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1 : // The libMesh Finite Element Library. 2 : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 3 : 4 : // This library is free software; you can redistribute it and/or 5 : // modify it under the terms of the GNU Lesser General Public 6 : // License as published by the Free Software Foundation; either 7 : // version 2.1 of the License, or (at your option) any later version. 8 : 9 : // This library is distributed in the hope that it will be useful, 10 : // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 : // Lesser General Public License for more details. 13 : 14 : // You should have received a copy of the GNU Lesser General Public 15 : // License along with this library; if not, write to the Free Software 16 : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 17 : 18 : 19 : 20 : #ifndef LIBMESH_CELL_HEX20_H 21 : #define LIBMESH_CELL_HEX20_H 22 : 23 : // Local includes 24 : #include "libmesh/cell_hex.h" 25 : 26 : namespace libMesh 27 : { 28 : 29 : /** 30 : * The \p Hex20 is an element in 3D composed of 20 nodes. It is 31 : * numbered like this: 32 : * 33 : * \verbatim 34 : * HEX20: 7 18 6 35 : * o--------------o--------------o 36 : * /: /| 37 : * / : / | 38 : * / : / | 39 : * 19/ : 17/ | 40 : * o : o | 41 : * / : / | 42 : * / 15o / 14o 43 : * / : / | zeta 44 : * 4/ : 16 5/ | ^ eta (into page) 45 : * o--------------o--------------o | | / 46 : * | : | | |/ 47 : * | : | | o---> xi 48 : * | : 10 | | 49 : * | 3o..............o....|.........o 50 : * | . | / 2 51 : * | . 13| / 52 : * 12 o . o / 53 : * | . | / 54 : * | 11o | o 55 : * | . | / 9 56 : * | . | / 57 : * | . | / 58 : * |. |/ 59 : * o--------------o--------------o 60 : * 0 8 1 61 : * \endverbatim 62 : * 63 : * (xi, eta, zeta) in [-1,1]^3 are the reference element coordinates 64 : * associated with the given numbering. 65 : * 66 : * \author Benjamin S. Kirk 67 : * \date 2002 68 : * \brief A 3D hexahedral element with 20 nodes. 69 : */ 70 : class Hex20 final : public Hex 71 : { 72 : public: 73 : 74 : /** 75 : * Constructor. By default this element has no parent. 76 : */ 77 : explicit 78 136649 : Hex20 (Elem * p=nullptr) : 79 136649 : Hex(num_nodes, p, _nodelinks_data) 80 136649 : {} 81 : 82 : Hex20 (Hex20 &&) = delete; 83 : Hex20 (const Hex20 &) = delete; 84 : Hex20 & operator= (const Hex20 &) = delete; 85 : Hex20 & operator= (Hex20 &&) = delete; 86 141596 : virtual ~Hex20() = default; 87 : 88 : /** 89 : * \returns \p HEX20. 90 : */ 91 637783565 : virtual ElemType type () const override { return HEX20; } 92 : 93 : /** 94 : * \returns 20. 95 : */ 96 149523369 : virtual unsigned int n_nodes() const override { return num_nodes; } 97 : 98 : /** 99 : * \returns 1. 100 : */ 101 0 : virtual unsigned int n_sub_elem() const override { return 1; } 102 : 103 : /** 104 : * \returns \p true if the specified (local) node number is a vertex. 105 : */ 106 : virtual bool is_vertex(const unsigned int i) const override; 107 : 108 : /** 109 : * \returns \p true if the specified (local) node number is an edge. 110 : */ 111 : virtual bool is_edge(const unsigned int i) const override; 112 : 113 : /** 114 : * \returns \p true if the specified (local) node number is a face. 115 : */ 116 : virtual bool is_face(const unsigned int i) const override; 117 : 118 : /** 119 : * \returns \p true if the specified (local) node number is on the 120 : * specified side. 121 : */ 122 : virtual bool is_node_on_side(const unsigned int n, 123 : const unsigned int s) const override; 124 : 125 : virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override; 126 : 127 : virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override; 128 : 129 : /** 130 : * \returns \p true if the specified (local) node number is on the 131 : * specified edge. 132 : */ 133 : virtual bool is_node_on_edge(const unsigned int n, 134 : const unsigned int e) const override; 135 : 136 : /** 137 : * \returns \p true if the element map is definitely affine within 138 : * numerical tolerances. 139 : */ 140 : virtual bool has_affine_map () const override; 141 : 142 : /** 143 : * \returns SECOND. 