LCOV - code coverage report
Current view: top level - include/mesh - PatternedMesh.h (source / functions) Hit Total Coverage
Test: idaholab/moose framework: 2bf808 Lines: 1 1 100.0 %
Date: 2025-07-17 01:28:37 Functions: 2 2 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://mooseframework.inl.gov
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : #pragma once
      11             : 
      12             : #include "MooseMesh.h"
      13             : 
      14             : namespace libMesh
      15             : {
      16             : class ReplicatedMesh;
      17             : }
      18             : 
      19             : /**
      20             :  * Reads one or more 2D mesh files and stitches them together based on
      21             :  * a provided two-dimensional pattern array.  Assigns new boundary
      22             :  * ids/names to the left, right, top, and bottom boundaries as
      23             :  * specified by user.  The boundary nodes of the read in meshes must
      24             :  * match up relative to the stitching pattern specified by the user --
      25             :  * no new nodes are added in order to generate a conforming grid, and
      26             :  * non-conforming grids (with nodes in the middle of edges) are not
      27             :  * allowed.
      28             :  */
      29             : class PatternedMesh : public MooseMesh
      30             : {
      31             : public:
      32             :   static InputParameters validParams();
      33             : 
      34             :   PatternedMesh(const InputParameters & parameters);
      35             :   PatternedMesh(const PatternedMesh & other_mesh);
      36          20 :   virtual ~PatternedMesh() = default;
      37             : 
      38             :   virtual std::unique_ptr<MooseMesh> safeClone() const override;
      39             : 
      40             :   virtual void buildMesh() override;
      41             : 
      42             : protected:
      43             :   // The mesh files to read
      44             :   const std::vector<MeshFileName> & _files;
      45             : 
      46             :   // The pattern, starting with the upper left corner
      47             :   const std::vector<std::vector<unsigned int>> & _pattern;
      48             : 
      49             :   // Pointer to the original "row" mesh to be repeated and stitched
      50             :   ReplicatedMesh * _original_mesh;
      51             : 
      52             :   // Holds the pointers to the meshes
      53             :   std::vector<std::unique_ptr<ReplicatedMesh>> _meshes;
      54             : 
      55             :   // Holds a mesh for each row, these will be stitched together in the end
      56             :   std::vector<std::unique_ptr<ReplicatedMesh>> _row_meshes;
      57             : 
      58             :   const Real _x_width;
      59             :   const Real _y_width;
      60             :   const Real _z_width;
      61             : };

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