LCOV - code coverage report
Current view: top level - src/utils - MooseMeshUtils.C (source / functions) Hit Total Coverage
Test: idaholab/moose framework: fa5e60 Lines: 685 778 88.0 %
Date: 2026-06-24 08:03:36 Functions: 41 44 93.2 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://mooseframework.inl.gov
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : // MOOSE includes
      11             : #include "MooseMeshUtils.h"
      12             : 
      13             : #include "libmesh/elem.h"
      14             : #include "libmesh/boundary_info.h"
      15             : #include "libmesh/id_types.h"
      16             : #include "libmesh/int_range.h"
      17             : #include "libmesh/parallel.h"
      18             : #include "libmesh/parallel_algebra.h"
      19             : #include "libmesh/utility.h"
      20             : 
      21             : #include "libmesh/distributed_mesh.h"
      22             : #include "libmesh/parallel_elem.h"
      23             : #include "libmesh/parallel_node.h"
      24             : #include "libmesh/compare_elems_by_level.h"
      25             : #include "libmesh/mesh_communication.h"
      26             : #include "libmesh/edge_edge3.h"
      27             : #include "libmesh/enum_to_string.h"
      28             : #include "libmesh/unstructured_mesh.h"
      29             : 
      30             : #include "timpi/parallel_sync.h"
      31             : 
      32             : using namespace libMesh;
      33             : 
      34             : namespace MooseMeshUtils
      35             : {
      36             : 
      37             : void
      38         410 : mergeBoundaryIDsWithSameName(MeshBase & mesh)
      39             : {
      40             :   // We check if we have the same boundary name with different IDs. If we do, we assign the
      41             :   // first ID to every occurrence.
      42         410 :   const auto & side_bd_name_map = mesh.get_boundary_info().get_sideset_name_map();
      43         410 :   const auto & node_bd_name_map = mesh.get_boundary_info().get_nodeset_name_map();
      44         410 :   std::map<boundary_id_type, boundary_id_type> same_name_ids;
      45             : 
      46         820 :   auto populate_map = [](const std::map<boundary_id_type, std::string> & map,
      47             :                          std::map<boundary_id_type, boundary_id_type> & same_ids)
      48             :   {
      49        4036 :     for (const auto & pair_outer : map)
      50       26256 :       for (const auto & pair_inner : map)
      51             :         // The last condition is needed to make sure we only store one combination
      52       24240 :         if (pair_outer.second == pair_inner.second && pair_outer.first != pair_inner.first &&
      53       24240 :             same_ids.find(pair_inner.first) == same_ids.end())
      54         600 :           same_ids[pair_outer.first] = pair_inner.first;
      55         820 :   };
      56             : 
      57         410 :   populate_map(side_bd_name_map, same_name_ids);
      58         410 :   populate_map(node_bd_name_map, same_name_ids);
      59             : 
      60         742 :   for (const auto & [id1, id2] : same_name_ids)
      61         332 :     mesh.get_boundary_info().renumber_id(id2, id1);
      62         410 : }
      63             : 
      64             : void
      65         508 : changeBoundaryId(MeshBase & mesh,
      66             :                  const boundary_id_type old_id,
      67             :                  const boundary_id_type new_id,
      68             :                  bool delete_prev)
      69             : {
      70             :   // Get a reference to our BoundaryInfo object, we will use it several times below...
      71         508 :   BoundaryInfo & boundary_info = mesh.get_boundary_info();
      72             : 
      73             :   // Container to catch ids passed back from BoundaryInfo
      74         508 :   std::vector<boundary_id_type> old_ids;
      75             : 
      76             :   // Only level-0 elements store BCs.  Loop over them.
      77      562116 :   for (auto & elem : as_range(mesh.level_elements_begin(0), mesh.level_elements_end(0)))
      78             :   {
      79      280804 :     unsigned int n_sides = elem->n_sides();
      80     1930316 :     for (const auto s : make_range(n_sides))
      81             :     {
      82     1649512 :       boundary_info.boundary_ids(elem, s, old_ids);
      83     1649512 :       if (std::find(old_ids.begin(), old_ids.end(), old_id) != old_ids.end())
      84             :       {
      85       16581 :         std::vector<boundary_id_type> new_ids(old_ids);
      86       16581 :         std::replace(new_ids.begin(), new_ids.end(), old_id, new_id);
      87       16581 :         if (delete_prev)
      88             :         {
      89       15585 :           boundary_info.remove_side(elem, s);
      90       15585 :           boundary_info.add_side(elem, s, new_ids);
      91             :         }
      92             :         else
      93         996 :           boundary_info.add_side(elem, s, new_ids);
      94       16581 :       }
      95             :     }
      96         508 :   }
      97             : 
      98             :   // Remove any remaining references to the old ID from the
      99             :   // BoundaryInfo object.  This prevents things like empty sidesets
     100             :   // from showing up when printing information, etc.
     101         508 :   if (delete_prev)
     102         399 :     boundary_info.remove_id(old_id);
     103             : 
     104             :   // global information may now be out of sync
     105         508 :   mesh.unset_is_prepared();
     106         508 : }
     107             : 
     108             : std::vector<boundary_id_type>
     109        9968 : getBoundaryIDs(const MeshBase & mesh,
     110             :                const std::vector<BoundaryName> & boundary_name,
     111             :                bool generate_unknown)
     112             : {
     113             :   return getBoundaryIDs(
     114        9968 :       mesh, boundary_name, generate_unknown, mesh.get_boundary_info().get_boundary_ids());
     115             : }
     116             : 
     117             : std::vector<boundary_id_type>
     118      125650 : getBoundaryIDs(const MeshBase & mesh,
     119             :                const std::vector<BoundaryName> & boundary_name,
     120             :                bool generate_unknown,
     121             :                const std::set<BoundaryID> & mesh_boundary_ids)
     122             : {
     123      125650 :   const BoundaryInfo & boundary_info = mesh.get_boundary_info();
     124      125650 :   const std::map<BoundaryID, std::string> & sideset_map = boundary_info.get_sideset_name_map();
     125      125650 :   const std::map<BoundaryID, std::string> & nodeset_map = boundary_info.get_nodeset_name_map();
     126             : 
     127      125650 :   BoundaryID max_boundary_local_id = 0;
     128             :   /* It is required to generate a new ID for a given name. It is used often in mesh modifiers such
     129             :    * as SideSetsBetweenSubdomains. Then we need to check the current boundary ids since they are
     130             :    * changing during "mesh modify()", and figure out the right max boundary ID. Most of mesh
     131             :    * modifiers are running in serial, and we won't involve a global communication.
     132             :    */
     133      125650 :   if (generate_unknown)
     134             :   {
     135      120580 :     const auto & bids = mesh.is_prepared() ? mesh.get_boundary_info().get_global_boundary_ids()
     136        1002 :                                            : mesh.get_boundary_info().get_boundary_ids();
     137      120580 :     max_boundary_local_id = bids.empty() ? 0 : *(bids.rbegin());
     138             :     /* We should not hit this often */
     139      120580 :     if (!mesh.is_prepared() && !mesh.is_serial())
     140          93 :       mesh.comm().max(max_boundary_local_id);
     141             :   }
     142             : 
     143      125650 :   BoundaryID max_boundary_id = mesh_boundary_ids.empty() ? 0 : *(mesh_boundary_ids.rbegin());
     144             : 
     145      125650 :   max_boundary_id =
     146      125650 :       max_boundary_id > max_boundary_local_id ? max_boundary_id : max_boundary_local_id;
     147             : 
     148      125650 :   std::vector<BoundaryID> ids(boundary_name.size());
     149      282721 :   for (const auto i : index_range(boundary_name))
     150             :   {
     151      157187 :     if (boundary_name[i] == "ANY_BOUNDARY_ID")
     152             :     {
     153         116 :       ids.assign(mesh_boundary_ids.begin(), mesh_boundary_ids.end());
     154         116 :       if (i)
     155           0 :         mooseWarning("You passed \"ANY_BOUNDARY_ID\" in addition to other boundary_names.  This "
     156             :                      "may be a logic error.");
     157         116 :       break;
     158             :     }
     159             : 
     160      157071 :     if (boundary_name[i].empty() && !generate_unknown)
     161           0 :       mooseError("Incoming boundary name is empty and we are not generating unknown boundary IDs. "
     162             :                  "This is invalid.");
     163             : 
     164             :     BoundaryID id;
     165             : 
     166      157071 :     if (boundary_name[i].empty() || !MooseUtils::isDigits(boundary_name[i]))
     167             :     {
     168             :       /**
     169             :        * If the conversion from a name to a number fails, that means that this must be a named
     170             :        * boundary.  We will look in the complete map for this sideset and create a new name/ID pair
     171             :        * if requested.