144 : */ 145 : virtual Order default_order() const override; 146 : 147 : /** 148 : * \returns \p Hex20::side_nodes_map[side][side_node] after doing some range checking. 149 : */ 150 : virtual unsigned int local_side_node(unsigned int side, 151 : unsigned int side_node) const override; 152 : 153 : /** 154 : * \returns \p Hex20::edge_nodes_map[edge][edge_node] after doing some range checking. 155 : */ 156 : virtual unsigned int local_edge_node(unsigned int edge, 157 : unsigned int edge_node) const override; 158 : 159 : /** 160 : * Builds a \p QUAD8 built coincident with face i. 161 : * The \p std::unique_ptr<Elem> handles the memory aspect. 162 : */ 163 : virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override; 164 : 165 : /** 166 : * Rebuilds a \p QUAD8 built coincident with face i. 167 : */ 168 : virtual void build_side_ptr (std::unique_ptr<Elem> & elem, 169 : const unsigned int i) override; 170 : 171 : // Avoid hiding deprecated version with different signature 172 : using Elem::build_side_ptr; 173 : 174 : /** 175 : * Builds a \p EDGE3 built coincident with edge i. 176 : * The \p std::unique_ptr<Elem> handles the memory aspect. 177 : */ 178 : virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override; 179 : 180 : /** 181 : * Rebuilds a \p EDGE3 built coincident with edge i. 182 : */ 183 : virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override; 184 : 185 : virtual void connectivity(const unsigned int sc, 186 : const IOPackage iop, 187 : std::vector<dof_id_type> & conn) const override; 188 : 189 : /** 190 : * \returns 2 for all \p n. 191 : */ 192 0 : virtual unsigned int n_second_order_adjacent_vertices (const unsigned int) const override 193 0 : { return 2; } 194 : 195 : /** 196 : * \returns The element-local number of the \f$ v^{th} \f$ vertex 197 : * that defines the \f$ n^{th} \f$ second-order node. 198 : * 199 : * \note \p n uses the numbering shown above, \f$ 8 \le n < 20 \f$. 200 : */ 201 : virtual unsigned short int second_order_adjacent_vertex (const unsigned int n, 202 : const unsigned int v) const override; 203 : 204 : /** 205 : * \returns The child number \p c and element-local index \p v of the 206 : * \f$ n^{th} \f$ second-order node on the parent element. See 207 : * elem.h for further details. 208 : */ 209 : virtual std::pair<unsigned short int, unsigned short int> 210 : second_order_child_vertex (const unsigned int n) const override; 211 : 212 : /** 213 : * Geometric constants for Hex20. 214 : */ 215 : static const int num_nodes = 20; 216 : static const int nodes_per_side = 8; 217 : static const int nodes_per_edge = 3; 218 : 219 : /** 220 : * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to 221 : * element node numbers. 222 : */ 223 : static const unsigned int side_nodes_map[num_sides][nodes_per_side]; 224 : 225 : /** 226 : * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to 227 : * element node numbers. 228 : */ 229 : static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]; 230 : 231 : /** 232 : * A specialization for computing the volume of a Hex20. 233 : */ 234 : virtual Real volume () const override; 235 : 236 : virtual void permute(unsigned int perm_num) override final; 237 : 238 : virtual void flip(BoundaryInfo *) override final; 239 : 240 : ElemType side_type (const unsigned int s) const override final; 241 : 242 : protected: 243 : 244 : /** 245 : * Data for links to nodes. 246 : */ 247 : Node * _nodelinks_data[num_nodes]; 248 : 249 : 250 : 251 : #ifdef LIBMESH_ENABLE_AMR 252 : 253 : /** 254 : * Matrix used to create the elements children. 255 : */ 256 3294192 : virtual Real embedding_matrix (const unsigned int i, 257 : const unsigned int j, 258 : const unsigned int k) const override 259 3294192 : { return _embedding_matrix[i][j][k]; } 260 : 261 : /** 262 : * Matrix that computes new nodal locations/solution values 263 : * from current nodes/solution. 264 : */ 265 : static const Real _embedding_matrix[num_children][num_nodes][num_nodes]; 266 : 267 1634860 : LIBMESH_ENABLE_TOPOLOGY_CACHES; 268 : 269 : #endif // LIBMESH_ENABLE_AMR 270 : 271 : }; 272 : 273 : } // namespace libMesh 274 : 275 : #endif // LIBMESH_CELL_HEX20_H