LCOV - code coverage report
Current view: top level - include/components - HeatStructureFromFile3D.h (source / functions) Hit Total Coverage
Test: idaholab/moose thermal_hydraulics: #30301 (3b550b) with base 2ad78d Lines: 1 1 100.0 %
Date: 2025-07-30 13:02:48 Functions: 1 1 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://mooseframework.inl.gov
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : #pragma once
      11             : 
      12             : #include "FileMeshComponent.h"
      13             : #include "HeatStructureInterface.h"
      14             : 
      15             : /**
      16             :  * Heat structure component that loads the mesh from an ExodusII file
      17             :  */
      18             : class HeatStructureFromFile3D : public FileMeshComponent, public HeatStructureInterface
      19             : {
      20             : public:
      21             :   static InputParameters validParams();
      22             : 
      23             :   HeatStructureFromFile3D(const InputParameters & params);
      24             : 
      25             :   virtual void addVariables() override;
      26             :   virtual void addMooseObjects() override;
      27             : 
      28             :   /**
      29             :    * Has the given region?
      30             :    */
      31             :   bool hasRegion(const std::string & region) const;
      32             : 
      33             : protected:
      34         166 :   virtual bool useCylindricalTransformation() const override { return false; }
      35             :   virtual void setupMesh() override;
      36             :   virtual void init() override;
      37             :   virtual void check() const override;
      38             : 
      39             :   /// Region names
      40             :   std::vector<std::string> _region_names;
      41             : };

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