LCOV - code coverage report
Current view: top level - include/geom - plane.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 0 2 0.0 %
Date: 2025-08-19 19:27:09 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_PLANE_H
      21             : #define LIBMESH_PLANE_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/surface.h"
      25             : 
      26             : namespace libMesh
      27             : {
      28             : 
      29             : /**
      30             :  * This class defines a plane.
      31             :  *
      32             :  * \author Benjamin S. Kirk
      33             :  * \date 2002
      34             :  * \brief A geometric object representing a planar surface.
      35             :  */
      36           0 : class Plane : public Surface
      37             : {
      38             : public:
      39             : 
      40             :   /**
      41             :    * Dummy Constructor.
      42             :    */
      43             :   Plane ();
      44             : 
      45             :   /**
      46             :    * Constructs a plane containing point p with normal n.
      47             :    */
      48             :   Plane (const Point & p, const Point & n);
      49             : 
      50             :   /**
      51             :    * Constructs a plane containing the three points.  The
      52             :    * normal is determined in a counter-clockwise sense.  See
      53             :    * the create_from_three_points method for more details.
      54             :    */
      55             :   Plane (const Point & p0, const Point & p1, const Point & p2);
      56             : 
      57             :   /**
      58             :    * Copy-constructor.
      59             :    */
      60             :   Plane (const Plane & other_plane);
      61             : 
      62             :   /**
      63             :    * Destructor.  Does nothing at the moment.
      64             :    */
      65             :   ~Plane ();
      66             : 
      67             :   /**
      68             :    * Defines a plane containing point p with normal n.
      69             :    */
      70             :   void create_from_point_normal (const Point & p, const Point & n);
      71             : 
      72             :   /**
      73             :    * Defines a plane intersecting the three points
      74             :    * p0, p1, and p2.  The normal is constructed in a
      75             :    * counter-clockwise sense, i.e. (p1-p0)x(p2-p0);
      76             :    */
      77             :   void create_from_three_points (const Point & p0,
      78             :                                  const Point & p1,
      79             :                                  const Point & p2 );
      80             : 
      81             :   /**
      82             :    * Creates an XY plane located at z=zpos.
      83             :    */
      84             :   void xy_plane (const Real zpos=0.);
      85             : 
      86             :   /**
      87             :    * Creates an XZ plane located at y=ypos.
      88             :    */
      89             :   void xz_plane (const Real ypos=0.);
      90             : 
      91             :   /**
      92             :    * Creates an YZ plane located at x=xpos.
      93             :    */
      94             :   void yz_plane (const Real xpos=0.);
      95             : 
      96             :   /**
      97             :    * \returns \p true if the point p is above the surface,
      98             :    * false otherwise.
      99             :    */
     100             :   virtual bool above_surface (const Point & p) const override;
     101             : 
     102             :   /**
     103             :    * \returns \p true if the point p is below the surface,
     104             :    * false otherwise.
     105             :    */
     106             :   virtual bool below_surface (const Point & p) const override;
     107             : 
     108             :   /**
     109             :    * \returns \p true if the point p is on the surface,
     110             :    * false otherwise.
     111             :    *
     112             :    * \note The definition of "on the surface" really means "very close"
     113             :    * to account for roundoff error.
     114             :    */
     115             :   virtual bool on_surface (const Point & p) const override;
     116             : 
     117             :   /**
     118             :    * \returns The closest point on the surface to point p.
     119             :    */
     120             :   virtual Point closest_point (const Point & p) const override;
     121             : 
     122             :   /**
     123             :    * \returns A unit vector normal to the surface at
     124             :    * point p.
     125             :    */
     126             :   virtual Point unit_normal (const Point & p) const override;
     127             : 
     128             :   /**
     129             :    * \returns A point on the plane useful
     130             :    * for determining position.
     131             :    */
     132             :   const Point & get_planar_point() const;
     133             : 
     134             : 
     135             : private:
     136             :   /**
     137             :    * \returns The normal for the plane.
     138             :    */
     139           0 :   const Point & normal () const { return _normal; }
     140             : 
     141             :   /**
     142             :    *  The plane is defined by a point and a normal.
     143             :    */
     144             :   Point _point;
     145             :   Point _normal;
     146             : };
     147             : 
     148             : } // namespace libMesh
     149             : 
     150             : #endif // LIBMESH_PLANE_H

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