LCOV - code coverage report
Current view: top level - include/geom - elem.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 353 437 80.8 %
Date: 2025-08-19 19:27:09 Functions: 140 182 76.9 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_ELEM_H
      21             : #define LIBMESH_ELEM_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/libmesh_common.h"
      25             : #include "libmesh/bounding_box.h"
      26             : #include "libmesh/dof_object.h"
      27             : #include "libmesh/id_types.h"
      28             : #include "libmesh/reference_counted_object.h"
      29             : #include "libmesh/node.h"
      30             : #include "libmesh/enum_elem_type.h" // INVALID_ELEM
      31             : #include "libmesh/multi_predicates.h"
      32             : #include "libmesh/pointer_to_pointer_iter.h"
      33             : #include "libmesh/int_range.h"
      34             : #include "libmesh/simple_range.h"
      35             : #include "libmesh/variant_filter_iterator.h"
      36             : #include "libmesh/hashword.h" // Used in compute_key() functions
      37             : 
      38             : // C++ includes
      39             : #include <algorithm>
      40             : #include <cstddef>
      41             : #include <iostream>
      42             : #include <limits.h> // CHAR_BIT
      43             : #include <set>
      44             : #include <vector>
      45             : #include <memory>
      46             : #include <array>
      47             : 
      48             : namespace libMesh
      49             : {
      50             : 
      51             : // Forward declarations
      52             : class BoundaryInfo;
      53             : class Elem;
      54             : class MeshBase;
      55             : class MeshRefinement;
      56             : #ifdef LIBMESH_ENABLE_PERIODIC
      57             : class PeriodicBoundaries;
      58             : class PointLocatorBase;
      59             : #endif
      60             : template <class SideType, class ParentType>
      61             : class Side;
      62             : enum ElemQuality : int;
      63             : enum IOPackage : int;
      64             : enum Order : int;
      65             : 
      66             : 
      67             : /**
      68             :  * This is the base class from which all geometric element types are
      69             :  * derived.  The \p Elem class provides standard information such as
      70             :  * the number of nodes, edges, faces, vertices, children, and
      71             :  * neighbors it has, as well as access to (or the ability to
      72             :  * construct) these entities.
      73             :  *
      74             :  * An \p Elem has pointers to its \p Node objects.  Some of these
      75             :  * nodes live at the vertices of the element, while others may live on
      76             :  * edges (and faces in 3D), or interior to the element.  The number of
      77             :  * nodes in a given element, \p n_nodes(), is encoded into the name of
      78             :  * the class.  For example, a \p Tri3 has three nodes which correspond
      79             :  * to the vertices, while a \p Tri6 has six nodes, three of which are
      80             :  * located at vertices, and three which are located at the midpoint of
      81             :  * each edge.  Nodes on edges, faces, and element interiors are called
      82             :  * second-order nodes.
      83             :  *
      84             :  * A 1D Elem is an \p Edge, a 2D Elem is a \p Face, and a 3D Elem is a
      85             :  * \p Cell.  An \p Elem is composed of a number of sides, which can
      86             :  * be accessed as dim-1 dimensional \p Elem types.  For example, a \p
      87             :  * Hex8 is a 3D hexahedral element. A \p Hex8 has 6 sides, which are
      88             :  * \p Faces of type Quad4.
      89             :  *
      90             :  * \author Benjamin S. Kirk
      91             :  * \date 2002-2007
      92             :  * \brief The base class for all geometric element types.
      93             :  */
      94             : class Elem : public ReferenceCountedObject<Elem>,
      95             :              public DofObject
      96             : {
      97             : protected:
      98             : 
      99             :   /**
     100             :    * Constructor.  Creates an element with \p n_nodes nodes,
     101             :    * \p n_sides sides, \p n_children possible children, and
     102             :    * parent \p p.  The constructor allocates the memory necessary
     103             :    * to support this data.
     104             :    */
     105             :   Elem (const unsigned int n_nodes,
     106             :         const unsigned int n_sides,
     107             :         Elem * parent,
     108             :         Elem ** elemlinkdata,
     109             :         Node ** nodelinkdata);
     110             : 
     111             : public:
     112             : 
     113             :   /**
     114             :    * Elems are responsible for allocating and deleting space for
     115             :    * storing pointers to their children during refinement, so they
     116             :    * cannot currently be (default) copy-constructed or copy-
     117             :    * assigned. We therefore explicitly delete these operations. In
     118             :    * addition, the DofObject base class currently has private copy
     119             :    * construction and assignment operators, so that prevents us from
     120             :    * copying Elems as well.
     121             :    */
     122             :   Elem (Elem &&) = delete;
     123             :   Elem (const Elem &) = delete;
     124             :   Elem & operator= (const Elem &) = delete;
     125             :   Elem & operator= (Elem &&) = delete;
     126             : 
     127             :   /**
     128             :    * Destructor.
     129             :    */
     130  4293329305 :   virtual ~Elem() = default;
     131             : 
     132             :   /**
     133             :    * \returns The \p Point associated with local \p Node \p i.
     134             :    */
     135             :   const Point & point (const unsigned int i) const;
     136             : 
     137             :   /**
     138             :    * \returns The \p Point associated with local \p Node \p i
     139             :    * as a writable reference.
     140             :    */
     141             :   Point & point (const unsigned int i);
     142             : 
     143             :   /**
     144             :    * \returns The \p Point associated with local \p Node \p i,
     145             :    * in master element rather than physical coordinates.
     146             :    */
     147             :   virtual Point master_point (const unsigned int i) const = 0;
     148             : 
     149             :   /**
     150             :    * \returns The global id number of local \p Node \p i.
     151             :    */
     152             :   dof_id_type node_id (const unsigned int i) const;
     153             : 
     154             :   /**
     155             :    * \returns The local id number of global \p Node id \p i,
     156             :    * or \p invalid_uint if Node id \p i is not local.
     157             :    */
     158             :   unsigned int local_node (const dof_id_type i) const;
     159             : 
     160             :   /**
     161             :    * \returns The local index for the \p Node pointer \p node_ptr,
     162             :    * or \p invalid_uint if \p node_ptr is not a local node.
     163             :    */
     164             :   unsigned int get_node_index (const Node * node_ptr) const;
     165             : 
     166             :   /**
     167             :    * \returns A pointer to an array of local node pointers.
     168             :    */
     169             :   const Node * const * get_nodes () const;
     170             : 
     171             :   /**
     172             :    * \returns A const pointer to local \p Node \p i.
     173             :    */
     174             :   const Node * node_ptr (const unsigned int i) const;
     175             : 
     176             :   /**
     177             :    * \returns A non-const pointer to local \p Node \p i.
     178             :    */
     179             :   Node * node_ptr (const unsigned int i);
     180             : 
     181             :   /**
     182             :    * \returns A const reference to local \p Node \p i.
     183             :    */
     184             :   const Node & node_ref (const unsigned int i) const;
     185             : 
     186             :   /**
     187             :    * \returns A writable reference to local \p Node \p i.
     188             :    */
     189             :   Node & node_ref (const unsigned int i);
     190             : 
     191             : #ifdef LIBMESH_ENABLE_DEPRECATED
     192             :   /**
     193             :    * \returns The pointer to the \p Node with local number \p i as a
     194             :    * writable reference.
     195             :    *
     196             :    * \deprecated This setter cannot update the multiple node pointers
     197             :    * used in a general polyhedron; use the \p set_node overload that
     198             :    * takes an argument.
     199             :    */
     200             :   virtual Node * & set_node (const unsigned int i);
     201             : #endif // LIBMESH_ENABLE_DEPRECATED
     202             : 
     203             :   /**
     204             :    * Sets local \p Node \p i to refer to \p node.
     205             :    */
     206             :   virtual void set_node (const unsigned int i,
     207             :                          Node * node);
     208             : 
     209             :   /**
     210             :    * Nested classes for use iterating over all nodes of an element.
     211             :    */
     212             :   class NodeRefIter;
     213             :   class ConstNodeRefIter;
     214             : 
     215             :   /**
     216             :    * Returns a range with all nodes of an element, usable in
     217             :    * range-based for loops.  The exact type of the return value here
     218             :    * may be subject to change in future libMesh releases, but the
     219             :    * iterators will always dereference to produce a reference to a
     220             :    * Node.
     221             :    */
     222             :   SimpleRange<NodeRefIter> node_ref_range();
     223             : 
     224             :   SimpleRange<ConstNodeRefIter> node_ref_range() const;
     225             : 
     226             :   /**
     227             :    * \returns The subdomain that this element belongs to.
     228             :    */
     229             :   subdomain_id_type subdomain_id () const;
     230             : 
     231             :   /**
     232             :    * \returns The subdomain that this element belongs to as a
     233             :    * writable reference.
     234             :    */
     235             :   subdomain_id_type & subdomain_id ();
     236             : 
     237             :   /**
     238             :    * A static integral constant representing an invalid subdomain id.
     239             :    * See also DofObject::{invalid_id, invalid_unique_id, invalid_processor_id}.
     240             :    *
     241             :    * \note We don't use the static_cast(-1) trick here since
     242             :    * \p subdomain_id_type is sometimes a *signed* integer for
     243             :    * compatibility reasons (see libmesh/id_types.h).
     244             :    *
     245             :    * \note Normally you can declare static const integral types
     246             :    * directly in the header file (C++ standard, 9.4.2/4) but
     247             :    * std::numeric_limits<T>::max() is not considered a "constant
     248             :    * expression".  This one is therefore defined in elem.C.
     249             :    * http://stackoverflow.com/questions/2738435/using-numeric-limitsmax-in-constant-expressions
     250             :    */
     251             :   static const subdomain_id_type invalid_subdomain_id;
     252             : 
     253             :   /**
     254             :    * \returns true iff this element type can vary in topology (e.g.
     255             :    * have different numbers of sides and/or nodes) at runtime.  For
     256             :    * such general polygons or polyhedra, APIs which assume a fixed
     257             :    * topology are not safe to use.
     258             :    */
     259   285566633 :   virtual bool runtime_topology() const { return false; }
     260             : 
     261             :   /**
     262             :    * \returns A pointer to the "reference element" associated
     263             :    * with this element.  The reference element is the image of this
     264             :    * element in reference parametric space. Importantly, it is *not*
     265             :    * an actual element in the mesh, but rather a Singleton-type
     266             :    * object, so for example all \p Quad4 elements share the same
     267             :    * \p reference_elem().
     268             :    *
     269             :    * If the element is of a type that can admit multiple topologies,
     270             :    * such as a Polygon subtype, then there is no reference element;
     271             :    * for such types this method should not be used.
     272             :    */
     273             :   const Elem * reference_elem () const;
     274             : 
     275             :   /**
     276             :    * \returns An id associated with the \p s side of this element.
     277             :    * The id is not necessarily unique, but should be close.
     278             :    */
     279             :   virtual dof_id_type key (const unsigned int s) const = 0;
     280             : 
     281             :   /**
     282             :    * \returns An id associated with the \p s side of this element, as
     283             :    * defined solely by element vertices.  The id is not necessarily
     284             :    * unique, but should be close.  This is particularly useful in the
     285             :    * \p MeshBase::find_neighbors() routine.
     286             :    */
     287             :   virtual dof_id_type low_order_key (const unsigned int s) const = 0;
     288             : 
     289             :   /**
     290             :    * \returns An id associated with the global node ids of this
     291             :    * element.  The id is not necessarily unique, but should be
     292             :    * close. Uses the same hash as the key(s) function, so for example
     293             :    * if "tri3" is side 0 of "tet4", then tri3->key()==tet4->key(0).
     294             :    */
     295             :   virtual dof_id_type key () const;
     296             : 
     297             :   /**
     298             :    * \returns \p true if two elements are equivalent, false otherwise.
     299             :    * This is true if the elements are connected to identical global
     300             :    * nodes, regardless of how those nodes might be numbered local
     301             :    * to the elements.
     302             :    */
     303             :   bool operator == (const Elem & rhs) const;
     304             : 
     305             :   /**
     306             :    * \returns \p true if two elements have equal topologies, false
     307             :    * otherwise.
     308             :    * This is true if the elements connect to nodes of the same id in
     309             :    * the same order, and neighbors of the same id on each side, the
     310             :    * same id on any parent and/or interior_parent link, etc.
     311             :    */
     312             :   bool topologically_equal (const Elem & rhs) const;
     313             : 
     314             :   /**
     315             :    * \returns A const pointer to the \f$ i^{th} \f$ neighbor of this
     316             :    * element, or \p nullptr if \p MeshBase::find_neighbors() has not been
     317             :    * called.
     318             :    *
     319             :    * \note If \p MeshBase::find_neighbors() has been called and this
     320             :    * function still returns \p nullptr, then the side is on a boundary of
     321             :    * the domain.
     322             :    */
     323             :   const Elem * neighbor_ptr (unsigned int i) const;
     324             : 
     325             :   /**
     326             :    * \returns A non-const pointer to the \f$ i^{th} \f$ neighbor of this element.
     327             :    */
     328             :   Elem * neighbor_ptr (unsigned int i);
     329             : 
     330             :   /**
     331             :    * Nested "classes" for use iterating over all neighbors of an element.
     332             :    */
     333             :   typedef Elem * const *       NeighborPtrIter;
     334             :   typedef const Elem * const * ConstNeighborPtrIter;
     335             : 
     336             :   /**
     337             :    * Returns a range with all neighbors of an element, usable in
     338             :    * range-based for loops.  The exact type of the return value here
     339             :    * may be subject to change in future libMesh releases, but the
     340             :    * iterators will always dereference to produce a pointer to a
     341             :    * neighbor element (or a null pointer, for sides which have no
     342             :    * neighbors).
     343             :    */
     344             :   SimpleRange<NeighborPtrIter> neighbor_ptr_range();
     345             : 
     346             :   SimpleRange<ConstNeighborPtrIter> neighbor_ptr_range() const;
     347             : 
     348             : #ifdef LIBMESH_ENABLE_PERIODIC
     349             :   /**
     350             :    * \returns A pointer to the \f$ i^{th} \f$ neighbor of this element
     351             :    * for interior elements.  If an element is on a periodic
     352             :    * boundary, it will return a corresponding element on the opposite
     353             :    * side.
     354             :    */
     355             :   const Elem * topological_neighbor (const unsigned int i,
     356             :                                      const MeshBase & mesh,
     357             :                                      const PointLocatorBase & point_locator,
     358             :                                      const PeriodicBoundaries * pb) const;
     359             : 
     360             :   /**
     361             :    * \returns A writable pointer to the \f$ i^{th} \f$ neighbor of
     362             :    * this element for interior elements.  If an element is on a
     363             :    * periodic boundary, it will return a corresponding element on the
     364             :    * opposite side.
     365             :    */
     366             :   Elem * topological_neighbor (const unsigned int i,
     367             :                                MeshBase & mesh,
     368             :                                const PointLocatorBase & point_locator,
     369             :                                const PeriodicBoundaries * pb);
     370             : 
     371             :   /**
     372             :    * \returns \p true if the element \p elem in question is a neighbor or
     373             :    * topological neighbor of this element, \p false otherwise.
     374             :    */
     375             :   bool has_topological_neighbor (const Elem * elem,
     376             :                                  const MeshBase & mesh,
     377             :                                  const PointLocatorBase & point_locator,
     378             :                                  const PeriodicBoundaries * pb) const;
     379             : #endif
     380             : 
     381             :   /**
     382             :    * Assigns \p n as the \f$ i^{th} \f$ neighbor.
     383             :    */
     384             :   void set_neighbor (const unsigned int i, Elem * n);
     385             : 
     386             :   /**
     387             :    * \returns \p true if the element \p elem in question is a neighbor
     388             :    * of this element, \p false otherwise.
     389             :    */
     390             :   bool has_neighbor (const Elem * elem) const;
     391             : 
     392             :   /**
     393             :    * \returns If \p elem is a neighbor of a child of this element, a
     394             :    * pointer to that child, otherwise \p nullptr.
     395             :    */
     396             :   Elem * child_neighbor (Elem * elem);
     397             : 
     398             :   /**
     399             :    * \returns If \p elem is a neighbor of a child of this element, a
     400             :    * pointer to that child, otherwise \p nullptr.
     401             :    */
     402             :   const Elem * child_neighbor (const Elem * elem) const;
     403             : 
     404             :   /**
     405             :    * \returns \p true if this element has a side coincident
     406             :    * with a boundary (indicated by a \p nullptr neighbor), \p false
     407             :    * otherwise.
     408             :    */
     409             :   bool on_boundary () const;
     410             : 
     411             :   /**
     412             :    * \returns \p true if this element is "semilocal" to the calling
     413             :    * processor, which must specify its rank.
     414             :    *
     415             :    * This method is discouraged, as it uses the *old* definition of
     416             :    * semilocal (elements which are not local but which are point
     417             :    * neighbors of something local) rather than any of the new
     418             :    * definitions discussed in ghosting_functor.h
     419             :    */
     420             :   bool is_semilocal (const processor_id_type my_pid) const;
     421             : 
     422             :   /**
     423             :    * This function tells you which neighbor \p e is.
     424             :    * I.e. if s = a->which_neighbor_am_i(e); then
     425             :    * a->neighbor(s) will be an ancestor of e.
     426             :    */
     427             :   unsigned int which_neighbor_am_i(const Elem * e) const;
     428             : 
     429             :   /**
     430             :    * This function tells you which side the boundary element \p e is.
     431             :    * I.e. if e = a->build_side_ptr(s) or e = a->side_ptr(s); then
     432             :    * a->which_side_am_i(e) will be s.
     433             :    *
     434             :    * \note An \e exact floating point comparison of the nodal
     435             :    * positions of \p e is made with the nodal positions of \p this in
     436             :    * order to perform this test. The idea is that the test will return
     437             :    * a valid side id if \p e either directly shares Node pointers with
     438             :    * \p this, or was created by exactly copying some of the nodes of
     439             :    * \p this (e.g. through BoundaryMesh::sync()). In these
     440             :    * circumstances, non-fuzzy floating point equality is expected.
