LCOV - code coverage report
Current view: top level - include/geom - cell_c0polyhedron.h (source / functions) Hit Total Coverage
Test: libMesh/libmesh: #4229 (6a9aeb) with base 727f46 Lines: 5 9 55.6 %
Date: 2025-08-19 19:27:09 Functions: 6 8 75.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // The libMesh Finite Element Library.
       2             : // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
       3             : 
       4             : // This library is free software; you can redistribute it and/or
       5             : // modify it under the terms of the GNU Lesser General Public
       6             : // License as published by the Free Software Foundation; either
       7             : // version 2.1 of the License, or (at your option) any later version.
       8             : 
       9             : // This library is distributed in the hope that it will be useful,
      10             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12             : // Lesser General Public License for more details.
      13             : 
      14             : // You should have received a copy of the GNU Lesser General Public
      15             : // License along with this library; if not, write to the Free Software
      16             : // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      17             : 
      18             : 
      19             : 
      20             : #ifndef LIBMESH_FACE_C0POLYHEDRON_H
      21             : #define LIBMESH_FACE_C0POLYHEDRON_H
      22             : 
      23             : // Local includes
      24             : #include "libmesh/libmesh_common.h"
      25             : #include "libmesh/cell_polyhedron.h"
      26             : #include "libmesh/enum_order.h"
      27             : 
      28             : namespace libMesh
      29             : {
      30             : 
      31             : /**
      32             :  * The \p C0Polyhedron is an element in 3D with an arbitrary (but fixed)
      33             :  * number of polygonal first-order (C0Polygon) sides.
      34             :  *
      35             :  * In master space ... I give up.  We've practically got to have a
      36             :  * definition distinct for every physical element anyway, and we've
      37             :  * got to give FE and QBase objects access to the physical element, so
      38             :  * we'll just do all our FE and Quadrature calculations there.
      39             :  *
      40             :  * \author Roy H. Stogner
      41             :  * \date 2025
      42             :  * \brief A 3D element with an arbitrary number of polygonal
      43             :  * first-order sides.
      44             :  */
      45         440 : class C0Polyhedron : public Polyhedron
      46             : {
      47             : public:
      48             : 
      49             :   /**
      50             :    * Constructor.  Takes the sides as an input, and allocates nodes
      51             :    * accordingly.
      52             :    *
      53             :    * By default this element has no parent.
      54             :    *
      55             :    * We'll set up a simple default tetrahedralization here, but if users
      56             :    * want to adjust node positions later they'll want to retriangulate()
      57             :    * after.
      58             :    */
      59             :   explicit
      60             :   C0Polyhedron (const std::vector<std::shared_ptr<Polygon>> & sides,
      61             :                 Elem * p=nullptr);
      62             : 
      63             :   C0Polyhedron (C0Polyhedron &&) = delete;
      64             :   C0Polyhedron (const C0Polyhedron &) = delete;
      65             :   C0Polyhedron & operator= (const C0Polyhedron &) = delete;
      66             :   C0Polyhedron & operator= (C0Polyhedron &&) = delete;
      67             :   virtual ~C0Polyhedron();
      68             : 
      69             :   /**
      70             :    * \returns An Elem of the specified type, which should be the same
      71             :    * type as \p this, wrapped in a smart pointer.
      72             :    *
      73             :    * This is not a complete clone() method (since e.g. it does not set
      74             :    * node pointers; the standard use case reassigns node pointers from
      75             :    * a different mesh), but it allows us to more easily copy polyhedra
      76             :    * objects that depend on side objects and require existing nodes
      77             :    * and so cannot be constructed with Elem::build().
      78             :    */
      79             :   std::unique_ptr<Elem> disconnected_clone() const override;
      80             : 
      81             :   /**
      82             :    * \returns \p C0POLYHEDRON.
      83             :    */
      84    52124741 :   virtual ElemType type () const override final { return C0POLYHEDRON; }
      85             : 
      86             :   /**
      87             :    * \returns the number of vertices.  For the simple C0Polyhedron
      88             :    * every node is a vertex.
