LCOV - code coverage report
Current view: top level - include/userobjects - DiscreteNucleationMap.h (source / functions) Hit Total Coverage
Test: idaholab/moose phase_field: #31405 (292dce) with base fef103 Lines: 4 4 100.0 %
Date: 2025-09-04 07:55:36 Functions: 1 1 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://mooseframework.inl.gov
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : #pragma once
      11             : 
      12             : #include "ElementUserObject.h"
      13             : #include "DiscreteNucleationInserterBase.h"
      14             : 
      15             : /**
      16             :  * This UserObject maintains a per QP map that indicates if a nucleus is
      17             :  * present or not. It effectively performs a spatial hashing of the list maintained
      18             :  * by the DiscreteNucleationInserter (and allows for spatially extended nuclei)
      19             :  */
      20             : class DiscreteNucleationMap : public ElementUserObject
      21             : {
      22             : public:
      23             :   static InputParameters validParams();
      24             : 
      25             :   DiscreteNucleationMap(const InputParameters & parameters);
      26             : 
      27             :   virtual void initialize();
      28             :   virtual void execute();
      29             :   virtual void threadJoin(const UserObject & y);
      30         981 :   virtual void finalize() {}
      31             : 
      32             :   virtual void meshChanged();
      33             : 
      34             :   const std::vector<Real> & nuclei(const Elem *) const;
      35             : 
      36          21 :   const DiscreteNucleationInserterBase & getInserter() const { return _inserter; }
      37             : 
      38          21 :   Real getWidth() const { return _int_width; }
      39          21 :   Real getPeriodic() const { return _periodic; }
      40             : 
      41             : protected:
      42             :   /// Did the mesh change since the last execution of this PP?
      43             :   bool _mesh_changed;
      44             : 
      45             :   /// Do we need to rebuild the map during this timestep?
      46             :   bool _rebuild_map;
      47             : 
      48             :   /// If a timestep is repeated due to a failed solve, we don't want to rebuild
      49             :   /// the map. But the inserter might have made changes we didn't account for.
      50             :   /// This will force the next timestep to rebuild regardless of inserter's
      51             :   /// state.
      52             :   bool _force_rebuild_map = false;
      53             : 
      54             :   /// Buffer for building the per QP map
      55             :   std::vector<Real> _elem_map;
      56             : 
      57             :   /// Dummy map for elements without nuclei
      58             :   std::vector<Real> _zero_map;
      59             : 
      60             :   /// UserObject that manages nucleus insertin and deletion
      61             :   const DiscreteNucleationInserterBase & _inserter;
      62             : 
      63             :   /// variable number to use for minPeriodicDistance calls (i.e. use the periodicity of this variable)
      64             :   int _periodic;
      65             : 
      66             :   /// Nucleus interface width
      67             :   const Real _int_width;
      68             : 
      69             :   /// list of nuclei maintained bu the inserter object
      70             :   const DiscreteNucleationInserterBase::NucleusList & _nucleus_list;
      71             : 
      72             :   ///@{ Per element list with 0/1 flags indicating the presence of a nucleus
      73             :   using NucleusMap = std::unordered_map<dof_id_type, std::vector<Real>>;
      74             :   NucleusMap _nucleus_map;
      75             :   ///@}
      76             : };

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