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1 : //* This file is part of the MOOSE framework 2 : //* https://mooseframework.inl.gov 3 : //* 4 : //* All rights reserved, see COPYRIGHT for full restrictions 5 : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT 6 : //* 7 : //* Licensed under LGPL 2.1, please see LICENSE for details 8 : //* https://www.gnu.org/licenses/lgpl-2.1.html 9 : 10 : #include "GeometricSearchInterface.h" 11 : 12 : // MOOSE includes 13 : #include "GeometricSearchData.h" 14 : #include "MooseObject.h" 15 : #include "NearestNodeLocator.h" 16 : #include "PenetrationLocator.h" 17 : #include "SubProblem.h" 18 : #include "SystemBase.h" 19 : 20 : InputParameters 21 57690 : GeometricSearchInterface::validParams() 22 : { 23 57690 : return emptyInputParameters(); 24 : } 25 : 26 277015 : GeometricSearchInterface::GeometricSearchInterface(const MooseObject * moose_object) 27 277015 : : _geometric_search_data(moose_object->parameters() 28 554030 : .getCheckedPointerParam<SubProblem *>("_subproblem") 29 277015 : ->geomSearchData()), 30 277015 : _requires_geometric_search(false) 31 : { 32 277015 : } 33 : 34 : PenetrationLocator & 35 12585 : GeometricSearchInterface::getPenetrationLocator(const BoundaryName & primary, 36 : const BoundaryName & secondary, 37 : Order order) 38 : { 39 12585 : _requires_geometric_search = true; 40 12585 : return _geometric_search_data.getPenetrationLocator(primary, secondary, order); 41 : } 42 : 43 : PenetrationLocator & 44 120 : GeometricSearchInterface::getQuadraturePenetrationLocator(const BoundaryName & primary, 45 : const BoundaryName & secondary, 46 : Order order) 47 : { 48 120 : _requires_geometric_search = true; 49 120 : return _geometric_search_data.getQuadraturePenetrationLocator(primary, secondary, order); 50 : } 51 : 52 : NearestNodeLocator & 53 78 : GeometricSearchInterface::getNearestNodeLocator(const BoundaryName & primary, 54 : const BoundaryName & secondary) 55 : { 56 78 : _requires_geometric_search = true; 57 78 : return _geometric_search_data.getNearestNodeLocator(primary, secondary); 58 : } 59 : 60 : NearestNodeLocator & 61 26 : GeometricSearchInterface::getQuadratureNearestNodeLocator(const BoundaryName & primary, 62 : const BoundaryName & secondary) 63 : { 64 26 : _requires_geometric_search = true; 65 26 : return _geometric_search_data.getQuadratureNearestNodeLocator(primary, secondary); 66 : }