     441             :    *
     442             :    * \returns The side of \p this the element which \p e is, otherwise
     443             :    * \p invalid_uint.
     444             :    */
     445             :   unsigned int which_side_am_i(const Elem * e) const;
     446             : 
     447             :   /**
     448             :    * \returns The local node id for node \p side_node on side \p side of
     449             :    * this Elem. Simply relies on the \p side_nodes_map for each of the
     450             :    * derived types. For example,
     451             :    * Tri3::local_side_node(0, 0) -> 0
     452             :    * Tri3::local_side_node(0, 1) -> 1
     453             :    * Tri3::local_side_node(1, 0) -> 1
     454             :    * Tri3::local_side_node(1, 1) -> 2
     455             :    * etc...
     456             :    */
     457             :   virtual unsigned int local_side_node(unsigned int side,
     458             :                                        unsigned int side_node) const = 0;
     459             : 
     460             :   /**
     461             :    * Similar to Elem::local_side_node(), but instead of a side id, takes
     462             :    * an edge id and a node id on that edge and returns a local node number
     463             :    * for the Elem. The implementation relies on the "edge_nodes_map" tables
     464             :    * for 3D elements. For 2D elements, calls local_side_node(). Throws an
     465             :    * error if called on 1D elements.
     466             :    */
     467             :   virtual unsigned int local_edge_node(unsigned int edge,
     468             :                                        unsigned int edge_node) const = 0;
     469             : 
     470             : #ifdef LIBMESH_ENABLE_DEPRECATED
     471             :   /**
     472             :    * This function is deprecated, call local_side_node(side, side_node) instead.
     473             :    */
     474             :   unsigned int which_node_am_i(unsigned int side,
     475             :                                unsigned int side_node) const;
     476             : #endif // LIBMESH_ENABLE_DEPRECATED
     477             : 
     478             :   /**
     479             :    * \returns \p true if a vertex of \p e is contained
     480             :    * in this element.  If \p mesh_connection is true, looks
     481             :    * specifically for containment possibilities of an element \p e
     482             :    * that is connected to \p this via membership in the same manifold
     483             :    * of the same mesh.
     484             :    */
     485             :   bool contains_vertex_of(const Elem * e, bool mesh_connection=false) const;
     486             : 
     487             :   /**
     488             :    * \returns \p true if an edge of \p e is contained in
     489             :    * this element.  (Internally, this is done by checking whether at
     490             :    * least two vertices of \p e are contained in this element).
     491             :    */
     492             :   bool contains_edge_of(const Elem * e) const;
     493             : 
     494             :   /**
     495             :    * This function finds all active elements (including this one)
     496             :    * which are in the same manifold as this element and which touch
     497             :    * the current active element at the specified point, which should
     498             :    * be a point in the current element.
     499             :    *
     500             :    * Elements which are not "in the same manifold" (e.g. the
     501             :    * interior_parent of a boundary element) will not be found with
     502             :    * this method.
     503             :    *
     504             :    * Elements which overlap the specified point but which are only
     505             :    * connected to the current element via elements which do not
     506             :    * overlap that point (e.g. in a folded or tangled mesh) are not
     507             :    * considered to "touch" the current element and will not be found
     508             :    * with this method.
     509             :    */
     510             :   void find_point_neighbors(const Point & p,
     511             :                             std::set<const Elem *> & neighbor_set) const;
     512             : 
     513             :   /**
     514             :    * This function finds all active elements (including this one) in
     515             :    * the same manifold as this element which touch this active element
     516             :    * at any point.
     517             :    */
     518             :   void find_point_neighbors(std::set<const Elem *> & neighbor_set) const;
     519             : 
     520             :   /**
     521             :    * This function finds all active elements (including this one) in
     522             :    * the same manifold as start_elem (which must be active and must
     523             :    * touch this element) which touch this element at any point.
     524             :    */
     525             :   void find_point_neighbors(std::set<const Elem *> & neighbor_set,
     526             :                             const Elem * start_elem) const;
     527             : 
     528             :   /**
     529             :    * Non-const version of function above. Fills a set of non-const Elem pointers.
     530             :    */
     531             :   void find_point_neighbors(std::set<Elem *> & neighbor_set,
     532             :                             Elem * start_elem);
     533             : 
     534             :   /**
     535             :    * This function finds all active elements in the same manifold as
     536             :    * this element which touch the current active element along the
     537             :    * whole edge defined by the two points \p p1 and \p p2.
     538             :    */
     539             :   void find_edge_neighbors(const Point & p1,
     540             :                            const Point & p2,
     541             :                            std::set<const Elem *> & neighbor_set) const;
     542             : 
     543             :   /**
     544             :    * This function finds all active elements in the same manifold as
     545             :    * this element which touch the current active element along any
     546             :    * edge (more precisely, at at least two points).
     547             :    *
     548             :    * In this case, elements are included even if they do not touch a
     549             :    * *whole* edge of this element.
     550             :    */
     551             :   void find_edge_neighbors(std::set<const Elem *> & neighbor_set) const;
     552             : 
     553             :   /**
     554             :    * This function finds all active elements (*not* including this
     555             :    * one) in the parent manifold of this element whose intersection
     556             :    * with this element has non-zero measure.
     557             :    */
     558             :   void find_interior_neighbors(std::set<const Elem *> & neighbor_set) const;
     559             : 
     560             :   /**
     561             :    * Non-const version of function above that fills up a vector of
     562             :    * non-const Elem pointers instead.
     563             :    */
     564             :   void find_interior_neighbors(std::set<Elem *> & neighbor_set);
     565             : 
     566             :   /**
     567             :    * Resets this element's neighbors' appropriate neighbor pointers
     568             :    * and its parent's and children's appropriate pointers
     569             :    * to point to null instead of to this.
     570             :    *
     571             :    * To be used before an element is deleted from a mesh.
     572             :    */
     573             :   void remove_links_to_me ();
     574             : 
     575             :   /**
     576             :    * Resets this element's neighbors' appropriate neighbor pointers
     577             :    * and its parent's and children's appropriate pointers
     578             :    * to point to the global remote_elem instead of this.
     579             :    * Used by the library before an element becomes remote on the
     580             :    * local processor.
     581             :    */
     582             :   void make_links_to_me_remote ();
     583             : 
     584             :   /**
     585             :    * Resets the \p neighbor_side pointers of our nth neighbor (and
     586             :    * its descendants, if appropriate) to point to this Elem instead of
     587             :    * to the global remote_elem.  Used by the library when a formerly
     588             :    * remote element is being added to the local processor.
     589             :    */
     590             :   void make_links_to_me_local (unsigned int n, unsigned int neighbor_side);
     591             : 
     592             :   /**
     593             :    * \returns \p true if this element is remote, false otherwise.
     594             :    *
     595             :    * A remote element (see \p RemoteElem) is a syntactic convenience --
     596             :    * it is a placeholder for an element which exists on some other
     597             :    * processor.  Local elements are required to have valid neighbors,
     598             :    * and these ghost elements may have remote neighbors for data
     599             :    * structure consistency.  The use of remote elements helps ensure
     600             :    * that any element we may access has a \p nullptr neighbor only if it
     601             :    * lies on the physical boundary of the domain.
     602             :    */
     603     7280126 :   virtual bool is_remote () const
     604     7280126 :   { return false; }
     605             : 
     606             :   /**
     607             :    * \returns The connectivity for this element in a specific
     608             :    * format, which is specified by the IOPackage tag.
     609             :    */
     610             :   virtual void connectivity(const unsigned int sc,
     611             :                             const IOPackage iop,
     612             :                             std::vector<dof_id_type> & conn) const = 0;
     613             : 
     614             :   /**
     615             :    * Writes the element connectivity for various IO packages
     616             :    * to the passed ostream "out".  Not virtual, since it is
     617             :    * implemented in the base class.
     618             :    */
     619             :   void write_connectivity (std::ostream & out,
     620             :                            const IOPackage iop) const;
     621             : 
     622             :   /**
     623             :    * \returns The type of element that has been derived from this
     624             :    * base class.
     625             :    */
     626             :   virtual ElemType type () const = 0;
     627             : 
     628             :   /**
     629             :    * This array maps the integer representation of the \p ElemType enum
     630             :    * to the geometric dimension of the element.
     631             :    *
     632             :    * This is currently usable even for complicated subclasses with
     633             :    * runtime-varying topology.
     634             :    */
     635             :   static const unsigned int type_to_dim_map[INVALID_ELEM];
     636             : 
     637             :   /**
     638             :    * \returns The dimensionality of the object.
     639             :    */
     640             :   virtual unsigned short dim () const = 0;
     641             : 
     642             :   /**
     643             :    * This array maps the integer representation of the \p ElemType enum
     644             :    * to the number of nodes in the element.
     645             :    *
     646             :    * This is only usable for simple types for which the node number
     647             :    * is fixed; for more general types like Polygon subclasses an actual
     648             :    * instantiated Elem must be queried.
     649             :    */
     650             :   static const unsigned int type_to_n_nodes_map[INVALID_ELEM];
     651             : 
     652             :   /**
     653             :    * \returns The number of nodes this element contains.
     654             :    */
     655             :   virtual unsigned int n_nodes () const = 0;
     656             : 
     657             :   /**
     658             :    * The maximum number of nodes *any* element can contain.
     659             :    * This is useful for replacing heap vectors with stack arrays.
     660             :    */
     661             :   static const unsigned int max_n_nodes = 27;
     662             : 
     663             :   /**
     664             :    * \returns An integer range from 0 up to (but not including)
     665             :    * the number of nodes this element contains.
     666             :    */
     667             :   IntRange<unsigned short> node_index_range () const;
     668             : 
     669             :   /**
     670             :    * \returns The number of nodes the given child of this element
     671             :    * contains.  Except in odd cases like pyramid refinement this will
     672             :    * be the same as the number of nodes in the parent element.
     673             :    */
     674    18635148 :   virtual unsigned int n_nodes_in_child (unsigned int /*c*/) const
     675    18635148 :   { return this->n_nodes(); }
     676             : 
     677             :   /**
     678             :    * This array maps the integer representation of the \p ElemType enum
     679             :    * to the number of sides on the element.
     680             :    *
     681             :    * This is only usable for simple types for which the node number
     682             :    * is fixed; for more general types like Polygon subclasses an actual
     683             :    * instantiated Elem must be queried.
     684             :    */
     685             :   static const unsigned int type_to_n_sides_map[INVALID_ELEM];
     686             : 
     687             :   /**
     688             :    * \returns The number of sides the element that has been derived
     689             :    * from this class has. In 2D the number of sides is the number
     690             :    * of edges, in 3D the number of sides is the number of faces.
     691             :    */
     692             :   virtual unsigned int n_sides () const = 0;
     693             : 
     694             :   /**
     695             :    * \returns The type of element for side \p s.
     696             :    */
     697             :   virtual ElemType side_type (const unsigned int s) const = 0;
     698             : 
     699             :   /**
     700             :    * \returns An integer range from 0 up to (but not including)
     701             :    * the number of sides this element has.
     702             :    */
     703             :   IntRange<unsigned short> side_index_range () const;
     704             : 
     705             :   /**
     706             :    * \returns The number of neighbors the element that has been derived
     707             :    * from this class has.
     708             :    *
     709             :    * Only face (or edge in 2D) neighbors are stored, so this method
     710             :    * returns n_sides().  At one point we intended to allow derived
     711             :    * classes to override this, but too much current libMesh code
     712             :    * assumes n_neighbors==n_sides.
     713             :    */
     714    85301839 :   unsigned int n_neighbors () const
     715   152196476 :   { return this->n_sides(); }
     716             : 
     717             :   /**
     718             :    * \returns The number of vertices the element that has been derived
     719             :    * from this class has.
     720             :    */
     721             :   virtual unsigned int n_vertices () const = 0;
     722             : 
     723             :   /**
     724             :    * \returns The number of edges the element that has been derived
     725             :    * from this class has.
     726             :    */
     727             :   virtual unsigned int n_edges () const = 0;
     728             : 
     729             :   /**
     730             :    * \returns An integer range from 0 up to (but not including)
     731             :    * the number of edges this element has.
     732             :    */
     733             :   IntRange<unsigned short> edge_index_range () const;
     734             : 
     735             :   /**
     736             :    * This array maps the integer representation of the \p ElemType enum
     737             :    * to the number of edges on the element.
     738             :    *
     739             :    * This is only usable for simple types for which the node number
     740             :    * is fixed; for more general types like Polygon subclasses an actual
     741             :    * instantiated Elem must be queried.
     742             :    */
     743             :   static const unsigned int type_to_n_edges_map[INVALID_ELEM];
     744             : 
     745             :   /**
     746             :    * \returns The number of faces the element that has been derived
     747             :    * from this class has.
     748             :    */
     749             :   virtual unsigned int n_faces () const = 0;
     750             : 
     751             :   /**
     752             :    * \returns An integer range from 0 up to (but not including)
     753             :    * the number of faces this element has.
     754             :    */
     755             :   IntRange<unsigned short> face_index_range () const;
     756             : 
     757             :   /**
     758             :    * \returns The number of children the element that has been derived
     759             :    * from this class may have.
     760             :    */
     761             :   virtual unsigned int n_children () const = 0;
     762             : 
     763             :   /**
     764             :    * \returns \p true if the specified (local) node number is a vertex node.
     765             :    */
     766             :   virtual bool is_vertex(const unsigned int i) const = 0;
     767             : 
     768             :   /**
     769             :    * \returns \p true if the specified child has a vertex at the
     770             :    * specified (child-local) node number.
     771             :    * Except in odd cases like pyramid refinement the child will have
     772             :    * the same local structure as the parent element.
     773             :    */
     774      169263 :   virtual bool is_vertex_on_child (unsigned int /*c*/,
     775             :                                    unsigned int n) const
     776      169263 :   { return this->is_vertex(n); }
     777             : 
     778             :   /**
     779             :    * \returns \p true if this element has a vertex at the specified
     780             :    * (child-local) node number \p n of the specified child \p c.
     781             :    */
     782             :   virtual bool is_vertex_on_parent(unsigned int c,
     783             :                                    unsigned int n) const;
     784             : 
     785             :   /**
     786             :    * \returns \p true if the specified (local) node number is an edge node.
     787             :    * For 1D elements, is_edge() is equivalent to is_internal().
     788             :    */
     789             :   virtual bool is_edge(const unsigned int i) const = 0;
     790             : 
     791             :   /**
     792             :    * \returns \p true if the specified (local) node number is a face node.
     793             :    * For 2D elements, is_face() is equivalent to is_internal().
     794             :    * For 1D elements, is_face() == false.
     795             :    */
     796             :   virtual bool is_face(const unsigned int i) const = 0;
     797             : 
     798             :   /**
     799             :    * \returns \p true if the specified (local) node number is an internal node.
     800             :    */
     801             :   bool is_internal(const unsigned int i) const;
     802             : 
     803             :   /**
     804             :    * \returns \p true if the specified (local) node number is on the
     805             :    * specified side.
     806             :    */
     807             :   virtual bool is_node_on_side(const unsigned int n,
     808             :                                const unsigned int s) const = 0;
     809             : 
     810             :   /**
     811             :    * \returns the (local) node numbers on the specified side
     812             :    */
     813             :   virtual std::vector<unsigned int> nodes_on_side(const unsigned int /*s*/) const = 0;
     814             : 
     815             :   /**
     816             :    * \returns the (local) node numbers on the specified edge
     817             :    */
     818             :   virtual std::vector<unsigned int> nodes_on_edge(const unsigned int /*e*/) const = 0;
     819             : 
     820             :   /**
     821             :    * \returns the (local) side numbers that touch the specified edge
     822             :    */
     823             :   virtual std::vector<unsigned int> sides_on_edge(const unsigned int /*e*/) const = 0;
     824             : 
     825             :   /**
     826             :    * \returns the (local) edge numbers that touch the specified node
     827             :    */
     828             :   virtual std::vector<unsigned int> edges_adjacent_to_node(const unsigned int /*n*/) const = 0;
     829             : 
     830             :   /**
     831             :    * \returns \p true if the specified (local) node number is on the
     832             :    * specified edge.
     833             :    */
     834             :   virtual bool is_node_on_edge(const unsigned int n,
     835             :                                const unsigned int e) const = 0;
     836             : 
     837             :   /**
     838             :    * \returns \p true if the specified edge is on the specified side.
     839             :    */
     840             :   virtual bool is_edge_on_side(const unsigned int e,
     841             :                                const unsigned int s) const = 0;
     842             : 
     843             :   /**
     844             :    * \returns The side number opposite to \p s (for a tensor product
     845             :    * element), or throws an error otherwise.
     846             :    */
     847             :   virtual unsigned int opposite_side(const unsigned int s) const;
     848             : 
     849             :   /**
     850             :    * \returns The local node number for the node opposite to node n
     851             :    * on side \p opposite_side(s) (for a tensor product element), or
     852             :    * throws an error otherwise.
     853             :    */
     854             :   virtual unsigned int opposite_node(const unsigned int n,
     855             :                                      const unsigned int s) const;
     856             : 
     857             :   /**
     858             :    * \returns The number of sub-elements this element may be broken
     859             :    * down into for visualization purposes.  For example, 1 for a
     860             :    * linear triangle, 4 for a quadratic (6-noded) triangle, etc...
     861             :    */
     862             :   virtual unsigned int n_sub_elem () const = 0;
     863             : 
     864             :   /**
     865             :    * \returns A temporary element coincident with side \p i.
     866             :    *
     867             :    * This method returns the _minimum_ element necessary to uniquely
     868             :    * identify the side.  For example, the side of a hexahedron is
     869             :    * always returned as a 4-noded quadrilateral, regardless of what
     870             :    * type of hex you are dealing with.  Important data like subdomain
     871             :    * id, p level, or mapping type may be omitted from the temporary
     872             :    * element.  If you want a first-class full-ordered face (i.e. a
     873             :    * 9-noded quad face for a 27-noded hexahedron), use the
     874             :    * build_side_ptr method.