     172             :        */
     173      306354 :       if (generate_unknown &&
     174      220460 :           !MooseUtils::doesMapContainValue(sideset_map, std::string(boundary_name[i])) &&
     175      114412 :           !MooseUtils::doesMapContainValue(nodeset_map, std::string(boundary_name[i])))
     176        8146 :         id = ++max_boundary_id;
     177             :       else
     178       97902 :         id = boundary_info.get_id_by_name(boundary_name[i]);
     179             :     }
     180             :     else
     181       51023 :       id = getIDFromName<BoundaryName, BoundaryID>(boundary_name[i]);
     182             : 
     183      157071 :     ids[i] = id;
     184             :   }
     185             : 
     186      251300 :   return ids;
     187           0 : }
     188             : 
     189             : std::set<BoundaryID>
     190         169 : getBoundaryIDSet(const MeshBase & mesh,
     191             :                  const std::vector<BoundaryName> & boundary_name,
     192             :                  bool generate_unknown)
     193             : {
     194         169 :   auto boundaries = getBoundaryIDs(mesh, boundary_name, generate_unknown);
     195         338 :   return std::set<BoundaryID>(boundaries.begin(), boundaries.end());
     196         169 : }
     197             : 
     198             : std::vector<subdomain_id_type>
     199      305902 : getSubdomainIDs(const MeshBase & mesh, const std::vector<SubdomainName> & subdomain_names)
     200             : {
     201      305902 :   std::vector<subdomain_id_type> ids;
     202             : 
     203             :   // shortcut for "ANY_BLOCK_ID"
     204      305902 :   if (subdomain_names.size() == 1 && subdomain_names[0] == "ANY_BLOCK_ID")
     205             :   {
     206             :     // since get_mesh_subdomains() requires a prepared mesh, we need to check that here
     207             :     mooseAssert(mesh.is_prepared(),
     208             :                 "getSubdomainIDs() should only be called on a prepared mesh if ANY_BLOCK_ID is "
     209             :                 "used to query all block IDs");
     210       60009 :     ids.assign(mesh.get_mesh_subdomains().begin(), mesh.get_mesh_subdomains().end());
     211       60009 :     return ids;
     212             :   }
     213             : 
     214             :   // loop through subdomain names and get IDs (this preserves the order of subdomain_names)
     215      245893 :   ids.resize(subdomain_names.size());
     216      365167 :   for (auto i : index_range(subdomain_names))
     217             :   {
     218      119274 :     if (subdomain_names[i] == "ANY_BLOCK_ID")
     219           0 :       mooseError("getSubdomainIDs() accepts \"ANY_BLOCK_ID\" if and only if it is the only "
     220             :                  "subdomain name being queried.");
     221      119274 :     ids[i] = MooseMeshUtils::getSubdomainID(subdomain_names[i], mesh);
     222             :   }
     223             : 
     224      245893 :   return ids;
     225           0 : }
     226             : 
     227             : std::set<subdomain_id_type>
     228           0 : getSubdomainIDs(const MeshBase & mesh, const std::set<SubdomainName> & subdomain_names)
     229             : {
     230             :   const auto blk_ids = getSubdomainIDs(
     231           0 :       mesh, std::vector<SubdomainName>(subdomain_names.begin(), subdomain_names.end()));
     232           0 :   return {blk_ids.begin(), blk_ids.end()};
     233           0 : }
     234             : 
     235             : BoundaryID
     236      373702 : getBoundaryID(const BoundaryName & boundary_name, const MeshBase & mesh)
     237             : {
     238      373702 :   BoundaryID id = Moose::INVALID_BOUNDARY_ID;
     239      373702 :   if (boundary_name.empty())
     240           0 :     return id;
     241             : 
     242      373702 :   if (!MooseUtils::isDigits(boundary_name))
     243      195269 :     id = mesh.get_boundary_info().get_id_by_name(boundary_name);
     244             :   else
     245      178433 :     id = getIDFromName<BoundaryName, BoundaryID>(boundary_name);
     246             : 
     247      373699 :   return id;
     248             : }
     249             : 
     250             : SubdomainID
     251      482715 : getSubdomainID(const SubdomainName & subdomain_name, const MeshBase & mesh)
     252             : {
     253      482715 :   if (subdomain_name == "ANY_BLOCK_ID")
     254           0 :     mooseError("getSubdomainID() does not work with \"ANY_BLOCK_ID\"");
     255             : 
     256      482715 :   SubdomainID id = Moose::INVALID_BLOCK_ID;
     257      482715 :   if (subdomain_name.empty())
     258           0 :     return id;
     259             : 
     260      482715 :   if (!MooseUtils::isDigits(subdomain_name))
     261      208078 :     id = mesh.get_id_by_name(subdomain_name);
     262             :   else
     263      274637 :     id = getIDFromName<SubdomainName, SubdomainID>(subdomain_name);
     264             : 
     265      482715 :   return id;
     266             : }
     267             : 
     268             : void
     269           0 : changeSubdomainId(MeshBase & mesh, const subdomain_id_type old_id, const subdomain_id_type new_id)
     270             : {
     271           0 :   for (const auto & elem : mesh.element_ptr_range())
     272           0 :     if (elem->subdomain_id() == old_id)
     273           0 :       elem->subdomain_id() = new_id;
     274             : 
     275             :   // global cached information may now be out of sync
     276           0 :   mesh.unset_is_prepared();
     277           0 : }
     278             : 
     279             : Point
     280         922 : meshCentroidCalculator(const MeshBase & mesh)
     281             : {
     282         922 :   Point centroid_pt = Point(0.0, 0.0, 0.0);
     283         922 :   Real vol_tmp = 0.0;
     284       19798 :   for (const auto & elem : mesh.active_local_element_ptr_range())
     285             :   {
     286       18876 :     Real elem_vol = elem->volume();
     287       18876 :     centroid_pt += (elem->true_centroid()) * elem_vol;
     288       18876 :     vol_tmp += elem_vol;
     289         922 :   }
     290         922 :   mesh.comm().sum(centroid_pt);
     291         922 :   mesh.comm().sum(vol_tmp);
     292         922 :   centroid_pt /= vol_tmp;
     293        1844 :   return centroid_pt;
     294             : }
     295             : 
     296             : Point
     297         152 : boundaryCentroidCalculator(const BoundaryName & boundary, MeshBase & mesh)
     298             : {
     299             :   // Need boundaries to be synchronized
     300         152 :   if (!mesh.preparation().has_boundary_id_sets)
     301         152 :     mesh.get_boundary_info().synchronize_global_id_set();
     302         152 :   BoundaryInfo & mesh_boundary_info = mesh.get_boundary_info();
     303         152 :   boundary_id_type boundary_id = mesh_boundary_info.get_id_by_name(boundary);
     304         152 :   const auto side_list = mesh_boundary_info.build_side_list();
     305             : 
     306             :   // Initialize sums
     307         152 :   Real volume_sum = 0;
     308         152 :   Point volume_weighted_centroid_sum(0, 0, 0);
     309             : 
     310        1208 :   for (const auto & [eid, side_i, bid] : side_list)
     311             :   {
     312        1056 :     if (bid != boundary_id)
     313         672 :       continue;
     314             : 
     315             :     // Get the side
     316         384 :     const auto elem = mesh.elem_ptr(eid);
     317         384 :     const auto side = elem->side_ptr(side_i);
     318             : 
     319         384 :     volume_sum += side->volume();
     320         384 :     volume_weighted_centroid_sum += side->volume() * side->true_centroid();
     321         384 :   }
     322             :   // Sum across processes
     323         152 :   mesh.comm().sum(volume_weighted_centroid_sum);
     324         152 :   mesh.comm().sum(volume_sum);
     325             : 
     326         304 :   return volume_weighted_centroid_sum / volume_sum;
     327         152 : }
     328             : 
     329             : RealVectorValue
     330          20 : boundaryWeightedNormal(const BoundaryName & boundary, MeshBase & mesh)
     331             : {
     332             :   // Need boundaries to be synchronized
     333          20 :   if (!mesh.preparation().has_boundary_id_sets)
     334           0 :     mesh.get_boundary_info().synchronize_global_id_set();
     335          20 :   BoundaryInfo & mesh_boundary_info = mesh.get_boundary_info();
     336          20 :   boundary_id_type boundary_id = mesh_boundary_info.get_id_by_name(boundary);
     337          20 :   const auto side_list = mesh_boundary_info.build_side_list();
     338             : 
     339             :   // Initialize sums
     340          20 :   Real volume_sum = 0;
     341          20 :   RealVectorValue volume_weighted_normal_sum(0, 0, 0);
     342             : 
     343         180 :   for (const auto & [eid, side_i, bid] : side_list)
     344             :   {
     345         160 :     if (bid != boundary_id)
     346         120 :       continue;
     347             : 
     348             :     // Get the side
     349          40 :     const auto elem = mesh.elem_ptr(eid);
     350          40 :     const auto side = elem->side_ptr(side_i);
     351             : 
     352          40 :     volume_sum += side->volume();
     353          40 :     volume_weighted_normal_sum += side->volume() * elem->side_vertex_average_normal(side_i);
     354          40 :   }
     355             :   // Sum across processes
     356          20 :   mesh.comm().sum(volume_weighted_normal_sum);
     357          20 :   mesh.comm().sum(volume_sum);
     358             : 
     359          40 :   return volume_weighted_normal_sum / volume_sum;
     360          20 : }
     361             : 
     362             : Real
     363          40 : computeMaxDistanceToAxis(const MeshBase & mesh,
     364             :                          const Point & origin,
     365             :                          const RealVectorValue & direction)
     366             : {
     367          40 :   Real distance = 0;
     368             :   mooseAssert(MooseUtils::absoluteFuzzyEqual(direction.norm_sq(), 1),
     369             :               "Direction should be normalized");
     370        1384 :   for (const auto & node : mesh.node_ptr_range())
     371         672 :     if (const auto dist_node = (*node - origin).cross(direction).norm(); dist_node > distance)
     372          94 :       distance = dist_node;
     373          40 :   mesh.comm().max(distance);
     374          40 :   return distance;
     375             : }
     376             : 
     377             : std::unordered_map<dof_id_type, dof_id_type>
     378         476 : getExtraIDUniqueCombinationMap(const MeshBase & mesh,
     379             :                                const std::set<SubdomainID> & block_ids,
     380             :                                std::vector<ExtraElementIDName> extra_ids)
     381             : {
     382             :   // check block restriction
     383         476 :   const bool block_restricted = !block_ids.empty();
     384             :   // get element id name of interest in recursive parsing algorithm
     385         476 :   ExtraElementIDName id_name = extra_ids.back();
     386         476 :   extra_ids.pop_back();
     387         476 :   const auto id_index = mesh.get_elem_integer_index(id_name);
     388             : 
     389             :   // create base parsed id set
     390         476 :   if (extra_ids.empty())
     391             :   {
     392             :     // get set of extra id values;
     393         278 :     std::vector<dof_id_type> ids;
     394             :     {
     395         278 :       std::set<dof_id_type> ids_set;
     396     1129933 :       for (const auto & elem : mesh.active_element_ptr_range())
     397             :       {
     398     1129655 :         if (block_restricted && block_ids.find(elem->subdomain_id()) == block_ids.end())
     399         520 :           continue;
     400     1129135 :         const auto id = elem->get_extra_integer(id_index);
     401     1129135 :         ids_set.insert(id);
     402         278 :       }
     403         278 :       mesh.comm().set_union(ids_set);
     404         278 :       ids.assign(ids_set.begin(), ids_set.end());
     405         278 :     }
     406             : 
     407             :     // determine new extra id values;
     408         278 :     std::unordered_map<dof_id_type, dof_id_type> parsed_ids;
     409     1129933 :     for (auto & elem : mesh.active_element_ptr_range())
     410             :     {
