LCOV - code coverage report
Current view: top level - include/geom - cell_prism6.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 9 9 100.0 %
Date: 2025-08-19 19:27:09 Functions: 8 8 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_CELL_PRISM6_H
      21             : #define LIBMESH_CELL_PRISM6_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/cell_prism.h"
      25             : 
      26             : namespace libMesh
      27             : {
      28             : 
      29             : /**
      30             :  * The \p Prism6 is an element in 3D composed of 6 nodes.  It is
      31             :  * numbered like this:
      32             :  *
      33             :  * \verbatim
      34             :  *   PRISM6:
      35             :  *           5
      36             :  *           o
      37             :  *          /:\
      38             :  *         / : \             zeta
      39             :  *        /  o  \             ^   eta (into page)
      40             :  *     3 o-------o 4          | /
      41             :  *       | . 2 . |            |/
      42             :  *       |.     .|            o---> xi
      43             :  *       o-------o
      44             :  *       0       1
      45             :  * \endverbatim
      46             :  *
      47             :  * (xi, eta, zeta): { 0  <= xi   <= 1
      48             :  *                  { 0  <= eta  <= 1
      49             :  *                  { -1 <= zeta <= 1
      50             :  *                  { xi + eta   <= 1
      51             :  * are the reference element coordinates associated with the given
      52             :  * numbering.
      53             :  *
      54             :  * \author Benjamin S. Kirk
      55             :  * \date 2002
      56             :  * \brief A 3D prismatic element with 6 nodes.
      57             :  */
      58             : class Prism6 final : public Prism
      59             : {
      60             : public:
      61             : 
      62             :   /**
      63             :    * Constructor.  By default this element has no parent.
      64             :    */
      65             :   explicit
      66      271273 :   Prism6 (Elem * p=nullptr) :
      67      271273 :     Prism(num_nodes, p, _nodelinks_data)
      68      271273 :   {}
      69             : 
      70             :   Prism6 (Prism6 &&) = delete;
      71             :   Prism6 (const Prism6 &) = delete;
      72             :   Prism6 & operator= (const Prism6 &) = delete;
      73             :   Prism6 & operator= (Prism6 &&) = delete;
      74      319096 :   virtual ~Prism6() = default;
      75             : 
      76             :   /**
      77             :    * \returns \p PRISM6.
      78             :    */
      79   248555164 :   virtual ElemType type () const override { return PRISM6; }
      80             : 
      81             :   /**
      82             :    * \returns 1.
      83             :    */
      84      184320 :   virtual unsigned int n_sub_elem() const override { return 1; }
      85             : 
      86             :   /**
      87             :    * \returns \p true if the specified (local) node number is a vertex.
      88             :    */
      89             :   virtual bool is_vertex(const unsigned int i) const override;
      90             : 
      91             :   /**
      92             :    * \returns \p true if the specified (local) node number is an edge.
      93             :    */
      94             :   virtual bool is_edge(const unsigned int i) const override;
      95             : 
      96             :   /**
      97             :    * \returns \p true if the specified (local) node number is a face.
      98             :    */
      99             :   virtual bool is_face(const unsigned int i) const override;
     100             : 
     101             :   /**
     102             :    * \returns \p true if the specified (local) node number is on the
     103             :    * specified side.
     104             :    */
     105             :   virtual bool is_node_on_side(const unsigned int n,
     106             :                                const unsigned int s) const override;
     107             : 
     108             :   virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
     109             : 
     110             :   virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
     111             : 
     112             :   /**
     113             :    * \returns \p true if the specified (local) node number is on the
     114             :    * specified edge.
     115             :    */
     116             :   virtual bool is_node_on_edge(const unsigned int n,
     117             :                                const unsigned int e) const override;
     118             : 
     119             :   /**
     120             :    * \returns \p true if the element map is definitely affine within
     121             :    * numerical tolerances.
     122             :    */
     123             :   virtual bool has_affine_map () const override;
     124             : 
     125             :   /**
     126             :    * \returns FIRST.
     127             :    */
     128             :   virtual Order default_order() const override;
     129             : 
     130             :   /**
     131             :    * Builds a \p QUAD4 or \p TRI3 built coincident with face i.
