LCOV - code coverage report
Current view: top level - include/geom - face_quad9.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 11 11 100.0 %
Date: 2025-08-19 19:27:09 Functions: 10 10 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_FACE_QUAD9_H
      21             : #define LIBMESH_FACE_QUAD9_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/libmesh_common.h"
      25             : #include "libmesh/face_quad.h"
      26             : 
      27             : namespace libMesh
      28             : {
      29             : 
      30             : /**
      31             :  * The \p QUAD9 is an element in 2D composed of 9 nodes.
      32             :  * It is numbered like this:
      33             :  * \verbatim
      34             :  *          3     6     2
      35             :  *   QUAD9: o-----o-----o
      36             :  *          |           |           eta
      37             :  *          |     8     |            ^
      38             :  *        7 o     o     o 5          |
      39             :  *          |           |            |
      40             :  *          |           |            o---> xi
      41             :  *          o-----o-----o
      42             :  *          0     4     1
      43             :  * \endverbatim
      44             :  * (xi, eta) in [-1,1]^2 are the reference element coordinates associated with
      45             :  * the given numbering.
      46             :  *
      47             :  * \author Benjamin S. Kirk
      48             :  * \date 2002
      49             :  * \brief A 2D quadrilateral element with 9 nodes.
      50             :  */
      51             : class Quad9 : public Quad
      52             : {
      53             : public:
      54             : 
      55             :   /**
      56             :    * Constructor.  By default this element has no parent.
      57             :    */
      58             :   explicit
      59    83626539 :   Quad9 (Elem * p=nullptr) :
      60    83626539 :     Quad(num_nodes, p, _nodelinks_data) {}
      61             : 
      62             :   Quad9 (Quad9 &&) = delete;
      63             :   Quad9 (const Quad9 &) = delete;
      64             :   Quad9 & operator= (const Quad9 &) = delete;
      65             :   Quad9 & operator= (Quad9 &&) = delete;
      66    83904790 :   virtual ~Quad9() = default;
      67             : 
      68             :   /**
      69             :    * \returns \p QUAD9.
      70             :    */
      71  4533467156 :   virtual ElemType type () const override { return QUAD9; }
      72             : 
      73             :   /**
      74             :    * \returns 9.
      75             :    */
      76   796746835 :   virtual unsigned int n_nodes() const override { return 9; }
      77             : 
      78             :   /**
      79             :    * \returns 4.
      80             :    */
      81     2153706 :   virtual unsigned int n_sub_elem() const override { return 4; }
      82             : 
      83             :   /**
      84             :    * \returns \p true if the specified (local) node number is a vertex.
      85             :    */
      86             :   virtual bool is_vertex(const unsigned int i) const override;
      87             : 
      88             :   /**
      89             :    * \returns \p true if the specified (local) node number is an edge.
      90             :    */
      91             :   virtual bool is_edge(const unsigned int i) const override;
      92             : 
      93             :   /**
      94             :    * \returns \p true if the specified (local) node number is a face.
      95             :    */
      96             :   virtual bool is_face(const unsigned int i) const override;
      97             : 
      98             :   /**
      99             :    * \returns \p true if the specified (local) node number is on the
     100             :    * specified side.
     101             :    */
     102             :   virtual bool is_node_on_side(const unsigned int n,
     103             :                                const unsigned int s) const override;
     104             : 
     105             :   virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
     106             : 
     107             :   virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
     108             : 
     109             :   /**
     110             :    * \returns \p true if the specified (local) node number is on the
     111             :    * specified edge (== is_node_on_side in 2D).
     112             :    */
     113        1056 :   virtual bool is_node_on_edge(const unsigned int n,
     114             :                                const unsigned int e) const override
     115        1056 :   { return this->is_node_on_side(n,e); }
     116             : 
     117             :   /**
     118             :    * \returns \p true if the element map is definitely affine within
     119             :    * numerical tolerances.
     120             :    */
     121             :   virtual bool has_affine_map () const override;
     122             : 
     123             :   /**
     124             :    * \returns SECOND.
     125             :    */
     126             :   virtual Order default_order() const override;
     127             : 
     128             :   /**
     129             :    * Don't hide Elem::key() defined in the base class.
     130             :    */
     131             :   using Elem::key;
     132             : 
     133             :   /**
     134             :    * \returns An id associated with the \p s side of this element.
     135             :    * The id is not necessarily unique, but should be close.
     136             :    *
     137             :    * We reimplement this method here for the \p Quad9 since we can
     138             :    * use the center node of each edge to provide a perfect (unique)
     139             :    * key.
