LCOV - code coverage report
Current view: top level - include/geom - face_quad4_shell.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 4 4 100.0 %
Date: 2025-08-19 19:27:09 Functions: 4 4 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : #ifndef LIBMESH_FACE_QUAD4_SHELL_H
      19             : #define LIBMESH_FACE_QUAD4_SHELL_H
      20             : 
      21             : #include "face_quad4.h"
      22             : 
      23             : namespace libMesh
      24             : {
      25             : 
      26             : /**
      27             :  * QuadShell4 is almost identical to Quad4. The only difference is
      28             :  * with the type of boundary data we store for this case. We need this
      29             :  * "stub" class in order to differentiate between this class and other
      30             :  * classes when reading/writing Mesh files.
      31             :  *
      32             :  * \author David Knezevic
      33             :  * \date 2016
      34             :  * \brief A 2D quadrilateral shell element with 4 nodes.
      35             :  */
      36             : class QuadShell4 : public Quad4
      37             : {
      38             : public:
      39             :   /**
      40             :    * Constructor.  By default this element has no parent.
      41             :    */
      42             :   explicit
      43        5040 :   QuadShell4 (Elem * p=nullptr) :
      44      176334 :     Quad4(p) {}
      45             : 
      46             :   QuadShell4 (QuadShell4 &&) = delete;
      47             :   QuadShell4 (const QuadShell4 &) = delete;
      48             :   QuadShell4 & operator= (const QuadShell4 &) = delete;
      49             :   QuadShell4 & operator= (QuadShell4 &&) = delete;
      50      186414 :   virtual ~QuadShell4() = default;
      51             : 
      52             :   /**
      53             :    * \returns \p QUADSHELL4.
      54             :    */
      55     4127465 :   virtual ElemType type () const override { return QUADSHELL4; }
      56             : };
      57             : 
      58             : } // namespace libMesh
      59             : 
      60             : #endif

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