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1 : //* This file is part of the MOOSE framework 2 : //* https://mooseframework.inl.gov 3 : //* 4 : //* All rights reserved, see COPYRIGHT for full restrictions 5 : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT 6 : //* 7 : //* Licensed under LGPL 2.1, please see LICENSE for details 8 : //* https://www.gnu.org/licenses/lgpl-2.1.html 9 : 10 : #pragma once 11 : 12 : #include "MatBodyForce.h" 13 : 14 : /** 15 : * This kernel creates a body force that is modified by a mask defined 16 : * as a material. Common uses of this would be to turn off or change the 17 : * body force in certain regions of the mesh. 18 : */ 19 : class MaskedBodyForce : public MatBodyForce 20 : { 21 : public: 22 : static InputParameters validParams(); 23 99 : MaskedBodyForce(const InputParameters & parameters) : MatBodyForce(parameters) {} 24 : };