     140             :    */
     141             :   virtual dof_id_type key (const unsigned int s) const override;
     142             : 
     143             :   /**
     144             :    * Compute a unique key for this element which is suitable for
     145             :    * hashing (not necessarily unique, but close).  The key is based
     146             :    * solely on the mid-face node's global id, to be consistent with 3D
     147             :    * elements that have Quad9 faces (Hex27, Prism18, etc.).
     148             :    */
     149             :   virtual dof_id_type key () const override;
     150             : 
     151             :   /**
     152             :    * \returns \p Quad9::side_nodes_map[side][side_node] after doing some range checking.
     153             :    */
     154             :   virtual unsigned int local_side_node(unsigned int side,
     155             :                                        unsigned int side_node) const override;
     156             : 
     157             :   virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override;
     158             : 
     159             :   /**
     160             :    * Rebuilds an EDGE3 coincident with face i.
     161             :    */
     162             :   virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
     163             :                                const unsigned int i) override;
     164             : 
     165             :   // Avoid hiding deprecated version with different signature
     166             :   using Elem::build_side_ptr;
     167             : 
     168             :   virtual void connectivity(const unsigned int sf,
     169             :                             const IOPackage iop,
     170             :                             std::vector<dof_id_type> & conn) const override;
     171             : 
     172             :   /**
     173             :    * \returns 2 for edge nodes and 4 for the face node.
     174             :    */
     175             :   virtual unsigned int n_second_order_adjacent_vertices (const unsigned int n) const override;
     176             : 
     177             :   /**
     178             :    * \returns The element-local number of the  \f$ v^{th} \f$ vertex
     179             :    * that defines the \f$ n^{th} \f$ second-order node.
     180             :    *
     181             :    * \note \p n is counted as depicted above, \f$ 4 \le n < 8 \f$.
     182             :    */
     183             :   virtual unsigned short int second_order_adjacent_vertex (const unsigned int n,
     184             :                                                            const unsigned int v) const override;
     185             : 
     186             :   /**
     187             :    * \returns The child number \p c and element-local index \p v of the
     188             :    * \f$ n^{th} \f$ second-order node on the parent element. See
     189             :    * elem.h for further details.
     190             :    */
     191             :   virtual std::pair<unsigned short int, unsigned short int>
     192             :   second_order_child_vertex (const unsigned int n) const override;
     193             : 
     194             :   /**
     195             :    * Geometric constants for Quad9.
     196             :    */
     197             :   static const int num_nodes = 9;
     198             :   static const int nodes_per_side = 3;
     199             : 
     200             :   /**
     201             :    * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to
     202             :    * element node numbers.
     203             :    */
     204             :   static const unsigned int side_nodes_map[num_sides][nodes_per_side];
     205             : 
     206             :   /**
     207             :    * An optimized method for approximating the area of a
     208             :    * QUAD9 using quadrature.
     209             :    */
     210             :   virtual Real volume () const override;
     211             : 
     212             :   /**
     213             :    * \returns A bounding box (not necessarily the minimal bounding box)
     214             :    * containing the geometric element.
     215             :    */
     216             :   virtual BoundingBox loose_bounding_box () const override;
     217             : 
     218             :   virtual void permute(unsigned int perm_num) override final;
     219             : 
     220             :   virtual void flip(BoundaryInfo *) override final;
     221             : 
     222             :   unsigned int center_node_on_side(const unsigned short side) const override final;
     223             : 
     224             :   ElemType side_type (const unsigned int s) const override final;
     225             : 
     226             : protected:
     227             : 
     228             :   /**
     229             :    * Data for links to nodes.
     230             :    */
     231             :   Node * _nodelinks_data[num_nodes];
     232             : 
     233             : 
     234             : 
     235             : #ifdef LIBMESH_ENABLE_AMR
     236             : 
     237             :   /**
     238             :    * Matrix used to create the elements children.
     239             :    */
     240    36214765 :   virtual Real embedding_matrix (const unsigned int i,
     241             :                                  const unsigned int j,
     242             :                                  const unsigned int k) const override
     243    36214765 :   { return _embedding_matrix[i][j][k]; }
     244             : 
     245             :   /**
     246             :    * Matrix that computes new nodal locations/solution values
     247             :    * from current nodes/solution.
     248             :    */
     249             :   static const Real _embedding_matrix[num_children][num_nodes][num_nodes];
     250             : 
     251    19504862 :   LIBMESH_ENABLE_TOPOLOGY_CACHES;
     252             : 
     253             : #endif // LIBMESH_ENABLE_AMR
     254             : 
     255             : };
     256             : 
     257             : } // namespace libMesh
     258             : 
     259             : 
     260             : #endif // LIBMESH_FACE_QUAD9_H

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