     875             :    *
     876             :    * \note The const version of this function is non-virtual; it
     877             :    * simply calls the virtual non-const version and const_casts the
     878             :    * return type.
     879             :    */
     880             :   virtual std::unique_ptr<Elem> side_ptr (unsigned int i) = 0;
     881             :   std::unique_ptr<const Elem> side_ptr (unsigned int i) const;
     882             : 
     883             :   /**
     884             :    * Resets the loose element \p side, which may currently point to a
     885             :    * different side than \p i or even a different element than \p
     886             :    * this, to point to side \p i on \p this.  If \p side is currently
     887             :    * an element of the wrong type, it will be freed and a new element
     888             :    * allocated; otherwise no memory allocation will occur.
     889             :    *
     890             :    * This will cause \p side to be a minimum-ordered element, even if
     891             :    * it is handed a higher-ordered element that must be replaced.
     892             :    *
     893             :    * The const version of this function is non-virtual; it simply
     894             :    * calls the virtual non-const version and const_casts the return
     895             :    * type.
     896             :    */
     897             :   virtual void side_ptr (std::unique_ptr<Elem> & side, const unsigned int i) = 0;
     898             :   void side_ptr (std::unique_ptr<const Elem> & side, const unsigned int i) const;
     899             : 
     900             :   /**
     901             :    * \returns An temporary element coincident with side \p i wrapped
     902             :    * in a smart pointer.
     903             :    *
     904             :    * The element returned is full-ordered and full-featured, in
     905             :    * contrast to the side method.  For example, calling
     906             :    * build_side_ptr(0) on a 20-noded hex in subdomain 5 will build a
     907             :    * 8-noded quadrilateral coincident with face 0, assign it subdomain
     908             :    * id 5, and pass back the pointer.
     909             :    *
     910             :    * The side element's id() is undefined; it is a temporary element
     911             :    * not added to any mesh.
     912             :    *
     913             :    * A \p std::unique_ptr<Elem> is returned to prevent a memory leak.
     914             :    * This way the user need not remember to delete the object.
     915             :    *
     916             :    * The const version of this function is non-virtual; it simply
     917             :    * calls the virtual non-const version and const_casts the return
     918             :    * type.
     919             :    */
     920             :   virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) = 0;
     921             :   std::unique_ptr<const Elem> build_side_ptr (const unsigned int i) const;
     922             : 
     923             : #ifdef LIBMESH_ENABLE_DEPRECATED
     924             :   /*
     925             :    * Older versions of libMesh supported a "proxy" option here.
     926             :    */
     927           0 :   virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i, bool proxy)
     928           0 :   { if (proxy) libmesh_error(); libmesh_deprecated(); return this->build_side_ptr(i); }
     929             : 
     930             :   std::unique_ptr<const Elem> build_side_ptr (const unsigned int i, bool proxy) const
     931             :   { if (proxy) libmesh_error(); libmesh_deprecated(); return this->build_side_ptr(i); }
     932             : #endif
     933             : 
     934             :   /**
     935             :    * Resets the loose element \p side, which may currently point to a
     936             :    * different side than \p i or even a different element than \p
     937             :    * this, to point to side \p i on \p this.  If \p side is currently
     938             :    * an element of the wrong type, it will be freed and a new element
     939             :    * allocated; otherwise no memory allocation will occur.
     940             :    *
     941             :    * This will cause \p side to be a full-ordered element, even if it
     942             :    * is handed a lower-ordered element that must be replaced.
     943             :    *
     944             :    * The const version of this function is non-virtual; it simply
     945             :    * calls the virtual non-const version and const_casts the return
     946             :    * type.
     947             :    */
     948             :   virtual void build_side_ptr (std::unique_ptr<Elem> & side, const unsigned int i) = 0;
     949             :   void build_side_ptr (std::unique_ptr<const Elem> & side, const unsigned int i) const;
     950             : 
     951             :   /**
     952             :    * \returns An element coincident with edge \p i wrapped in a smart pointer.
     953             :    *
     954             :    * The element returned is full-ordered.  For example, calling
     955             :    * build_edge_ptr(0) on a 20-noded hex will build a 3-noded edge
     956             :    * coincident with edge 0 and pass back the pointer.  A \p
     957             :    * std::unique_ptr<Elem> is returned to prevent a memory leak.  This way
     958             :    * the user need not remember to delete the object.
     959             :    *
     960             :    * The const version of this function is non-virtual; it simply
     961             :    * calls the virtual non-const version and const_casts the return
     962             :    * type.
     963             :    */
     964             :   virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) = 0;
     965             :   std::unique_ptr<const Elem> build_edge_ptr (const unsigned int i) const;
     966             : 
     967             :   /**
     968             :    * Resets the loose element \p edge, which may currently point to a
     969             :    * different edge than \p i or even a different element than \p
     970             :    * this, to point to edge \p i on \p this.  If \p edge is currently
     971             :    * an element of the wrong type, it will be freed and a new element
     972             :    * allocated; otherwise no memory allocation will occur.
     973             :    *
     974             :    * This will cause \p edge to be a full-ordered element, even if it
     975             :    * is handed a lower-ordered element that must be replaced.
     976             :    *
     977             :    * The const version of this function is non-virtual; it simply
     978             :    * calls the virtual non-const version and const_casts the return
     979             :    * type.
     980             :    */
     981             :   virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) = 0;
     982             :   void build_edge_ptr (std::unique_ptr<const Elem> & edge, const unsigned int i) const;
     983             : 
     984             :   /**
     985             :    * This array maps the integer representation of the \p ElemType enum
     986             :    * to the default approximation order of elements of that type.
     987             :    *
     988             :    * This is currently usable even for complicated subclasses with
     989             :    * runtime-varying topology.
     990             :    */
     991             :   static const Order type_to_default_order_map[INVALID_ELEM];
     992             : 
     993             :   /**
     994             :    * \returns The default approximation order for this element.  This
     995             :    * is the order that will be used to compute the map to the
     996             :    * reference element.
     997             :    */
     998             :   virtual Order default_order () const = 0;
     999             : 
    1000             :   /**
    1001             :    * \returns The maximum supported approximation order for nodal
    1002             :    * (Lagrange or Rational Bezier-Bernstein) variables on this element
    1003             :    * type.  This is usually the same as the default order.
    1004             :    */
    1005    38570746 :   virtual Order supported_nodal_order() const { return default_order(); }
    1006             : 
    1007             :   /**
    1008             :    * \returns The default approximation order for side elements of
    1009             :    * this element type.  This may be lower for elements with 'bubble
    1010             :    * functions' in the Lagrange basis.
    1011             :    */
    1012      481188 :   virtual Order default_side_order () const { return default_order(); }
    1013             : 
    1014             : #ifdef LIBMESH_ENABLE_DEPRECATED
    1015             :   /**
    1016             :    * Calls Elem::vertex_average() for backwards compatibility.
    1017             :    *
    1018             :    * \deprecated This method has now been deprecated, so it will be
    1019             :    * removed at some point in the future.  Calls to Elem::centroid()
    1020             :    * in user code should be updated to either call
    1021             :    * Elem::vertex_average() or Elem::true_centroid() on a case by case
    1022             :    * basis.
    1023             :    */
    1024             :   virtual Point centroid () const;
    1025             : #endif // LIBMESH_ENABLE_DEPRECATED
    1026             : 
    1027             :   /**
    1028             :    * \returns The "true" geometric centroid of the element, c=(cx, cy,
    1029             :    * cz), where:
    1030             :    *
    1031             :    * [cx]            [\int x dV]
    1032             :    * [cy] := (1/V) * [\int y dV]
    1033             :    * [cz]            [\int z dV]
    1034             :    *
    1035             :    * This method is virtual since some derived elements might want to
    1036             :    * use shortcuts to compute their centroid. For most element types,
    1037             :    * this method is more expensive than calling vertex_average(), so
    1038             :    * if you only need a point which is located "somewhere" in the
    1039             :    * interior of the element, consider calling vertex_average() instead.
    1040             :    */
    1041             :   virtual Point true_centroid () const;
    1042             : 
    1043             :   /**
    1044             :    * \returns A Point at the average of the elment's vertices.
    1045             :    *
    1046             :    * \note This used to be the base class centroid() implementation, but
    1047             :    * the centroid is only equal to the vertex average in some special cases.
    1048             :    * The centroid() implementation now returns the "true" centroid of the
    1049             :    * element (up to quadrature error).
    1050             :    */
    1051             :   Point vertex_average () const;
    1052             : 
    1053             :   /**
    1054             :    * \returns The "circumcenter of mass" (area-weighted average of
    1055             :    * triangulation circumcenters) of the element.
    1056             :    *
    1057             :    * Not implemented for infinite elements, not currently implemented
    1058             :    * for 3D elements, currently ignores curvature of element edges.
    1059             :    */
    1060           0 :   virtual Point quasicircumcenter () const
    1061           0 :   { libmesh_not_implemented(); }
    1062             : 
    1063             :   /**
    1064             :    * \returns The minimum vertex separation for the element.
    1065             :    */
    1066             :   virtual Real hmin () const;
    1067             : 
    1068             :   /**
    1069             :    * \returns The maximum vertex separation for the element.
    1070             :    */
    1071             :   virtual Real hmax () const;
    1072             : 
    1073             :   /**
    1074             :    * \returns The (length/area/volume) of the geometric element.
    1075             :    *
    1076             :    * If the element is twisted or inverted such that the mapping
    1077             :    * Jacobian is singular at any point, implementations of this method
    1078             :    * may return a "net" volume or may simply return NaN.
    1079             :    */
    1080             :   virtual Real volume () const;
    1081             : 
    1082             :   /**
    1083             :    * \returns A bounding box (not necessarily the minimal bounding box)
    1084             :    * containing the geometric element.
    1085             :    *
    1086             :    * The base class implementation determines a bounding box for the
    1087             :    * element *nodes*, which should be sufficient for first order
    1088             :    * finite elements.  Higher order geometric elements will need to
    1089             :    * override with an implementation which takes curved elements into
    1090             :    * account.
    1091             :    */
    1092             :   virtual BoundingBox loose_bounding_box () const;
    1093             : 
    1094             :   /**
    1095             :    * \returns A quantitative assessment of element quality based on
    1096             :    * the quality metric \p q specified by the user. Not all ElemQuality
    1097             :    * metrics are supported for all Elem types; consult the Elem::quality()
    1098             :    * overrides for specific Elem types to determine which quality metrics
    1099             :    * are supported. The ElemQuality metrics with generic support for all
    1100             :    * Elems with dimension > 1 are:
    1101             :    * .) EDGE_LENGTH_RATIO - ratio of maximum to minimum edge (in 2D,
    1102             :    *    side) length, where the min/max is taken over all Elem edges.
    1103             :    * .) MIN,MAX_ANGLE - The minimum (respectively maximum) angle
    1104             :    *    between all pairs of adjacent Elem edges, in degrees. Note
    1105             :    *    that, in 3D, these are *not* the dihedral angles (angle
    1106             :    *    between adjacent planar faces of the element), which we plan to
    1107             :    *    add support for in the future. In 2D, we compute the angle
    1108             :    *    between adjacent sides for this metric.
    1109             :    */
    1110             :   virtual Real quality (const ElemQuality q) const;
    1111             : 
    1112             :   /**
    1113             :    * \returns The suggested quality bounds for the Elem based on
    1114             :    * quality measure \p q.
    1115             :    *
    1116             :    * These are the values suggested by the CUBIT User's Manual.  Since
    1117             :    * this function can have no possible meaning for an abstract Elem,
    1118             :    * it is an error in the base class.
    1119             :    */
    1120           0 :   virtual std::pair<Real,Real> qual_bounds (const ElemQuality) const
    1121           0 :   { libmesh_not_implemented(); return std::make_pair(0.,0.); }
    1122             : 
    1123             :   /**
    1124             :    * \returns \p true if the physical point p is contained in this
    1125             :    * element, false otherwise.
    1126             :    *
    1127             :    * For linear elements, performs an initial tight bounding box check
    1128             :    * (as an optimization step) and (if that passes) then uses the
    1129             :    * user-defined tolerance "tol" in a call to inverse_map() to actually
    1130             :    * test if the point is in the element.  For quadratic elements, the
    1131             :    * bounding box optimization is skipped, and only the inverse_map()
    1132             :    * steps are performed.
    1133             :    *
    1134             :    * \note This routine should not be used to determine if a point
    1135             :    * is merely "nearby" an element to within some tolerance. For that,
    1136             :    * use Elem::close_to_point() instead.
    1137             :    */
    1138             :   virtual bool contains_point (const Point & p, Real tol=TOLERANCE) const;
    1139             : 
    1140             :   /**
    1141             :    * \returns \p true if the master-space point p is contained in the
    1142             :    * reference element corresponding to this element, false otherwise.
    1143             :    *
    1144             :    * Since we are doing floating point comparisons here the parameter
    1145             :    * \p eps can be specified to indicate a tolerance.  For example,
    1146             :    * \f$ x \le 1 \f$  becomes \f$ x \le 1 + \epsilon \f$.
    1147             :    */
    1148             :   virtual bool on_reference_element(const Point & p,
    1149             :                                     const Real eps = TOLERANCE) const = 0;
    1150             : 
    1151             :   /**
    1152             :    * \returns \p true if this element is "close" to the point p, where
    1153             :    * "close" is determined by the tolerance tol.
    1154             :    */
    1155             :   virtual bool close_to_point(const Point & p, Real tol) const;
    1156             : 
    1157             :   /**
    1158             :    * \returns \p true if edge \p i is positively oriented. An edge is
    1159             :    * positively oriented iff its first vertex (i.e. zeroth node) is
    1160             :    * lexicographically greater than its second vertex (i.e. first node).
    1161             :    */
    1162             :   bool positive_edge_orientation(const unsigned int i) const;
    1163             : 
    1164             :   /**
    1165             :    * \returns \p true if face \p i is positively oriented. A face is
    1166             :    * positively oriented iff the triangle defined by the lexicographically
    1167             :    * least vertex and its two adjacent vertices on the same face is
    1168             :    * positively oriented. Said triangle is positively oriented iff its
    1169             :    * vertices are an odd permutation of their lexicographic ordering.
    1170             :    */
    1171             :   bool positive_face_orientation(const unsigned int i) const;
    1172             : 
    1173             : 
    1174             :   /**
    1175             :    * A helper function for copying generic element data (mapping,
    1176             :    * subdomain, processor) from an element to a derived (child, side,
    1177             :    * edge) element.  Useful for forwards compatibility when new data
    1178             :    * is added.
    1179             :    */
    1180             :   void inherit_data_from(const Elem & src);
    1181             : 
    1182             : 
    1183             : private:
    1184             :   /**
    1185             :    * Shared private implementation used by the contains_point()
    1186             :    * and close_to_point() routines.  The box_tol tolerance is
    1187             :    * used in the bounding box optimization, the map_tol tolerance is used
    1188             :    * in the calls to inverse_map() and on_reference_element().
    1189             :    */
    1190             :   bool point_test(const Point & p, Real box_tol, Real map_tol) const;
    1191             : 
    1192             : public:
    1193             :   /**
    1194             :    * \returns \p true if the element map is definitely affine (i.e. the same at
    1195             :    * every quadrature point) within numerical tolerances.
    1196             :    */
    1197           0 :   virtual bool has_affine_map () const { return false; }
    1198             : 
    1199             :   /**
    1200             :    * \returns \p true if the element map is invertible everywhere on
    1201             :    * the element, to within a user-specified tolerance. The tolerance
    1202             :    * is generally used in comparisons against zero, so it should be an
    1203             :    * absolute rather than a relative tolerance. Throws a
    1204             :    * libmesh_not_implemented() error unless specialized by derived
    1205             :    * classes.
    1206             :    */
    1207             :   virtual bool has_invertible_map(Real tol = TOLERANCE*TOLERANCE) const;
    1208             : 
    1209             :   /**
    1210             :    * \returns \p true if the Lagrange shape functions on this element
    1211             :    * are linear.
    1212             :    */
    1213           0 :   virtual bool is_linear () const { return false; }
    1214             : 
    1215             :   /**
    1216             :    * Prints relevant information about the element.
    1217             :    */
    1218             :   void print_info (std::ostream & os=libMesh::out) const;
    1219             : 
    1220             :   /**
    1221             :    * Prints relevant information about the element to a string.
    1222             :    */
    1223             :   std::string get_info () const;
    1224             : 
    1225             :   /**
    1226             :    * \returns \p true if the element is active (i.e. has no active
    1227             :    * descendants) or AMR is disabled, \p false otherwise.
    1228             :    *
    1229             :    * \note It suffices to check the first child only.
    1230             :    */
    1231             :   bool active () const;
    1232             : 
    1233             :   /**
    1234             :    * \returns \p true if the element is an ancestor (i.e. has an
    1235             :    * active child or ancestor child), \p false otherwise or when AMR
    1236             :    * is disabled.
    1237             :    */
    1238             :   bool ancestor () const;
    1239             : 
    1240             :   /**
    1241             :    * \returns \p true if the element is subactive (i.e. has no active
    1242             :    * descendants), \p false otherwise or if AMR is disabled.
    1243             :    */
    1244             :   bool subactive () const;
    1245             : 
    1246             :   /**
    1247             :    * \returns \p true if the element has any children (active or not),
    1248             :    * \p false otherwise, or if AMR is disabled.
    1249             :    */
    1250             :   bool has_children () const;
    1251             : 
    1252             :   /**
    1253             :    * \returns \p true if the element has any descendants other than
    1254             :    * its immediate children, \p false otherwise, or if AMR is disabled.
    1255             :    */
    1256             :   bool has_ancestor_children () const;
    1257             : 
    1258             :   /**
    1259             :    * \returns \p true if \p descendant is a child of \p this, or a
    1260             :    * child of a child of \p this, etc., \p false otherwise or if AMR
    1261             :    * is disabled.
