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1 : // The libMesh Finite Element Library. 2 : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 3 : 4 : // This library is free software; you can redistribute it and/or 5 : // modify it under the terms of the GNU Lesser General Public 6 : // License as published by the Free Software Foundation; either 7 : // version 2.1 of the License, or (at your option) any later version. 8 : 9 : // This library is distributed in the hope that it will be useful, 10 : // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 : // Lesser General Public License for more details. 13 : 14 : // You should have received a copy of the GNU Lesser General Public 15 : // License along with this library; if not, write to the Free Software 16 : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 17 : 18 : 19 : 20 : #ifndef LIBMESH_FACE_TRI6_H 21 : #define LIBMESH_FACE_TRI6_H 22 : 23 : // Local includes 24 : #include "libmesh/libmesh_common.h" 25 : #include "libmesh/face_tri.h" 26 : 27 : namespace libMesh 28 : { 29 : 30 : /** 31 : * The \p Tri6 is an element in 2D composed of 6 nodes. It is 32 : * numbered like this: 33 : * 34 : * \verbatim 35 : * TRI6: 36 : * 2 37 : * o 38 : * |\ 39 : * | \ 40 : * | \ eta 41 : * | \ ^ 42 : * | \ | 43 : * 5 o o 4 | 44 : * | \ o---> xi 45 : * | \ 46 : * | \ 47 : * o----o----o 48 : * 0 3 1 49 : * \endverbatim 50 : * 51 : * (xi, eta): { 0 <= xi <= 1 52 : * { 0 <= eta <= 1 53 : * { xi + eta <= 1 54 : * are the reference element coordinates associated with the given 55 : * numbering. 56 : * 57 : * \author Benjamin S. Kirk 58 : * \date 2002 59 : * \brief A 2D triangular element with 6 nodes. 60 : */ 61 : class Tri6 : public Tri 62 : { 63 : public: 64 : 65 : /** 66 : * Constructor. By default this element has no parent. 67 : */ 68 : explicit 69 4603877 : Tri6 (Elem * p=nullptr) : 70 4603877 : Tri(num_nodes, p, _nodelinks_data) {} 71 : 72 : Tri6 (Tri6 &&) = delete; 73 : Tri6 (const Tri6 &) = delete; 74 : Tri6 & operator= (const Tri6 &) = delete; 75 : Tri6 & operator= (Tri6 &&) = delete; 76 4770008 : virtual ~Tri6() = default; 77 : 78 : /** 79 : * \returns \p TRI6. 80 : */ 81 14249169675 : virtual ElemType type () const override { return TRI6; } 82 : 83 : /** 84 : * \returns 6. 85 : */ 86 1995482255 : virtual unsigned int n_nodes() const override { return num_nodes; } 87 : 88 : /** 89 : * \returns 4. 90 : */ 91 0 : virtual unsigned int n_sub_elem() const override { return 4; } 92 : 93 : /** 94 : * \returns \p true if the specified (local) node number is a vertex. 95 : */ 96 : virtual bool is_vertex(const unsigned int i) const override; 97 : 98 : /** 99 : * \returns \p true if the specified (local) node number is an edge. 100 : */ 101 : virtual bool is_edge(const unsigned int i) const override; 102 : 103 : /** 104 : * \returns \p true if the specified (local) node number is a face. 105 : */ 106 : virtual bool is_face(const unsigned int i) const override; 107 : 108 : /** 109 : * \returns \p true if the specified (local) node number is on the 110 : * specified side. 111 : */ 112 : virtual bool is_node_on_side(const unsigned int n, 113 : const unsigned int s) const override; 114 : 115 : virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override; 116 : 117 : virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override; 118 : 119 : /** 120 : * \returns \p true if the specified (local) node number is on the 121 : * specified edge (== is_node_on_side in 2D). 122 : */ 123 33997 : virtual bool is_node_on_edge(const unsigned int n, 124 : const unsigned int e) const override 125 33997 : { return this->is_node_on_side(n,e); } 126 : 127 : /** 128 : * \returns \p true if the element map is definitely affine within 129 : * numerical tolerances. 130 : */ 131 : virtual bool has_affine_map () const override; 132 : 133 : /** 134 : * \returns SECOND. 135 : */ 136 : virtual Order default_order() const override; 137 : 138 : /** 139 : * Don't hide Elem::key() defined in the base class. 140 : */ 141 : using Elem::key; 142 : 143 : /** 144 : * \returns An id associated with the \p s side of this element. 145 : * The id is not necessarily unique, but should be close. 