LCOV - code coverage report
Current view: top level - include/meshgenerators - PatchSidesetGenerator.h (source / functions) Hit Total Coverage
Test: idaholab/moose heat_transfer: #31405 (292dce) with base fef103 Lines: 1 1 100.0 %
Date: 2025-09-04 07:53:51 Functions: 0 0 -
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://mooseframework.inl.gov
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : #pragma once
      11             : 
      12             : #include "MeshGenerator.h"
      13             : #include "libmesh/replicated_mesh.h"
      14             : 
      15             : // Forward declarations
      16             : 
      17             : /**
      18             :  * Subdivides a sidesets into smaller patches each of which is going
      19             :  * to be a new patch
      20             :  */
      21             : class PatchSidesetGenerator : public MeshGenerator
      22             : {
      23             : public:
      24             :   static InputParameters validParams();
      25             : 
      26             :   PatchSidesetGenerator(const InputParameters & parameters);
      27             : 
      28             :   std::unique_ptr<MeshBase> generate() override;
      29             : 
      30        7436 :   unsigned int nPatches() const { return _n_patches; }
      31             : 
      32             : protected:
      33             :   /// returns the name of the _n_patches subdivisions derived from _sideset
      34             :   std::vector<BoundaryName> sidesetNameHelper(const std::string & base_name) const;
      35             : 
      36             :   Elem * boundaryElementHelper(MeshBase & mesh, libMesh::ElemType type) const;
      37             : 
      38             :   /// a function for implementing custom partitioning
      39             :   void partition(MeshBase & mesh);
      40             : 
      41             :   /**
      42             :    * Checks partitions and makes sure every partition has at least one elem.
      43             :    * If a partition is empty, it's removed and the remaining ones are "renamed"
      44             :    */
      45             :   void checkPartitionAndCompress(MeshBase & mesh);
      46             : 
      47             :   std::unique_ptr<MeshBase> & _input;
      48             : 
      49             :   /// dimensionality of the sidesets to partition
      50             :   unsigned int _dim;
      51             : 
      52             :   /// the number of patches that this sideset generator divides _sideset into
      53             :   unsigned int _n_patches;
      54             : 
      55             :   /// The sideset that will be subdivided
      56             :   const BoundaryName & _sideset_name;
      57             : 
      58             :   /// the name of the partitioner being used
      59             :   MooseEnum _partitioner_name;
      60             : 
      61             :   /// The sideset that will be subdivided
      62             :   subdomain_id_type _sideset;
      63             : 
      64             :   /// number of elements of the boundary mesh
      65             :   dof_id_type _n_boundary_mesh_elems;
      66             : };

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