     132             :    * The \p std::unique_ptr<Elem> handles the memory aspect.
     133             :    */
     134             :   virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override;
     135             : 
     136             :   /**
     137             :    * Rebuilds a \p QUAD4 or \p TRI3 built coincident with face i.
     138             :    */
     139             :   virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
     140             :                                const unsigned int i) override;
     141             : 
     142             :   // Avoid hiding deprecated version with different signature
     143             :   using Elem::build_side_ptr;
     144             : 
     145             :   /**
     146             :    * Builds a \p EDGE2 or \p INFEDGE2 built coincident with face i.
     147             :    * The \p std::unique_ptr<Elem> handles the memory aspect.
     148             :    */
     149             :   virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override;
     150             : 
     151             :   /**
     152             :    * Rebuilds a \p EDGE2 built coincident with edges 0 to 2, or \p
     153             :    * INFEDGE2 built coincident with edges 3 to 5.
     154             :    */
     155             :   virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override;
     156             : 
     157             :   virtual void connectivity(const unsigned int sc,
     158             :                             const IOPackage iop,
     159             :                             std::vector<dof_id_type> & conn) const override;
     160             : 
     161             :   /**
     162             :    * Geometric constants for Prism6.
     163             :    */
     164             :   static const int num_nodes = 6;
     165             :   static const int nodes_per_side = 4;
     166             :   static const int nodes_per_edge = 2;
     167             : 
     168             :   /**
     169             :    * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to
     170             :    * element node numbers.
     171             :    */
     172             :   static const unsigned int side_nodes_map[num_sides][nodes_per_side];
     173             : 
     174             :   /**
     175             :    * This maps the child elements with the associated side of the parent element
     176             :    */
     177             :   static const unsigned int side_elems_map[num_sides][nodes_per_side];
     178             : 
     179             :   /**
     180             :    * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to
     181             :    * element node numbers.
     182             :    */
     183             :   static const unsigned int edge_nodes_map[num_edges][nodes_per_edge];
     184             : 
     185             :   /**
     186             :    * An Optimized numerical quadrature approach for computing the
     187             :    * centroid of the Prism6.
     188             :    */
     189             :   virtual Point true_centroid () const override;
     190             : 
     191             :   /**
     192             :    * Specialized function for computing the element volume.
     193             :    */
     194             :   virtual Real volume () const override;
     195             : 
     196             :   /**
     197             :    * Builds a bounding box out of the nodal positions
     198             :    */
     199             :   virtual BoundingBox loose_bounding_box () const override;
     200             : 
     201             :   virtual void permute(unsigned int perm_num) override final;
     202             : 
     203             :   virtual void flip(BoundaryInfo *) override final;
     204             : 
     205             :   ElemType side_type (const unsigned int s) const override final;
     206             : 
     207             : protected:
     208             : 
     209             :   /**
     210             :    * Data for links to nodes.
     211             :    */
     212             :   Node * _nodelinks_data[num_nodes];
     213             : 
     214             : 
     215             : 
     216             : #ifdef LIBMESH_ENABLE_AMR
     217             : 
     218             :   /**
     219             :    * Matrix used to create the elements children.
     220             :    */
     221      491922 :   virtual Real embedding_matrix (const unsigned int i,
     222             :                                  const unsigned int j,
     223             :                                  const unsigned int k) const override
     224      491922 :   { return _embedding_matrix[i][j][k]; }
     225             : 
     226             :   /**
     227             :    * Matrix that computes new nodal locations/solution values
     228             :    * from current nodes/solution.
     229             :    */
     230             :   static const Real _embedding_matrix[num_children][num_nodes][num_nodes];
     231             : 
     232     1655574 :   LIBMESH_ENABLE_TOPOLOGY_CACHES;
     233             : 
     234             : #endif // LIBMESH_ENABLE_AMR
     235             : 
     236             : };
     237             : 
     238             : } // namespace libMesh
     239             : 
     240             : #endif // LIBMESH_CELL_PRISM6_H

Generated by: LCOV version 1.14