    1262             :    */
    1263             :   bool is_ancestor_of(const Elem * descendant) const;
    1264             : 
    1265             :   /**
    1266             :    * \returns A const pointer to the element's parent, or \p nullptr if
    1267             :    * the element was not created via refinement.
    1268             :    */
    1269             :   const Elem * parent () const;
    1270             : 
    1271             :   /**
    1272             :    * \returns A pointer to the element's parent, or \p nullptr if
    1273             :    * the element was not created via refinement.
    1274             :    */
    1275             :   Elem * parent ();
    1276             : 
    1277             :   /**
    1278             :    * Sets the pointer to the element's parent.
    1279             :    * Dangerous! Only use this if you know what you are doing!
    1280             :    */
    1281             :   void set_parent (Elem * p);
    1282             : 
    1283             :   /**
    1284             :    * \returns A pointer to the element's top-most (i.e. level-0) parent.
    1285             :    *
    1286             :    * That is, \p this if this is a level-0 element, this element's parent
    1287             :    * if this is a level-1 element, this element's grandparent if this is
    1288             :    * a level-2 element, etc...
    1289             :    */
    1290             :   const Elem * top_parent () const;
    1291             : 
    1292             :   /**
    1293             :    * \returns The higher-dimensional Elem for which this Elem is a face.
    1294             :    *
    1295             :    * In some cases it is desirable to extract the boundary (or a subset thereof)
    1296             :    * of a D-dimensional mesh as a (D-1)-dimensional manifold.  In this case
    1297             :    * we may want to know the 'parent' element from which the manifold elements
    1298             :    * were extracted.  We can easily do that for the level-0 manifold elements
    1299             :    * by storing the D-dimensional parent.  This method provides access to that
    1300             :    * element.
    1301             :    *
    1302             :    * This method returns nullptr if this->dim() == LIBMESH_DIM; in
    1303             :    * such cases no data storage for an interior parent pointer has
    1304             :    * been allocated.
    1305             :    */
    1306             :   const Elem * interior_parent () const;
    1307             : 
    1308             :   Elem * interior_parent ();
    1309             : 
    1310             :   /**
    1311             :    * Sets the pointer to the element's interior_parent.
    1312             :    * Dangerous! Only use this if you know what you are doing!
    1313             :    */
    1314             :   void set_interior_parent (Elem * p);
    1315             : 
    1316             :   /**
    1317             :    * \returns The distance between nodes n1 and n2.
    1318             :    *
    1319             :    * Useful for computing the lengths of the sides of elements.
    1320             :    */
    1321             :   Real length (const unsigned int n1,
    1322             :                const unsigned int n2) const;
    1323             : 
    1324             :   /**
    1325             :    * \returns The number of adjacent vertices that uniquely define the
    1326             :    * location of the \f$ n^{th} \f$ second-order node, or 0 for linear
    1327             :    * elements.
    1328             :    *
    1329             :    * This method is useful when converting linear elements to quadratic
    1330             :    * elements.
    1331             :    *
    1332             :    * \note \p n has to be greater than or equal to \p this->n_vertices().
    1333             :    */
    1334             :   virtual unsigned int n_second_order_adjacent_vertices (const unsigned int n) const;
    1335             : 
    1336             :   /**
    1337             :    * \returns The element-local number of the \f$ v^{th} \f$ vertex
    1338             :    * that defines the \f$ n^{th} \f$ second-order node, or 0 for
    1339             :    * linear elements.
    1340             :    *
    1341             :    * \note The value is always less than \p this->n_vertices(), while
    1342             :    * \p n has to be greater than or equal to \p this->n_vertices().
    1343             :    */
    1344             :   virtual unsigned short int second_order_adjacent_vertex (const unsigned int n,
    1345             :                                                            const unsigned int v) const;
    1346             : 
    1347             :   /**
    1348             :    * \returns A pair (c,v), where
    1349             :    * c == child index, and
    1350             :    * v == element-local index of the \p \f$ n^{th} \f$
    1351             :    *      second-order node on the parent element.
    1352             :    * For linear elements, (0,0) is returned.
    1353             :    *
    1354             :    * \note The return values are always less than \p this->n_children()
    1355             :    * and \p this->child_ptr(c)->n_vertices().
    1356             :    *
    1357             :    * \note \p n has to be greater than or equal to \p this->n_vertices().
    1358             :    *
    1359             :    * \note On refined second-order elements, the return value will
    1360             :    * satisfy \p this->node_ptr(n) == this->child_ptr(c)->node_ptr(v).
    1361             :    */
    1362             :   virtual std::pair<unsigned short int, unsigned short int>
    1363             :   second_order_child_vertex (const unsigned int n) const;
    1364             : 
    1365             :   /**
    1366             :    * \returns The ElemType of the associated second-order element
    1367             :    * (which will be the same as the input if the input is already a
    1368             :    * second-order ElemType) or INVALID_ELEM for elements that cannot be
    1369             :    * converted into higher order equivalents.
    1370             :    *
    1371             :    * For example, when \p this is a \p TET4, then \p TET10 is returned.
    1372             :    *
    1373             :    * For some elements, there exist two second-order equivalents, e.g.
    1374             :    * for \p Quad4 there is \p Quad8 and \p Quad9.  When the optional
    1375             :    * \p full_ordered is \p true, then \p QUAD9 is returned.  When
    1376             :    * \p full_ordered is \p false, then \p QUAD8 is returned.
    1377             :    */
    1378             :   static ElemType second_order_equivalent_type (const ElemType et,
    1379             :                                                 const bool full_ordered=true);
    1380             : 
    1381             :   /**
    1382             :    * \returns The element type of the associated first-order element,
    1383             :    * or \p INVALID_ELEM for first-order or other elements that cannot be
    1384             :    * converted into lower order equivalents.
    1385             :    *
    1386             :    * For example, when \p this is a \p TET10, then \p TET4 is returned.
    1387             :    */
    1388             :   static ElemType first_order_equivalent_type (const ElemType et);
    1389             : 
    1390             :   /**
    1391             :    * \returns The ElemType of the associated "complete" order element
    1392             :    * (which will be the same as the input if the input is already a
    1393             :    * complete-order ElemType), or INVALID_ELEM for elements that cannot be
    1394             :    * converted into complete-order equivalents.
    1395             :    *
    1396             :    * The "complete" version of an element is an element which can
    1397             :    * represent the same geometry but which has nodes available to
    1398             :    * restore degrees of freedom on any vertex, edge, or face.
    1399             :    *
    1400             :    * For example, when \p this is a \p TET4, then \p TET14 is returned.
    1401             :    */
    1402             :   static ElemType complete_order_equivalent_type (const ElemType et);
    1403             : 
    1404             :   /**
    1405             :    * \returns The refinement level of the current element.
    1406             :    *
    1407             :    * If the element's parent is \p nullptr then by convention it is at
    1408             :    * level 0, otherwise it is simply at one level greater than its
    1409             :    * parent.
    1410             :    */
    1411             :   unsigned int level () const;
    1412             : 
    1413             :   /**
    1414             :    * \returns The value of the p refinement level of an active
    1415             :    * element, or the minimum value of the p refinement levels
    1416             :    * of an ancestor element's descendants.
    1417             :    */
    1418             :   unsigned int p_level () const;
    1419             : 
    1420             :   /**
    1421             :    * \returns \p true if the specified child is on the specified side.
    1422             :    */
    1423             :   virtual bool is_child_on_side(const unsigned int c,
    1424             :                                 const unsigned int s) const = 0;
    1425             : 
    1426             :   /**
    1427             :    * \returns The value of the mapping type for the element.
    1428             :    */
    1429             :   ElemMappingType mapping_type () const;
    1430             : 
    1431             :   /**
    1432             :    * Sets the value of the mapping type for the element.
    1433             :    */
    1434             :   void set_mapping_type (const ElemMappingType type);
    1435             : 
    1436             :   /**
    1437             :    * \returns The value of the mapping data for the element.
    1438             :    */
    1439             :   unsigned char mapping_data () const;
    1440             : 
    1441             :   /**
    1442             :    * Sets the value of the mapping data for the element.
    1443             :    */
    1444             :   void set_mapping_data (const unsigned char data);
    1445             : 
    1446             : 
    1447             : #ifdef LIBMESH_ENABLE_AMR
    1448             : 
    1449             :   /**
    1450             :    * Enumeration of possible element refinement states.
    1451             :    */
    1452             :   enum RefinementState { COARSEN = 0,
    1453             :                          DO_NOTHING,
    1454             :                          REFINE,
    1455             :                          JUST_REFINED,
    1456             :                          JUST_COARSENED,
    1457             :                          INACTIVE,
    1458             :                          COARSEN_INACTIVE,
    1459             :                          INVALID_REFINEMENTSTATE };
    1460             : 
    1461             :   /**
    1462             :    * \returns A constant pointer to the \f$ i^{th} \f$ child for this element.
    1463             :    * For internal use only - skips assertions about null pointers.
    1464             :    */
    1465             :   const Elem * raw_child_ptr (unsigned int i) const;
    1466             : 
    1467             :   /**
    1468             :    * \returns A constant pointer to the \f$ i^{th} \f$ child for this element.
    1469             :    * Do not call if this element has no children, i.e. is active.
    1470             :    */
    1471             :   const Elem * child_ptr (unsigned int i) const;
    1472             : 
    1473             :   /**
    1474             :    * \returns A non-constant pointer to the \f$ i^{th} \f$ child for this element.
    1475             :    * Do not call if this element has no children, i.e. is active.
    1476             :    */
    1477             :   Elem * child_ptr (unsigned int i);
    1478             : 
    1479             :   /**
    1480             :    * Nested classes for use iterating over all children of a parent
    1481             :    * element.
    1482             :    */
    1483             :   class ChildRefIter;
    1484             :   class ConstChildRefIter;
    1485             : 
    1486             :   /**
    1487             :    * Returns a range with all children of a parent element, usable in
    1488             :    * range-based for loops.  The exact type of the return value here
    1489             :    * may be subject to change in future libMesh releases, but the
    1490             :    * iterators will always dereference to produce a reference to a
    1491             :    * child element.
    1492             :    */
    1493             :   SimpleRange<ChildRefIter> child_ref_range();
    1494             : 
    1495             :   SimpleRange<ConstChildRefIter> child_ref_range() const;
    1496             : 
    1497             : private:
    1498             :   /**
    1499             :    * Sets the pointer to the \f$ i^{th} \f$ child for this element.
    1500             :    * Do not call if this element has no children, i.e. is active.
    1501             :    */
    1502             :   void set_child (unsigned int c, Elem * elem);
    1503             : 
    1504             : public:
    1505             :   /**
    1506             :    * \returns The child index which \p e corresponds to.
    1507             :    *
    1508             :    * I.e. if c = a->which_child_am_i(e); then a->child_ptr(c) will be
    1509             :    * e.
    1510             :    */
    1511             :   unsigned int which_child_am_i(const Elem * e) const;
    1512             : 
    1513             :   /**
    1514             :    * \returns \p true if the specified child is on the specified edge.
    1515             :    */
    1516             :   virtual bool is_child_on_edge(const unsigned int c,
    1517             :                                 const unsigned int e) const;
    1518             : 
    1519             :   /**
    1520             :    * Adds a child pointer to the array of children of this element.
    1521             :    * If this is the first child to be added, this method allocates
    1522             :    * memory in the parent's _children array, otherwise, it just sets
    1523             :    * the pointer.
    1524             :    */
    1525             :   void add_child (Elem * elem);
    1526             : 
    1527             :   /**
    1528             :    * Adds a new child pointer to the specified index in the array of
    1529             :    * children of this element.  If this is the first child to be added,
    1530             :    * this method allocates memory in the parent's _children array,
    1531             :    * otherwise, it just sets the pointer.
    1532             :    */
    1533             :   void add_child (Elem * elem, unsigned int c);
    1534             : 
    1535             :   /**
    1536             :    * Replaces the child pointer at the specified index in the child array.
    1537             :    */
    1538             :   void replace_child (Elem * elem, unsigned int c);
    1539             : 
    1540             :   /**
    1541             :    * Fills the vector \p family with the children of this element,
    1542             :    * recursively.  Calling this method on a twice-refined element
    1543             :    * will give you the element itself, its direct children, and their
    1544             :    * children, etc...  When the optional parameter \p reset is
    1545             :    * true, the vector will be cleared before the element and its
    1546             :    * descendants are added.
    1547             :    *
    1548             :    * The family tree only includes ancestor and active elements. To
    1549             :    * include subactive elements as well, use total_family_tree().
    1550             :    */
    1551             :   void family_tree (std::vector<const Elem *> & family,
    1552             :                     bool reset = true) const;
    1553             : 
    1554             :   /**
    1555             :    * Non-const version of function above; fills a vector of non-const pointers.
    1556             :    */
    1557             :   void family_tree (std::vector<Elem *> & family,
    1558             :                     bool reset = true);
    1559             : 
    1560             :   /**
    1561             :    * Same as the \p family_tree() member, but also adds any subactive
    1562             :    * descendants.
    1563             :    */
    1564             :   void total_family_tree (std::vector<const Elem *> & family,
    1565             :                           bool reset = true) const;
    1566             : 
    1567             :   /**
    1568             :    * Non-const version of function above; fills a vector of non-const pointers.
    1569             :    */
    1570             :   void total_family_tree (std::vector<Elem *> & family,
    1571             :                           bool reset = true);
    1572             : 
    1573             :   /**
    1574             :    * Same as the \p family_tree() member, but only adds the active
    1575             :    * children.  Can be thought of as removing all the inactive
    1576             :    * elements from the vector created by \p family_tree, but is
    1577             :    * implemented more efficiently.
    1578             :    */
    1579             :   void active_family_tree (std::vector<const Elem *> & active_family,
    1580             :                            bool reset = true) const;
    1581             : 
    1582             :   /**
    1583             :    * Non-const version of function above; fills a vector of non-const pointers.
    1584             :    */
    1585             :   void active_family_tree (std::vector<Elem *> & active_family,
    1586             :                            bool reset = true);
    1587             : 
    1588             :   /**
    1589             :    * Same as the \p family_tree() member, but only adds elements
    1590             :    * which are next to \p side.
    1591             :    */
    1592             :   void family_tree_by_side (std::vector<const Elem *> & family,
    1593             :                             unsigned int side,
    1594             :                             bool reset = true) const;
    1595             : 
    1596             :   /**
    1597             :    * Non-const version of function above; fills a vector of non-const pointers.
    1598             :    */
    1599             :   void family_tree_by_side (std::vector<Elem *> & family,
    1600             :                             unsigned int side,
    1601             :                             bool reset = true);
    1602             : 
    1603             :   /**
    1604             :    * Same as the \p active_family_tree() member, but only adds elements
    1605             :    * which are next to \p side.
    1606             :    */
    1607             :   void active_family_tree_by_side (std::vector<const Elem *> & family,
    1608             :                                    unsigned int side,
    1609             :                                    bool reset = true) const;
    1610             : 
    1611             :   /**
    1612             :    * Non-const version of function above; fills a vector of non-const pointers.
    1613             :    */
    1614             :   void active_family_tree_by_side (std::vector<Elem *> & family,
    1615             :                                    unsigned int side,
    1616             :                                    bool reset = true);
    1617             : 
    1618             :   /**
    1619             :    * Same as the \p family_tree() member, but only adds elements
    1620             :    * which are next to \p neighbor.
    1621             :    */
    1622             :   void family_tree_by_neighbor (std::vector<const Elem *> & family,
    1623             :                                 const Elem * neighbor,
    1624             :                                 bool reset = true) const;
    1625             : 
    1626             :   /**
    1627             :    * Non-const version of function above; fills a vector of non-const pointers.
    1628             :    */
    1629             :   void family_tree_by_neighbor (std::vector<Elem *> & family,
    1630             :                                 Elem * neighbor,
    1631             :                                 bool reset = true);
    1632             : 
    1633             :   /**
    1634             :    * Same as the \p family_tree_by_neighbor() member, but also adds
    1635             :    * any subactive descendants.
    1636             :    */
    1637             :   void total_family_tree_by_neighbor (std::vector<const Elem *> & family,
    1638             :                                       const Elem * neighbor,
    1639             :                                       bool reset = true) const;
    1640             : 
    1641             :   /**
    1642             :    * Non-const version of function above; fills a vector of non-const pointers.
    1643             :    */
    1644             :   void total_family_tree_by_neighbor (std::vector<Elem *> & family,
    1645             :                                       Elem * neighbor,
    1646             :                                       bool reset = true);
    1647             : 
    1648             :   /**
    1649             :    * Same as the \p family_tree() member, but only adds elements
    1650             :    * which are next to \p subneighbor.  Only applicable when
    1651             :    * \p this->has_neighbor(neighbor) and
    1652             :    * \p neighbor->is_ancestor(subneighbor)
    1653             :    */
    1654             :   void family_tree_by_subneighbor (std::vector<const Elem *> & family,
    1655             :                                    const Elem * neighbor,
    1656             :                                    const Elem * subneighbor,
    1657             :                                    bool reset = true) const;
    1658             : 
    1659             :   /**
    1660             :    * Non-const version of function above; fills a vector of non-const pointers.
    1661             :    */
    1662             :   void family_tree_by_subneighbor (std::vector<Elem *> & family,
    1663             :                                    Elem * neighbor,
    1664             :                                    Elem * subneighbor,
    1665             :                                    bool reset = true);
    1666             : 
    1667             :   /**
    1668             :    * Same as the \p family_tree_by_subneighbor() member, but also adds
    1669             :    * any subactive descendants.
    1670             :    */
    1671             :   void total_family_tree_by_subneighbor (std::vector<const Elem *> & family,
    1672             :                                          const Elem * neighbor,
    1673             :                                          const Elem * subneighbor,
    1674             :                                          bool reset = true) const;
    1675             : 
    1676             :   /**
    1677             :    * Non-const version of function above; fills a vector of non-const pointers.
