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AddAllSideSetsByNormals.h
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3 //*
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7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "AddSideSetsBase.h"
13 #include "MooseTypes.h"
14 
16 
17 template <>
19 
27 {
28 public:
30 
31 protected:
32  virtual void modify() override;
33 
35 
40  std::set<BoundaryID> _mesh_boundary_ids;
41 };
42 
std::set< BoundaryID > _mesh_boundary_ids
A pointer to the Mesh&#39;s boundary set, this datastructure will be modified through this modifier...
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
This class will add sidesets to the entire mesh based on unique normals.
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseObject.h:65
boundary_id_type BoundaryID
InputParameters validParams< AddAllSideSetsByNormals >()
AddAllSideSetsByNormals(const InputParameters &parameters)
virtual void modify() override
Pure virtual modify function MUST be overridden by children classes.