     411     1129655 :       if (block_restricted && block_ids.find(elem->subdomain_id()) == block_ids.end())
     412         520 :         continue;
     413     2258270 :       parsed_ids[elem->id()] = std::distance(
     414     2258270 :           ids.begin(), std::lower_bound(ids.begin(), ids.end(), elem->get_extra_integer(id_index)));
     415         278 :     }
     416         278 :     return parsed_ids;
     417         278 :   }
     418             : 
     419             :   // if extra_ids is not empty, recursively call getExtraIDUniqueCombinationMap
     420             :   const auto base_parsed_ids =
     421         198 :       MooseMeshUtils::getExtraIDUniqueCombinationMap(mesh, block_ids, extra_ids);
     422             :   // parsing extra ids based on ref_parsed_ids
     423         198 :   std::vector<std::pair<dof_id_type, dof_id_type>> unique_ids;
     424             :   {
     425         198 :     std::set<std::pair<dof_id_type, dof_id_type>> unique_ids_set;
     426      870470 :     for (const auto & elem : mesh.active_element_ptr_range())
     427             :     {
     428      870272 :       if (block_restricted && block_ids.find(elem->subdomain_id()) == block_ids.end())
     429         480 :         continue;
     430      869792 :       const dof_id_type id1 = libmesh_map_find(base_parsed_ids, elem->id());
     431      869792 :       const dof_id_type id2 = elem->get_extra_integer(id_index);
     432      869792 :       const std::pair<dof_id_type, dof_id_type> ids = std::make_pair(id1, id2);
     433      869792 :       unique_ids_set.insert(ids);
     434         198 :     }
     435         198 :     mesh.comm().set_union(unique_ids_set);
     436         198 :     unique_ids.assign(unique_ids_set.begin(), unique_ids_set.end());
     437         198 :   }
     438             : 
     439         198 :   std::unordered_map<dof_id_type, dof_id_type> parsed_ids;
     440             : 
     441      870470 :   for (const auto & elem : mesh.active_element_ptr_range())
     442             :   {
     443      870272 :     if (block_restricted && block_ids.find(elem->subdomain_id()) == block_ids.end())
     444         480 :       continue;
     445      869792 :     const dof_id_type id1 = libmesh_map_find(base_parsed_ids, elem->id());
     446      869792 :     const dof_id_type id2 = elem->get_extra_integer(id_index);
     447      869792 :     const dof_id_type new_id = std::distance(
     448             :         unique_ids.begin(),
     449      869792 :         std::lower_bound(unique_ids.begin(), unique_ids.end(), std::make_pair(id1, id2)));
     450      869792 :     parsed_ids[elem->id()] = new_id;
     451         198 :   }
     452             : 
     453         198 :   return parsed_ids;
     454         476 : }
     455             : 
     456             : bool
     457        9372 : isCoPlanar(const std::vector<Point> & vec_pts, const Point plane_nvec, const Point fixed_pt)
     458             : {
     459       38888 :   for (const auto & pt : vec_pts)
     460       38543 :     if (!MooseUtils::absoluteFuzzyEqual((pt - fixed_pt) * plane_nvec, 0.0))
     461        9027 :       return false;
     462         345 :   return true;
     463             : }
     464             : 
     465             : bool
     466        9104 : isCoPlanar(const std::vector<Point> & vec_pts, const Point plane_nvec)
     467             : {
     468        9104 :   return isCoPlanar(vec_pts, plane_nvec, vec_pts.front());
     469             : }
     470             : 
     471             : bool
     472        9104 : isCoPlanar(const std::vector<Point> & vec_pts)
     473             : {
     474             :   // Assuming that overlapped Points are allowed, the Points that are overlapped with vec_pts[0] are
     475             :   // removed before further calculation.
     476       18208 :   std::vector<Point> vec_pts_nonzero{vec_pts[0]};
     477       81936 :   for (const auto i : index_range(vec_pts))
     478       72832 :     if (!MooseUtils::absoluteFuzzyEqual((vec_pts[i] - vec_pts[0]).norm(), 0.0))
     479       36332 :       vec_pts_nonzero.push_back(vec_pts[i]);
     480             :   // 3 or fewer points are always coplanar
     481        9104 :   if (vec_pts_nonzero.size() <= 3)
     482           0 :     return true;
     483             :   else
     484             :   {
     485       18228 :     for (const auto i : make_range(vec_pts_nonzero.size() - 1))
     486             :     {
     487       18228 :       const Point tmp_pt = (vec_pts_nonzero[i] - vec_pts_nonzero[0])
     488       18228 :                                .cross(vec_pts_nonzero[i + 1] - vec_pts_nonzero[0]);
     489             :       // if the three points are not collinear, use cross product as the normal vector of the plane
     490       18228 :       if (!MooseUtils::absoluteFuzzyEqual(tmp_pt.norm(), 0.0))
     491        9104 :         return isCoPlanar(vec_pts_nonzero, tmp_pt.unit());
     492             :     }
     493             :   }
     494             :   // If all the points are collinear, they are also coplanar
     495           0 :   return true;
     496        9104 : }
     497             : 
     498             : SubdomainID
     499        2187 : getNextFreeSubdomainID(MeshBase & input_mesh)
     500             : {
     501             :   // Call this to get most up to date block id information
     502        2187 :   input_mesh.cache_elem_data();
     503             : 
     504        2187 :   std::set<SubdomainID> preexisting_subdomain_ids;
     505        2187 :   input_mesh.subdomain_ids(preexisting_subdomain_ids);
     506        2187 :   if (preexisting_subdomain_ids.empty())
     507           0 :     return 0;
     508             :   else
     509             :   {
     510             :     const auto highest_subdomain_id =
     511        2187 :         *std::max_element(preexisting_subdomain_ids.begin(), preexisting_subdomain_ids.end());
     512             :     mooseAssert(highest_subdomain_id < std::numeric_limits<SubdomainID>::max(),
     513             :                 "A SubdomainID with max possible value was found");
     514        2187 :     return highest_subdomain_id + 1;
     515             :   }
     516        2187 : }
     517             : 
     518             : BoundaryID
     519        1342 : getNextFreeBoundaryID(MeshBase & input_mesh)
     520             : {
     521        1342 :   if (!input_mesh.preparation().has_boundary_id_sets)
     522         345 :     input_mesh.get_boundary_info().regenerate_id_sets();
     523             : 
     524        1342 :   auto boundary_ids = input_mesh.get_boundary_info().get_boundary_ids();
     525        1342 :   if (boundary_ids.empty())
     526         406 :     return 0;
     527         936 :   return (*boundary_ids.rbegin() + 1);
     528        1342 : }
     529             : 
     530             : bool
     531       16101 : hasSubdomainID(const MeshBase & input_mesh, const SubdomainID & id)
     532             : {
     533       16101 :   std::set<SubdomainID> mesh_blocks;
     534       16101 :   input_mesh.subdomain_ids(mesh_blocks);
     535             : 
     536             :   // On a distributed mesh we may have sideset IDs that only exist on
     537             :   // other processors
     538       16101 :   if (!input_mesh.is_replicated())
     539        2164 :     input_mesh.comm().set_union(mesh_blocks);
     540             : 
     541       32202 :   return mesh_blocks.count(id) && (id != Moose::INVALID_BLOCK_ID);
     542       16101 : }
     543             : 
     544             : bool
     545       13683 : hasSubdomainName(const MeshBase & input_mesh, const SubdomainName & name)
     546             : {
     547       13683 :   const auto id = getSubdomainID(name, input_mesh);
     548       27366 :   return hasSubdomainID(input_mesh, id);
     549             : }
     550             : 
     551             : bool
     552        7776 : hasBoundaryID(const MeshBase & input_mesh, const BoundaryID id)
     553             : {
     554        7776 :   const BoundaryInfo & boundary_info = input_mesh.get_boundary_info();
     555        7776 :   std::set<boundary_id_type> boundary_ids = boundary_info.get_boundary_ids();
     556             : 
     557             :   // On a distributed mesh we may have boundary IDs that only exist on
     558             :   // other processors
     559        7776 :   if (!input_mesh.is_replicated())
     560        1054 :     input_mesh.comm().set_union(boundary_ids);
     561             : 
     562       15552 :   return boundary_ids.count(id) && (id != Moose::INVALID_BOUNDARY_ID);
     563        7776 : }
     564             : 
     565             : bool
     566        7633 : hasBoundaryName(const MeshBase & input_mesh, const BoundaryName & name)
     567             : {
     568        7633 :   const auto id = getBoundaryID(name, input_mesh);
     569        7633 :   return hasBoundaryID(input_mesh, id);
     570             : }
     571             : 
     572             : void
     573         436 : makeOrderedNodeList(std::vector<std::pair<dof_id_type, dof_id_type>> & node_assm,
     574             :                     std::vector<dof_id_type> & elem_id_list,
     575             :                     std::vector<dof_id_type> & midpoint_node_list,
     576             :                     std::vector<dof_id_type> & ordered_node_list,
     577             :                     std::vector<dof_id_type> & ordered_elem_id_list)
     578             : {
     579             :   // a flag to indicate if the ordered_node_list has been reversed
     580         436 :   bool is_flipped = false;
     581             :   // Start from the first element, try to find a chain of nodes
     582             :   mooseAssert(node_assm.size(), "Node list must not be empty");
     583         436 :   ordered_node_list.push_back(node_assm.front().first);
     584         436 :   if (midpoint_node_list.front() != DofObject::invalid_id)
     585           0 :     ordered_node_list.push_back(midpoint_node_list.front());
     586         436 :   ordered_node_list.push_back(node_assm.front().second);
     587         436 :   ordered_elem_id_list.push_back(elem_id_list.front());
     588             :   // Remove the element that has just been added to ordered_node_list
     589         436 :   node_assm.erase(node_assm.begin());
     590         436 :   midpoint_node_list.erase(midpoint_node_list.begin());
     591         436 :   elem_id_list.erase(elem_id_list.begin());
     592         436 :   const unsigned int node_assm_size_0 = node_assm.size();
     593        2521 :   for (unsigned int i = 0; i < node_assm_size_0; i++)
     594             :   {
     595             :     // Find nodes to expand the chain
     596        2088 :     dof_id_type end_node_id = ordered_node_list.back();
     597        6994 :     auto isMatch1 = [end_node_id](std::pair<dof_id_type, dof_id_type> old_id_pair)
     598        6994 :     { return old_id_pair.first == end_node_id; };
     599        1894 :     auto isMatch2 = [end_node_id](std::pair<dof_id_type, dof_id_type> old_id_pair)
     600        1894 :     { return old_id_pair.second == end_node_id; };
     601        2088 :     auto result = std::find_if(node_assm.begin(), node_assm.end(), isMatch1);
     602             :     bool match_first;
     603        2088 :     if (result == node_assm.end())
     604             :     {
     605        1070 :       match_first = false;
     606        1070 :       result = std::find_if(node_assm.begin(), node_assm.end(), isMatch2);
     607             :     }
     608             :     else
     609             :     {
     610        1018 :       match_first = true;
     611             :     }
     612             :     // If found, add the node to boundary_ordered_node_list
     613        2088 :     if (result != node_assm.end())
     614             :     {
     615        1861 :       const auto elem_index = std::distance(node_assm.begin(), result);
     616        1861 :       if (midpoint_node_list[elem_index] != DofObject::invalid_id)
     617           0 :         ordered_node_list.push_back(midpoint_node_list[elem_index]);
     618        1861 :       ordered_node_list.push_back(match_first ? (*result).second : (*result).first);
     619        1861 :       node_assm.erase(result);
     620        1861 :       midpoint_node_list.erase(midpoint_node_list.begin() + elem_index);
     621        1861 :       ordered_elem_id_list.push_back(elem_id_list[elem_index]);
     622        1861 :       elem_id_list.erase(elem_id_list.begin() + elem_index);
     623             :     }
     624             :     // If there are still elements in node_assm and result ==
     625             :     // node_assm.end(), this means the curve is not a loop, the
     626             :     // ordered_node_list is flipped and try the other direction that has not
     627             :     // been examined yet.