    1678             :    */
    1679             :   void total_family_tree_by_subneighbor (std::vector<Elem *> & family,
    1680             :                                          Elem * neighbor,
    1681             :                                          Elem * subneighbor,
    1682             :                                          bool reset = true);
    1683             : 
    1684             :   /**
    1685             :    * Same as the \p active_family_tree() member, but only adds elements
    1686             :    * which are next to \p neighbor.
    1687             :    */
    1688             :   void active_family_tree_by_neighbor (std::vector<const Elem *> & family,
    1689             :                                        const Elem * neighbor,
    1690             :                                        bool reset = true) const;
    1691             : 
    1692             :   /**
    1693             :    * Non-const version of function above; fills a vector of non-const pointers.
    1694             :    */
    1695             :   void active_family_tree_by_neighbor (std::vector<Elem *> & family,
    1696             :                                        Elem * neighbor,
    1697             :                                        bool reset = true);
    1698             : 
    1699             :   /**
    1700             :    * Same as the \p active_family_tree_by_neighbor() member, but the
    1701             :    * \p neighbor here may be a topological (e.g. periodic boundary
    1702             :    * condition) neighbor, not just a local neighbor.
    1703             :    */
    1704             :   void active_family_tree_by_topological_neighbor (std::vector<const Elem *> & family,
    1705             :                                                    const Elem * neighbor,
    1706             :                                                    const MeshBase & mesh,
    1707             :                                                    const PointLocatorBase & point_locator,
    1708             :                                                    const PeriodicBoundaries * pb,
    1709             :                                                    bool reset = true) const;
    1710             : 
    1711             :   /**
    1712             :    * Non-const version of function above; fills a vector of non-const pointers.
    1713             :    */
    1714             :   void active_family_tree_by_topological_neighbor (std::vector<Elem *> & family,
    1715             :                                                    Elem * neighbor,
    1716             :                                                    const MeshBase & mesh,
    1717             :                                                    const PointLocatorBase & point_locator,
    1718             :                                                    const PeriodicBoundaries * pb,
    1719             :                                                    bool reset = true);
    1720             : 
    1721             :   /**
    1722             :    * \returns The value of the refinement flag for the element.
    1723             :    */
    1724             :   RefinementState refinement_flag () const;
    1725             : 
    1726             :   /**
    1727             :    * Sets the value of the refinement flag for the element.
    1728             :    */
    1729             :   void set_refinement_flag (const RefinementState rflag);
    1730             : 
    1731             :   /**
    1732             :    * \returns The value of the p-refinement flag for the element.
    1733             :    */
    1734             :   RefinementState p_refinement_flag () const;
    1735             : 
    1736             :   /**
    1737             :    * Sets the value of the p-refinement flag for the element.
    1738             :    */
    1739             :   void set_p_refinement_flag (const RefinementState pflag);
    1740             : 
    1741             :   /**
    1742             :    * \returns The maximum value of the p-refinement levels of
    1743             :    * an ancestor element's descendants.
    1744             :    */
    1745             :   unsigned int max_descendant_p_level () const;
    1746             : 
    1747             :   /**
    1748             :    * \returns The minimum p-refinement level of elements which are
    1749             :    * descended from this element, and which share a side with the
    1750             :    * active \p neighbor.
    1751             :    */
    1752             :   unsigned int min_p_level_by_neighbor (const Elem * neighbor,
    1753             :                                         unsigned int current_min) const;
    1754             : 
    1755             :   /**
    1756             :    * \returns The minimum new p-refinement level (i.e. after refinement
    1757             :    * and coarsening is done) of elements which are descended from this
    1758             :    * element and which share a side with the active \p neighbor.
    1759             :    */
    1760             :   unsigned int min_new_p_level_by_neighbor (const Elem * neighbor,
    1761             :                                             unsigned int current_min) const;
    1762             : 
    1763             :   /**
    1764             :    * Sets the value of the p-refinement level for the element.
    1765             :    *
    1766             :    * \note The maximum p-refinement level is currently 255.
    1767             :    */
    1768             :   void set_p_level (const unsigned int p);
    1769             : 
    1770             :   /**
    1771             :    * Sets the value of the p-refinement level for the element
    1772             :    * without altering the p-level of its ancestors
    1773             :    */
    1774             :   void hack_p_level (const unsigned int p);
    1775             : 
    1776             :   /**
    1777             :    * Sets the value of the p-refinement level for the element
    1778             :    * without altering the p-level of its ancestors; also sets the
    1779             :    * p_refinement_flag, simultaneously so that they can be safely
    1780             :    * checked for mutual consistency
    1781             :    */
    1782             :   void hack_p_level_and_refinement_flag (const unsigned int p,
    1783             :                                          RefinementState pflag);
    1784             : 
    1785             :   /**
    1786             :    * Refine the element.
    1787             :    */
    1788             :   virtual void refine (MeshRefinement & mesh_refinement);
    1789             : 
    1790             :   /**
    1791             :    * Coarsen the element.  This function is non-virtual since it is the same
    1792             :    * for all element types.
    1793             :    */
    1794             :   void coarsen ();
    1795             : 
    1796             :   /**
    1797             :    * Contract an active element, i.e. remove pointers to any
    1798             :    * subactive children.  This should only be called via
    1799             :    * MeshRefinement::contract, which will also remove subactive
    1800             :    * children from the mesh.
    1801             :    */
    1802             :   void contract ();
    1803             : 
    1804             : #endif
    1805             : 
    1806             : #ifndef NDEBUG
    1807             :   /**
    1808             :    * Checks for consistent neighbor links on this element.
    1809             :    */
    1810             :   void libmesh_assert_valid_neighbors() const;
    1811             : 
    1812             :   /**
    1813             :    * Checks for a valid id and pointers to nodes with valid ids on
    1814             :    * this element.
    1815             :    */
    1816             :   void libmesh_assert_valid_node_pointers() const;
    1817             : #endif // !NDEBUG
    1818             : 
    1819             :   /**
    1820             :    * \returns The local node index of the given point IF said node
    1821             :    * has a singular Jacobian for this element. If the given point
    1822             :    * is not a node or is a node and does not have a singular Jacobian,
    1823             :    * this will return invalid_uint.
    1824             :    *
    1825             :    * The intention is for this to be overridden in derived element
    1826             :    * classes that do have nodes that have singular Jacobians. When
    1827             :    * mapping failures are caught, we can check this to see if the
    1828             :    * failed physical point is actually a singular point and
    1829             :    * return the correct master point.
    1830             :    */
    1831           0 :   virtual unsigned int local_singular_node(const Point & /* p */, const Real /* tol */ = TOLERANCE*TOLERANCE) const
    1832           0 :   { return invalid_uint; }
    1833             : 
    1834             :   /**
    1835             :    * \returns true iff the node at the given index has a singular
    1836             :    * mapping; i.e. is the degree-4 node on a Pyramid.
    1837             :    */
    1838           0 :   virtual bool is_singular_node(unsigned int /* node_i */) const { return false; }
    1839             : 
    1840             :   /**
    1841             :    * \returns The local index of the center node on the side \p side.
    1842             :    *
    1843             :    * A center node is a node that is located at the centroid of the given side.
    1844             :    * If the given side does not have a center node, this will return invalid_uint.
    1845             :    */
    1846             :   virtual unsigned int center_node_on_side(const unsigned short side) const;
    1847             : 
    1848             : protected:
    1849             : 
    1850             :   /**
    1851             :    * The protected nested SideIter class is used to iterate over the
    1852             :    * sides of this Elem.  It is a specially-designed class since
    1853             :    * no sides are actually stored by the element.  This iterator-like
    1854             :    * class has to provide the following three operations
    1855             :    * 1) operator*
    1856             :    * 2) operator++
    1857             :    * 3) operator==
    1858             :    * The definition can be found at the end of this header file.
    1859             :    */
    1860             :   class SideIter;
    1861             : 
    1862             : public:
    1863             :   /**
    1864             :    * Useful iterator typedefs
    1865             :    */
    1866             :   typedef Predicates::multi_predicate Predicate;
    1867             : 
    1868             :   /**
    1869             :    * Data structure for iterating over sides.  Defined at the end of
    1870             :    * this header file.
    1871             :    */
    1872             :   struct side_iterator;
    1873             : 
    1874             :   /**
    1875             :    * Iterator accessor functions
    1876             :    */
    1877             :   side_iterator boundary_sides_begin();
    1878             :   side_iterator boundary_sides_end();
    1879             : 
    1880             : private:
    1881             :   /**
    1882             :    * Side iterator helper functions.  Used to replace the begin()
    1883             :    * and end() functions of the STL containers.
    1884             :    */
    1885             :   SideIter _first_side();
    1886             :   SideIter _last_side();
    1887             : 
    1888             : public:
    1889             : 
    1890             : #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
    1891             : 
    1892             :   /**
    1893             :    * \returns \p true if the element is an infinite element,
    1894             :    * \p false otherwise.
    1895             :    */
    1896             :   virtual bool infinite () const = 0;
    1897             : 
    1898             :   /**
    1899             :    * \returns \p true if the specified (local) node number is a
    1900             :    * "mid-edge" node on an infinite element edge.
    1901             :    *
    1902             :    * This is false for all nodes on non-infinite elements, so we won't
    1903             :    * make it pure virtual, to simplify their code.
    1904             :    */
    1905           0 :   virtual bool is_mid_infinite_edge_node(const unsigned int /* n */) const
    1906           0 :   { libmesh_assert (!this->infinite()); return false; }
    1907             : 
    1908             :   /**
    1909             :    * \returns The origin for an infinite element.
    1910             :    *
    1911             :    * Currently, all infinite elements used in a mesh share the same
    1912             :    * origin.  Override this in infinite element classes.
    1913             :    */
    1914           0 :   virtual Point origin () const { libmesh_not_implemented(); return Point(); }
    1915             : 
    1916             : #else
    1917             : 
    1918             :   static constexpr bool infinite () { return false; }
    1919             : 
    1920             : #endif
    1921             : 
    1922             :   /**
    1923             :    * \returns An Elem of type \p type wrapped in a smart pointer.
    1924             :    */
    1925             :   static std::unique_ptr<Elem> build (const ElemType type,
    1926             :                                       Elem * p=nullptr);
    1927             : 
    1928             :   /**
    1929             :    * Calls the build() method above with a nullptr parent, and
    1930             :    * additionally sets the newly-created Elem's id. This can be useful
    1931             :    * when adding pre-numbered Elems to a Mesh via add_elem() calls.
    1932             :    */
    1933             :   static std::unique_ptr<Elem> build_with_id (const ElemType type,
    1934             :                                               dof_id_type id);
    1935             : 
    1936             :   /**
    1937             :    * \returns An Elem of the same type as \p this, wrapped in a smart
    1938             :    * pointer.
    1939             :    *
    1940             :    * This is not a complete clone() method (since e.g. it does not set
    1941             :    * node pointers; the standard use case reassigns node pointers from
    1942             :    * a different mesh), but it is necessary to use this instead of
    1943             :    * build() for runtime-polymorphic elements like Polygon subtypes
    1944             :    * whose "type" depends on more than their type(), and it is useful
    1945             :    * to use this for elements whose id, unique_id, extra integers,
    1946             :    * etc. should be preserved in the near-clone.
    1947             :    */
    1948             :   virtual std::unique_ptr<Elem> disconnected_clone () const;
    1949             : 
    1950             :   /**
    1951             :    * Returns the number of independent permutations of element nodes -
    1952             :    * e.g. a cube can be reoriented to put side 0 where side N is (for
    1953             :    * 0 <= N < 6) and then rotated in one of four ways, giving 24
    1954             :    * possible permutations.
    1955             :    *
    1956             :    * Permutations which change the mapping Jacobian of an element
    1957             :    * (i.e. flipping the element) are not allowed in this definition.
    1958             :    */
    1959             :   virtual unsigned int n_permutations() const = 0;
    1960             : 
    1961             :   /**
    1962             :    * Permutes the element (by swapping node and neighbor pointers)
    1963             :    * according to the specified index.
    1964             :    *
    1965             :    * This is useful for regression testing, by making it easy to make
    1966             :    * a structured mesh behave more like an arbitrarily unstructured
    1967             :    * mesh.
    1968             :    *
    1969             :    * This is so far *only* used for regression testing, so we do
    1970             :    * not currently provide a way to permute any boundary side/edge ids
    1971             :    * along with the element permutation.
    1972             :    */
    1973             :   virtual void permute(unsigned int perm_num) = 0;
    1974             : 
    1975             :   /**
    1976             :    * Flips the element (by swapping node and neighbor pointers) to
    1977             :    * have a mapping Jacobian of opposite sign.
    1978             :    *
    1979             :    * This is useful for automatically fixing up elements that have
    1980             :    * been newly created (e.g. from extrusions) with a negative
    1981             :    * Jacobian.
    1982             :    *
    1983             :    * If \p boundary_info is not null, swap boundary side/edge ids
    1984             :    * consistently.
    1985             :    */
    1986             :   virtual void flip(BoundaryInfo * boundary_info) = 0;
    1987             : 
    1988             :   /**
    1989             :    * \returns Whether the element is flipped compared to standard
    1990             :    * libMesh (e.g. clockwise for 2D elements) node orientations.
    1991             :    *
    1992             :    * Always returns \p false if a 2D element is not in the XY plane or
    1993             :    * a 1D element is not on the X axis; user code designed to work for
    1994             :    * embedded manifolds should handle any consistent orientation, and
    1995             :    * determining whether an orientation is consistent is not a local
    1996             :    * operation.
    1997             :    */
    1998             :    virtual bool is_flipped() const = 0;
    1999             : 
    2000             :   /**
    2001             :    * Flips the element (by swapping node and neighbor pointers) to
    2002             :    * have a mapping Jacobian of opposite sign, iff we find a negative
    2003             :    * orientation.  This only fixes flipped elements; for tangled
    2004             :    * elements the only fixes possible are non-local.
    2005             :    */
    2006             :   void orient(BoundaryInfo * boundary_info);
    2007             : 
    2008             : #ifdef LIBMESH_ENABLE_AMR
    2009             : 
    2010             :   /**
    2011             :    * \returns The local node id on the parent which corresponds to node
    2012             :    * \p n of child \p c, or \p invalid_uint if no such parent
    2013             :    * node exists.
    2014             :    */
    2015             :   virtual unsigned int as_parent_node (unsigned int c,
    2016             :                                        unsigned int n) const;
    2017             : 
    2018             :   /**
    2019             :    * \returns All the pairs of nodes (indexed by local node id) which
    2020             :    * should bracket node \p n of child \p c.
    2021             :    */
    2022             :   virtual
    2023             :   const std::vector<std::pair<unsigned char, unsigned char>> &
    2024             :   parent_bracketing_nodes(unsigned int c,
    2025             :                           unsigned int n) const;
    2026             : 
    2027             :   /**
    2028             :    * \returns All the pairs of nodes (indexed by global node id) which
    2029             :    * should bracket node \p n of child \p c.
    2030             :    */
    2031             :   virtual
    2032             :   const std::vector<std::pair<dof_id_type, dof_id_type>>
    2033             :   bracketing_nodes(unsigned int c,
    2034             :                    unsigned int n) const;
    2035             : 
    2036             : 
    2037             :   /**
    2038             :    * \returns The embedding matrix entry for the requested child.
    2039             :    */
    2040             :   virtual Real embedding_matrix (const unsigned int child_num,
    2041             :                                  const unsigned int child_node_num,
    2042             :                                  const unsigned int parent_node_num) const = 0;
    2043             : 
    2044             :   /**
    2045             :    * \returns A "version number" that identifies which embedding
    2046             :    * matrix is in use.
    2047             :    *
    2048             :    * Some element types may use a different embedding matrix depending
    2049             :    * on their geometric characteristics.
    2050             :    */
    2051           0 :   virtual unsigned int embedding_matrix_version () const { return 0; }
    2052             : 
    2053             : #endif // LIBMESH_ENABLE_AMR
    2054             : 
    2055             : 
    2056             : protected:
    2057             : 
    2058             :   /**
    2059             :    * Default tolerance to use in has_affine_map().
    2060             :    */
    2061             :   static constexpr Real affine_tol = TOLERANCE*TOLERANCE;
    2062             : 
    2063             :   /**
    2064             :    * \returns A hash key computed from a single node id.
    2065             :    */
    2066             :   static dof_id_type compute_key (dof_id_type n0);
    2067             : 
    2068             :   /**
    2069             :    * \returns A hash key computed from two node ids.
    2070             :    */
    2071             :   static dof_id_type compute_key (dof_id_type n0,
    2072             :                                   dof_id_type n1);
    2073             : 
    2074             :   /**
    2075             :    * \returns A hash key computed from three node ids.
    2076             :    */
    2077             :   static dof_id_type compute_key (dof_id_type n0,
    2078             :                                   dof_id_type n1,
    2079             :                                   dof_id_type n2);
    2080             : 
    2081             :   /**
    2082             :    * \returns A hash key computed from four node ids.
    2083             :    */
    2084             :   static dof_id_type compute_key (dof_id_type n0,
    2085             :                                   dof_id_type n1,
    2086             :                                   dof_id_type n2,
    2087             :                                   dof_id_type n3);
    2088             : 
    2089             :   /**
    2090             :    * Swaps two node_ptrs
    2091             :    */
    2092    28794629 :   void swap2nodes(unsigned int n1, unsigned int n2)
    2093             :   {
    2094     4334448 :     Node * temp = this->node_ptr(n1);
    2095    30961853 :     this->set_node(n1, this->node_ptr(n2));
    2096    28794629 :     this->set_node(n2, temp);
    2097    28794629 :   }
    2098             : 
    2099             :   /**
    2100             :    * Swaps two neighbor_ptrs
    2101             :    */
    2102     6786404 :   void swap2neighbors(unsigned int n1, unsigned int n2)
    2103             :   {
    2104      793040 :     Elem * temp = this->neighbor_ptr(n1);
    2105      548184 :     this->set_neighbor(n1, this->neighbor_ptr(n2));
    2106      548184 :     this->set_neighbor(n2, temp);
    2107     6861068 :   }
    2108             : 
    2109             :   /**
    2110             :    * Swaps two sides in \p boundary_info, if it is non-null.
