LCOV - code coverage report
Current view: top level - include/geom - cell_pyramid18.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 6 10 60.0 %
Date: 2025-08-19 19:27:09 Functions: 5 9 55.6 %
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          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_CELL_PYRAMID18_H
      21             : #define LIBMESH_CELL_PYRAMID18_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/cell_pyramid.h"
      25             : 
      26             : namespace libMesh
      27             : {
      28             : 
      29             : /**
      30             :  * The \p Pyramid18 is an element in 3D composed of 18 nodes, designed
      31             :  * to interface with a QUAD9 element on the base and a TRI7 element on
      32             :  * each of the triangular faces.  Cubit will generate hybrid meshes
      33             :  * with linear pyramids, but as of version 18 will not export
      34             :  * quadratic pyramids.  Paraview may support 13-node pyramids, but
      35             :  * does not render 18-node pyramids correctly.  So even if this
      36             :  * element works in libmesh, we are currently limited in what we can do
      37             :  * with it outside the library...
      38             :  *
      39             :  * The node numbering for the pyramid18 is given below:
      40             :  *
      41             :  * \verbatim
      42             :  *   PYRAMID18:
      43             :  *                       o 4
      44             :  *                     //|\
      45             :  *                    // | \
      46             :  *                   //  |  \
      47             :  *                  //   |   \
      48             :  *              12 o/    |    o 11
      49             :  *                //     |     \
      50             :  *               /o 9    o 10   \
      51             :  *              //       |       \          zeta
      52             :  *             //        |        \          ^   eta (into page)
      53             :  *          3 o/.......o.|........o 2        | /
      54             :  *           ./       7  |       /           |/
      55             :  *          ./           |      /            o---> xi
      56             :  *         ./            |     /
      57             :  *        ./             |    /
      58             :  *     8 o/       o      |   o 6
      59             :  *      ./        13     |  /
      60             :  *     ./                | /
      61             :  *    ./                 |/
      62             :  *    o--------o---------o
      63             :  *    0        5         1
      64             :  * \endverbatim
      65             :  *
      66             :  * And it also includes four triangle face nodes:
      67             :  * Node 14, centroid on side 0, arithmetic mean of 0/1/4 or 5/9/10
      68             :  * Node 15, centroid on side 1, arithmetic mean of 1/2/4 or 6/10/11
      69             :  * Node 16, centroid on side 2, arithmetic mean of 2/3/4 or 7/11/12
      70             :  * Node 17, centroid on side 3, arithmetic mean of 0/3/4 or 8/9/12
      71             :  *
      72             :  * (xi, eta, zeta): { zeta-1 <= xi   <= 1-zeta
      73             :  *                  { zeta-1 <= eta  <= 1-zeta
      74             :  *                  {      0 <= zeta <= 1
      75             :  * are the reference element coordinates associated with the given
      76             :  * numbering.
      77             :  *
      78             :  * \author Roy H. Stogner
      79             :  * \date 2022
      80             :  * \brief A 3D pyramid element with 18 nodes.
      81             :  */
      82             : class Pyramid18 final : public Pyramid
      83             : {
      84             : public:
      85             : 
      86             :   /**
      87             :    * Constructor.  By default this element has no parent.
      88             :    */
      89             :   explicit
      90      125435 :   Pyramid18 (Elem * p=nullptr) :
      91      125435 :     Pyramid(num_nodes, p, _nodelinks_data)
      92      125435 :   {}
      93             : 
      94             :   Pyramid18 (Pyramid18 &&) = delete;
      95             :   Pyramid18 (const Pyramid18 &) = delete;
      96             :   Pyramid18 & operator= (const Pyramid18 &) = delete;
      97             :   Pyramid18 & operator= (Pyramid18 &&) = delete;
      98      132263 :   virtual ~Pyramid18() = default;
      99             : 
     100             :   /**
     101             :    * \returns 18.
     102             :    */
     103     7660314 :   virtual unsigned int n_nodes() const override { return num_nodes; }
     104             : 
     105             :   /**
     106             :    * \returns \p PYRAMID18.
     107             :    */
     108   195851784 :   virtual ElemType type () const override { return PYRAMID18; }
     109             : 
     110             :   /**
     111             :    * FIXME: we don't yet have a refinement pattern for pyramids...
     112             :    * \returns 1.
     113             :    */
     114           0 :   virtual unsigned int n_sub_elem() const override { return 1; }
     115             : 
     116             :   /**
     117             :    * \returns \p true if the specified (local) node number is a vertex.
     118             :    */
     119             :   virtual bool is_vertex(const unsigned int i) const override;
     120             : 
     121             :   /**
     122             :    * \returns \p true if the specified (local) node number is an edge.
     123             :    */
     124             :   virtual bool is_edge(const unsigned int i) const override;
     125             : 
     126             :   /**
     127             :    * \returns \p true if the specified (local) node number is a face.
     128             :    */
     129             :   virtual bool is_face(const unsigned int i) const override;
     130             : 
     131             :   /**
     132             :    * \returns \p true if the specified (local) node number is on the
     133             :    * specified side.
     134             :    */
     135             :   virtual bool is_node_on_side(const unsigned int n,
     136             :                                const unsigned int s) const override;
     137             : 
     138             :   virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
     139             : 
     140             :   virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
     141             : 
     142             :   /**
     143             :    * \returns \p true if the specified (local) node number is on the
     144             :    * specified edge.