     628             :     else
     629             :     {
     630         227 :       if (is_flipped)
     631             :         // Flipped twice; this means the node list has at least two segments.
     632           3 :         throw MooseException("The node list provided has more than one segments.");
     633             : 
     634             :       // mark the first flip event.
     635         224 :       is_flipped = true;
     636         224 :       std::reverse(ordered_node_list.begin(), ordered_node_list.end());
     637         224 :       std::reverse(midpoint_node_list.begin(), midpoint_node_list.end());
     638         224 :       std::reverse(ordered_elem_id_list.begin(), ordered_elem_id_list.end());
     639             :       // As this iteration is wasted, set the iterator backward
     640         224 :       i--;
     641             :     }
     642             :   }
     643         433 : }
     644             : 
     645             : void
     646         208 : makeOrderedNodeList(std::vector<std::pair<dof_id_type, dof_id_type>> & node_assm,
     647             :                     std::vector<dof_id_type> & elem_id_list,
     648             :                     std::vector<dof_id_type> & ordered_node_list,
     649             :                     std::vector<dof_id_type> & ordered_elem_id_list)
     650             : {
     651         208 :   std::vector<dof_id_type> dummy_midpoint_node_list(node_assm.size(), DofObject::invalid_id);
     652         208 :   makeOrderedNodeList(
     653             :       node_assm, elem_id_list, dummy_midpoint_node_list, ordered_node_list, ordered_elem_id_list);
     654         208 : }
     655             : 
     656             : void
     657        8160 : swapNodesInElem(Elem & elem, const unsigned int nd1, const unsigned int nd2)
     658             : {
     659        8160 :   Node * n_temp = elem.node_ptr(nd1);
     660        8160 :   elem.set_node(nd1, elem.node_ptr(nd2));
     661        8160 :   elem.set_node(nd2, n_temp);
     662        8160 : }
     663             : 
     664             : void
     665         394 : extraElemIntegerSwapParametersProcessor(
     666             :     const std::string & class_name,
     667             :     const unsigned int num_sections,
     668             :     const unsigned int num_integers,
     669             :     const std::vector<std::vector<std::vector<dof_id_type>>> & elem_integers_swaps,
     670             :     std::vector<std::unordered_map<dof_id_type, dof_id_type>> & elem_integers_swap_pairs)
     671             : {
     672         394 :   elem_integers_swap_pairs.reserve(num_sections * num_integers);
     673         418 :   for (const auto i : make_range(num_integers))
     674             :   {
     675          24 :     const auto & elem_integer_swaps = elem_integers_swaps[i];
     676          24 :     std::vector<std::unordered_map<dof_id_type, dof_id_type>> elem_integer_swap_pairs;
     677             :     try
     678             :     {
     679          48 :       MooseMeshUtils::idSwapParametersProcessor(class_name,
     680             :                                                 "elem_integers_swaps",
     681             :                                                 elem_integer_swaps,
     682             :                                                 elem_integer_swap_pairs,
     683             :                                                 i * num_sections);
     684             :     }
     685           0 :     catch (const MooseException & e)
     686             :     {
     687           0 :       throw MooseException(e.what());
     688           0 :     }
     689             : 
     690          24 :     elem_integers_swap_pairs.insert(elem_integers_swap_pairs.end(),
     691             :                                     elem_integer_swap_pairs.begin(),
     692             :                                     elem_integer_swap_pairs.end());
     693          24 :   }
     694         394 : }
     695             : 
     696             : std::unique_ptr<ReplicatedMesh>
     697           0 : buildBoundaryMesh(const MeshBase & input_mesh, const boundary_id_type boundary_id)
     698             : {
     699           0 :   if (!input_mesh.is_serial())
     700           0 :     ::mooseError("Input mesh should be serialized for extracting the boundary mesh.\nInput mesh:" +
     701           0 :                  input_mesh.get_info());
     702           0 :   auto poly_mesh = std::make_unique<ReplicatedMesh>(input_mesh.comm());
     703             : 
     704           0 :   auto side_list = input_mesh.get_boundary_info().build_side_list();
     705             : 
     706           0 :   std::unordered_map<dof_id_type, dof_id_type> old_new_node_map;
     707           0 :   for (const auto & [eid, side_i, bid] : side_list)
     708             :   {
     709           0 :     if (bid != boundary_id)
     710           0 :       continue;
     711             : 
     712             :     // Get the side
     713           0 :     const auto elem = input_mesh.elem_ptr(eid);
     714           0 :     const auto side = elem->side_ptr(side_i);
     715           0 :     auto side_elem = elem->build_side_ptr(side_i);
     716           0 :     auto copy = side_elem->build(side_elem->type());
     717             : 
     718           0 :     for (const auto i : side_elem->node_index_range())
     719             :     {
     720           0 :       auto & n = side_elem->node_ref(i);
     721             : 
     722           0 :       if (old_new_node_map.count(n.id()))
     723           0 :         copy->set_node(i, poly_mesh->node_ptr(old_new_node_map[n.id()]));
     724             :       else
     725             :       {
     726           0 :         Node * node = poly_mesh->add_point(side_elem->point(i));
     727           0 :         copy->set_node(i, node);
     728           0 :         old_new_node_map[n.id()] = node->id();
     729             :       }
     730             :     }
     731           0 :     poly_mesh->add_elem(copy.release());
     732           0 :   }
     733           0 :   poly_mesh->skip_partitioning(true);
     734           0 :   poly_mesh->prepare_for_use();
     735           0 :   if (poly_mesh->n_elem() == 0)
     736           0 :     mooseError("The input mesh to extract the boundary from does not have a boundary with id ",
     737             :                boundary_id,
     738             :                ".\n",
     739             :                input_mesh);
     740             : 
     741           0 :   return poly_mesh;
     742           0 : }
     743             : 
     744             : std::unique_ptr<ReplicatedMesh>
     745          88 : buildLoopBoundaryOf2DMesh(const MeshBase & input_mesh, const boundary_id_type boundary_id)
     746             : {
     747          88 :   if (!input_mesh.is_serial())
     748           0 :     ::mooseError(
     749           0 :         "Input 2D mesh should be serialized for extracting the loop boundary mesh.\nInput mesh:" +
     750           0 :         input_mesh.get_info());
     751          88 :   auto edge_mesh = std::make_unique<ReplicatedMesh>(input_mesh.comm());
     752          88 :   auto side_list = input_mesh.get_boundary_info().build_side_list();
     753          88 :   std::set<BoundaryInfo::BCTuple> visited;
     754          88 :   bool already_seen_this_side_tuple = false;
     755          88 :   BoundaryInfo::BCTuple first_side_visited = {libMesh::invalid_uint, 0, 0};
     756             : 
     757             :   // Helps move elem to elem at a given node
     758          88 :   const auto node_to_elem_map = buildBoundaryNodeToElemMap(input_mesh, boundary_id);
     759             :   // Helps check if a node is part of a boundary
     760          88 :   const auto & node_to_bids = input_mesh.get_boundary_info().get_nodeset_map();
     761             : 
     762             :   // Traverse from the first side (edge) in the side_list that matches the boundary_id
     763         648 :   for (const auto & bside : side_list)
     764             :   {
     765         560 :     if (std::get<2>(bside) != boundary_id)
     766         472 :       continue;
     767             : 
     768             :     // Check that we are not starting 'another' loop
     769         560 :     if (bside != first_side_visited)
     770             :     {
     771         560 :       if (visited.size() && !visited.count(bside))
     772           0 :         mooseWarning(
     773           0 :             "Boundary " + std::to_string(boundary_id) +
     774           0 :             " is not a (contiguous) loop. Boundary side: (" + Moose::stringify(bside) +
     775           0 :             ") was not visited after a single pass around the boundary. Boundary sides visited: " +
     776           0 :             Moose::stringify(visited));
     777         560 :       else if (visited.empty())
     778          88 :         first_side_visited = bside;
     779             :       else
     780         472 :         continue;
     781             :     }
     782             : 
     783             :     // Form the element to be able to find the side
     784             :     // These three variables will be updated while traversing the loop boundary
     785          88 :     const Elem * elem = input_mesh.elem_ptr(std::get<0>(bside));
     786          88 :     auto current_side = std::get<1>(bside);
     787          88 :     auto side_elem = elem->build_side_ptr(current_side);
     788             : 
     789             :     // 3D elements should not be part of this boundary
     790          88 :     if (elem->dim() != 2)
     791           0 :       mooseError(
     792             :           "Finding the loop boundary of a 2D mesh cannot be done with non-2D elements such as ",
     793             :           *elem);
     794             : 
     795             :     // Start from node 0 of the side (on the boundary), set the next node as the other node
     796             :     // one that side, and keep going from tht next node
     797          88 :     bool looped_back = false;
     798          88 :     const Node * starting_node = side_elem->node_ptr(0);
     799          88 :     const auto new_mesh_starting_node = edge_mesh->add_point(side_elem->point(0));
     800          88 :     Node * new_first_node = new_mesh_starting_node;
     801          88 :     [[maybe_unused]] dof_id_type first_node_index = starting_node->id();
     802          88 :     dof_id_type second_node_index = input_mesh.node_ptr(side_elem->node_id(1))->id();
     803             : 
     804         648 :     while (!looped_back && !already_seen_this_side_tuple)
     805             :     {
     806         560 :       if (MooseUtils::absoluteFuzzyEqual(input_mesh.point(second_node_index),
     807        1120 :                                          Point(*starting_node)))
     808          88 :         looped_back = true;
     809             : 
     810             :       // Get the opposite node (the next node) and add it to the edge mesh
     811             :       Node * new_second_node = looped_back
     812         560 :                                    ? new_mesh_starting_node
     813         472 :                                    : edge_mesh->add_point(input_mesh.point(second_node_index));
     814             : 
     815             :       // Add a copy of the edge side element to the mesh
     816         560 :       side_elem = elem->build_side_ptr(current_side);
     817         560 :       auto copy = side_elem->build(side_elem->type());
     818         560 :       copy->set_node(0, new_first_node);
     819         560 :       copy->set_node(1, new_second_node);
     820         560 :       edge_mesh->add_elem(copy.release());
     821             : 
     822             :       // Make this side as 'visited'
     823             :       std::tuple<dof_id_type, unsigned short int, boundary_id_type> bc_tuple = {