    2111             :    */
    2112             :   void swap2boundarysides(unsigned short s1, unsigned short s2,
    2113             :                           BoundaryInfo * boundary_info) const;
    2114             : 
    2115             :   /**
    2116             :    * Swaps two edges in \p boundary_info, if it is non-null.
    2117             :    */
    2118             :   void swap2boundaryedges(unsigned short e1, unsigned short e2,
    2119             :                           BoundaryInfo * boundary_info) const;
    2120             : 
    2121             :   /**
    2122             :    * Swaps three node_ptrs, "rotating" them.
    2123             :    */
    2124    11312324 :   void swap3nodes(unsigned int n1, unsigned int n2, unsigned int n3)
    2125             :   {
    2126    12189036 :     swap2nodes(n1, n2);
    2127    12189036 :     swap2nodes(n2, n3);
    2128    11312324 :   }
    2129             : 
    2130             :   /**
    2131             :    * Swaps three neighbor_ptrs, "rotating" them.
    2132             :    */
    2133     3071806 :   void swap3neighbors(unsigned int n1, unsigned int n2,
    2134             :                       unsigned int n3)
    2135             :   {
    2136     3071806 :     swap2neighbors(n1, n2);
    2137     3071806 :     swap2neighbors(n2, n3);
    2138     3071806 :   }
    2139             : 
    2140             :   /**
    2141             :    * Swaps four node_ptrs, "rotating" them.
    2142             :    */
    2143     3278918 :   void swap4nodes(unsigned int n1, unsigned int n2, unsigned int n3,
    2144             :                   unsigned int n4)
    2145             :   {
    2146     2952118 :     swap3nodes(n1, n2, n3);
    2147     3278918 :     swap2nodes(n3, n4);
    2148     3278918 :   }
    2149             : 
    2150             :   /**
    2151             :    * Swaps four neighbor_ptrs, "rotating" them.
    2152             :    */
    2153      618012 :   void swap4neighbors(unsigned int n1, unsigned int n2,
    2154             :                       unsigned int n3, unsigned int n4)
    2155             :   {
    2156      618012 :     swap3neighbors(n1, n2, n3);
    2157      618012 :     swap2neighbors(n3, n4);
    2158      618012 :   }
    2159             : 
    2160             : 
    2161             :   /**
    2162             :    * An implementation for simple (all sides equal) elements
    2163             :    */
    2164             :   template <typename Sideclass, typename Subclass>
    2165             :   std::unique_ptr<Elem>
    2166             :   simple_build_side_ptr(const unsigned int i);
    2167             : 
    2168             :   /**
    2169             :    * An implementation for simple (all sides equal) elements
    2170             :    */
    2171             :   template <typename Subclass>
    2172             :   void simple_build_side_ptr(std::unique_ptr<Elem> & side,
    2173             :                              const unsigned int i,
    2174             :                              ElemType sidetype);
    2175             : 
    2176             :   /**
    2177             :    * An implementation for simple (all sides equal) elements
    2178             :    */
    2179             :   template <typename Subclass, typename Mapclass>
    2180             :   void simple_side_ptr(std::unique_ptr<Elem> & side,
    2181             :                        const unsigned int i,
    2182             :                        ElemType sidetype);
    2183             : 
    2184             :   /**
    2185             :    * An implementation for simple (all edges equal) elements
    2186             :    */
    2187             :   template <typename Edgeclass, typename Subclass>
    2188             :   std::unique_ptr<Elem>
    2189             :   simple_build_edge_ptr(const unsigned int i);
    2190             : 
    2191             :   /**
    2192             :    * An implementation for simple (all edges equal) elements
    2193             :    */
    2194             :   template <typename Subclass>
    2195             :   void simple_build_edge_ptr(std::unique_ptr<Elem> & edge,
    2196             :                              const unsigned int i,
    2197             :                              ElemType edgetype);
    2198             : 
    2199             : 
    2200             : #ifdef LIBMESH_ENABLE_AMR
    2201             : 
    2202             :   /**
    2203             :    * Elem subclasses which don't do their own bracketing node
    2204             :    * calculations will need to supply a static cache, since the
    2205             :    * default calculation is slow.
    2206             :    */
    2207             :   virtual
    2208             :   std::vector<std::vector<std::vector<std::vector<std::pair<unsigned char, unsigned char>>>>> &
    2209           0 :   _get_bracketing_node_cache() const
    2210             :   {
    2211           0 :     static std::vector<std::vector<std::vector<std::vector<std::pair<unsigned char, unsigned char>>>>> c;
    2212           0 :     libmesh_error();
    2213             :     return c;
    2214             :   }
    2215             : 
    2216             :   /**
    2217             :    * Elem subclasses which don't do their own child-to-parent node
    2218             :    * calculations will need to supply a static cache, since the
    2219             :    * default calculation is slow.
    2220             :    */
    2221             :   virtual
    2222             :   std::vector<std::vector<std::vector<signed char>>> &
    2223           0 :   _get_parent_indices_cache() const
    2224             :   {
    2225           0 :     static std::vector<std::vector<std::vector<signed char>>> c;
    2226           0 :     libmesh_error();
    2227             :     return c;
    2228             :   }
    2229             : 
    2230             : #endif // LIBMESH_ENABLE_AMR
    2231             : 
    2232             : public:
    2233             : 
    2234             :   /**
    2235             :    * Replaces this element with \p nullptr for all of its neighbors.
    2236             :    * This is useful when deleting an element.
    2237             :    */
    2238             :   void nullify_neighbors ();
    2239             : 
    2240             : protected:
    2241             : 
    2242             :   /**
    2243             :    * Pointers to the nodes we are connected to.
    2244             :    */
    2245             :   Node ** _nodes;
    2246             : 
    2247             :   /**
    2248             :    * Pointers to this element's parent and neighbors, and for
    2249             :    * lower-dimensional elements' interior_parent.
    2250             :    */
    2251             :   Elem ** _elemlinks;
    2252             : 
    2253             : #ifdef LIBMESH_ENABLE_AMR
    2254             :   /**
    2255             :    * unique_ptr to array of this element's children.
    2256             :    *
    2257             :    * A Mesh ultimately owns the child Elems so we are not responsible
    2258             :    * for deleting them, but we are responsible for cleaning up the
    2259             :    * array allocated to hold those Elems, hence the unique_ptr.
    2260             :    */
    2261             :   std::unique_ptr<Elem *[]> _children;
    2262             : #endif
    2263             : 
    2264             :   /**
    2265             :    * The subdomain to which this element belongs.
    2266             :    */
    2267             :   subdomain_id_type _sbd_id;
    2268             : 
    2269             : #ifdef LIBMESH_ENABLE_AMR
    2270             :   /**
    2271             :    * h refinement flag. This is stored as an unsigned char
    2272             :    * to save space.
    2273             :    */
    2274             :   unsigned char _rflag;
    2275             : 
    2276             :   /**
    2277             :    * p refinement flag. This is stored as an unsigned char
    2278             :    * to save space.
    2279             :    */
    2280             :   unsigned char _pflag;
    2281             : 
    2282             :   /**
    2283             :    * p refinement level - the difference between the
    2284             :    * polynomial degree on this element and the minimum
    2285             :    * polynomial degree on the mesh.
    2286             :    * This is stored as an unsigned char to save space.
    2287             :    * In theory, these last four bytes might have
    2288             :    * been padding anyway.
    2289             :    */
    2290             :   unsigned char _p_level;
    2291             : #endif
    2292             : 
    2293             :   /**
    2294             :    * Mapping function type; currently either 0 (LAGRANGE) or 1
    2295             :    * (RATIONAL_BERNSTEIN).
    2296             :    */
    2297             :   unsigned char _map_type;
    2298             : 
    2299             :   /**
    2300             :    * Mapping function data; currently used when needed to store the
    2301             :    * RATIONAL_BERNSTEIN nodal weight data index.
    2302             :    */
    2303             :   unsigned char _map_data;
    2304             : };
    2305             : 
    2306             : 
    2307             : 
    2308             : // ------------------------------------------------------------
    2309             : // Elem helper classes
    2310             : //
    2311             : class
    2312             : Elem::NodeRefIter : public PointerToPointerIter<Node>
    2313             : {
    2314             : public:
    2315    22574732 :   NodeRefIter (Node * const * nodepp) : PointerToPointerIter<Node>(nodepp) {}
    2316             : };
    2317             : 
    2318             : 
    2319             : class
    2320             : Elem::ConstNodeRefIter : public PointerToPointerIter<const Node>
    2321             : {
    2322             : public:
    2323    17714944 :   ConstNodeRefIter (const Node * const * nodepp) : PointerToPointerIter<const Node>(nodepp) {}
    2324             : };
    2325             : 
    2326             : 
    2327             : #ifdef LIBMESH_ENABLE_AMR
    2328             : class
    2329             : Elem::ChildRefIter : public PointerToPointerIter<Elem>
    2330             : {
    2331             : public:
    2332     6438024 :   ChildRefIter (Elem * const * childpp) : PointerToPointerIter<Elem>(childpp) {}
    2333             : };
    2334             : 
    2335             : 
    2336             : class
    2337             : Elem::ConstChildRefIter : public PointerToPointerIter<const Elem>
    2338             : {
    2339             : public:
    2340     2483426 :   ConstChildRefIter (const Elem * const * childpp) : PointerToPointerIter<const Elem>(childpp) {}
    2341             : };
    2342             : 
    2343             : 
    2344             : 
    2345             : inline
    2346    57316340 : SimpleRange<Elem::ChildRefIter> Elem::child_ref_range()
    2347             : {
    2348     3219012 :   libmesh_assert(_children);
    2349    59997033 :   return {_children.get(), _children.get() + this->n_children()};
    2350             : }
    2351             : 
    2352             : 
    2353             : inline
    2354     6674206 : SimpleRange<Elem::ConstChildRefIter> Elem::child_ref_range() const
    2355             : {
    2356     1241713 :   libmesh_assert(_children);
    2357     6901529 :   return {_children.get(), _children.get() + this->n_children()};
    2358             : }
    2359             : #endif // LIBMESH_ENABLE_AMR
    2360             : 
    2361             : 
    2362             : 
    2363             : 
    2364             : // ------------------------------------------------------------
    2365             : // global Elem functions
    2366             : 
    2367             : inline
    2368           0 : std::ostream & operator << (std::ostream & os, const Elem & e)
    2369             : {
    2370           0 :   e.print_info(os);
    2371           0 :   return os;
    2372             : }
    2373             : 
    2374             : 
    2375             : // ------------------------------------------------------------
    2376             : // Elem class member functions
    2377             : inline
    2378  1131182165 : Elem::Elem(const unsigned int nn,
    2379             :            const unsigned int ns,
    2380             :            Elem * p,
    2381             :            Elem ** elemlinkdata,
    2382  1131182165 :            Node ** nodelinkdata) :
    2383   658400884 :   _nodes(nodelinkdata),
    2384   658400884 :   _elemlinks(elemlinkdata),
    2385   658400884 :   _sbd_id(0),
    2386             : #ifdef LIBMESH_ENABLE_AMR
    2387   658400884 :   _rflag(Elem::DO_NOTHING),
    2388   658400884 :   _pflag(Elem::DO_NOTHING),
    2389   658400884 :   _p_level(0),
    2390             : #endif
    2391   658982800 :   _map_type(p ? p->mapping_type() : 0),
    2392  1159984618 :   _map_data(p ? p->mapping_data() : 0)
    2393             : {
    2394  1131182165 :   this->processor_id() = DofObject::invalid_processor_id;
    2395             : 
    2396             :   // If this ever legitimately fails we need to increase max_n_nodes
    2397    57048105 :   libmesh_assert_less_equal(nn, max_n_nodes);
    2398             : 
    2399             :   // We currently only support refinement of elements into child
    2400             :   // elements of the same type.  We can't test elem->type() here,
    2401             :   // because that's virtual and we're still in the base class
    2402             :   // constructor, but we can at least usually verify constency with
    2403             :   // the arguments we were handed.
    2404             : #ifndef NDEBUG
    2405    57048105 :   if (p && !p->runtime_topology())
    2406             :     {
    2407      287216 :       libmesh_assert_equal_to(nn, p->n_nodes());
    2408      287216 :       libmesh_assert_equal_to(ns, p->n_sides());
    2409             :     }
    2410             : #endif
    2411             : 
    2412             :   // Initialize the nodes data structure if we're given a pointer to
    2413             :   // memory for it.
    2414  1131182165 :   if (_nodes)
    2415             :     {
    2416  5364286509 :       for (unsigned int n=0; n<nn; n++)
    2417  4233152891 :         _nodes[n] = nullptr;
    2418             :     }
    2419             : 
    2420             :   // Initialize the neighbors/parent data structure
    2421             :   // _elemlinks = new Elem *[ns+1];
    2422             : 
    2423             :   // Initialize the elements data structure if we're given a pointer
    2424             :   // to memory for it.  If we *weren't* given memory for it, e.g.
    2425             :   // because a subclass like an arbitrary Polygon needs to
    2426             :   // heap-allocate this memory, then that subclass will have to handle
    2427             :   // this initialization too.
