n_sub_elem());
     258      104504 :   libmesh_assert_not_equal_to (iop, INVALID_IO_PACKAGE);
     259             : 
     260     1064668 :   conn.resize(4);
     261             : 
     262     1064668 :   switch (iop)
     263             :     {
     264     1064668 :     case TECPLOT:
     265             :       {
     266     1064668 :         switch(sf)
     267             :           {
     268      266167 :           case 0:
     269             :             // linear sub-quad 0
     270      292293 :             conn[0] = this->node_id(0)+1;
     271      266167 :             conn[1] = this->node_id(4)+1;
     272      266167 :             conn[2] = this->node_id(8)+1;
     273      266167 :             conn[3] = this->node_id(7)+1;
     274      266167 :             return;
     275             : 
     276      266167 :           case 1:
     277             :             // linear sub-quad 1
     278      292293 :             conn[0] = this->node_id(4)+1;
     279      266167 :             conn[1] = this->node_id(1)+1;
     280      266167 :             conn[2] = this->node_id(5)+1;
     281      266167 :             conn[3] = this->node_id(8)+1;
     282      266167 :             return;
     283             : 
     284      266167 :           case 2:
     285             :             // linear sub-quad 2
     286      292293 :             conn[0] = this->node_id(7)+1;
     287      266167 :             conn[1] = this->node_id(8)+1;
     288      266167 :             conn[2] = this->node_id(6)+1;
     289      266167 :             conn[3] = this->node_id(3)+1;
     290      266167 :             return;
     291             : 
     292      266167 :           case 3:
     293             :             // linear sub-quad 3
     294      292293 :             conn[0] = this->node_id(8)+1;
     295      266167 :             conn[1] = this->node_id(5)+1;
     296      266167 :             conn[2] = this->node_id(2)+1;
     297      266167 :             conn[3] = this->node_id(6)+1;
     298      266167 :             return;
     299             : 
     300           0 :           default:
     301           0 :             libmesh_error_msg("Invalid sf = " << sf);
     302             :           }
     303             :       }
     304             : 
     305           0 :     case VTK:
     306             :       {
     307           0 :         conn.resize(Quad9::num_nodes);
     308           0 :         for (auto i : index_range(conn))
     309           0 :           conn[i] = this->node_id(i);
     310           0 :         return;
     311             :       }
     312             : 
     313           0 :     default:
     314           0 :       libmesh_error_msg("Unsupported IO package " << iop);
     315             :     }
     316             : }
     317             : 
     318             : 
     319             : 
     320    11392401 : BoundingBox Quad9::loose_bounding_box () const
     321             : {
     322             :   // This might have curved edges, or might be a curved surface in
     323             :   // 3-space, in which case the full bounding box can be larger than
     324             :   // the bounding box of just the nodes.
     325             :   //
     326             :   //
     327             :   // FIXME - I haven't yet proven the formula below to be correct for
     328             :   // biquadratics - RHS
     329      422562 :   Point pmin, pmax;
     330             : 
     331    45569604 :   for (unsigned d=0; d<LIBMESH_DIM; ++d)
     332             :     {
     333    35444889 :       const Real center = this->point(8)(d);
     334    35444889 :       Real hd = std::abs(center - this->point(0)(d));
     335   307594827 :       for (unsigned int p=0; p != 8; ++p)
     336   287485441 :         hd = std::max(hd, std::abs(center - this->point(p)(d)));
     337             : 
     338    34177203 :       pmin(d) = center - hd;
     339    34177203 :       pmax(d) = center + hd;
     340             :     }
     341             : 
     342    11814963 :   return BoundingBox(pmin, pmax);
     343             : }
     344             : 
     345             : 
     346             : 
     347         697 : Real Quad9::volume () const
     348             : {
     349             :   // This specialization is good for Lagrange mappings only
     350         697 :   if (this->mapping_type() != LAGRANGE_MAP)
     351         697 :     return this->Elem::volume();
     352             : 
     353             :   // Make copies of our points.  It makes the subsequent calculations a bit
     354             :   // shorter and avoids dereferencing the same pointer multiple times.
     355             :   Point
     356           0 :     x0 = point(0), x1 = point(1), x2 = point(2),
     357           0 :     x3 = point(3), x4 = point(4), x5 = point(5),
     358           0 :     x6 = point(6), x7 = point(7), x8 = point(8);
     359             : 
     360             :   // Construct constant data vectors.
     361             :   // \vec{x}_{\xi}  = \vec{a1}*xi*eta^2 + \vec{b1}*eta**2 + \vec{c1}*xi*eta + \vec{d1}*xi + \vec{e1}*eta + \vec{f1}
     362             :   // \vec{x}_{\eta} = \vec{a2}*xi^2*eta + \vec{b2}*xi**2  + \vec{c2}*xi*eta + \vec{d2}*xi + \vec{e2}*eta + \vec{f2}
     363             :   // This is copy-pasted directly from the output of a Python script.