     824         560 :           elem->id(), current_side, boundary_id};
     825         560 :       const auto & visit_iter = visited.insert(bc_tuple);
     826         560 :       if (!looped_back && !visit_iter.second)
     827           0 :         already_seen_this_side_tuple = true;
     828             : 
     829             :       // Find the next element and side_elem
     830         560 :       auto & connected_elems = libmesh_map_find(node_to_elem_map, second_node_index);
     831         560 :       bool found_match = false;
     832         560 :       const auto current_eid = elem->id();
     833             : 
     834        1032 :       for (const auto eid : connected_elems)
     835             :       {
     836             :         mooseAssert(!found_match,
     837             :                     "We should only find one node on a connected element on this boundary");
     838         856 :         if (eid != current_eid)
     839             :         {
     840             :           // Update the element (on the input mesh)
     841         496 :           elem = input_mesh.elem_ptr(eid);
     842             : 
     843             :           // Find the side and the opposite node index in that side
     844        1032 :           for (const auto si : elem->side_index_range())
     845             :           {
     846             :             // Check that second node is on the side
     847             :             const auto local_second_node_index =
     848         920 :                 elem->get_node_index(input_mesh.node_ptr(second_node_index));
     849             :             // 2 sides should match this
     850         920 :             if (elem->is_node_on_side(local_second_node_index, si))
     851             :             {
     852             :               // Only one side should be on the same boundary (node is connected to two elements)
     853             :               // Form a bc_tuple and check the list of boundary sides
     854             :               std::tuple<dof_id_type, unsigned short int, boundary_id_type> side_bc_tuple = {
     855         760 :                   elem->id(), si, boundary_id};
     856             : 
     857         760 :               if (std::find(side_list.begin(), side_list.end(), side_bc_tuple) == side_list.end())
     858         376 :                 continue;
     859             : 
     860             :               // We are on the right boundary, just need to get the other node
     861         768 :               for (const auto local_side_node_id : elem->nodes_on_side(si))
     862             :               {
     863         768 :                 const auto side_node_id = elem->node_id(local_side_node_id);
     864             : 
     865             :                 // Skip current node (use global index to compare)
     866         768 :                 if (side_node_id == second_node_index)
     867         384 :                   continue;
     868             :                 mooseAssert(side_node_id != first_node_index,
     869             :                             "Somehow looped back in a single element");
     870             : 
     871         384 :                 current_side = si;
     872         384 :                 second_node_index = side_node_id;
     873         384 :                 found_match = true;
     874         384 :                 break;
     875         384 :               }
     876             :             }
     877             :             // No need to examine more sides
     878         544 :             if (found_match)
     879         384 :               break;
     880             :           }
     881             : 
     882             :           // No need to examine more elements
     883         496 :           if (found_match)
     884         384 :             break;
     885             :         }
     886             :         // next node could be on the same element, just moving on to the next side
     887         360 :         else if (connected_elems.size() == 1)
     888             :         {
     889         176 :           elem = input_mesh.elem_ptr(eid);
     890             :           const auto local_second_node_index =
     891         176 :               elem->get_node_index(input_mesh.node_ptr(second_node_index));
     892             : 
     893             :           // Move on to the next side
     894         416 :           for (const auto si : elem->side_index_range())
     895         416 :             if (si != current_side && elem->is_node_on_side(local_second_node_index, si))
     896             :             {
     897             :               // Check all nodes on that next side
     898         528 :               for (const auto local_side_node_id : elem->nodes_on_side(si))
     899             :               {
     900         352 :                 const auto side_node_id = elem->node_id(local_side_node_id);
     901             :                 // Skip current node
     902         352 :                 if (side_node_id == second_node_index)
     903         176 :                   continue;
     904             :                 mooseAssert((side_node_id != first_node_index) ||
     905             :                                 (side_list.size() == elem->n_sides()),
     906             :                             "Somehow looped back in a single element");
     907             : 
     908             :                 // Check all the boundaries the other node (on the edge side) is part of
     909         176 :                 const auto bids_range = node_to_bids.equal_range(input_mesh.node_ptr(side_node_id));
     910             : 
     911         352 :                 for (auto iter = bids_range.first; iter != bids_range.second; iter++)
     912         176 :                   if (iter->second == boundary_id)
     913             :                   {
     914         176 :                     current_side = si;
     915         176 :                     second_node_index = side_node_id;
     916         176 :                     found_match = true;
     917             :                   }
     918         176 :               }
     919             : 
     920             :               // no need to examine other sides
     921         176 :               if (found_match)
     922         176 :                 break;
     923             :             }
     924             :         }
     925             :       }
     926             : 
     927             :       // Set current node to opposite node of new element
     928             :       // NOTE: do not use new_first_node or new_second_node to search in the input mesh!
     929         560 :       new_first_node = new_second_node;
     930         560 :       first_node_index = second_node_index;
     931             : 
     932             :       // Handle loop ending criterion
     933         560 :       if (!found_match)
     934             :       {
     935           0 :         mooseWarning("Search for next element in loop boundary failed. Is boundary '" +
     936           0 :                          std::to_string(boundary_id) + "' of mesh ",
     937             :                      input_mesh,
     938             :                      " a loop boundary?");
     939           0 :         break;
     940             :       }
     941         560 :     }
     942          88 :   }
     943             : 
     944          88 :   if (already_seen_this_side_tuple)
     945           0 :     mooseWarning("Boundary " + std::to_string(boundary_id) +
     946             :                  " seems to have cycles. A single-cycle loop should be used");
     947             : 
     948          88 :   edge_mesh->skip_partitioning(true);
     949          88 :   edge_mesh->prepare_for_use();
     950          88 :   if (edge_mesh->n_elem() == 0)
     951           0 :     mooseError("The input mesh to extract the boundary from does not have a boundary with id ",
     952             :                boundary_id,
     953             :                "\n",
     954             :                input_mesh);
     955             : 
     956         176 :   return edge_mesh;
     957          88 : }
     958             : 
     959             : std::unordered_map<dof_id_type, std::unordered_set<dof_id_type>>
     960          88 : buildBoundaryNodeToElemMap(const MeshBase & input_mesh, const boundary_id_type boundary_id)
     961             : {
     962          88 :   if (!input_mesh.is_serial())
     963           0 :     ::mooseError(
     964           0 :         "Input 2D mesh should be serialized for extracting the loop boundary mesh.\nInput mesh:" +
     965           0 :         input_mesh.get_info());
     966             : 
     967             :   // Get all nodes on that boundary
     968             :   // Boundary ID might be a sideset or a nodeset, get nodes regardless
     969          88 :   const auto particular_node_ids = getBoundaryNodes(input_mesh, boundary_id);
     970             : 
     971          88 :   std::unordered_map<dof_id_type, std::unordered_set<dof_id_type>> nid_to_eids_map;
     972             :   // Fill the map from looping over elements
     973          88 :   for (const auto & elem :
     974         944 :        as_range(input_mesh.active_elements_begin(), input_mesh.active_elements_end()))
     975             :   {
     976        1536 :     for (const auto & nd : elem->node_ref_range())
     977             :     {
     978             :       // Only add the element id if the node is on the boundary
     979        1152 :       if (!particular_node_ids.count(nd.id()))
     980           0 :         continue;
     981             : 
     982        1152 :       auto & elem_ids = nid_to_eids_map[nd.id()];
     983        1152 :       elem_ids.insert(elem->id());
     984             :     }
     985          88 :   }
     986         176 :   return nid_to_eids_map;
     987          88 : }
     988             : 
     989             : std::set<dof_id_type>
     990          88 : getBoundaryNodes(const MeshBase & mesh, const BoundaryID boundary_id)
     991             : {
     992          88 :   std::set<dof_id_type> boundary_node_ids;
     993          88 :   const BoundaryInfo & boundary_info = mesh.get_boundary_info();
     994             : 
     995             :   // Get all nodes from the sideset with ID of boundary_id
     996             :   const auto & bc_sides =
     997          88 :       boundary_info.build_side_list(libMesh::BoundaryInfo::BCTupleSortBy::BOUNDARY_ID);
     998         648 :   for (const auto & [elem_id, side, bc_id] : bc_sides)
     999             :   {
    1000         560 :     if (bc_id == boundary_id)
    1001             :     {
    1002         560 :       const auto elem = mesh.elem_ptr(elem_id);
    1003        1680 :       for (const auto ni : elem->nodes_on_side(side))
    1004        1680 :         boundary_node_ids.insert(elem->node_id(ni));
    1005             :     }
    1006             :   }
    1007             : 
    1008             :   // Get all nodes from nodeset with ID of boundary_id
    1009          88 :   const auto & bc_nodes = boundary_info.build_node_list();
    1010         648 :   for (const auto & [n_id, bc_id] : bc_nodes)
    1011         560 :     if (bc_id == boundary_id)
    1012         560 :       boundary_node_ids.insert(n_id);
    1013             : 
    1014         176 :   return boundary_node_ids;
    1015          88 : }
    1016             : 
    1017             : void
    1018        2553 : createSubdomainFromSidesets(MeshBase & mesh,
    1019             :                             std::vector<BoundaryName> boundary_names,
    1020             :                             const SubdomainID new_subdomain_id,
    1021             :                             const SubdomainName new_subdomain_name,
    1022             :                             const std::string type_name)
    1023             : {
    1024             :   // Generate a new block id if one isn't supplied.
