Line data Source code
1 : //* This file is part of the MOOSE framework 2 : //* https://mooseframework.inl.gov 3 : //* 4 : //* All rights reserved, see COPYRIGHT for full restrictions 5 : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT 6 : //* 7 : //* Licensed under LGPL 2.1, please see LICENSE for details 8 : //* https://www.gnu.org/licenses/lgpl-2.1.html 9 : 10 : #include "BreakMeshByElementGenerator.h" 11 : #include "CastUniquePointer.h" 12 : #include "MooseMeshUtils.h" 13 : 14 : #include "libmesh/partitioner.h" 15 : 16 : registerMooseObject("MooseApp", BreakMeshByElementGenerator); 17 : registerMooseObjectRenamed("MooseApp", 18 : ExplodeMeshGenerator, 19 : "05/18/2024 24:00", 20 : BreakMeshByElementGenerator); 21 : 22 : InputParameters 23 28570 : BreakMeshByElementGenerator::validParams() 24 : { 25 28570 : InputParameters params = MeshGenerator::validParams(); 26 28570 : params.addClassDescription("Break all element-element interfaces in the specified subdomains."); 27 28570 : params.addRequiredParam<MeshGeneratorName>("input", "The mesh we want to modify"); 28 28570 : params.addParam<std::vector<SubdomainID>>("subdomains", "The list of subdomain IDs to explode."); 29 28570 : params.addRequiredParam<BoundaryName>( 30 : "interface_name", "The boundary name containing all broken element-element interfaces."); 31 28570 : return params; 32 0 : } 33 : 34 20 : BreakMeshByElementGenerator::BreakMeshByElementGenerator(const InputParameters & parameters) 35 : : MeshGenerator(parameters), 36 20 : _input(getMesh("input")), 37 20 : _subdomains(getParam<std::vector<SubdomainID>>("subdomains")), 38 40 : _interface_name(getParam<BoundaryName>("interface_name")) 39 : { 40 20 : } 41 : 42 : std::unique_ptr<MeshBase> 43 20 : BreakMeshByElementGenerator::generate() 44 : { 45 20 : std::unique_ptr<MeshBase> mesh = std::move(_input); 46 : 47 : // check that the subdomain IDs exist in the mesh 48 52 : for (const auto & id : _subdomains) 49 36 : if (!MooseMeshUtils::hasSubdomainID(*mesh, id)) 50 4 : paramError("subdomains", "The block ID '", id, "' was not found in the mesh"); 51 : 52 16 : BoundaryInfo & boundary_info = mesh->get_boundary_info(); 53 16 : if (boundary_info.get_id_by_name(_interface_name) != Moose::INVALID_BOUNDARY_ID) 54 0 : paramError("interface_name", "The specified interface name already exits in the mesh."); 55 : 56 16 : const auto node_to_elem_map = buildSubdomainRestrictedNodeToElemMap(mesh, _subdomains); 57 : 58 16 : duplicateNodes(mesh, node_to_elem_map); 59 : 60 16 : createInterface(*mesh, node_to_elem_map); 61 : 62 16 : Partitioner::set_node_processor_ids(*mesh); 63 : 64 32 : return dynamic_pointer_cast<MeshBase>(mesh); 65 16 : } 66 : 67 : BreakMeshByElementGenerator::NodeToElemMapType 68 16 : BreakMeshByElementGenerator::buildSubdomainRestrictedNodeToElemMap( 69 : std::unique_ptr<MeshBase> & mesh, const std::vector<SubdomainID> & subdomains) const 70 : { 71 16 : NodeToElemMapType node_to_elem_map; 72 784 : for (const auto & elem : mesh->active_element_ptr_range()) 73 : { 74 : // Skip if the element is not in the specified subdomains 75 384 : if (std::find(subdomains.begin(), subdomains.end(), elem->subdomain_id()) == subdomains.end()) 76 192 : continue; 77 : 78 192 : std::set<const Elem *> neighbors; 79 192 : elem->find_point_neighbors(neighbors); 80 : 81 1472 : for (auto n : make_range(elem->n_nodes())) 82 : { 83 : // if ANY neighboring element that contains this node is not in the specified subdomains, 84 : // don't add this node to the map, i.e. don't split this node. 85 1280 : bool should_duplicate = true; 86 12253 : for (auto neighbor : neighbors) 87 15616 : if (neighbor->contains_point(elem->node_ref(n)) && 88 4323 : std::find(subdomains.begin(), subdomains.end(), neighbor->subdomain_id()) == 89 15616 : subdomains.end()) 90 : { 91 320 : should_duplicate = false; 92 320 : break; 93 : } 94 : 95 1280 : if (should_duplicate) 96 960 : node_to_elem_map[elem->node_id(n)].insert(elem->id()); 97 : } 98 208 : } 99 : 100 16 : return node_to_elem_map; 101 0 : } 102 : 103 : void 104 16 : BreakMeshByElementGenerator::duplicateNodes(std::unique_ptr<MeshBase> & mesh, 105 : const NodeToElemMapType & node_to_elem_map) const 106 : { 107 336 : for (const auto & [node_id, connected_elem_ids] : node_to_elem_map) 108 1280 : for (auto & connected_elem_id : connected_elem_ids) 109 960 : if (connected_elem_id != *connected_elem_ids.begin()) 110 640 : duplicateNode(mesh, mesh->elem_ptr(connected_elem_id), mesh->node_ptr(node_id)); 111 16 : } 112 : 113 : void 114 640 : BreakMeshByElementGenerator::duplicateNode(std::unique_ptr<MeshBase> & mesh, 115 : Elem * elem, 116 : const Node * node) const 117 : { 118 640 : std::unique_ptr<Node> new_node = Node::build(*node, Node::invalid_id); 119 640 : new_node->processor_id() = elem->processor_id(); 120 640 : Node * added_node = mesh->add_node(std::move(new_node)); 121 2400 : for (const auto j : elem->node_index_range()) 122 2400 : if (elem->node_id(j) == node->id()) 123 : { 124 640 : elem->set_node(j, added_node); 125 640 : break; 126 : } 127 : 128 : // Add boundary info to the new node 129 640 : BoundaryInfo & boundary_info = mesh->get_boundary_info(); 130 640 : std::vector<boundary_id_type> node_boundary_ids; 131 640 : boundary_info.boundary_ids(node, node_boundary_ids); 132 640 : boundary_info.add_node(added_node, node_boundary_ids); 133 640 : } 134 : 135 : void 136 16 : BreakMeshByElementGenerator::createInterface(MeshBase & mesh, 137 : const NodeToElemMapType & node_to_elem_map) const 138 : { 139 16 : BoundaryInfo & boundary_info = mesh.get_boundary_info(); 140 16 : const auto & existing_boundary_ids = boundary_info.get_boundary_ids(); 141 : boundary_id_type interface_id = 142 16 : existing_boundary_ids.empty() ? 0 : *existing_boundary_ids.rbegin() + 1; 143 16 : boundary_info.sideset_name(interface_id) = _interface_name; 144 : 145 16 : std::set<std::pair<dof_id_type, unsigned int>> sides_to_add; 146 : 147 336 : for (const auto & node_to_elems : node_to_elem_map) 148 1280 : for (const auto & elem_id_i : node_to_elems.second) 149 : { 150 960 : Elem * elem_i = mesh.elem_ptr(elem_id_i); 151 4880 : for (const auto & elem_id_j : node_to_elems.second) 152 : { 153 3920 : Elem * elem_j = mesh.elem_ptr(elem_id_j); 154 3920 : if (elem_i != elem_j && elem_id_i < elem_id_j && elem_i->has_neighbor(elem_j)) 155 872 : sides_to_add.insert(std::make_pair(elem_id_i, elem_i->which_neighbor_am_i(elem_j))); 156 : } 157 : } 158 : 159 320 : for (const auto & [elem_id, side] : sides_to_add) 160 304 : boundary_info.add_side(elem_id, side, interface_id); 161 16 : }