146 : * 147 : * We reimplement this method here for the \p Tri6 since we can 148 : * use the center node of each edge to provide a perfect (unique) 149 : * key. 150 : */ 151 : virtual dof_id_type key (const unsigned int s) const override; 152 : 153 : /** 154 : * \returns \p Tri6::side_nodes_map[side][side_node] after doing some range checking. 155 : */ 156 : virtual unsigned int local_side_node(unsigned int side, 157 : unsigned int side_node) const override; 158 : 159 : virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override; 160 : 161 : /** 162 : * Rebuilds an EDGE2 coincident with face i. 163 : */ 164 : virtual void build_side_ptr (std::unique_ptr<Elem> & elem, 165 : const unsigned int i) override; 166 : 167 : // Avoid hiding deprecated version with different signature 168 : using Elem::build_side_ptr; 169 : 170 : virtual void connectivity(const unsigned int sf, 171 : const IOPackage iop, 172 : std::vector<dof_id_type> & conn) const override; 173 : 174 : /** 175 : * \returns 2 for all \p n. 176 : */ 177 5835 : virtual unsigned int n_second_order_adjacent_vertices (const unsigned int) const override 178 5835 : { return 2; } 179 : 180 : /** 181 : * \returns The element-local number of the \f$ v^{th} \f$ vertex 182 : * that defines the \f$ n^{th} \f$ second-order node. 183 : * 184 : * \note \p n is counted as depicted above, \f$ 3 \le n < 6 \f$. 185 : */ 186 : virtual unsigned short int second_order_adjacent_vertex (const unsigned int n, 187 : const unsigned int v) const override; 188 : 189 : /** 190 : * \returns The child number \p c and element-local index \p v of the 191 : * \f$ n^{th} \f$ second-order node on the parent element. See 192 : * elem.h for further details. 193 : */ 194 : virtual std::pair<unsigned short int, unsigned short int> 195 : second_order_child_vertex (const unsigned int n) const override; 196 : 197 : /** 198 : * Geometric constants for Tri6. 199 : */ 200 : static const int num_nodes = 6; 201 : static const int nodes_per_side = 3; 202 : 203 : /** 204 : * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to 205 : * element node numbers. 206 : */ 207 : static const unsigned int side_nodes_map[num_sides][nodes_per_side]; 208 : 209 : /** 210 : * An optimized method for approximating the area of a 211 : * TRI6 using quadrature. 212 : */ 213 : virtual Real volume () const override; 214 : 215 : /** 216 : * \returns A bounding box (not necessarily the minimal bounding box) 217 : * containing the geometric element. 218 : */ 219 : virtual BoundingBox loose_bounding_box () const override; 220 : 221 : virtual void permute(unsigned int perm_num) override final; 222 : 223 : virtual void flip(BoundaryInfo *) override final; 224 : 225 : unsigned int center_node_on_side(const unsigned short side) const override final; 226 : 227 : ElemType side_type (const unsigned int s) const override final; 228 : 229 : protected: 230 : 231 : /** 232 : * Data for links to nodes. 233 : */ 234 : Node * _nodelinks_data[num_nodes]; 235 : 236 : 237 : 238 : #ifdef LIBMESH_ENABLE_AMR 239 : 240 : /** 241 : * Matrix used to create the elements children. 242 : */ 243 610452 : virtual Real embedding_matrix (const unsigned int i, 244 : const unsigned int j, 245 : const unsigned int k) const override 246 610452 : { return _embedding_matrix[i][j][k]; } 247 : 248 : /** 249 : * Matrix that computes new nodal locations/solution values 250 : * from current nodes/solution. 251 : */ 252 : static const Real _embedding_matrix[num_children][num_nodes][num_nodes]; 253 : 254 1261448 : LIBMESH_ENABLE_TOPOLOGY_CACHES; 255 : 256 : #endif // LIBMESH_ENABLE_AMR 257 : 258 : private: 259 : 260 : /** 261 : * Matrix that tells which vertices define the location 262 : * of mid-side (or second-order) nodes 263 : */ 264 : static const unsigned short int _second_order_adjacent_vertices[num_sides][2]; 265 : 266 : /** 267 : * Vector that names a child sharing each second order node. 268 : */ 269 : static const unsigned short int _second_order_vertex_child_number[num_nodes]; 270 : 271 : /** 272 : * Vector that names the child vertex index for each second order node. 273 : */ 274 : static const unsigned short int _second_order_vertex_child_index[num_nodes]; 275 : }; 276 : 277 : 278 : } // namespace libMesh 279 : 280 : #endif // LIBMESH_FACE_TRI6_H