LCOV - code coverage report
Current view: top level - src/csg - CSGUniverseList.C (source / functions) Hit Total Coverage
Test: idaholab/moose framework: fa5e60 Lines: 51 57 89.5 %
Date: 2026-06-24 08:03:36 Functions: 7 8 87.5 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://www.mooseframework.org
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : #include "CSGUniverseList.h"
      11             : 
      12             : namespace CSG
      13             : {
      14             : 
      15         316 : CSGUniverseList::CSGUniverseList()
      16             : {
      17             :   // create root universe by default when CSG object is initialized
      18         316 :   std::string root_name = "ROOT_UNIVERSE";
      19         316 :   auto root_universe = std::make_unique<CSGUniverse>(root_name, /* is_root = */ true);
      20         316 :   _root_universe = root_universe.get();
      21         316 :   _universes.insert(std::make_pair(root_name, std::move(root_universe)));
      22         316 : }
      23             : 
      24             : CSGUniverse &
      25        2032 : CSGUniverseList::getUniverse(const std::string & name) const
      26             : {
      27        2032 :   auto univ = _universes.find(name);
      28        2032 :   if (univ == _universes.end())
      29           6 :     mooseError("No universe by name " + name + " exists in the geometry.");
      30             :   else
      31        4060 :     return *(univ->second);
      32             : }
      33             : 
      34             : std::vector<std::reference_wrapper<const CSGUniverse>>
      35         200 : CSGUniverseList::getAllUniverses() const
      36             : {
      37         200 :   std::vector<std::reference_wrapper<const CSGUniverse>> univs;
      38         736 :   for (auto it = _universes.begin(); it != _universes.end(); ++it)
      39         536 :     univs.push_back(*(it->second.get()));
      40         200 :   return univs;
      41           0 : }
      42             : 
      43             : CSGUniverse &
      44         264 : CSGUniverseList::addUniverse(const std::string & name)
      45             : {
      46         264 :   return addUniverse(std::make_unique<CSGUniverse>(name));
      47             : }
      48             : 
      49             : CSGUniverse &
      50         462 : CSGUniverseList::addUniverse(std::unique_ptr<CSGUniverse> universe,
      51             :                              const bool ignore_identical_universe)
      52             : {
      53         462 :   auto univ_name = universe->getName();
      54         462 :   if (ignore_identical_universe)
      55             :     // Check that universe already defined in _universes and if so, confirm it matches with input
      56             :     // univ
      57          14 :     if (auto it = _universes.find(univ_name); it != _universes.end())
      58             :     {
      59          10 :       if (*universe == *it->second)
      60           8 :         return *it->second;
      61             :       else
      62           2 :         mooseError("Universe with name ",
      63             :                    univ_name,
      64             :                    " has the same name as an existing universe in CSGBase instance but cannot be "
      65             :                    "discarded as it is not an identical universe.");
      66             :     }
      67             : 
      68             :   // Otherwise, add the universe to the universe list. At this point, we don't expect the universe
      69             :   // to already be defined in the universe list
      70         452 :   auto [it, inserted] = _universes.emplace(univ_name, std::move(universe));
      71         452 :   if (!inserted)
      72          18 :     mooseError("Universe with name " + univ_name + " already exists in geometry.");
      73         446 :   return *it->second;
      74         462 : }
      75             : 
      76             : void
      77          66 : CSGUniverseList::renameUniverse(const CSGUniverse & universe, const std::string & name)
      78             : {
      79             :   // check that this universe passed in is actually in the same universe that is in the universe
      80             :   // list
      81          66 :   auto prev_name = universe.getName();
      82          66 :   auto it = _universes.find(prev_name);
      83          66 :   if (it == _universes.end() || it->second.get() != &universe)
      84          10 :     mooseError("Universe " + prev_name + " cannot be renamed to " + name +
      85             :                " as it does not exist in this CSGBase instance.");
      86             : 
      87          64 :   auto existing_univ = std::move(it->second);
      88          64 :   existing_univ->setName(name);
      89          64 :   _universes.erase(prev_name);
      90          66 :   addUniverse(std::move(existing_univ));
      91          68 : }
      92             : 
      93             : bool
      94           4 : CSGUniverseList::operator==(const CSGUniverseList & other) const
      95             : {
      96           4 :   const auto all_univs = this->getAllUniverses();
      97           4 :   const auto other_univs = other.getAllUniverses();
      98             : 
      99             :   // Check that same number of universes are defined in both lists
     100           4 :   if (all_univs.size() != other_univs.size())
     101           0 :     return false;
     102             : 
     103             :   // Iterate through each CSGUniverse in list and check equality of universe
     104             :   // with other list
     105          20 :   for (const auto & univ : all_univs)
     106             :   {
     107          16 :     const auto & univ_name = univ.get().getName();
     108          16 :     if (!other.hasUniverse(univ_name))
     109           0 :       return false;
     110          16 :     const auto & other_univ = other.getUniverse(univ_name);
     111          16 :     if (univ.get() != other_univ)
     112           0 :       return false;
     113             :   }
     114           4 :   return true;
     115           4 : }
     116             : 
     117             : bool
     118           0 : CSGUniverseList::operator!=(const CSGUniverseList & other) const
     119             : {
     120           0 :   return !(*this == other);
     121             : }
     122             : 
     123             : } // namespace CSG

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