LCOV - code coverage report
Current view: top level - include/userobjects - PropertyReadFile.h (source / functions) Hit Total Coverage
Test: idaholab/moose framework: 2bf808 Lines: 5 5 100.0 %
Date: 2025-07-17 01:28:37 Functions: 6 6 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://mooseframework.inl.gov
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : #pragma once
      11             : 
      12             : #include "GeneralUserObject.h"
      13             : #include "MooseEnum.h"
      14             : #include "DelimitedFileReader.h"
      15             : 
      16             : /**
      17             :  * Read properties from file - grain, element, node or block
      18             :  * Input file syntax: prop1 prop2 etc. See test.
      19             :  * For grain level, voronoi tesellation with random grain centers are generated;
      20             :  * Element center points used for assigning properties
      21             :  * Usable for generated mesh
      22             :  * For sorting by elements: the CSV data should be sorted by element ID
      23             :  * For sorting by nodes: the CSV data should be organized by node ID
      24             :  * For block type, elements inside one block are assigned identical material properties;
      25             :  */
      26             : 
      27             : class PropertyReadFile : public GeneralUserObject
      28             : {
      29             : public:
      30             :   static InputParameters validParams();
      31             : 
      32             :   PropertyReadFile(const InputParameters & parameters);
      33         528 :   virtual ~PropertyReadFile() {}
      34             : 
      35             :   /// Retrieve the property file names from the parameters
      36             :   std::vector<FileName> getFileNames();
      37             : 
      38             :   virtual void initialize();
      39         284 :   virtual void execute() {}
      40         284 :   virtual void finalize() {}
      41             : 
      42             :   /**
      43             :    * This function reads the data from file
      44             :    */
      45             :   void readData();
      46             : 
      47             :   /**
      48             :    * This function generates voronoi tesselation center points
      49             :    * Presently random generated
      50             :    */
      51             :   virtual void initVoronoiCenterPoints();
      52             : 
      53             :   /**
      54             :    * This function retrieves property data for elements
      55             :    * @param elem the element to get data for
      56             :    * @param prop_num the column index of the property we want to retrieve
      57             :    * @return the property value for the element
      58             :    */
      59             :   Real getData(const Elem * const elem, const unsigned int prop_num) const;
      60             : 
      61             :   /**
      62             :    * This function retrieves properties for elements, from a file that has element-based data
      63             :    * @param elem the element to get data for
      64             :    * @param prop_num the column index of the property we want to retrieve
      65             :    * @return the property value for the element
      66             :    */
      67             :   Real getElementData(const Elem * const elem, const unsigned int prop_num) const;
      68             : 
      69             :   /**
      70             :    * This function retrieves properties for nodes, from a file that has node-based data
      71             :    * @param node the node to get the data for
      72             :    * @param prop_num the column index of the property we want to retrieve
      73             :    * @return the property value for the node
      74             :    */
      75             :   Real getNodeData(const Node * const node, const unsigned int prop_num) const;
      76             : 
      77             :   /**
      78             :    * This function retrieves properties for elements from a file with nearest neighbor / grain based
      79             :    * properties. Voronoi centers distribution in the RVE can be Periodic or non-periodic (default)
      80             :    * @param point the location to get data for
      81             :    * @param prop_num the column index of the property we want to retrieve
      82             :    * @return the property value for the element
      83             :    */
      84             :   Real getVoronoiData(const Point & point, const unsigned int prop_num) const;
      85             : 
      86             :   /**
      87             :    * This function retrieves properties for elements, from a file that has block-based data
      88             :    * @param elem the element to get data for
      89             :    * @param prop_num the column index of the property we want to retrieve
      90             :    * @return the property value for the element
      91             :    */
      92             :   Real getBlockData(const Elem * const elem, const unsigned int prop_num) const;
      93             : 
      94             :   /**
      95             :    * This function calculates minimum distance between 2 points
      96             :    * considering periodicity of the simulation volume
      97             :    * @return the minimum distance between two points
      98             :    */
      99             :   Real minPeriodicDistance(const Point &, const Point &) const;
     100             : 
     101             :   /**
     102             :    * How data is organized in the CSV file
     103             :    */
     104             :   enum class ReadTypeEnum
     105             :   {
     106             :     ELEMENT = 0,
     107             :     VORONOI = 1,
     108             :     BLOCK = 2,
     109             :     NODE = 3,
     110             :     GRAIN = 4
     111             :   };
     112             : 
     113             :   /**
     114             :    * Returns the ordering of data expected in the CSV file
     115             :    */
     116         302 :   ReadTypeEnum getReadType() const { return _read_type; }
     117             : 
     118             :   /**
     119             :    * Returns the number of properties (columns) read in the file
     120             :    */
     121         302 :   unsigned int getNumProperties() const { return _nprop; }
     122             : 
     123             : protected:
     124             :   /// Name of file containing property values
     125             :   std::vector<FileName> _prop_file_names;
     126             :   /// Index of the file we last read
     127             :   unsigned int & _current_file_index;
     128             :   /// Use DelimitedFileReader to read and store data from file
     129             :   MooseUtils::DelimitedFileReader _reader;
     130             : 
     131             :   /// Type of read - element, grain, or block
     132             :   const ReadTypeEnum _read_type;
     133             : 
     134             :   /// Parameters for the nearest neighbor / grain interpolation
     135             :   /// Whether to use a random tesselation for the Voronoi/grain type
     136             :   const bool _use_random_tesselation;
     137             :   /// Random seed - used for generating grain centers
     138             :   const unsigned int _rand_seed;
     139             :   /// Type of voronoi tesselation/grain structure - non-periodic default
     140             :   const MooseEnum _rve_type;
     141             :   /// Do the block numbers start with zero or one?
     142             :   bool _block_zero;
     143             : 
     144             :   /// Legacy attribute to keep Grizzly functional, see idaholab/moose#19109, idaholab/Grizzly#182
     145             :   const unsigned int _ngrain;
     146             : 
     147             :   MooseMesh & _mesh;
     148             :   std::vector<Point> _center;
     149             : 
     150             : private:
     151             :   /// Bounding box for the mesh
     152             :   BoundingBox _bounding_box;
     153             : 
     154             :   /// Class attributes useful for range-checking
     155             :   /// Number of properties in a row
     156             :   const unsigned int _nprop;
     157             :   /// Number of grains (for reading a CSV file with properties ordered by grains)
     158             :   const unsigned int _nvoronoi;
     159             :   /// Number of blocks (for reading a CSV file with properties ordered by blocks)
     160             :   const unsigned int _nblock;
     161             : 
     162             :   /// To keep track of initialization to avoid reading the files twice
     163             :   bool & _initialize_called_once;
     164             : 
     165             :   /// Whether to read the first CSV file in the constructor or on the first initialization before execution
     166             :   const bool _load_on_construction;
     167             : };

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