     364             :   Point
     365           0 :     a1 = x0/2 + x1/2 + x2/2 + x3/2 - x4 - x5 - x6 - x7 + 2*x8,
     366           0 :     b1 = -x0/4 + x1/4 + x2/4 - x3/4 - x5/2 + x7/2,
     367           0 :     c1 = -x0/2 - x1/2 + x2/2 + x3/2 + x4 - x6,
     368           0 :     d1 = x5 + x7 - 2*x8,
     369           0 :     e1 = x0/4 - x1/4 + x2/4 - x3/4,
     370           0 :     f1 = x5/2 - x7/2,
     371           0 :     a2 = a1,
     372           0 :     b2 = -x0/4 - x1/4 + x2/4 + x3/4 + x4/2 - x6/2,
     373           0 :     c2 = -x0/2 + x1/2 + x2/2 - x3/2 - x5 + x7,
     374           0 :     d2 = x0/4 - x1/4 + x2/4 - x3/4,
     375           0 :     e2 = x4 + x6 - 2*x8,
     376           0 :     f2 = -x4/2 + x6/2;
     377             : 
     378             :   // 3x3 quadrature, exact for bi-quintics
     379           0 :   const unsigned int N = 3;
     380           0 :   const Real q[N] = {-std::sqrt(15)/5., 0., std::sqrt(15)/5.};
     381           0 :   const Real w[N] = {5./9, 8./9, 5./9};
     382             : 
     383           0 :   Real vol=0.;
     384           0 :   for (unsigned int i=0; i<N; ++i)
     385           0 :     for (unsigned int j=0; j<N; ++j)
     386           0 :       vol += w[i] * w[j] *
     387           0 :         cross_norm(q[i]*q[j]*q[j]*a1 + q[j]*q[j]*b1 + q[j]*q[i]*c1 + q[i]*d1 + q[j]*e1 + f1,
     388           0 :                    q[i]*q[i]*q[j]*a2 + q[i]*q[i]*b2 + q[j]*q[i]*c2 + q[i]*d2 + q[j]*e2 + f2);
     389             : 
     390           0 :   return vol;
     391             : }
     392             : 
     393             : 
     394             : 
     395             : 
     396       31486 : unsigned int Quad9::n_second_order_adjacent_vertices (const unsigned int n) const
     397             : {
     398       31486 :   switch (n)
     399             :     {
     400        1720 :     case 4:
     401             :     case 5:
     402             :     case 6:
     403             :     case 7:
     404        1720 :       return 2;
     405             : 
     406        6358 :     case 8:
     407        6358 :       return 4;
     408             : 
     409           0 :     default:
     410           0 :       libmesh_error_msg("Invalid n = " << n);
     411             :     }
     412             : }
     413             : 
     414             : 
     415             : 
     416       75688 : unsigned short int Quad9::second_order_adjacent_vertex (const unsigned int n,
     417             :                                                         const unsigned int v) const
     418             : {
     419        5192 :   libmesh_assert_greater_equal (n, this->n_vertices());
     420        5192 :   libmesh_assert_less (n, this->n_nodes());
     421             : 
     422       75688 :   switch (n)
     423             :     {
     424       25432 :     case 8:
     425             :       {
     426        1752 :         libmesh_assert_less (v, 4);
     427       25432 :         return static_cast<unsigned short int>(v);
     428             :       }
     429             : 
     430       50256 :     default:
     431             :       {
     432        3440 :         libmesh_assert_less (v, 2);
     433             :         // use the matrix that we inherited from \p Quad
     434       50256 :         return _second_order_adjacent_vertices[n-this->n_vertices()][v];
     435             :       }
     436             :     }
     437             : }
     438             : 
     439             : 
     440             : 
     441             : std::pair<unsigned short int, unsigned short int>
     442           0 : Quad9::second_order_child_vertex (const unsigned int n) const
     443             : {
     444           0 :   libmesh_assert_greater_equal (n, this->n_vertices());
     445           0 :   libmesh_assert_less (n, this->n_nodes());
     446             :   /*
     447             :    * the _second_order_vertex_child_* vectors are
     448             :    * stored in face_quad.C, since they are identical
     449             :    * for Quad8 and Quad9 (for the first 4 higher-order nodes)
     450             :    */
     451           0 :   return std::pair<unsigned short int, unsigned short int>
     452           0 :     (_second_order_vertex_child_number[n],
     453           0 :      _second_order_vertex_child_index[n]);
     454             : }
     455             : 
     456             : 
     457       55105 : void Quad9::permute(unsigned int perm_num)
     458             : {
     459        5410 :   libmesh_assert_less (perm_num, 4);
     460             : 
     461      143625 :   for (unsigned int i = 0; i != perm_num; ++i)
     462             :     {
     463       88520 :       swap4nodes(0,1,2,3);
     464       88520 :       swap4nodes(4,5,6,7);
     465       79712 :       swap4neighbors(0,1,2,3);
     466             :     }
     467       55105 : }
     468             : 
     469             : 
     470        2038 : void Quad9::flip(BoundaryInfo * boundary_info)
     471             : {
     472         124 :   libmesh_assert(boundary_info);
     473             : 
     474        2038 :   swap2nodes(0,1);
     475        2038 :   swap2nodes(2,3);
     476        2038 :   swap2nodes(5,7);
     477         124 :   swap2neighbors(1,3);
     478        2038 :   swap2boundarysides(1,3,boundary_info);
     479        2038 :   swap2boundaryedges(1,3,boundary_info);
     480        2038 : }
     481             : 
     482             : 
     483         384 : unsigned int Quad9::center_node_on_side(const unsigned short side) const
     484             : {
     485          32 :   libmesh_assert_less (side, Quad9::num_sides);
     486         384 :   return side + 4;
     487             : }
     488             : 
     489             : 
     490      188122 : ElemType Quad9::side_type (const unsigned int libmesh_dbg_var(s)) const
     491             : {
     492       19048 :   libmesh_assert_less (s, 4);
     493      188122 :   return EDGE3;
     494             : }
     495             : 
     496             : 
     497             : } // namespace libMesh

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