    2428  1131182165 :   if (_elemlinks)
    2429             :     {
    2430  1131149997 :       _elemlinks[0] = p;
    2431             : 
    2432  5171663553 :       for (unsigned int n=1; n<ns+1; n++)
    2433  4040513556 :         _elemlinks[n] = nullptr;
    2434             : 
    2435             :       // Optionally initialize data from the parent
    2436  1131149997 :       if (this->parent())
    2437             :         {
    2438    28802453 :           this->subdomain_id() = this->parent()->subdomain_id();
    2439    28802453 :           this->processor_id() = this->parent()->processor_id();
    2440    28802453 :           _map_type = this->parent()->_map_type;
    2441    28802453 :           _map_data = this->parent()->_map_data;
    2442             : 
    2443             : #ifdef LIBMESH_ENABLE_AMR
    2444    29097153 :           this->set_p_level(this->parent()->p_level());
    2445             : #endif
    2446             :         }
    2447             :     }
    2448  1131182165 : }
    2449             : 
    2450             : 
    2451             : 
    2452             : inline
    2453  3417382241 : const Point & Elem::point (const unsigned int i) const
    2454             : {
    2455  3417382241 :   libmesh_assert_less (i, this->n_nodes());
    2456  3417382241 :   libmesh_assert(_nodes[i]);
    2457  3417382241 :   libmesh_assert_not_equal_to (_nodes[i]->id(), Node::invalid_id);
    2458             : 
    2459 47420710097 :   return *_nodes[i];
    2460             : }
    2461             : 
    2462             : 
    2463             : 
    2464             : inline
    2465     2660622 : Point & Elem::point (const unsigned int i)
    2466             : {
    2467     2660622 :   libmesh_assert_less (i, this->n_nodes());
    2468             : 
    2469   167008525 :   return *_nodes[i];
    2470             : }
    2471             : 
    2472             : 
    2473             : 
    2474             : inline
    2475    87767806 : dof_id_type Elem::node_id (const unsigned int i) const
    2476             : {
    2477    87767806 :   libmesh_assert_less (i, this->n_nodes());
    2478    87767806 :   libmesh_assert(_nodes[i]);
    2479    87767806 :   libmesh_assert_not_equal_to (_nodes[i]->id(), Node::invalid_id);
    2480             : 
    2481   978150922 :   return _nodes[i]->id();
    2482             : }
    2483             : 
    2484             : 
    2485             : 
    2486             : inline
    2487      489210 : unsigned int Elem::local_node (const dof_id_type i) const
    2488             : {
    2489     4385954 :   for (auto n : make_range(this->n_nodes()))
    2490     4385954 :     if (this->node_id(n) == i)
    2491       14180 :       return n;
    2492             : 
    2493           0 :   return libMesh::invalid_uint;
    2494             : }
    2495             : 
    2496             : 
    2497             : 
    2498             : inline
    2499    23413305 : const Node * const * Elem::get_nodes () const
    2500             : {
    2501   130815390 :   return _nodes;
    2502             : }
    2503             : 
    2504             : 
    2505             : 
    2506             : inline
    2507   113358762 : const Node * Elem::node_ptr (const unsigned int i) const
    2508             : {
    2509   113358762 :   libmesh_assert_less (i, this->n_nodes());
    2510   113358762 :   libmesh_assert(_nodes[i]);
    2511             : 
    2512 24228745030 :   return _nodes[i];
    2513             : }
    2514             : 
    2515             : 
    2516             : 
    2517             : inline
    2518   206788501 : Node * Elem::node_ptr (const unsigned int i)
    2519             : {
    2520   206788501 :   libmesh_assert_less (i, this->n_nodes());
    2521   206788501 :   libmesh_assert(_nodes[i]);
    2522             : 
    2523  4714648114 :   return _nodes[i];
    2524             : }
    2525             : 
    2526             : 
    2527             : 
    2528             : inline
    2529    19108430 : const Node & Elem::node_ref (const unsigned int i) const
    2530             : {
    2531   175165868 :   return *this->node_ptr(i);
    2532             : }
    2533             : 
    2534             : 
    2535             : 
    2536             : inline
    2537    26066614 : Node & Elem::node_ref (const unsigned int i)
    2538             : {
    2539    54599782 :   return *this->node_ptr(i);
    2540             : }
    2541             : 
    2542             : 
    2543             : 
    2544             : inline
    2545     1582548 : unsigned int Elem::get_node_index (const Node * node_ptr) const
    2546             : {
    2547    11605332 :   for (auto n : make_range(this->n_nodes()))
    2548    11593420 :     if (this->_nodes[n] == node_ptr)
    2549      160618 :       return n;
    2550             : 
    2551           0 :   return libMesh::invalid_uint;
    2552             : }
    2553             : 
    2554             : 
    2555             : 
    2556             : #ifdef LIBMESH_ENABLE_DEPRECATED
    2557             : inline
    2558           0 : Node * & Elem::set_node (const unsigned int i)
    2559             : {
    2560           0 :   libmesh_assert_less (i, this->n_nodes());
    2561             : 
    2562             :   libmesh_deprecated();
    2563             : 
    2564           0 :   return _nodes[i];
    2565             : }
    2566             : #endif // LIBMESH_ENABLE_DEPRECATED
    2567             : 
    2568             : 
    2569             : 
    2570             : inline
    2571  6243932322 : void Elem::set_node (const unsigned int i,
    2572             :                      Node * node)
    2573             : {
    2574      177702 :   libmesh_assert_less (i, this->n_nodes());
    2575             : 
    2576  6532121837 :   _nodes[i] = node;
    2577  5880014622 : }
    2578             : 
    2579             : 
    2580             : 
    2581             : inline
    2582    57627387 : subdomain_id_type Elem::subdomain_id () const
    2583             : {
    2584   530259858 :   return _sbd_id;
    2585             : }
    2586             : 
    2587             : 
    2588             : 
    2589             : inline
    2590    42932469 : subdomain_id_type & Elem::subdomain_id ()
    2591             : {
    2592   124484898 :   return _sbd_id;
    2593             : }
    2594             : 
    2595             : 
    2596             : 
    2597             : inline
    2598    98444635 : const Elem * Elem::neighbor_ptr (unsigned int i) const
    2599             : {
    2600    98444635 :   libmesh_assert_less (i, this->n_neighbors());
    2601             : 
    2602   467770564 :   return _elemlinks[i+1];
    2603             : }
    2604             : 
    2605             : 
    2606             : 
    2607             : inline
    2608    18202813 : Elem * Elem::neighbor_ptr (unsigned int i)
    2609             : {
    2610    18202813 :   libmesh_assert_less (i, this->n_neighbors());
    2611             : 
    2612  1218359443 :   return _elemlinks[i+1];
    2613             : }
    2614             : 
    2615             : 
    2616             : 
    2617             : inline
    2618     9747370 : void Elem::set_neighbor (const unsigned int i, Elem * n)
    2619             : {
    2620     9747370 :   libmesh_assert_less (i, this->n_neighbors());
    2621             : 
    2622   405737878 :   _elemlinks[i+1] = n;
    2623   508185802 : }
    2624             : 
    2625             : 
    2626             : 
    2627             : inline
    2628    91038344 : bool Elem::has_neighbor (const Elem * elem) const
    2629             : {
    2630   272326604 :   for (auto n : this->neighbor_ptr_range())
    2631   261607843 :     if (n == elem)
    2632    80622214 :       return true;
    2633             : 
    2634    10416130 :   return false;
    2635             : }
    2636             : 
    2637             : 
    2638             : 
    2639             : inline
    2640             : Elem * Elem::child_neighbor (Elem * elem)
    2641             : {
    2642             :   for (auto n : elem->neighbor_ptr_range())
    2643             :     if (n && n->parent() == this)
    2644             :       return n;
    2645             : 
    2646             :   return nullptr;
    2647             : }
    2648             : 
    2649             : 
    2650             : 
    2651             : inline
    2652             : const Elem * Elem::child_neighbor (const Elem * elem) const
    2653             : {
    2654             :   for (auto n : elem->neighbor_ptr_range())
    2655             :     if (n && n->parent() == this)
    2656             :       return n;
    2657             : 
    2658             :   return nullptr;
    2659             : }
    2660             : 
    2661             : 
    2662             : 
    2663             : inline
    2664             : SimpleRange<Elem::NodeRefIter>
    2665   192233172 : Elem::node_ref_range()
    2666             : {
    2667   201726102 :   return {_nodes, _nodes+this->n_nodes()};
    2668             : }
    2669             : 
    2670             : 
    2671             : 
    2672             : inline
    2673             : SimpleRange<Elem::ConstNodeRefIter>
    2674   261972210 : Elem::node_ref_range() const
    2675             : {
    2676   279197531 :   return {_nodes, _nodes+this->n_nodes()};
    2677             : }
    2678             : 
    2679             : 
    2680             : 
    2681             : inline
    2682             : IntRange<unsigned short>
    2683    60954974 : Elem::node_index_range() const
    2684             : {
    2685  1406919005 :   return {0, cast_int<unsigned short>(this->n_nodes())};
    2686             : }
    2687             : 
    2688             : 
    2689             : 
    2690             : inline
    2691             : IntRange<unsigned short>
    2692      410691 : Elem::edge_index_range() const
    2693             : {
    2694    41942485 :   return {0, cast_int<unsigned short>(this->n_edges())};
    2695             : }
    2696             : 
    2697             : 
    2698             : 
    2699             : inline
    2700             : IntRange<unsigned short>
    2701      308674 : Elem::face_index_range() const
    2702             : {
    2703     3655740 :   return {0, cast_int<unsigned short>(this->n_faces())};
    2704             : }
    2705             : 
    2706             : 
    2707             : 
    2708             : inline
    2709             : IntRange<unsigned short>
    2710     8891330 : Elem::side_index_range() const
    2711             : {
    2712   357402518 :   return {0, cast_int<unsigned short>(this->n_sides())};
    2713             : }
    2714             : 
    2715             : 
    2716             : 
    2717             : 
    2718             : inline
    2719   826716870 : std::unique_ptr<const Elem> Elem::side_ptr (unsigned int i) const
    2720             : {
    2721             :   // Call the non-const version of this function, return the result as
    2722             :   // a std::unique_ptr<const Elem>.
    2723    75970818 :   Elem * me = const_cast<Elem *>(this);
    2724   902687688 :   return me->side_ptr(i);
    2725             : }
    2726             : 
    2727             : 
    2728             : 
    2729             : inline
    2730             : void
    2731       15336 : Elem::side_ptr (std::unique_ptr<const Elem> & elem,
    2732             :                 const unsigned int i) const
    2733             : {
    2734             :   // Hand off to the non-const version of this function
    2735         432 :   Elem * me = const_cast<Elem *>(this);
    2736         864 :   std::unique_ptr<Elem> e {const_cast<Elem *>(elem.release())};
    2737       15336 :   me->side_ptr(e, i);
    2738       14904 :   elem = std::move(e);
    2739       15336 : }
    2740             : 
    2741             : 
    2742             : 
    2743             : inline
    2744             : std::unique_ptr<const Elem>
    2745   105832738 : Elem::build_side_ptr (const unsigned int i) const
    2746             : {
    2747             :   // Call the non-const version of this function, return the result as
    2748             :   // a std::unique_ptr<const Elem>.
    2749     2828158 :   Elem * me = const_cast<Elem *>(this);
    2750   115975310 :   return me->build_side_ptr(i);
    2751             : }
    2752             : 
    2753             : 
    2754             : 
    2755             : inline
    2756             : void
    2757    38454834 : Elem::build_side_ptr (std::unique_ptr<const Elem> & elem,
    2758             :                       const unsigned int i) const
    2759             : {
    2760             :   // Hand off to the non-const version of this function
    2761      827644 :   Elem * me = const_cast<Elem *>(this);
    2762     1655288 :   std::unique_ptr<Elem> e {const_cast<Elem *>(elem.release())};
    2763    38454834 :   me->build_side_ptr(e, i);
    2764    36801655 :   elem = std::move(e);
    2765    38454834 : }
    2766             : 
    2767             : 
    2768             : 
    2769             : template <typename Sideclass, typename Subclass>
    2770             : inline
    2771             : std::unique_ptr<Elem>
    2772   155767396 : Elem::simple_build_side_ptr (const unsigned int i)
    2773             : {
    2774    33123278 :   libmesh_assert_less (i, this->n_sides());
    2775             : 
    2776   155767396 :   std::unique_ptr<Elem> face = std::make_unique<Sideclass>();
    2777  1200819175 :   for (auto n : face->node_index_range())
    2778  1045051779 :     face->set_node(n, this->node_ptr(Subclass::side_nodes_map[i][n]));
    2779             : 
    2780   155767396 :   face->set_interior_parent(this);
    2781   144786270 :   face->inherit_data_from(*this);
    2782             : 
    2783   155767396 :   return face;
    2784           0 : }
    2785             : 
    2786             : 
    2787             : 
    2788             : template <typename Subclass>
    2789             : inline
    2790             : void
    2791    38136889 : Elem::simple_build_side_ptr (std::unique_ptr<Elem> & side,
    2792             :                              const unsigned int i,
    2793             :                              ElemType sidetype)
    2794             : {
    2795     1665316 :   libmesh_assert_less (i, this->n_sides());
    2796             : 
    2797    38136889 :   if (!side.get() || side->type() != sidetype)
    2798             :     {
    2799      147137 :       Subclass & real_me = cast_ref<Subclass&>(*this);
    2800     1448595 :       side = real_me.Subclass::build_side_ptr(i);
    2801             :     }
    2802             :   else
    2803             :     {
    2804    37339023 :       side->set_interior_parent(this);
    2805    35820839 :       side->inherit_data_from(*this);
    2806   265840699 :       for (auto n : side->node_index_range())
    2807   228501676 :         side->set_node(n, this->node_ptr(Subclass::side_nodes_map[i][n]));
    2808             :     }
    2809    38136889 : }
    2810             : 
    2811             : 
    2812             : 
    2813             : template <typename Subclass, typename Mapclass>
    2814             : inline
    2815             : void
    2816   237434443 : Elem::simple_side_ptr (std::unique_ptr<Elem> & side,
    2817             :                        const unsigned int i,
    2818             :                        ElemType sidetype)
    2819             : {
    2820     4771950 :   libmesh_assert_less (i, this->n_sides());
    2821             : 
    2822   237434443 :   if (!side.get() || side->type() != sidetype)
    2823             :     {
    2824       16110 :       Subclass & real_me = cast_ref<Subclass&>(*this);
    2825     1165816 :       side = real_me.Subclass::side_ptr(i);
    2826             :     }
    2827             :   else
    2828             :     {
    2829   241556912 :       side->subdomain_id() = this->subdomain_id();
    2830             : 
    2831   806745786 :       for (auto n : side->node_index_range())
    2832   569902306 :         side->set_node(n, this->node_ptr(Mapclass::side_nodes_map[i][n]));
    2833             :     }
    2834   237434443 : }
    2835             : 
    2836             : 
    2837             : 
    2838             : inline
    2839             : std::unique_ptr<const Elem>
    2840    46699008 : Elem::build_edge_ptr (const unsigned int i) const
    2841             : {
    2842             :   // Call the non-const version of this function, return the result as
    2843             :   // a std::unique_ptr<const Elem>.
    2844    27212782 :   Elem * me = const_cast<Elem *>(this);
    2845    48808049 :   return me->build_edge_ptr(i);
    2846             : }
    2847             : 
    2848             : 
    2849             : 
    2850             : inline
    2851             : void
    2852       95756 : Elem::build_edge_ptr (std::unique_ptr<const Elem> & elem,
    2853             :                       const unsigned int i) const
    2854             : {
    2855             :   // Hand off to the non-const version of this function
    2856        2924 :   Elem * me = const_cast<Elem *>(this);
    2857        5848 :   std::unique_ptr<Elem> e {const_cast<Elem *>(elem.release())};
    2858       95756 :   me->build_edge_ptr(e, i);
    2859       92832 :   elem = std::move(e);
    2860       95756 : }
    2861             : 
    2862             : 
    2863             : template <typename Edgeclass, typename Subclass>
    2864             : inline
    2865             : std::unique_ptr<Elem>
    2866    27878431 : Elem::simple_build_edge_ptr (const unsigned int i)
    2867             : {
    2868     9812036 :   libmesh_assert_less (i, this->n_edges());
    2869             : 
    2870    27878431 :   std::unique_ptr<Elem> edge = std::make_unique<Edgeclass>();
    2871             : 
    2872    97685766 :   for (auto n : edge->node_index_range())
    2873    69807335 :     edge->set_node(n, this->node_ptr(Subclass::edge_nodes_map[i][n]));
    2874             : 
    2875    27878431 :   edge->set_interior_parent(this);
    2876    26092187 :   edge->inherit_data_from(*this);
    2877             : 
    2878    27878431 :   return edge;
    2879           0 : }
    2880             : 
    2881             : 
    2882             : 
    2883             : 
    2884             : template <typename Subclass>
    2885             : inline
    2886             : void
    2887      137744 : Elem::simple_build_edge_ptr (std::unique_ptr<Elem> & edge,
    2888             :                              const unsigned int i,
    2889             :                              ElemType edgetype)
    2890             : {
    2891        4196 :   libmesh_assert_less (i, this->n_edges());
    2892             : 
    2893      137744 :   if (!edge.get() || edge->type() != edgetype)
    2894             :     {
    2895          25 :       Subclass & real_me = cast_ref<Subclass&>(*this);
    2896         655 :       edge = real_me.Subclass::build_edge_ptr(i);
    2897             :     }
    2898             :   else
    2899             :     {
    2900      133233 :       edge->inherit_data_from(*this);
    2901      414504 :       for (auto n : edge->node_index_range())
    2902      277100 :         edge->set_node(n, this->node_ptr(Subclass::edge_nodes_map[i][n]));
    2903             :     }
    2904      137744 : }
    2905             : 
    2906             : 
    2907             : 
    2908             : inline
    2909          39 : bool Elem::on_boundary () const
    2910             : {
    2911             :   // By convention, the element is on the boundary
    2912             :   // if it has a nullptr neighbor.
    2913         351 :   return this->has_neighbor(nullptr);
    2914             : }
    2915             : 
    2916             : 
    2917             : 
    2918             : inline
    2919   155938134 : unsigned int Elem::which_neighbor_am_i (const Elem * e) const
    2920             : {
    2921     8215728 :   libmesh_assert(e);
    2922             : 
    2923     8215728 :   const Elem * eparent = e;
    2924             : 
    2925   156729608 :   while (eparent->level() > this->level())
    2926             :     {
    2927      263020 :       eparent = eparent->parent();
    2928      260944 :       libmesh_assert(eparent);
    2929             :     }
    2930             : 
    2931   408466446 :   for (auto s : make_range(this->n_sides()))
    2932   408458999 :     if (this->neighbor_ptr(s) == eparent)
    2933     8215728 :       return s;
    2934             : 
    2935           0 :   return libMesh::invalid_uint;
    2936             : }
    2937             : 
    2938             : 
    2939             : 
    2940             : inline
    2941   180562955 : bool Elem::active() const
    2942             : {
    2943             : #ifdef LIBMESH_ENABLE_AMR
    2944  3758463266 :   if ((this->refinement_flag() == INACTIVE) ||
    2945   126867886 :       (this->refinement_flag() == COARSEN_INACTIVE))
    2946    53803755 :     return false;
    2947             :   else
    2948   126759200 :     return true;
    2949             : #else
    2950             :   return true;
    2951             : #endif
    2952             : }
    2953             : 
    2954             : 
    2955             : 
    2956             : 
    2957             : 
    2958             : inline
    2959   417253691 : bool Elem::subactive() const
    2960             : {
    2961             : #ifdef LIBMESH_ENABLE_AMR
    2962    46093962 :   if (this->active())
    2963    34007967 :     return false;
    2964    12085995 :   if (!this->has_children())
    2965     3662996 :     return true;
    2966    85393454 :   for (const Elem * my_ancestor = this->parent();
    2967   297531560 :        my_ancestor != nullptr;
    2968    28662050 :        my_ancestor = my_ancestor->parent())
    2969    24850667 :     if (my_ancestor->active())
    2970       10516 :       return true;
    2971             : #endif
    2972             : 
    2973     8412483 :   return false;
    2974             : }
    2975             : 
    2976             : 
    2977             : 
    2978             : inline
    2979    46255328 : bool Elem::has_children() const
    2980             : {
    2981             : #ifdef LIBMESH_ENABLE_AMR
    2982   358472208 :   if (!_children)
    2983     9120301 :     return false;
    2984             :   else
    2985    37135027 :     return true;
    2986             : #else
    2987             :   return false;
    2988             : #endif
    2989             : }
    2990             : 
    2991             : 
    2992             : inline
    2993             : bool Elem::has_ancestor_children() const
    2994             : {
    2995             : #ifdef LIBMESH_ENABLE_AMR
    2996             :   if (!_children)
    2997             :     return false;
    2998             :   else
    2999             :     for (auto & c : child_ref_range())
    3000             :       if (c.has_children())
    3001             :         return true;
    3002             : #endif
    3003             :   return false;
    3004             : }
    3005             : 
    3006             : 
    3007             : 
    3008             : inline
    3009           0 : bool Elem::is_ancestor_of(const Elem *
    3010             : #ifdef LIBMESH_ENABLE_AMR
    3011             :                           descendant
    3012             : #endif
    3013             :                           ) const
    3014             : {
    3015             : #ifdef LIBMESH_ENABLE_AMR
    3016           0 :   const Elem * e = descendant;
    3017       10626 :   while (e)
    3018             :     {
    3019        8638 :       if (this == e)
    3020           0 :         return true;
    3021           0 :       e = e->parent();
    3022             :     }
    3023             : #endif
    3024           0 :   return false;
    3025             : }
    3026             : 
    3027             : 
    3028             : 
    3029             : inline
    3030  1176063936 : const Elem * Elem::parent () const
    3031             : {
    3032  2484017581 :   return _elemlinks[0];
    3033             : }
    3034             : 
    3035             : 
    3036             : 
    3037             : inline
    3038    98477048 : Elem * Elem::parent ()
    3039             : {
    3040  1584386004 :   return _elemlinks[0];
    3041             : }
    3042             : 
    3043             : 
    3044             : 
    3045             : inline
    3046      342794 : void Elem::set_parent (Elem * p)
    3047             : {
    3048             :   // We no longer support using parent() as interior_parent()
    3049      342794 :   libmesh_assert_equal_to(this->dim(), p ? p->dim() : this->dim());
    3050    10050050 :   _elemlinks[0] = p;
    3051      525761 : }
    3052             : 
    3053             : 
    3054             : 
    3055             : inline
    3056      824530 : const Elem * Elem::top_parent () const
    3057             : {
    3058      824530 :   const Elem * tp = this;
    3059             : 
    3060             :   // Keep getting the element's parent
    3061             :   // until that parent is at level-0
    3062     4370355 :   while (tp->parent() != nullptr)
    3063     2045469 :     tp = tp->parent();
    3064             : 
    3065      824530 :   libmesh_assert(tp);
    3066      824530 :   libmesh_assert_equal_to (tp->level(), 0);
    3067             : 
    3068      824530 :   return tp;
    3069             : }
    3070             : 
    3071             : 
    3072             : 
    3073             : inline
    3074  7220288398 : unsigned int Elem::level() const
    3075             : {
    3076             : #ifdef LIBMESH_ENABLE_AMR
    3077             : 
    3078             :   // if I don't have a parent I was
    3079             :   // created directly from file
    3080             :   // or by the user, so I am a
    3081             :   // level-0 element
    3082 19962356362 :   if (this->parent() == nullptr)
    3083   112104713 :     return 0;
    3084             : 
    3085             :   // if the parent and this element are of different
    3086             :   // dimensionality we are at the same level as
    3087             :   // the parent (e.g. we are the 2D side of a
    3088             :   // 3D element)
    3089 13041110071 :   if (this->dim() != this->parent()->dim())
    3090           0 :     return this->parent()->level();
    3091             : 
    3092             :   // otherwise we are at a level one
    3093             :   // higher than our parent
    3094 13164294483 :   return (this->parent()->level() + 1);
    3095             : 
    3096             : #else
    3097             : 
    3098             :   // Without AMR all elements are
    3099             :   // at level 0.
