LCOV - code coverage report
Current view: top level - include/geom - face_quad4.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 10 10 100.0 %
Date: 2025-08-19 19:27:09 Functions: 9 9 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_FACE_QUAD4_H
      21             : #define LIBMESH_FACE_QUAD4_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/libmesh_common.h"
      25             : #include "libmesh/face_quad.h"
      26             : 
      27             : namespace libMesh
      28             : {
      29             : 
      30             : /**
      31             :  * The \p QUAD4 is an element in 2D composed of 4 nodes.
      32             :  * It is numbered like this:
      33             :  *
      34             :  * \verbatim
      35             :  *          3           2
      36             :  *   QUAD4: o-----------o
      37             :  *          |           |           eta
      38             :  *          |           |            ^
      39             :  *          |           |            |
      40             :  *          |           |            |
      41             :  *          |           |            o---> xi
      42             :  *          o-----------o
      43             :  *          0           1
      44             :  * \endverbatim
      45             :  *
      46             :  * (xi, eta) in [-1,1]^2 are the reference element coordinates associated with
      47             :  * the given numbering.
      48             :  *
      49             :  * \author Benjamin S. Kirk
      50             :  * \date 2002
      51             :  * \brief A 2D quadrilateral element with 4 nodes.
      52             :  */
      53             : class Quad4 : public Quad
      54             : {
      55             : public:
      56             : 
      57             :   /**
      58             :    * Constructor.  By default this element has no parent.
      59             :    */
      60             :   explicit
      61  1833252683 :   Quad4 (Elem * p=nullptr) :
      62  1833252683 :     Quad(num_nodes, p, _nodelinks_data) {}
      63             : 
      64             :   Quad4 (Quad4 &&) = delete;
      65             :   Quad4 (const Quad4 &) = delete;
      66             :   Quad4 & operator= (const Quad4 &) = delete;
      67             :   Quad4 & operator= (Quad4 &&) = delete;
      68  1847892231 :   virtual ~Quad4() = default;
      69             : 
      70             :   /**
      71             :    * \returns \p QUAD4.
      72             :    */
      73  2050848130 :   virtual ElemType type () const override { return QUAD4; }
      74             : 
      75             :   /**
      76             :    * \returns 1.
      77             :    */
      78    29874535 :   virtual unsigned int n_sub_elem() const override { return 1; }
      79             : 
      80             :   /**
      81             :    * \returns \p true if the specified (local) node number is a vertex.
      82             :    */
      83             :   virtual bool is_vertex(const unsigned int i) const override;
      84             : 
      85             :   /**
      86             :    * \returns \p true if the specified (local) node number is an edge.
      87             :    */
      88             :   virtual bool is_edge(const unsigned int i) const override;
      89             : 
      90             :   /**
      91             :    * \returns \p true if the specified (local) node number is a face.
      92             :    */
      93             :   virtual bool is_face(const unsigned int i) const override;
      94             : 
      95             :   /**
      96             :    * \returns \p true if the specified (local) node number is on the
      97             :    * specified side.
      98             :    */
      99             :   virtual bool is_node_on_side(const unsigned int n,
     100             :                                const unsigned int s) const override;
     101             : 
     102             :   virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
     103             : 
     104             :   virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
     105             : 
     106             :   /**
     107             :    * \returns \p true if the specified (local) node number is on the
     108             :    * specified edge (== is_node_on_side in 2D).
     109             :    */
     110       67772 :   virtual bool is_node_on_edge(const unsigned int n,
     111             :                                const unsigned int e) const override
     112       67772 :   { return this->is_node_on_side(n,e); }
     113             : 
     114             :   /**
     115             :    * \returns \p true if the element map is definitely affine within
     116             :    * numerical tolerances.
     117             :    */
     118             :   virtual bool has_affine_map () const override;
     119             : 
     120             :   /**
     121             :    * \returns \p true if the element convex, false otherwise.
     122             :    */
     123             :   virtual bool has_invertible_map(Real tol) const override;
     124             : 
     125             :   /**
     126             :    * \returns FIRST.
     127             :    */
     128             :   virtual Order default_order() const override;
     129             : 
     130             :   virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override;
     131             : 
     132             :   /**
     133             :    * Rebuilds an EDGE2 coincident with face i.
     134             :    */
     135             :   virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
     136             :                                const unsigned int i) override;
     137             : 
     138             :   // Avoid hiding deprecated version with different signature
     139             :   using Elem::build_side_ptr;
     140             : 
     141             :   virtual void connectivity(const unsigned int sf,
     142             :                             const IOPackage iop,
     143             :                             std::vector<dof_id_type> & conn) const override;
     144             : 
     145             :   /**
     146             :    * Geometric constants for Quad4.
     147             :    */
     148             :   static const int num_nodes = 4;
     149             :   static const int nodes_per_side = 2;
     150             : 
     151             :   /**
     152             :    * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to
     153             :    * element node numbers.
     154             :    */
     155             :   static const unsigned int side_nodes_map[num_sides][nodes_per_side];
     156             : 
     157             :   /**
     158             :    * An optimized method for computing the centroid of a
     159             :    * 4-node quad with straight sides.
     160             :    */
     161             :   virtual Point true_centroid () const override;
     162             : 
     163             :   /**
     164             :    * An optimized method for computing the area of a
     165             :    * 4-node quad with straight sides, but not necessarily a
     166             :    * parallelogram.
     167             :    */
     168             :   virtual Real volume () const override;
     169             : 
     170             :   /**
     171             :    * Builds a bounding box out of the nodal positions
     172             :    */
     173             :   virtual BoundingBox loose_bounding_box () const override;
     174             : 
     175             :   virtual void permute(unsigned int perm_num) override final;
     176             : 
     177             :   virtual void flip(BoundaryInfo *) override final;
     178             : 
     179             :   ElemType side_type (const unsigned int s) const override final;
     180             : 
     181             : protected:
     182             : 
     183             :   /**
     184             :    * Data for links to nodes.
     185             :    */
     186             :   Node * _nodelinks_data[num_nodes];
     187             : 
     188             : 
     189             : 
     190             : #ifdef LIBMESH_ENABLE_AMR
     191             : 
     192             :   /**
     193             :    * Matrix used to create the elements children.
     194             :    */
     195     7497660 :   virtual Real embedding_matrix (const unsigned int i,
     196             :                                  const unsigned int j,
     197             :                                  const unsigned int k) const override
     198     7497660 :   { return _embedding_matrix[i][j][k]; }
     199             : 
     200             :   /**
     201             :    * Matrix that computes new nodal locations/solution values
     202             :    * from current nodes/solution.
     203             :    */
     204             :   static const Real _embedding_matrix[num_children][num_nodes][num_nodes];
     205             : 
     206    29773684 :   LIBMESH_ENABLE_TOPOLOGY_CACHES;
     207             : 
     208             : #endif // LIBMESH_ENABLE_AMR
     209             : 
     210             : };
     211             : 
     212             : 
     213             : } // namespace libMesh
     214             : 
     215             : #endif // LIBMESH_FACE_QUAD4_H

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