    1025        2553 :   SubdomainID new_block_id = new_subdomain_id;
    1026             : 
    1027             :   // Make sure our boundary info and parallel counts are setup
    1028        2553 :   if (!mesh.is_prepared())
    1029             :   {
    1030         475 :     const bool allow_remote_element_removal = mesh.allow_remote_element_removal();
    1031             :     // We want all of our boundary elements available, so avoid removing them if they haven't
    1032             :     // already been so
    1033         475 :     mesh.allow_remote_element_removal(false);
    1034         475 :     mesh.prepare_for_use();
    1035         475 :     mesh.allow_remote_element_removal(allow_remote_element_removal);
    1036             :   }
    1037             : 
    1038             :   // Check that the sidesets are present in the mesh
    1039        5258 :   for (const auto & sideset : boundary_names)
    1040        2714 :     if (!MooseMeshUtils::hasBoundaryName(mesh, sideset))
    1041           9 :       mooseException("The sideset '", sideset, "' was not found within the mesh");
    1042             : 
    1043        2544 :   auto sideset_ids = MooseMeshUtils::getBoundaryIDs(mesh, boundary_names, true);
    1044        2544 :   std::set<boundary_id_type> sidesets(sideset_ids.begin(), sideset_ids.end());
    1045        2544 :   auto side_list = mesh.get_boundary_info().build_side_list();
    1046        2544 :   if (!mesh.is_serial() && mesh.comm().size() > 1)
    1047             :   {
    1048          10 :     std::vector<Elem *> elements_to_send;
    1049          10 :     unsigned short i_need_boundary_elems = 0;
    1050         172 :     for (const auto & [elem_id, side, bc_id] : side_list)
    1051             :     {
    1052         162 :       libmesh_ignore(side);
    1053         162 :       if (sidesets.count(bc_id))
    1054             :       {
    1055             :         // Whether we have this boundary information through our locally owned element or a ghosted
    1056             :         // element, we'll need the boundary elements for parallel consistent addition
    1057          92 :         i_need_boundary_elems = 1;
    1058          92 :         auto * elem = mesh.elem_ptr(elem_id);
    1059          92 :         if (elem->processor_id() == mesh.processor_id())
    1060          80 :           elements_to_send.push_back(elem);
    1061             :       }
    1062             :     }
    1063             : 
    1064             :     std::set<const Elem *, libMesh::CompareElemIdsByLevel> connected_elements(
    1065          10 :         elements_to_send.begin(), elements_to_send.end());
    1066          10 :     std::set<const Node *> connected_nodes;
    1067          10 :     reconnect_nodes(connected_elements, connected_nodes);
    1068          10 :     std::set<dof_id_type> connected_node_ids;
    1069         178 :     for (auto * nd : connected_nodes)
    1070         168 :       connected_node_ids.insert(nd->id());
    1071             : 
    1072          10 :     std::vector<unsigned short> need_boundary_elems(mesh.comm().size());
    1073          10 :     mesh.comm().allgather(i_need_boundary_elems, need_boundary_elems);
    1074          10 :     std::unordered_map<processor_id_type, decltype(elements_to_send)> push_element_data;
    1075          10 :     std::unordered_map<processor_id_type, decltype(connected_nodes)> push_node_data;
    1076             : 
    1077          30 :     for (const auto pid : index_range(mesh.comm()))
    1078             :       // Don't need to send to self
    1079          20 :       if (pid != mesh.processor_id() && need_boundary_elems[pid])
    1080             :       {
    1081          10 :         if (elements_to_send.size())
    1082          10 :           push_element_data[pid] = elements_to_send;
    1083          10 :         if (connected_nodes.size())
    1084          10 :           push_node_data[pid] = connected_nodes;
    1085             :       }
    1086             : 
    1087          10 :     auto node_action_functor = [](processor_id_type, const auto &)
    1088             :     {
    1089             :       // Node packing specialization already has unpacked node into mesh, so nothing to do
    1090          10 :     };
    1091          10 :     Parallel::push_parallel_packed_range(mesh.comm(), push_node_data, &mesh, node_action_functor);
    1092          10 :     auto elem_action_functor = [](processor_id_type, const auto &)
    1093             :     {
    1094             :       // Elem packing specialization already has unpacked elem into mesh, so nothing to do
    1095          10 :     };
    1096          10 :     TIMPI::push_parallel_packed_range(mesh.comm(), push_element_data, &mesh, elem_action_functor);
    1097             : 
    1098             :     // now that we've gathered everything, we need to rebuild the side list
    1099          10 :     side_list = mesh.get_boundary_info().build_side_list();
    1100          10 :   }
    1101             : 
    1102        2544 :   std::vector<std::pair<dof_id_type, ElemSidePair>> element_sides_on_boundary;
    1103        2544 :   dof_id_type counter = 0;
    1104      150766 :   for (const auto & [eid, side, bid] : side_list)
    1105      148225 :     if (sidesets.count(bid))
    1106             :     {
    1107       26609 :       if (auto elem = mesh.query_elem_ptr(eid))
    1108             :       {
    1109       26609 :         if (!elem->active())
    1110           3 :           mooseError(
    1111             :               "Only active, level 0 elements can be made interior parents of new level 0 lower-d "
    1112             :               "elements. Make sure that ",
    1113             :               type_name,
    1114             :               "s are run before any refinement generators");
    1115       26606 :         element_sides_on_boundary.push_back(std::make_pair(counter, ElemSidePair(elem, side)));
    1116             :       }
    1117       26606 :       ++counter;
    1118             :     }
    1119             : 
    1120        2541 :   dof_id_type max_elem_id = mesh.max_elem_id();
    1121        2541 :   unique_id_type max_unique_id = mesh.parallel_max_unique_id();
    1122             : 
    1123             :   // Making an important assumption that at least our boundary elements are the same on all
    1124             :   // processes even in distributed mesh mode (this is reliant on the correct ghosting functors
    1125             :   // existing on the mesh)
    1126       29147 :   for (auto & [i, elem_side] : element_sides_on_boundary)
    1127             :   {
    1128       26606 :     Elem * elem = elem_side.elem;
    1129             : 
    1130       26606 :     const auto side = elem_side.side;
    1131             : 
    1132             :     // Build a non-proxy element from this side.
    1133       26606 :     std::unique_ptr<Elem> side_elem(elem->build_side_ptr(side));
    1134             : 
    1135             :     // The side will be added with the same processor id as the parent.
    1136       26606 :     side_elem->processor_id() = elem->processor_id();
    1137             : 
    1138             :     // Add subdomain ID
    1139       26606 :     side_elem->subdomain_id() = new_block_id;
    1140             : 
    1141             :     // Also assign the side's interior parent, so it is always
    1142             :     // easy to figure out the Elem we came from.
    1143       26606 :     side_elem->set_interior_parent(elem);
    1144             : 
    1145             :     // Add id
    1146       26606 :     side_elem->set_id(max_elem_id + i);
    1147       26606 :     side_elem->set_unique_id(max_unique_id + i);
    1148             : 
    1149             :     // Finally, add the lower-dimensional element to the mesh.
    1150       26606 :     mesh.add_elem(side_elem.release());
    1151       26606 :   };
    1152             : 
    1153             :   // Assign block name, if provided
    1154        2541 :   if (new_subdomain_name.size())
    1155        1407 :     mesh.subdomain_name(new_block_id) = new_subdomain_name;
    1156             : 
    1157        2541 :   const bool skip_partitioning_old = mesh.skip_partitioning();
    1158        2541 :   mesh.skip_partitioning(true);
    1159        2541 :   mesh.prepare_for_use();
    1160        2541 :   mesh.skip_partitioning(skip_partitioning_old);
    1161        2541 : }
    1162             : 
    1163             : void
    1164         929 : convertBlockToMesh(MeshBase & source_mesh,
    1165             :                    MeshBase & target_mesh,
    1166             :                    const std::vector<SubdomainName> & target_blocks)
    1167             : {
    1168         929 :   if (!source_mesh.is_replicated())
    1169           0 :     mooseError("This generator does not support distributed meshes.");
    1170             : 
    1171         929 :   const auto target_block_ids = MooseMeshUtils::getSubdomainIDs(source_mesh, target_blocks);
    1172             : 
    1173             :   // Check that the block ids/names exist in the mesh
    1174         929 :   std::set<SubdomainID> mesh_blocks;
    1175         929 :   source_mesh.subdomain_ids(mesh_blocks);
    1176             : 
    1177        1921 :   for (const auto i : index_range(target_block_ids))
    1178         992 :     if (target_block_ids[i] == Moose::INVALID_BLOCK_ID || !mesh_blocks.count(target_block_ids[i]))
    1179             :     {
    1180           0 :       mooseException("The target_block '", target_blocks[i], "' was not found within the mesh.");
    1181             :     }
    1182             : 
    1183             :   // know which nodes have already been inserted, by tracking the old mesh's node's ids'
    1184         929 :   std::unordered_map<dof_id_type, dof_id_type> old_new_node_map;
    1185             : 
    1186        1906 :   for (const auto target_block_id : target_block_ids)
    1187             :   {
    1188             : 
    1189       17232 :     for (auto elem : source_mesh.active_subdomain_elements_ptr_range(target_block_id))
    1190             :     {
    1191        8129 :       if (elem->level() != 0)
    1192           3 :         mooseError("Refined blocks are not supported by this generator. "
    1193             :                    "Can you re-organize mesh generators to refine after converting the block?");
    1194             : 
    1195             :       // make a deep copy so that mutiple meshes' destructors don't segfault at program termination
    1196        8126 :       auto copy = elem->build(elem->type());
    1197             : 
    1198             :       // Keep the subdomain id
    1199        8126 :       copy->subdomain_id() = elem->subdomain_id();
    1200             : 
    1201             :       // index of node in the copy element must be managed manually as there is no intelligent
    1202             :       // insert method
    1203        8126 :       dof_id_type copy_n_index = 0;
    1204             : 
    1205             :       // correctly assign new copies of nodes, loop over nodes
    1206       35950 :       for (dof_id_type i : elem->node_index_range())
    1207             :       {
    1208       27824 :         auto & n = elem->node_ref(i);
    1209             : 
    1210       27824 :         if (old_new_node_map.count(n.id()))
    1211             :         {
    1212             :           // case where we have already inserted this particular point before
    1213             :           // then we need to find the already-inserted one and hook it up right
    1214             :           // to it's respective element
    1215       16164 :           copy->set_node(copy_n_index++, target_mesh.node_ptr(old_new_node_map[n.id()]));
    1216             :         }
    1217             :         else
    1218             :         {
    1219             :           // case where we've NEVER inserted this particular point before
    1220             :           // add them both to the element and the mesh
    1221             : 
    1222             :           // Nodes' IDs are their indexes in the nodes' respective mesh
    1223             :           // If we set them as invalid they are automatically assigned
    1224             :           // Add to mesh, auto-assigning a new id.