      89             :    */
      90     6629110 :   virtual unsigned int n_vertices() const override final { return this->_nodelinks_data.size(); }
      91             : 
      92             :   /**
      93             :    * \returns the number of tetrahedra to break this into for
      94             :    * visualization.
      95             :    */
      96           0 :   virtual unsigned int n_sub_elem() const override
      97           0 :   { return this->n_subelements(); }
      98             : 
      99             :   /**
     100             :    * \returns \p true if the specified (local) node number is a vertex.
     101             :    */
     102             :   virtual bool is_vertex(const unsigned int i) const override;
     103             : 
     104             :   /**
     105             :    * \returns \p true if the specified (local) node number is an edge.
     106             :    */
     107             :   virtual bool is_edge(const unsigned int i) const override;
     108             : 
     109             :   /**
     110             :    * \returns \p true if the specified (local) node number is a face.
     111             :    */
     112             :   virtual bool is_face(const unsigned int i) const override;
     113             : 
     114             :   /**
     115             :    * \returns \p true if the specified (local) node number is on the
     116             :    * specified side.
     117             :    */
     118             :   virtual bool is_node_on_side(const unsigned int n,
     119             :                                const unsigned int s) const override;
     120             : 
     121             :   virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
     122             : 
     123             :   virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
     124             : 
     125             :   /**
     126             :    * \returns \p true if the specified (local) node number is on the
     127             :    * specified edge.
     128             :    */
     129             :   virtual bool is_node_on_edge(const unsigned int n,
     130             :                                const unsigned int e) const override;
     131             : 
     132             :   /**
     133             :    * \returns \p true if the element map is definitely affine within
     134             :    * numerical tolerances.  We don't even share a master element from
     135             :    * element to element, so we're going to return false here.
     136             :    */
     137      157643 :   virtual bool has_affine_map () const override { return false; }
     138             : 
     139             :   /**
     140             :    * \returns FIRST
     141             :    */
     142      311084 :   virtual Order default_order() const override { return FIRST; }
     143             : 
     144             :   /**
     145             :    * Don't hide Elem::key() defined in the base class.
     146             :    */
     147             :   using Elem::key;
     148             : 
     149             :   virtual void connectivity(const unsigned int sf,
     150             :                             const IOPackage iop,
     151             :                             std::vector<dof_id_type> & conn) const override;
     152             : 
     153             :   /**
     154             :    * Element refinement is not implemented for polyhedra.
     155             :    */
     156             :   virtual std::pair<unsigned short int, unsigned short int>
     157             :   second_order_child_vertex (const unsigned int n) const override;
     158             : 
     159             :   /**
     160             :    * An optimized method for calculating the area of a C0Polyhedron.
     161             :    */
     162             :   virtual Real volume () const override;
     163             : 
     164             :   /**
     165             :    * An optimized method for calculating the centroid of a C0Polyhedron.
     166             :    */
     167             :   virtual Point true_centroid () const override;
     168             : 
     169             :   ElemType side_type (const unsigned int s) const override final;
     170             : 
     171             :   /**
     172             :    * Create a triangulation (tetrahedralization) based on the current
     173             :    * sides' triangulations.
     174             :    */
     175             :   virtual void retriangulate() override final;
     176             : 
     177             : protected:
     178             : 
     179             :   /**
     180             :    * Add to our triangulation (tetrahedralization).
     181             :    */
     182             :   void add_tet(int n1, int n2, int n3, int n4);
     183             : 
     184             : #ifdef LIBMESH_ENABLE_AMR
     185             : 
     186             :   /**
     187             :    * Matrix used to create the elements children.
     188             :    */
     189           0 :   virtual Real embedding_matrix (const unsigned int /*i*/,
     190             :                                  const unsigned int /*j*/,
     191             :                                  const unsigned int /*k*/) const override
     192           0 :   { libmesh_not_implemented(); return 0; }
     193             : 
     194             : #endif // LIBMESH_ENABLE_AMR
     195             : 
     196             : };
     197             : 
     198             : 
     199             : } // namespace libMesh
     200             : 
     201             : #endif // LIBMESH_FACE_C0POLYHEDRON_H

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