    3100             :   return 0;
    3101             : 
    3102             : #endif
    3103             : }
    3104             : 
    3105             : 
    3106             : 
    3107             : inline
    3108  2172897227 : unsigned int Elem::p_level() const
    3109             : {
    3110             : #ifdef LIBMESH_ENABLE_AMR
    3111 53656004728 :   return _p_level;
    3112             : #else
    3113             :   return 0;
    3114             : #endif
    3115             : }
    3116             : 
    3117             : 
    3118             : 
    3119             : inline
    3120   100875910 : ElemMappingType Elem::mapping_type () const
    3121             : {
    3122  1260769642 :   return static_cast<ElemMappingType>(_map_type);
    3123             : }
    3124             : 
    3125             : 
    3126             : 
    3127             : inline
    3128    46752459 : void Elem::set_mapping_type(const ElemMappingType type)
    3129             : {
    3130   301183312 :   _map_type = cast_int<unsigned char>(type);
    3131    46752459 : }
    3132             : 
    3133             : 
    3134             : 
    3135             : inline
    3136    33328490 : unsigned char Elem::mapping_data () const
    3137             : {
    3138   138115602 :   return _map_data;
    3139             : }
    3140             : 
    3141             : 
    3142             : 
    3143             : inline
    3144    46752452 : void Elem::set_mapping_data(const unsigned char data)
    3145             : {
    3146   300920538 :   _map_data = data;
    3147    47015559 : }
    3148             : 
    3149             : 
    3150             : 
    3151             : #ifdef LIBMESH_ENABLE_AMR
    3152             : 
    3153             : inline
    3154           0 : const Elem * Elem::raw_child_ptr (unsigned int i) const
    3155             : {
    3156        4240 :   if (!_children)
    3157           0 :     return nullptr;
    3158             : 
    3159        2880 :   return _children[i];
    3160             : }
    3161             : 
    3162             : inline
    3163    90033288 : const Elem * Elem::child_ptr (unsigned int i) const
    3164             : {
    3165    90033288 :   libmesh_assert(_children);
    3166    90033288 :   libmesh_assert(_children[i]);
    3167             : 
    3168   337242775 :   return _children[i];
    3169             : }
    3170             : 
    3171             : inline
    3172     2095948 : Elem * Elem::child_ptr (unsigned int i)
    3173             : {
    3174     2095948 :   libmesh_assert(_children);
    3175     2095948 :   libmesh_assert(_children[i]);
    3176             : 
    3177    23606432 :   return _children[i];
    3178             : }
    3179             : 
    3180             : 
    3181             : inline
    3182      133432 : void Elem::set_child (unsigned int c, Elem * elem)
    3183             : {
    3184      133432 :   libmesh_assert (this->has_children());
    3185             : 
    3186    52216507 :   _children[c] = elem;
    3187    27078529 : }
    3188             : 
    3189             : 
    3190             : 
    3191             : inline
    3192   109568436 : unsigned int Elem::which_child_am_i (const Elem * e) const
    3193             : {
    3194    27330114 :   libmesh_assert(e);
    3195    27330114 :   libmesh_assert (this->has_children());
    3196             : 
    3197   109568436 :   unsigned int nc = this->n_children();
    3198   292061801 :   for (unsigned int c=0; c != nc; c++)
    3199   292061801 :     if (this->child_ptr(c) == e)
    3200    27330114 :       return c;
    3201             : 
    3202           0 :   libmesh_error_msg("ERROR:  which_child_am_i() was called with a non-child!");
    3203             : 
    3204             :   return libMesh::invalid_uint;
    3205             : }
    3206             : 
    3207             : 
    3208             : 
    3209             : inline
    3210   352189607 : Elem::RefinementState Elem::refinement_flag () const
    3211             : {
    3212  4600349316 :   return static_cast<RefinementState>(_rflag);
    3213             : }
    3214             : 
    3215             : 
    3216             : 
    3217             : inline
    3218     3563222 : void Elem::set_refinement_flag(RefinementState rflag)
    3219             : {
    3220    60230522 :   _rflag = cast_int<unsigned char>(rflag);
    3221    11435464 : }
    3222             : 
    3223             : 
    3224             : 
    3225             : inline
    3226    86954956 : Elem::RefinementState Elem::p_refinement_flag () const
    3227             : {
    3228   234303843 :   return static_cast<RefinementState>(_pflag);
    3229             : }
    3230             : 
    3231             : 
    3232             : 
    3233             : inline
    3234     2520938 : void Elem::set_p_refinement_flag(RefinementState pflag)
    3235             : {
    3236     2520590 :   if (this->p_level() == 0)
    3237     2515304 :     libmesh_assert_not_equal_to
    3238             :       (pflag, Elem::JUST_REFINED);
    3239             : 
    3240    40625417 :   _pflag = cast_int<unsigned char>(pflag);
    3241    25173199 : }
    3242             : 
    3243             : 
    3244             : 
    3245             : inline
    3246           0 : unsigned int Elem::max_descendant_p_level () const
    3247             : {
    3248             :   // This is undefined for subactive elements,
    3249             :   // which have no active descendants
    3250           0 :   libmesh_assert (!this->subactive());
    3251           0 :   if (this->active())
    3252           0 :     return this->p_level();
    3253             : 
    3254           0 :   unsigned int max_p_level = _p_level;
    3255           0 :   for (auto & c : child_ref_range())
    3256           0 :     max_p_level = std::max(max_p_level,
    3257           0 :                            c.max_descendant_p_level());
    3258           0 :   return max_p_level;
    3259             : }
    3260             : 
    3261             : 
    3262             : 
    3263             : inline
    3264    46719312 : void Elem::hack_p_level(unsigned int p)
    3265             : {
    3266    46719312 :   if (p == 0)
    3267    46635093 :     libmesh_assert_not_equal_to
    3268             :       (this->p_refinement_flag(), Elem::JUST_REFINED);
    3269             : 
    3270   356170601 :   _p_level = cast_int<unsigned char>(p);
    3271   295499477 : }
    3272             : 
    3273             : 
    3274             : inline
    3275        3602 : void Elem::hack_p_level_and_refinement_flag (unsigned int p,
    3276             :                                              RefinementState pflag)
    3277             : {
    3278    34520678 :   _pflag = cast_int<unsigned char>(pflag);
    3279        3602 :   this->hack_p_level(p);
    3280    34501851 : }
    3281             : 
    3282             : #endif // ifdef LIBMESH_ENABLE_AMR
    3283             : 
    3284             : 
    3285             : inline
    3286      290889 : void Elem::orient(BoundaryInfo * boundary_info)
    3287             : {
    3288      304149 :   if (this->is_flipped())
    3289      138978 :     this->flip(boundary_info);
    3290      290889 : }
    3291             : 
    3292             : 
    3293             : inline
    3294       43734 : dof_id_type Elem::compute_key (dof_id_type n0)
    3295             : {
    3296       43734 :   return n0;
    3297             : }
    3298             : 
    3299             : 
    3300             : 
    3301             : inline
    3302     6482525 : dof_id_type Elem::compute_key (dof_id_type n0,
    3303             :                                dof_id_type n1)
    3304             : {
    3305             :   // Order the two so that n0 < n1
    3306   177644014 :   if (n0 > n1) std::swap (n0, n1);
    3307             : 
    3308   177644014 :   return Utility::hashword2(n0, n1);
    3309             : }
    3310             : 
    3311             : 
    3312             : 
    3313             : inline
    3314    49007988 : dof_id_type Elem::compute_key (dof_id_type n0,
    3315             :                                dof_id_type n1,
    3316             :                                dof_id_type n2)
    3317             : {
    3318    49007988 :   std::array<dof_id_type, 3> array = {{n0, n1, n2}};
    3319     1765184 :   std::sort(array.begin(), array.end());
    3320    50773172 :   return Utility::hashword(array);
    3321             : }
    3322             : 
    3323             : 
    3324             : 
    3325             : inline
    3326    35834259 : dof_id_type Elem::compute_key (dof_id_type n0,
    3327             :                                dof_id_type n1,
    3328             :                                dof_id_type n2,
    3329             :                                dof_id_type n3)
    3330             : {
    3331    35834259 :   std::array<dof_id_type, 4> array = {{n0, n1, n2, n3}};
    3332     1075098 :   std::sort(array.begin(), array.end());
    3333    36909357 :   return Utility::hashword(array);
    3334             : }
    3335             : 
    3336             : 
    3337             : 
    3338             : inline
    3339   227319879 : void Elem::inherit_data_from (const Elem & src)
    3340             : {
    3341    60780466 :   this->set_mapping_type(src.mapping_type());
    3342    60780466 :   this->set_mapping_data(src.mapping_data());
    3343   242618350 :   this->subdomain_id() = src.subdomain_id();
    3344    60780466 :   this->processor_id(src.processor_id());
    3345             : #ifdef LIBMESH_ENABLE_AMR
    3346   242618350 :   this->set_p_level(src.p_level());
    3347             : #endif
    3348   227319879 : }
    3349             : 
    3350             : 
    3351             : 
    3352             : /**
    3353             :  * The definition of the protected nested SideIter class.
    3354             :  */
    3355           0 : class Elem::SideIter
    3356             : {
    3357             : public:
    3358             :   // Constructor with arguments.
    3359           0 :   SideIter(const unsigned int side_number,
    3360             :            Elem * parent)
    3361           0 :     : _side(),
    3362           0 :       _side_ptr(nullptr),
    3363           0 :       _parent(parent),
    3364           0 :       _side_number(side_number)
    3365           0 :   {}
    3366             : 
    3367             : 
    3368             :   // Empty constructor.
    3369             :   SideIter()
    3370             :     : _side(),
    3371             :       _side_ptr(nullptr),
    3372             :       _parent(nullptr),
    3373             :       _side_number(libMesh::invalid_uint)
    3374             :   {}
    3375             : 
    3376             : 
    3377             :   // Copy constructor
    3378           0 :   SideIter(const SideIter & other)
    3379           0 :     : _side(),
    3380           0 :       _side_ptr(nullptr),
    3381           0 :       _parent(other._parent),
    3382           0 :       _side_number(other._side_number)
    3383           0 :   {}
    3384             : 
    3385             : 
    3386             :   // op=
    3387             :   SideIter & operator=(const SideIter & other)
    3388             :   {
    3389             :     this->_parent      = other._parent;
    3390             :     this->_side_number = other._side_number;
    3391             :     return *this;
    3392             :   }
    3393             : 
    3394             :   // unary op*
    3395           0 :   Elem *& operator*() const
    3396             :   {
    3397             :     // Set the std::unique_ptr
    3398           0 :     this->_update_side_ptr();
    3399             : 
    3400             :     // Return a reference to _side_ptr
    3401           0 :     return this->_side_ptr;
    3402             :   }
    3403             : 
    3404             :   // op++
    3405           0 :   SideIter & operator++()
    3406             :   {
    3407           0 :     ++_side_number;
    3408           0 :     return *this;
    3409             :   }
    3410             : 
    3411             :   // op==  Two side iterators are equal if they have
    3412             :   // the same side number and the same parent element.
    3413           0 :   bool operator == (const SideIter & other) const
    3414             :   {
    3415           0 :     return (this->_side_number == other._side_number &&
    3416           0 :             this->_parent      == other._parent);
    3417             :   }
    3418             : 
    3419             : 
    3420             :   // Consults the parent Elem to determine if the side
    3421             :   // is a boundary side.  Note: currently side N is a
    3422             :   // boundary side if neighbor N is nullptr.  Be careful,
    3423             :   // this could possibly change in the future?
    3424           0 :   bool side_on_boundary() const
    3425             :   {
    3426           0 :     return this->_parent->neighbor_ptr(_side_number) == nullptr;
    3427             :   }
    3428             : 
    3429             : private:
    3430             :   // Update the _side pointer by building the correct side.
    3431             :   // This has to be called before dereferencing.
    3432           0 :   void _update_side_ptr() const
    3433             :   {
    3434             :     // Construct new side, store in std::unique_ptr
    3435           0 :     this->_side = this->_parent->build_side_ptr(this->_side_number);
    3436             : 
    3437             :     // Also set our internal naked pointer.  Memory is still owned
    3438             :     // by the std::unique_ptr.
    3439           0 :     this->_side_ptr = _side.get();
    3440           0 :   }
    3441             : 
    3442             :   // std::unique_ptr to the actual side, handles memory management for
    3443             :   // the sides which are created during the course of iteration.
    3444             :   mutable std::unique_ptr<Elem> _side;
    3445             : 
    3446             :   // Raw pointer needed to facilitate passing back to the user a
    3447             :   // reference to a non-temporary raw pointer in order to conform to
    3448             :   // the variant_filter_iterator interface.  It points to the same
    3449             :   // thing the std::unique_ptr "_side" above holds.  What happens if the user
    3450             :   // calls delete on the pointer passed back?  Well, this is an issue
    3451             :   // which is not addressed by the iterators in libMesh.  Basically it
    3452             :   // is a bad idea to ever call delete on an iterator from the library.
    3453             :   mutable Elem * _side_ptr;
    3454             : 
    3455             :   // Pointer to the parent Elem class which generated this iterator
    3456             :   Elem * _parent;
    3457             : 
    3458             :   // A counter variable which keeps track of the side number
    3459             :   unsigned int _side_number;
    3460             : };
    3461             : 
    3462             : 
    3463             : 
    3464             : 
    3465             : 
    3466             : 
    3467             : // Private implementation functions in the Elem class for the side iterators.
    3468             : // They have to come after the definition of the SideIter class.
    3469             : inline
    3470           0 : Elem::SideIter Elem::_first_side()
    3471             : {
    3472           0 :   return SideIter(0, this);
    3473             : }
    3474             : 
    3475             : 
    3476             : 
    3477             : inline
    3478           0 : Elem::SideIter Elem::_last_side()
    3479             : {
    3480           0 :   return SideIter(this->n_neighbors(), this);
    3481             : }
    3482             : 
    3483             : 
    3484             : 
    3485             : 
    3486             : /**
    3487             :  * The definition of the struct used for iterating over sides.
    3488             :  */
    3489             : struct
    3490             : Elem::side_iterator : variant_filter_iterator<Elem::Predicate, Elem *>
    3491             : {
    3492             :   // Templated forwarding ctor -- forwards to appropriate variant_filter_iterator ctor
    3493             :   template <typename PredType, typename IterType>
    3494           0 :   side_iterator (const IterType & d,
    3495             :                  const IterType & e,
    3496             :                  const PredType & p ) :
    3497           0 :     variant_filter_iterator<Elem::Predicate, Elem *>(d,e,p) {}
    3498             : };
    3499             : 
    3500             : 
    3501             : 
    3502             : inline
    3503    77818706 : SimpleRange<Elem::NeighborPtrIter> Elem::neighbor_ptr_range()
    3504             : {
    3505    80891005 :   return {_elemlinks+1, _elemlinks + 1 + this->n_neighbors()};
    3506             : }
    3507             : 
    3508             : 
    3509             : inline
    3510   386731604 : SimpleRange<Elem::ConstNeighborPtrIter> Elem::neighbor_ptr_range() const
    3511             : {
    3512   388151768 :   return {_elemlinks+1, _elemlinks + 1 + this->n_neighbors()};
    3513             : }
    3514             : 
    3515             : } // namespace libMesh
    3516             : 
    3517             : 
    3518             : // Helper function for default caches in Elem subclasses
    3519             : 
    3520             : #define LIBMESH_ENABLE_TOPOLOGY_CACHES                                  \
    3521             :   virtual                                                               \
    3522             :   std::vector<std::vector<std::vector<std::vector<std::pair<unsigned char, unsigned char>>>>> & \
    3523             :   _get_bracketing_node_cache() const override                   \
    3524             :   {                                                                     \
    3525             :     static std::vector<std::vector<std::vector<std::vector<std::pair<unsigned char, unsigned char>>>>> c; \
    3526             :     return c;                                                           \
    3527             :   }                                                                     \
    3528             :                                                                         \
    3529             :   virtual                                                               \
    3530             :   std::vector<std::vector<std::vector<signed char>>> &                  \
    3531             :   _get_parent_indices_cache() const override                    \
    3532             :   {                                                                     \
    3533             :     static std::vector<std::vector<std::vector<signed char>>> c;        \
    3534             :     return c;                                                           \
    3535             :   }
    3536             : 
    3537             : 
    3538             : 
    3539             : 
    3540             : 
    3541             : 
    3542             : #endif // LIBMESH_ELEM_H

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