    1225       11660 :           Node * node = target_mesh.add_point(elem->point(i));
    1226             : 
    1227             :           // Add to element copy (manually)
    1228       11660 :           copy->set_node(copy_n_index++, node);
    1229             : 
    1230             :           // remember the (old) ID
    1231       11660 :           old_new_node_map[n.id()] = node->id();
    1232             :         }
    1233             :       }
    1234             : 
    1235             :       // it is ok to release the copy element into the mesh because derived meshes class
    1236             :       // (ReplicatedMesh, DistributedMesh) manage their own elements, will delete them
    1237        8126 :       target_mesh.add_elem(copy.release());
    1238        9103 :     }
    1239             :   }
    1240             : 
    1241             :   // Move subdomain names
    1242        1900 :   for (const auto sbd_id : target_block_ids)
    1243         974 :     target_mesh.subdomain_name(sbd_id) = source_mesh.subdomain_name(sbd_id);
    1244         926 : }
    1245             : 
    1246             : void
    1247        1956 : copyIntoMesh(MeshGenerator & mg,
    1248             :              UnstructuredMesh & destination,
    1249             :              const UnstructuredMesh & source,
    1250             :              const bool avoid_merging_subdomains,
    1251             :              const bool avoid_merging_boundaries,
    1252             :              const Parallel::Communicator & communicator)
    1253             : {
    1254        1956 :   dof_id_type node_delta = destination.max_node_id();
    1255        1956 :   dof_id_type elem_delta = destination.max_elem_id();
    1256             : 
    1257             :   unique_id_type unique_delta =
    1258             : #ifdef LIBMESH_ENABLE_UNIQUE_ID
    1259        1956 :       destination.parallel_max_unique_id();
    1260             : #else
    1261             :       0;
    1262             : #endif
    1263             : 
    1264             :   // Prevent overlaps by offsetting the subdomains in
    1265        1956 :   std::unordered_map<subdomain_id_type, subdomain_id_type> id_remapping;
    1266        1956 :   unsigned int block_offset = 0;
    1267        1956 :   if (avoid_merging_subdomains)
    1268             :   {
    1269             :     // Note: if performance becomes an issue, this is overkill for just getting the max node id
    1270         132 :     std::set<subdomain_id_type> source_ids;
    1271         132 :     std::set<subdomain_id_type> dest_ids;
    1272             : 
    1273             :     // We need source subdomain ids already cached; libMesh will
    1274             :     // scream otherwise
    1275         132 :     source.subdomain_ids(source_ids, true);
    1276             : 
    1277             :     // Our destination is non-const, so we can fix any missing caches
    1278         132 :     if (!destination.preparation().has_cached_elem_data)
    1279         132 :       destination.cache_elem_data();
    1280             : 
    1281         132 :     destination.subdomain_ids(dest_ids, true);
    1282             : 
    1283             :     mooseAssert(source_ids.size(), "Should have a subdomain");
    1284             :     mooseAssert(dest_ids.size(), "Should have a subdomain");
    1285         132 :     unsigned int max_dest_bid = *dest_ids.rbegin();
    1286         132 :     unsigned int min_source_bid = *source_ids.begin();
    1287         132 :     communicator.max(max_dest_bid);
    1288         132 :     communicator.min(min_source_bid);
    1289         132 :     block_offset = 1 + max_dest_bid - min_source_bid;
    1290         264 :     for (const auto bid : source_ids)
    1291         132 :       id_remapping[bid] = block_offset + bid;
    1292         132 :   }
    1293             : 
    1294             :   // Copy mesh data over from the other mesh
    1295        1956 :   destination.copy_nodes_and_elements(source,
    1296             :                                       // Skipping this should cause the neighbors
    1297             :                                       // to simply be copied from the other mesh
    1298             :                                       // (which makes sense and is way faster)
    1299             :                                       /*skip_find_neighbors = */ true,
    1300             :                                       elem_delta,
    1301             :                                       node_delta,
    1302             :                                       unique_delta,
    1303             :                                       avoid_merging_subdomains ? &id_remapping : nullptr);
    1304             : 
    1305             :   // Get an offset to prevent overlaps / wild merging between boundaries
    1306        1956 :   BoundaryInfo & boundary = destination.get_boundary_info();
    1307        1956 :   const BoundaryInfo & other_boundary = source.get_boundary_info();
    1308             : 
    1309        1956 :   unsigned int bid_offset = 0;
    1310        1956 :   if (avoid_merging_boundaries)
    1311             :   {
    1312         162 :     const auto boundary_ids = boundary.get_boundary_ids();
    1313         162 :     const auto other_boundary_ids = other_boundary.get_boundary_ids();
    1314         162 :     unsigned int max_dest_bid = boundary_ids.size() ? *boundary_ids.rbegin() : 0;
    1315         162 :     unsigned int min_source_bid = other_boundary_ids.size() ? *other_boundary_ids.begin() : 0;
    1316         162 :     communicator.max(max_dest_bid);
    1317         162 :     communicator.min(min_source_bid);
    1318         162 :     bid_offset = 1 + max_dest_bid - min_source_bid;
    1319         162 :   }
    1320             : 
    1321             :   // Note: the code below originally came from ReplicatedMesh::stitch_mesh_helper()
    1322             :   // in libMesh replicated_mesh.C around line 1203
    1323             : 
    1324             :   // Copy BoundaryInfo from other_mesh too.  We do this via the
    1325             :   // list APIs rather than element-by-element for speed.
    1326       54892 :   for (const auto & t : other_boundary.build_node_list())
    1327       54892 :     boundary.add_node(std::get<0>(t) + node_delta, bid_offset + std::get<1>(t));
    1328             : 
    1329       37800 :   for (const auto & t : other_boundary.build_side_list())
    1330       37800 :     boundary.add_side(std::get<0>(t) + elem_delta, std::get<1>(t), bid_offset + std::get<2>(t));
    1331             : 
    1332        1956 :   for (const auto & t : other_boundary.build_edge_list())
    1333        1956 :     boundary.add_edge(std::get<0>(t) + elem_delta, std::get<1>(t), bid_offset + std::get<2>(t));
    1334             : 
    1335        1956 :   for (const auto & t : other_boundary.build_shellface_list())
    1336           0 :     boundary.add_shellface(
    1337        1956 :         std::get<0>(t) + elem_delta, std::get<1>(t), bid_offset + std::get<2>(t));
    1338             : 
    1339             :   // Check for the case with two block ids sharing the same name
    1340        1956 :   if (avoid_merging_subdomains)
    1341             :   {
    1342             :     mooseAssert(mg.parameters().isParamDefined("avoid_merging_subdomains"),
    1343             :                 "Missing parameter in the mesh generator calling this function: "
    1344             :                 "avoid_merging_subdomains. Considering setting avoid_merging_subdomains to true.");
    1345         304 :     for (const auto & [block_id, block_name] : destination.get_subdomain_name_map())
    1346         233 :       for (const auto & [source_id, source_name] : source.get_subdomain_name_map())
    1347          61 :         if (block_name == source_name)
    1348           0 :           mg.paramWarning(
    1349             :               "avoid_merging_subdomains",
    1350           0 :               "Not merging subdomains is creating two subdomains with the same name '" +
    1351           0 :                   block_name + "' but different ids: " + std::to_string(source_id) + " & " +
    1352           0 :                   std::to_string(block_id + block_offset) +
    1353             :                   ".\n We recommend using a RenameBlockGenerator to prevent this as you "
    1354             :                   "will get errors reading the Exodus output later.");
    1355             :   }
    1356             : 
    1357        2126 :   for (const auto & [block_id, block_name] : source.get_subdomain_name_map())
    1358         340 :     destination.set_subdomain_name_map().insert(
    1359         340 :         std::make_pair<SubdomainID, SubdomainName>(block_id + block_offset, block_name));
    1360             : 
    1361             :   // Check for the case with two boundary ids sharing the same name
    1362        1956 :   if (avoid_merging_boundaries)
    1363             :   {
    1364             :     mooseAssert(mg.parameters().isParamDefined("avoid_merging_boundaries"),
    1365             :                 "Missing parameter in the mesh generator calling this function: "
    1366             :                 "avoid_merging_boundaries. Considering setting avoid_merging_boundaries to true.");
    1367         830 :     for (const auto & [b_id, b_name] : other_boundary.get_sideset_name_map())
    1368        4740 :       for (const auto & [source_id, source_name] : boundary.get_sideset_name_map())
    1369        4072 :         if (b_name == source_name)
    1370           0 :           mg.paramWarning(
    1371             :               "avoid_merging_boundaries",
    1372           0 :               "Not merging boundaries is creating two sidesets with the same name '" + b_name +
    1373           0 :                   "' but different ids: " + std::to_string(source_id) + " & " +
    1374           0 :                   std::to_string(b_id + bid_offset) +
    1375             :                   ".\n We recommend using a RenameBoundaryGenerator to prevent this as you "
    1376             :                   "will get errors reading the Exodus output later.");
    1377         830 :     for (const auto & [b_id, b_name] : other_boundary.get_nodeset_name_map())
    1378        4740 :       for (const auto & [source_id, source_name] : boundary.get_nodeset_name_map())
    1379        4072 :         if (b_name == source_name)
    1380           0 :           mg.paramWarning(
    1381             :               "avoid_merging_boundaries",
    1382           0 :               "Not merging boundaries is creating two nodesets with the same name '" + b_name +
    1383           0 :                   "' but different ids: " + std::to_string(source_id) + " & " +
    1384           0 :                   std::to_string(b_id + bid_offset) +