     145             :    */
     146             :   virtual bool is_node_on_edge(const unsigned int n,
     147             :                                const unsigned int e) const override;
     148             : 
     149             :   /**
     150             :    * \returns \p true if the element map is definitely affine within
     151             :    * numerical tolerances.
     152             :    */
     153             :   virtual bool has_affine_map () const override;
     154             : 
     155             :   /**
     156             :    * \returns SECOND.
     157             :    */
     158             :   virtual Order default_order() const override;
     159             : 
     160             :   /**
     161             :    * Don't hide Pyramid::key() defined in the base class.
     162             :    */
     163             :   using Pyramid::key;
     164             : 
     165             :   /**
     166             :    * \returns An id associated with the \p s side of this element.
     167             :    * The id is not necessarily unique, but should be close.
     168             :    *
     169             :    * We reimplement this method here for the \p Pyramid18 since we can
     170             :    * use the center node of the base face to provide a perfect (unique)
     171             :    * key.
     172             :    */
     173             :   virtual dof_id_type key (const unsigned int s) const override;
     174             : 
     175             :   /**
     176             :    * \returns \p Pyramid18::side_nodes_map[side][side_node] after doing some range checking.
     177             :    */
     178             :   virtual unsigned int local_side_node(unsigned int side,
     179             :                                        unsigned int side_node) const override;
     180             : 
     181             :   /**
     182             :    * \returns \p Pyramid18::edge_nodes_map[edge][edge_node] after doing some range checking.
     183             :    */
     184             :   virtual unsigned int local_edge_node(unsigned int edge,
     185             :                                        unsigned int edge_node) const override;
     186             : 
     187             :   /**
     188             :    * Builds a \p QUAD9 or \p TRI7 coincident with face i.
     189             :    * The \p std::unique_ptr<Elem> handles the memory aspect.
     190             :    */
     191             :   virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override;
     192             : 
     193             :   /**
     194             :    * Rebuilds a \p QUAD9 or \p TRI7 built coincident with face i.
     195             :    */
     196             :   virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
     197             :                                const unsigned int i) override;
     198             : 
     199             :   // Avoid hiding deprecated version with different signature
     200             :   using Elem::build_side_ptr;
     201             : 
     202             :   /**
     203             :    * Builds a \p EDGE3 coincident with edge i.
     204             :    * The \p std::unique_ptr<Elem> handles the memory aspect.
     205             :    */
     206             :   virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override;
     207             : 
     208             :   /**
     209             :    * Rebuilds a \p EDGE3 coincident with edge i.
     210             :    */
     211             :   virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override;
     212             : 
     213             :   virtual void connectivity(const unsigned int sc,
     214             :                             const IOPackage iop,
     215             :                             std::vector<dof_id_type> & conn) const override;
     216             : 
     217             :   /**
     218             :    * \returns 2 for all edge nodes, 4 for quad face nodes, 3 for tri
     219             :    * face nodes.
     220             :    */
     221             :   virtual unsigned int n_second_order_adjacent_vertices (const unsigned int n) const override;
     222             : 
     223             :   /**
     224             :    * \returns The element-local number of the \f$ v^{th} \f$ vertex
     225             :    * that defines the \f$ n^{th} \f$ second-order node.
     226             :    */
     227             :   virtual unsigned short int second_order_adjacent_vertex (const unsigned int n,
     228             :                                                            const unsigned int v) const override;
     229             : 
     230             :   /**
     231             :    * Geometric constants for Pyramid18.
     232             :    */
     233             :   static const int num_nodes = 18;
     234             :   static const int nodes_per_side = 9;
     235             :   static const int nodes_per_edge = 3;
     236             : 
     237             :   /**
     238             :    * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to
     239             :    * element node numbers.
     240             :    */
     241             :   static const unsigned int side_nodes_map[num_sides][nodes_per_side];
     242             : 
     243             :   /**
     244             :    * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to
     245             :    * element node numbers.
     246             :    */
     247             :   static const unsigned int edge_nodes_map[num_edges][nodes_per_edge];
     248             : 
     249             :   virtual void permute(unsigned int perm_num) override final;
     250             : 
     251             :   virtual void flip(BoundaryInfo *) override final;
     252             : 
     253             :   unsigned int center_node_on_side(const unsigned short side) const override final;
     254             : 
     255             :   ElemType side_type (const unsigned int s) const override final;
     256             : 
     257             : protected:
     258             : 
     259             :   /**
     260             :    * Data for links to nodes.
     261             :    */
     262             :   Node * _nodelinks_data[num_nodes];
     263             : 
     264             : 
     265             : 
     266             : #ifdef LIBMESH_ENABLE_AMR
     267             : 
     268             :   /**
     269             :    * Matrix used to create the elements children.
     270             :    */
     271           0 :   virtual Real embedding_matrix (const unsigned int,
     272             :                                  const unsigned int,
     273             :                                  const unsigned int) const override
     274           0 :   { libmesh_not_implemented(); return 0.; }
     275             : 
     276           0 :   LIBMESH_ENABLE_TOPOLOGY_CACHES;
     277             : 
     278             : #endif // LIBMESH_ENABLE_AMR
     279             : 
     280             : };
     281             : 
     282             : } // namespace libMesh
     283             : 
     284             : 
     285             : #endif // LIBMESH_CELL_PYRAMID18_H

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