LCOV - code coverage report
Current view: top level - include/userobjects - ElementLoopUserObject.h (source / functions) Hit Total Coverage
Test: idaholab/moose rdg: #31405 (292dce) with base fef103 Lines: 1 1 100.0 %
Date: 2025-09-04 07:56:15 Functions: 1 1 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://mooseframework.inl.gov
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : #pragma once
      11             : 
      12             : #include "GeneralUserObject.h"
      13             : #include "Coupleable.h"
      14             : #include "ScalarCoupleable.h"
      15             : #include "MooseVariableDependencyInterface.h"
      16             : #include "MooseVariable.h"
      17             : #include "SubProblem.h"
      18             : #include "NonlinearSystem.h"
      19             : #include "Assembly.h"
      20             : #include "FEProblem.h"
      21             : #include "MooseMesh.h"
      22             : 
      23             : #include "libmesh/elem.h"
      24             : #include "libmesh/parallel_algebra.h"
      25             : 
      26             : // Forward Declarations
      27             : 
      28             : namespace libMesh
      29             : {
      30             : class Elem;
      31             : class QBase;
      32             : }
      33             : 
      34             : /**
      35             :  * A base class that loops over elements and do things
      36             :  *
      37             :  * Notes:
      38             :  *
      39             :  *   1. this class is designed to enable more than one element-loop in the execution of user
      40             :  * objects.
      41             :  *      It is necessary because in many numerical schemes, the data required in one element-loop
      42             :  *      should be pre-computed from another element-loop.
      43             :  *
      44             :  *      For example, in the workflow of a cell-centered finite volume method,
      45             :  *      two element-loops are required in a specific sequence in user objects:
      46             :  *
      47             :  *      First, an element-loop is requried to calculate the in-cell gradients of variables
      48             :  *      using a piecewise linear reconstruction scheme.
      49             :  *
      50             :  *      Second, another element-loop is required to calculate the limited in-cell gradients of
      51             :  * variables
      52             :  *      based on the reconstructed gradients from the element and its face-neighboring elements.
      53             :  */
      54             : class ElementLoopUserObject : public GeneralUserObject,
      55             :                               public BlockRestrictable,
      56             :                               public Coupleable,
      57             :                               public MooseVariableDependencyInterface
      58             : {
      59             : public:
      60             :   static InputParameters validParams();
      61             : 
      62             :   ElementLoopUserObject(const InputParameters & parameters);
      63             :   ElementLoopUserObject(ElementLoopUserObject & x, Threads::split split);
      64             :   virtual ~ElementLoopUserObject();
      65             : 
      66             :   virtual void initialize();
      67             :   virtual void execute();
      68             :   virtual void finalize();
      69             : 
      70             :   virtual void pre();
      71             :   virtual void preElement(const Elem * elem);
      72             :   virtual void onElement(const Elem * elem);
      73             :   virtual void onBoundary(const Elem * elem, unsigned int side, BoundaryID bnd_id);
      74             :   virtual void onInternalSide(const Elem * elem, unsigned int side);
      75             :   virtual void onInterface(const Elem * elem, unsigned int side, BoundaryID bnd_id);
      76             :   virtual void post();
      77             :   virtual void subdomainChanged();
      78       47400 :   virtual bool keepGoing() { return true; }
      79             : 
      80             :   virtual void meshChanged();
      81             : 
      82             :   void join(const ElementLoopUserObject & /*y*/);
      83             : 
      84             : protected:
      85             :   virtual void caughtMooseException(MooseException & e);
      86             : 
      87             :   MooseMesh & _mesh;
      88             : 
      89             :   const Elem * _current_elem;
      90             :   const Real & _current_elem_volume;
      91             :   unsigned int _current_side;
      92             :   const Elem * _current_neighbor;
      93             : 
      94             :   const MooseArray<Point> & _q_point;
      95             :   const QBase * const & _qrule;
      96             :   const MooseArray<Real> & _JxW;
      97             :   const MooseArray<Real> & _coord;
      98             : 
      99             :   /// true if we have cached interface elements, false if they need to be cached. We want to (re)cache only when mesh changed
     100             :   bool _have_interface_elems;
     101             :   /// List of element IDs that are on the processor boundary and need to be send to other processors
     102             :   std::set<dof_id_type> _interface_elem_ids;
     103             : 
     104             :   /// The subdomain for the current element
     105             :   SubdomainID _subdomain;
     106             : 
     107             :   /// The subdomain for the last element
     108             :   SubdomainID _old_subdomain;
     109             : 
     110             :   virtual void computeElement();
     111             :   virtual void computeBoundary();
     112             :   virtual void computeInternalSide();
     113             :   virtual void computeInterface();
     114             : };

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