    1385             :                   ".\n We recommend using a RenameBoundaryGenerator to prevent this as you "
    1386             :                   "will get errors reading the Exodus output later.");
    1387             :   }
    1388             : 
    1389        8988 :   for (const auto & [nodeset_id, nodeset_name] : other_boundary.get_nodeset_name_map())
    1390       14064 :     boundary.set_nodeset_name_map().insert(
    1391       14064 :         std::make_pair<BoundaryID, BoundaryName>(nodeset_id + bid_offset, nodeset_name));
    1392             : 
    1393        9248 :   for (const auto & [sideset_id, sideset_name] : other_boundary.get_sideset_name_map())
    1394       14584 :     boundary.set_sideset_name_map().insert(
    1395       14584 :         std::make_pair<BoundaryID, BoundaryName>(sideset_id + bid_offset, sideset_name));
    1396             : 
    1397        1956 :   for (const auto & [edgeset_id, edgeset_name] : other_boundary.get_edgeset_name_map())
    1398           0 :     boundary.set_edgeset_name_map().insert(
    1399           0 :         std::make_pair<BoundaryID, BoundaryName>(edgeset_id + bid_offset, edgeset_name));
    1400        1956 : }
    1401             : 
    1402             : void
    1403        1364 : buildPolyLineMesh(MeshBase & mesh,
    1404             :                   const std::vector<Point> & points,
    1405             :                   const std::vector<Point> & mid_points,
    1406             :                   const bool loop,
    1407             :                   const BoundaryName & start_boundary,
    1408             :                   const BoundaryName & end_boundary,
    1409             :                   const std::vector<unsigned int> & nums_edges_between_points)
    1410             : {
    1411             :   mooseAssert(nums_edges_between_points.size() == 1 ||
    1412             :                   nums_edges_between_points.size() == points.size() - 1 + loop,
    1413             :               "nums_edges_between_points must be either a single value or have the same number of "
    1414             :               "entries as segments defined by the points.");
    1415             :   mooseAssert(
    1416             :       mid_points.size() == 0 || mid_points.size() == points.size() - (loop ? 0 : 1),
    1417             :       "mid_points must be either empty or have the consistent number of entries as points.");
    1418             :   mooseAssert(
    1419             :       mid_points.size() == 0 ||
    1420             :           (nums_edges_between_points.size() == 1 && nums_edges_between_points.front() == 1) ||
    1421             :           (nums_edges_between_points.size() == points.size() - 1 + loop &&
    1422             :            std::all_of(nums_edges_between_points.begin(),
    1423             :                        nums_edges_between_points.end(),
    1424             :                        [](unsigned int n) { return n == 1; })),
    1425             :       "mid_points can only be provided if each segment has exactly one edge.");
    1426             : 
    1427        1364 :   const auto n_points = points.size();
    1428       24256 :   for (auto i : make_range(n_points))
    1429             :   {
    1430             :     const auto & num_edges_between_points =
    1431       22902 :         (nums_edges_between_points.size() == 1)
    1432       23522 :             ? nums_edges_between_points[0]
    1433         620 :             : (i == nums_edges_between_points.size() ? 0 : nums_edges_between_points[i]);
    1434             : 
    1435       22902 :     Point p = points[i];
    1436       22902 :     const auto pt_counter = (nums_edges_between_points.size() == 1)
    1437       23522 :                                 ? i
    1438         620 :                                 : std::accumulate(nums_edges_between_points.begin(),
    1439         620 :                                                   nums_edges_between_points.begin() + i,
    1440       22902 :                                                   0);
    1441       45184 :     mesh.add_point(
    1442       45184 :         p, nums_edges_between_points.size() == 1 ? (i * num_edges_between_points) : pt_counter);
    1443             : 
    1444       22902 :     if (num_edges_between_points > 1)
    1445             :     {
    1446         750 :       if (!loop && (i + 1) == n_points)
    1447          10 :         break;
    1448             : 
    1449         740 :       const auto ip1 = (i + 1) % n_points;
    1450         740 :       const Point pvec = (points[ip1] - p) / num_edges_between_points;
    1451             : 
    1452        1650 :       for (auto j : make_range(1u, num_edges_between_points))
    1453             :       {
    1454         910 :         p += pvec;
    1455        1820 :         mesh.add_point(
    1456             :             p,
    1457         910 :             (nums_edges_between_points.size() == 1 ? (i * num_edges_between_points) : pt_counter) +
    1458         910 :                 j);
    1459             :       }
    1460             :     }
    1461             :   }
    1462             :   // Add mid points if applicable. When mid points are provided, each segment has exactly one edge,
    1463             :   // so the midpoint node ids follow the vertex node ids.
    1464        3324 :   for (const auto & i : make_range(mid_points.size()))
    1465        1960 :     mesh.add_point(mid_points[i], n_points + i);
    1466             : 
    1467        1364 :   const auto n_segments = loop ? n_points : (n_points - 1);
    1468             :   const auto n_elem =
    1469        1364 :       nums_edges_between_points.size() == 1
    1470        1472 :           ? n_segments * nums_edges_between_points[0]
    1471         108 :           : std::accumulate(nums_edges_between_points.begin(), nums_edges_between_points.end(), 0);
    1472             :   const auto max_nodes =
    1473        1472 :       (nums_edges_between_points.size() == 1 ? n_segments * nums_edges_between_points[0]
    1474         108 :                                              : std::accumulate(nums_edges_between_points.begin(),
    1475             :                                                                nums_edges_between_points.end(),
    1476             :                                                                0)) +
    1477        1364 :       (loop ? 0 : 1);
    1478       25127 :   for (auto i : make_range(n_elem))
    1479             :   {
    1480       23763 :     std::unique_ptr<Elem> elem;
    1481       23763 :     if (mid_points.size())
    1482             :     {
    1483        1960 :       elem = std::make_unique<Edge3>();
    1484        1960 :       elem->set_node(2, mesh.node_ptr(n_points + i));
    1485             :     }
    1486             :     else
    1487       21803 :       elem = Elem::build(EDGE2);
    1488       23763 :     const auto ip1 = (i + 1) % max_nodes;
    1489       23763 :     elem->set_node(0, mesh.node_ptr(i));
    1490       23763 :     elem->set_node(1, mesh.node_ptr(ip1));
    1491       23763 :     elem->set_id() = i;
    1492       23763 :     mesh.add_elem(std::move(elem));
    1493       23763 :   }
    1494             : 
    1495        1364 :   if (!loop)
    1496             :   {
    1497          49 :     BoundaryInfo & bi = mesh.get_boundary_info();
    1498         196 :     std::vector<BoundaryName> bdy_names{start_boundary, end_boundary};
    1499          49 :     std::vector<boundary_id_type> ids = MooseMeshUtils::getBoundaryIDs(mesh, bdy_names, true);
    1500          49 :     bi.add_side(mesh.elem_ptr(0), 0, ids[0]);
    1501          49 :     bi.add_side(mesh.elem_ptr(n_elem - 1), 1, ids[1]);
    1502          49 :   }
    1503             :   else
    1504             :     mooseAssert(start_boundary.empty() && end_boundary.empty(),
    1505             :                 "Cannot assign start/end boundaries on a looped polyline.");
    1506             : 
    1507        1364 :   mesh.prepare_for_use();
    1508        1413 : }
    1509             : 
    1510             : void
    1511         406 : buildPolyLineMesh(MeshBase & mesh,
    1512             :                   const std::vector<Point> & points,
    1513             :                   const bool loop,
    1514             :                   const BoundaryName & start_boundary,
    1515             :                   const BoundaryName & end_boundary,
    1516             :                   const std::vector<unsigned int> & nums_edges_between_points)
    1517             : {
    1518         406 :   buildPolyLineMesh(
    1519             :       mesh, points, {}, loop, start_boundary, end_boundary, nums_edges_between_points);
    1520         406 : }
    1521             : 
    1522             : void
    1523          88 : buildPolyLineMesh(MeshBase & mesh,
    1524             :                   const std::vector<Point> & points,
    1525             :                   const bool loop,
    1526             :                   const BoundaryName & start_boundary,
    1527             :                   const BoundaryName & end_boundary,
    1528             :                   const Real max_elem_size)
    1529             : {
    1530          88 :   std::vector<unsigned int> nums_edges_between_points;
    1531          88 :   const auto n_points = points.size();
    1532         648 :   for (auto i : make_range(n_points))
    1533             :   {
    1534         560 :     if (!loop && (i + 1) == n_points)
    1535           0 :       break;
    1536             : 
    1537         560 :     const auto ip1 = (i + 1) % n_points;
    1538         560 :     const Real length = (points[ip1] - points[i]).norm();
    1539        1120 :     const unsigned int n_elems = std::max(
    1540         560 :         static_cast<unsigned int>(std::ceil(length / max_elem_size)), static_cast<unsigned int>(1));
    1541         560 :     nums_edges_between_points.push_back(n_elems);
    1542             :   }
    1543             : 
    1544          88 :   buildPolyLineMesh(
    1545             :       mesh, points, {}, loop, start_boundary, end_boundary, nums_edges_between_points);
    1546          88 : }
    1547             : 
    1548             : void
    1549         510 : addExternalBoundary(MeshBase & mesh, const BoundaryID extern_bid, bool & has_external_bid)
    1550             : {
    1551         510 :   auto & binfo = mesh.get_boundary_info();
    1552       66734 :   for (const auto & elem : mesh.active_element_ptr_range())
    1553      133368 :     for (const auto & i_side : elem->side_index_range())
    1554      100256 :       if (elem->neighbor_ptr(i_side) == nullptr)
    1555             :       {
    1556       13144 :         has_external_bid = true;
    1557       13144 :         binfo.add_side(elem, i_side, extern_bid);
    1558         510 :       }
    1559         510 : }
    1560             : }

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