LCOV - code coverage report
Current view: top level - include/geom - face_tri3_shell.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 4 4 100.0 %
Date: 2025-08-19 19:27:09 Functions: 4 4 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : #ifndef LIBMESH_FACE_TRI3_SHELL_H
      19             : #define LIBMESH_FACE_TRI3_SHELL_H
      20             : 
      21             : #include "face_tri3.h"
      22             : 
      23             : namespace libMesh
      24             : {
      25             : 
      26             : /**
      27             :  * TriShell3 is almost identical to Tri3. The only difference is with
      28             :  * the type of boundary data we store for this case.  We need this
      29             :  * "stub" class in order to differentiate between this class and other
      30             :  * classes when reading/writing Mesh files.
      31             :  *
      32             :  * \author David Knezevic
      33             :  * \date 2016
      34             :  */
      35             : class TriShell3 : public Tri3
      36             : {
      37             : public:
      38             :   /**
      39             :    * Constructor.  By default this element has no parent.
      40             :    */
      41             :   explicit
      42        1944 :   TriShell3 (Elem * p=nullptr) :
      43       64552 :     Tri3(p) {}
      44             : 
      45             :   TriShell3 (TriShell3 &&) = delete;
      46             :   TriShell3 (const TriShell3 &) = delete;
      47             :   TriShell3 & operator= (const TriShell3 &) = delete;
      48             :   TriShell3 & operator= (TriShell3 &&) = delete;
      49       68440 :   virtual ~TriShell3() = default;
      50             : 
      51             :   /**
      52             :    * \returns \p TRISHELL3.
      53             :    */
      54       46772 :   virtual ElemType type () const override { return TRISHELL3; }
      55             : };
      56             : 
      57             : } // namespace libMesh
      58             : 
      59             : #endif

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