This is the complete list of members for ElementFragmentAlgorithm, including all inherited members.
_child_elements | ElementFragmentAlgorithm | private |
_crack_tip_elements | ElementFragmentAlgorithm | private |
_deleted_nodes | ElementFragmentAlgorithm | private |
_elements | ElementFragmentAlgorithm | private |
_embedded_nodes | ElementFragmentAlgorithm | private |
_embedded_permanent_nodes | ElementFragmentAlgorithm | private |
_inverse_connectivity | ElementFragmentAlgorithm | private |
_new_nodes | ElementFragmentAlgorithm | private |
_ostream | ElementFragmentAlgorithm | private |
_parent_elements | ElementFragmentAlgorithm | private |
_permanent_nodes | ElementFragmentAlgorithm | private |
_temp_nodes | ElementFragmentAlgorithm | private |
add2DElement(const std::vector< unsigned int > &quad, unsigned int id) | ElementFragmentAlgorithm | |
add2DElements(std::vector< std::vector< unsigned int >> &quads) | ElementFragmentAlgorithm | |
add3DElement(const std::vector< unsigned int > &quad, unsigned int id) | ElementFragmentAlgorithm | |
addElemEdgeIntersection(unsigned int elemid, unsigned int edgeid, double position) | ElementFragmentAlgorithm | |
addElemFaceIntersection(unsigned int elemid, unsigned int faceid, const std::vector< unsigned int > &edgeid, const std::vector< double > &position) | ElementFragmentAlgorithm | |
addElemNodeIntersection(unsigned int elemid, unsigned int nodeid) | ElementFragmentAlgorithm | |
addFragEdgeIntersection(unsigned int elemid, unsigned int frag_edge_id, double position) | ElementFragmentAlgorithm | |
addFragFaceIntersection(unsigned int ElemID, unsigned int FragFaceID, const std::vector< unsigned int > &FragFaceEdgeID, const std::vector< double > &position) | ElementFragmentAlgorithm | |
clearAncestry() | ElementFragmentAlgorithm | |
clearPotentialIsolatedNodes() | ElementFragmentAlgorithm | |
connectFragments(bool mergeUncutVirtualEdges) | ElementFragmentAlgorithm | |
createChildElements() | ElementFragmentAlgorithm | |
ElementFragmentAlgorithm(std::ostream &os) | ElementFragmentAlgorithm | |
error(const std::string &error_string) | ElementFragmentAlgorithm | |
getChildElements() | ElementFragmentAlgorithm | inline |
getCrackTipElements() | ElementFragmentAlgorithm | inline |
getElemByID(unsigned int id) | ElementFragmentAlgorithm | |
getElemIdByNodes(unsigned int *node_id) | ElementFragmentAlgorithm | |
getEmbeddedNodes() | ElementFragmentAlgorithm | inline |
getNewNodes() | ElementFragmentAlgorithm | inline |
getParentElements() | ElementFragmentAlgorithm | inline |
getPermanentNodes() | ElementFragmentAlgorithm | inline |
getTempNodes() | ElementFragmentAlgorithm | inline |
initCrackTipTopology() | ElementFragmentAlgorithm | |
printMesh() | ElementFragmentAlgorithm | |
reset() | ElementFragmentAlgorithm | |
restoreFragmentInfo(EFAElement *const elem, const EFAElement *const from_elem) | ElementFragmentAlgorithm | |
sanityCheck() | ElementFragmentAlgorithm | |
updateCrackTipElements() | ElementFragmentAlgorithm | |
updateEdgeNeighbors() | ElementFragmentAlgorithm | |
updatePhysicalLinksAndFragments() | ElementFragmentAlgorithm | |
updateTopology(bool mergeUncutVirtualEdges=true) | ElementFragmentAlgorithm | |
~ElementFragmentAlgorithm() | ElementFragmentAlgorithm | |