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1 : //* This file is part of the MOOSE framework 2 : //* https://mooseframework.inl.gov 3 : //* 4 : //* All rights reserved, see COPYRIGHT for full restrictions 5 : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT 6 : //* 7 : //* Licensed under LGPL 2.1, please see LICENSE for details 8 : //* https://www.gnu.org/licenses/lgpl-2.1.html 9 : 10 : #pragma once 11 : 12 : #include "NonlinearThread.h" 13 : 14 : class ResidualObject; 15 : 16 : class ComputeResidualThread : public NonlinearThread 17 : { 18 : public: 19 : ComputeResidualThread(FEProblemBase & fe_problem, const std::set<TagID> & tags); 20 : 21 : // Splitting Constructor 22 : ComputeResidualThread(ComputeResidualThread & x, Threads::split split); 23 : 24 : virtual ~ComputeResidualThread(); 25 : 26 : void join(const ComputeResidualThread & /*y*/); 27 : 28 : protected: 29 : using NonlinearThread::compute; 30 : virtual void compute(ResidualObject & ro) override; 31 : using NonlinearThread::computeOnInternalFace; 32 : virtual void computeOnInternalFace() override; 33 : 34 : void accumulateNeighbor() override; 35 : void accumulateNeighborLower() override; 36 : void accumulateLower() override; 37 : void accumulate() override; 38 : void determineObjectWarehouses() override; 39 : 40 48175 : std::string objectType() const override { return "Residual"; } 41 : 42 : /// the tags denoting the vectors we want our residual objects to fill 43 : const std::set<TagID> & _tags; 44 : };