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1 : // The libMesh Finite Element Library. 2 : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 3 : 4 : // This library is free software; you can redistribute it and/or 5 : // modify it under the terms of the GNU Lesser General Public 6 : // License as published by the Free Software Foundation; either 7 : // version 2.1 of the License, or (at your option) any later version. 8 : 9 : // This library is distributed in the hope that it will be useful, 10 : // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 : // Lesser General Public License for more details. 13 : 14 : // You should have received a copy of the GNU Lesser General Public 15 : // License along with this library; if not, write to the Free Software 16 : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 17 : 18 : 19 : 20 : #ifndef LIBMESH_SYSTEM_SUBSET_H 21 : #define LIBMESH_SYSTEM_SUBSET_H 22 : 23 : // Local Includes 24 : #include "libmesh/reference_counted_object.h" 25 : 26 : // C++ includes 27 : #include <vector> 28 : 29 : namespace libMesh 30 : { 31 : 32 : // Forward Declarations 33 : class System; 34 : 35 : /** 36 : * This is a base class for classes which represent subsets of the 37 : * dofs of a \p System. 38 : * 39 : * \author Tim Kroeger 40 : * \date 2010 41 : */ 42 12 : class SystemSubset : public ReferenceCountedObject<SystemSubset> 43 : { 44 : public: 45 : 46 : /** 47 : * Constructor. 48 : */ 49 : explicit 50 : SystemSubset (const System & system); 51 : 52 : /** 53 : * Destructor. 54 : */ 55 : virtual ~SystemSubset (); 56 : 57 : /** 58 : * \returns The actual set of dofs that the subset consists of. 59 : * 60 : * The result must contain local dofs on each processor only and 61 : * must not contain duplicates. 62 : */ 63 : virtual const std::vector<unsigned int> & dof_ids () const = 0; 64 : 65 : /** 66 : * \returns The \p System to which we belong. 67 : */ 68 : const System & get_system () const; 69 : 70 : protected: 71 : 72 : /** 73 : * A reference to the \p System we belong to. 74 : */ 75 : const System & _system; 76 : 77 : private: 78 : /** 79 : * This isn't a copyable object, so let's make sure nobody tries. 80 : * 81 : * We won't even bother implementing this; we'll just make sure that 82 : * the compiler doesn't implement a default. 83 : */ 84 : SystemSubset(const SystemSubset &); 85 : 86 : /** 87 : * This isn't a copyable object, so let's make sure nobody tries. 88 : * 89 : * We won't even bother implementing this; we'll just make sure that 90 : * the compiler doesn't implement a default. 91 : */ 92 : SystemSubset & operator= (const SystemSubset &); 93 : }; // class SystemSubset 94 : 95 : } // namespace libMesh 96 : 97 : #endif // LIBMESH_SYSTEM_SUBSET_H