LCOV - code coverage report
Current view: top level - include/components - Component1D.h (source / functions) Hit Total Coverage
Test: idaholab/moose thermal_hydraulics: #30301 (3b550b) with base 2ad78d Lines: 6 6 100.0 %
Date: 2025-07-30 13:02:48 Functions: 0 0 -
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of the MOOSE framework
       2             : //* https://mooseframework.inl.gov
       3             : //*
       4             : //* All rights reserved, see COPYRIGHT for full restrictions
       5             : //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
       6             : //*
       7             : //* Licensed under LGPL 2.1, please see LICENSE for details
       8             : //* https://www.gnu.org/licenses/lgpl-2.1.html
       9             : 
      10             : #pragma once
      11             : 
      12             : #include "GeneratedMeshComponent.h"
      13             : #include "Component1DConnection.h"
      14             : 
      15             : /**
      16             :  * Base class for 1D components
      17             :  */
      18             : class Component1D : public GeneratedMeshComponent
      19             : {
      20             : public:
      21             :   Component1D(const InputParameters & parameters);
      22             : 
      23             :   /// Structure for storing connection data
      24             :   struct Connection
      25             :   {
      26             :     /// Physical position of the connecting point
      27             :     Point _position;
      28             :     /// Boundary element
      29             :     const Elem * const _elem;
      30             :     /// Boundary side
      31             :     unsigned short int _side;
      32             :     /// Boundary node of connection (used by other components for connecting)
      33             :     const Node * const _node;
      34             :     /// Boundary id of this connection
      35             :     unsigned int _boundary_id;
      36             :     /// Outward norm (either 1 or -1) on boundaries
      37             :     Real _normal;
      38             : 
      39             :     Connection(const Point & pt,
      40             :                const Elem * elem,
      41             :                unsigned short int side,
      42             :                boundary_id_type bc_id,
      43             :                Real normal)
      44        8378 :       : _position(pt),
      45        8378 :         _elem(elem),
      46        8378 :         _side(side),
      47        8378 :         _node(_elem->node_ptr(side)),
      48        8378 :         _boundary_id(bc_id),
      49        8378 :         _normal(normal)
      50             :     {
      51             :     }
      52             :   };
      53             : 
      54             :   virtual void buildMesh() override;
      55             : 
      56             :   /**
      57             :    * Gets the 1D component nodeset ID
      58             :    */
      59             :   unsigned int getNodesetID() const;
      60             : 
      61             :   /**
      62             :    * Gets the 1D component nodeset name
      63             :    */
      64             :   const BoundaryName & getNodesetName() const;
      65             : 
      66             :   /**
      67             :    * Gets the vector of connections of an end type for this component
      68             :    *
      69             :    * @param[in] end_type   end type for the connections to get
      70             :    */
      71             :   virtual const std::vector<Connection> &
      72             :   getConnections(Component1DConnection::EEndType end_type) const;
      73             : 
      74             : protected:
      75             :   virtual bool usingSecondOrderMesh() const override;
      76             : 
      77             :   /// Map of end type to a list of connections
      78             :   std::map<Component1DConnection::EEndType, std::vector<Connection>> _connections;
      79             : 
      80             : private:
      81             :   virtual void buildMeshNodes();
      82             : 
      83             :   /// Nodeset ID for all 1D component nodes
      84             :   BoundaryID _nodeset_id;
      85             :   /// Nodeset name for all 1D component nodes
      86             :   BoundaryName _nodeset_name;
      87             : 
      88             : public:
      89             :   static InputParameters validParams();
      90             : };

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